Lunar Tickets in - Canny Valley
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Daily Missions Lunar Tickets in - Canny Valley

70
Powerful Energy Attacks Wall Weakening Quickened Nature Storm Slowing Pools
11
180
102
42187.5 42187.5
Deliver The Bomb
The Industrial Park - Canny Valley
Rewards
One time rewards
Eye of the storm
x 11
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Hero experience
42187.5
Schematic experience
42187.5
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
70
Adept Ninjas Exploding Deathbomb Quickened Nature Storm Slowing Pools
18
180
102
36562.5 36562.5
Evacuate the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Hero experience
36562.5
Hero experience
36562.5
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
70
Upgraded Outlanders Wall Weakening Smoke Screens Nature Storm Life Leech Attacks
80
180
102
Refuel the Homebase
Ghost Town - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
?
Hero experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
70
Powerful Traps Exploding Deathbomb Smoke Screens Nature Storm Slowing Pools
18
180
102
42187.5 42187.5
Fight Category 2 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
42187.5
Hero experience
42187.5
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
64
Adept Soldiers Exploding Deathbomb Frenzied Deathburst Nature Storm Healing Deathburst
110
170
98
37125 37125
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Hero experience
37125
Survivor experience
37125
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
64
Powerful Axes and Scythes Metal Corrosion Uncharted Enemies Nature Storm Life Leech Attacks
29
170
98
34650 34650
Repair the Shelter
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Schematic experience
34650
Survivor experience
34650
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Upgraded Outlanders Exploding Deathbomb Smoke Screens Nature Storm Life Leech Attacks
110
170
98
29700 29700
Ride The Lightning
Lakeside - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Survivor experience
29700
Hero experience
29700
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Adept Constructors Acid Pools Smoke Screens Nature Storm Slowing Attacks
110
170
98
Refuel the Homebase
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Survivor experience
?
Epic perk up
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
58
Focused Ninjas Exploding Deathbomb Smoke Screens Nature Storm
100
160
92
32062.5 32062.5
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
Rare perk up
x 100
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Schematic experience
32062.5
Hero experience
32062.5
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Powerful Energy Attacks Exploding Deathbomb Smoke Screens Nature Storm
100
160
92
37417.5 37417.5
Fight Category 3 Storm
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Rare perk up
x 100
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Survivor experience
37417.5
Survivor experience
37417.5
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Melee Life Leech Acid Pools Quickened Nature Storm
100
160
92
21375 21375
Destroy The Encampments
Lakeside - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Hero experience
21375
Hero experience
21375
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Melee Life Leech Exploding Deathbomb Frenzied Deathburst Nature Storm
16
160
92
19237.5 19237.5
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Survivor experience
19237.5
Survivor experience
19237.5
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Headshot Soldiers Exploding Deathbomb Quickened Nature Storm
7
150
88
27000 27000
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Eye of the storm
x 7
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Hero experience
27000
Survivor experience
27000
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Concussive Shieldbreak Exploding Deathbomb Uncharted Enemies Nature Storm
25
150
88
Beta Storm: Eliminate and Collect
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Concussive Shieldbreak Acid Pools Quickened Nature Storm
90
150
88
23400 23
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Schematic experience
23400
Re-perk
23
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Outlanders Metal Corrosion Uncharted Enemies Nature Storm
90
150
88
27000 27000
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Hero experience
27000
Survivor experience
27000
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Constructors Acid Pools Smoke Screens Nature Storm
5
140
80
13162.5
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Survivor experience
13162.5
Malachite Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Ninjas Acid Pools Smoke Screens Nature Storm
13
140
80
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Concussive Shieldbreak Wall Weakening Smoke Screens Nature Storm
23
140
80
17550
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Survivor experience
17550
Malachite Ore
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Abilities Wall Weakening Uncharted Enemies Nature Storm
5
140
80
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Survivor experience
?
Uncommon perk up
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
70
Nature Storm Mini-Boss Acid Pools Frenzied Deathburst Life Leech Attacks
41K
180
102
253260
Fight Category 4 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Schematic experience
x 41250
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
63315 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Nature Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
225
170
98
96
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Rare perk up
x 225
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Pure drop of rain
24 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
58
Nature Storm Mini-Boss Smoke Screens Wall Weakening
31K
160
92
54 54 54 58
Deliver The Bomb
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Hero experience
x 31350
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Rare perk up
54
Rare perk up
54
Rare perk up
54
Epic perk up
58
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
52
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening
1
150
88
100800
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Monsoon
x 1
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Survivor experience
25200 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening
164
140
80
76050
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Rare perk up
x 164
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Schematic experience
19012.5 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.