140









Rescue the Survivors
Ghost Town
- Twine Peaks
Rewards
One time rewards

x 110

x 280
Repeatable rewards

?

?
Modifiers

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Converts all elemental enemies to Fire

Enemies have a chance to leave a damaging pool on the ground when they die.
132







Fight Category 2 Storm
The Forest
- Twine Peaks
Rewards
One time rewards

x 1

x 105

x 128
Repeatable rewards

?

?
Modifiers

An Epic Mini-Boss may appear in this area.
116







Repair the Shelter
Missing
- Twine Peaks
Rewards
One time rewards

x 95

x 18

x 124
Repeatable rewards

?

58
Modifiers

An Epic Mini-Boss may appear in this area.
108







Retrieve the Data
Ghost Town
- Twine Peaks
Rewards
One time rewards

x 95

x 125

x 122
Repeatable rewards

?

?
Modifiers

An Epic Mini-Boss may appear in this area.
108







Fight Category 4 Storm
The Industrial Park
- Twine Peaks
Rewards
One time rewards

x 100

x 95

x 122
Repeatable rewards

?

18
Modifiers

An Epic Mini-Boss may appear in this area.
94







Fight Category 2 Storm
The Industrial Park
- Twine Peaks
Rewards
One time rewards

x 80

x 18

x 118
Repeatable rewards

101250

?
Modifiers

An Epic Mini-Boss may appear in this area.
82







Repair the Shelter
Lakeside
- Twine Peaks
Rewards
One time rewards

x 38500

x 80

x 112
Repeatable rewards

73500

73500
Modifiers

An Epic Mini-Boss may appear in this area.
100









Beta Storm: Eliminate and Collect
Thunder Route 99
- Twine Peaks
Rewards
One time rewards

x 90

x 230
Repeatable rewards

?

?
Modifiers

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
94










Build the Radar Grid
The Forest
- Twine Peaks
Rewards
One time rewards

x 85

x 220
Repeatable rewards

?

?
Modifiers

Hero abilities do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies gain movement speed for a time after taking damage.
94










Evacuate the Shelter
Desert
- Twine Peaks (4
Players)
Husk power level is
109
Rewards
One time rewards

x 174

x 220

x 118
Repeatable rewards

87750
x 4
Modifiers

Converts all elemental enemies to Fire

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.