Legendary perk up in - Twine Peaks
124
Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
100 260
Beta Storm: Eliminate and Collect
The Forest - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 100
Fire up
x 260
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
76
Powerful Explosives Frenzied Deathburst Healing Deathburst Fire Storm Wall Weakening
70 190
63000 63000
Repair the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 70
Fire up
x 190
Repeatable rewards
Schematic experience
63000
Schematic experience
63000
Modifiers
Powerful Explosives
Powerful Explosives
Explosive weapons do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
124
Slowing Pools Exploding Deathbomb Ice Storm Frenzied Deathburst
100 260 126
27
Evacuate the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 100
Frost up
x 260
Snow Tickets
x 126
Repeatable rewards
Survivor experience
?
Storm shard
27
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
82
Powerful Energy Attacks Life Leech Attacks Acid Pools Ice Storm Quickened
75 200 112
68250 68250
Evacuate the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 75
Frost up
x 200
Snow Tickets
x 112
Repeatable rewards
Hero experience
68250
Survivor experience
68250
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
76
Powerful Energy Attacks Slowing Attacks Acid Pools Ice Storm Smoke Screens
70 190 108
Refuel the Homebase
The Suburbs - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 70
Frost up
x 190
Snow Tickets
x 108
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
76
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
143 190 108
405000
Fight Category 4 Storm
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Legendary perk up
x 143
Frost up
x 190
Snow Tickets
x 108
Repeatable rewards
Schematic experience
101250 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.