Canny Valley Missions
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Click on a mission to see details
Normal
70
10940
Fight Category 3 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
10940
RE-PERK!
?
Gold
?
70
Deploy the Probe
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Eye of the Storm
?
Gold
?
70
Search Vinderman’s Mansion
The Mansion - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Schematic XP
?
Gold
?
70
8125 8125
Retrieve the Data
The Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
8125
Schematic XP
8125
Gold
?
70
6250
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
6250
Eye of the Storm
?
Gold
?
70
8125
Retrieve the Data
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
8125
Pure Drop of Rain
?
Gold
?
70
9375 9375
Fight Category 2 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
9375
Survivor XP
9375
Gold
?
70
8750 8750
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
8750
Survivor XP
8750
Gold
?
70
Launch the Rocket
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Eye of the Storm
?
Gold
?
70
Refuel the Homebase
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Lightning in a Bottle
?
Gold
?
70
7500 7500
Ride The Lightning
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
7500
Survivor XP
7500
Gold
?
70
7500
Fight the Storm
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
7500
RE-PERK!
?
Gold
?
70
8125
Retrieve the Data
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
8125
Epic PERK-UP!
?
Gold
?
70
8125 8125
Retrieve the Data
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
8125
Schematic XP
8125
Gold
?
64
Refuel the Homebase
The City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Lightning in a Bottle
?
Gold
?
64
Resupply
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
64
Stabilize the Rift
The Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Lightning in a Bottle
?
Gold
?
64
6600 6600
Ride The Lightning
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
6600
Hero XP
6600
Gold
?
64
Eliminate and Collect
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
64
8250
Deliver The Bomb
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
8250
Epic PERK-UP!
?
Gold
?
64
6600
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
6600
Rare PERK-UP!
?
Gold
?
64
8250
Fight Category 2 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
8250
Pure Drop of Rain
?
Gold
?
58
Eliminate and Collect
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Survivor XP
?
Gold
?
58
7125 7125
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
7125
Schematic XP
7125
Gold
?
58
Resupply
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
58
6650
Repair the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
6650
Rare PERK-UP!
?
Gold
?
58
7125
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
7125
Uncommon PERK-UP!
?
Gold
?
58
6175
Evacuate the Shelter
The City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
6175
Lightning in a Bottle
?
Gold
?
58
4750 4750
Destroy The Encampments
The Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
4750
Hero XP
4750
Gold
?
58
Eliminate and Collect
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
58
5700
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
5700
Rare PERK-UP!
?
Gold
?
58
4275 4275
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
4275
Survivor XP
4275
Gold
?
52
Eliminate and Collect
The Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
52
Fight The Gunslinger
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
?
Eye of the Storm
?
Gold
?
52
7000
Fight Category 3 Storm
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
7000
Lightning in a Bottle
?
Gold
?
52
5200
Retrieve the Data
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic XP
5200
Rare PERK-UP!
?
Gold
?
52
6000
Deliver The Bomb
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
6000
Rare PERK-UP!
?
Gold
?
52
5200
Evacuate the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
5200
Pure Drop of Rain
?
Gold
?
52
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
52
4000 4000
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
4000
Hero XP
4000
Gold
?
52
7000 7000
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
7000
Survivor XP
7000
Gold
?
46
5690
Fight Category 3 Storm
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
5690
Malachite Ore
?
Gold
?
46
Hit the Road
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor XP
?
Rare PERK-UP!
?
Gold
?
46
Build The Memorial
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Schematic XP
?
Gold
?
46
Refuel the Homebase
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero XP
?
Pure Drop of Rain
?
Gold
?
40
Canny Valley Storm Shield
Canny Valley Storm Shield - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Mini Reward Llama
?
Hero XP
?
Mini-Boss
70
Mini-Boss
1
95
102
9375 9375
Deliver The Bomb
The Industrial Park - Canny Valley
Rewards
One time rewards
Vindertech Slammer
x 1
RE-PERK!
x 95
Campaign Event Currency
x 102
Repeatable rewards
Schematic XP
9375
Hero XP
9375
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Mini-Boss
1
10
102
7500
Ride The Lightning
Ghost Town - Canny Valley
Rewards
One time rewards
Healing Pad
x 1
Eye of the Storm
x 10
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
7500
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Mini-Boss
1
18
102
8125 8125
Evacuate the Shelter
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Survivor
x 1
Lightning in a Bottle
x 18
Campaign Event Currency
x 102
Repeatable rewards
Survivor XP
8125
Survivor XP
8125
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Mini-Boss
110
36
102
8125 8125
Retrieve the Data
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 110
Pure Drop of Rain
x 36
Campaign Event Currency
x 102
Repeatable rewards
Schematic XP
8125
Schematic XP
8125
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
10
110
98
7150 7150
Evacuate the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Lightning in a Bottle
x 10
Rare PERK-UP!
x 110
Campaign Event Currency
x 98
Repeatable rewards
Hero XP
7150
Hero XP
7150
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
5
10
98
7150
Retrieve the Data
Ghost Town - Canny Valley
Rewards
One time rewards
Eye of the Storm
x 5
Lightning in a Bottle
x 10
Campaign Event Currency
x 98
Repeatable rewards
Schematic XP
7150
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
54450 54450 54450
8250 8250
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Survivor XP
x 27225
Survivor XP
x 27225
Campaign Event Currency
x 98
Repeatable rewards
Survivor XP
8250
Schematic XP
8250
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
18K
27K
98
7700
Repair the Shelter
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Hero XP
x 18150
Survivor XP
x 27225
Campaign Event Currency
x 98
Repeatable rewards
Survivor XP
7700
Uncommon PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
10
18
98
9625
Fight Category 3 Storm
Lakeside - Canny Valley
Rewards
One time rewards
Lightning in a Bottle
x 10
Pure Drop of Rain
x 18
Campaign Event Currency
x 98
Repeatable rewards
Survivor XP
9625
Rare PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
1
16K
92
6175
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Floor Freeze Trap
x 1
Schematic XP
x 15675
Campaign Event Currency
x 92
Repeatable rewards
Schematic XP
6175
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
1
10
92
8315
Fight Category 3 Storm
Autumn City - Canny Valley
Rewards
One time rewards
Ranger
x 1
Lightning in a Bottle
x 10
Campaign Event Currency
x 92
Repeatable rewards
Survivor XP
8315
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
1
85
92
8315 8315
Fight Category 3 Storm
Lakeside - Canny Valley
Rewards
One time rewards
Tar Pit
x 1
RE-PERK!
x 85
Campaign Event Currency
x 92
Repeatable rewards
Schematic XP
8315
Survivor XP
8315
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
1
16K
92
5700
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Sound Wall
x 1
Schematic XP
x 15675
Campaign Event Currency
x 92
Repeatable rewards
Hero XP
5700
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
1
10
88
6000 6000
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Pipe Down!
x 1
Lightning in a Bottle
x 10
Campaign Event Currency
x 88
Repeatable rewards
Survivor XP
6000
Schematic XP
6000
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
1
95
88
5600 5600
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Argon Axe
x 1
Uncommon PERK-UP!
x 95
Campaign Event Currency
x 88
Repeatable rewards
Survivor XP
5600
Survivor XP
5600
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
1
18
88
10690
Fight Category 4 Storm
Desert - Canny Valley
Rewards
One time rewards
Hammercrush
x 1
Pure Drop of Rain
x 18
Campaign Event Currency
x 88
Repeatable rewards
Schematic XP
10690
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
2
20K
88
5600 5600
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Mini Reward Llama
x 2
Survivor XP
x 19800
Campaign Event Currency
x 88
Repeatable rewards
Schematic XP
5600
Survivor XP
5600
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
1
18
80
3900
Fight the Storm
Desert - Canny Valley
Rewards
One time rewards
Tigerjaw
x 1
Pure Drop of Rain
x 18
Campaign Event Currency
x 80
Repeatable rewards
Survivor XP
3900
Malachite Ore
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
18
75
80
4225 4225
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 18
Rare PERK-UP!
x 75
Campaign Event Currency
x 80
Repeatable rewards
Schematic XP
4225
Schematic XP
4225
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
75
18
80
4550 4550
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 75
Pure Drop of Rain
x 18
Campaign Event Currency
x 80
Repeatable rewards
Survivor XP
4550
Survivor XP
4550
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Water Storm
70
Adept Abilities Healing Deathburst Wall Weakening Ice Storm Quickened
32
180
Resupply
The City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 32
FROST-UP!
x 180
Repeatable rewards
Schematic XP
?
Shadowshard Crystal
?
Gold
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
58
Powerful Energy Attacks Healing Deathburst Metal Corrosion Ice Storm
100
160
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
RE-PERK!
x 100
FROST-UP!
x 160
Repeatable rewards
Survivor XP
?
Uncommon PERK-UP!
?
Gold
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Knockback Melee Attacks Healing Deathburst Exploding Deathbomb Ice Storm
90
150
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 90
FROST-UP!
x 150
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Knockback Melee Attacks Healing Deathburst Exploding Deathbomb Ice Storm
100
140
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Uncommon PERK-UP!
x 100
FROST-UP!
x 140
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Fire Storm
70
Knockback Melee Attacks Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
120
180
Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
RE-PERK!
x 120
FIRE-UP!
x 180
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
58
Well Drilled Soldiers Uncharted Enemies Slowing Attacks Fire Storm
27
160
6175
Retrieve the Data
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
FIRE-UP!
x 160
Repeatable rewards
Schematic XP
6175
Epic PERK-UP!
?
Gold
?
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Adept Constructors Smoke Screens Life Leech Attacks Fire Storm
90
150
4800 4800
Ride The Lightning
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 90
FIRE-UP!
x 150
Repeatable rewards
Survivor XP
4800
Survivor XP
4800
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Pistols Quickened Healing Deathburst Fire Storm
13
140
3250 3250
Destroy The Encampments
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a Bottle
x 13
FIRE-UP!
x 140
Repeatable rewards
Hero XP
3250
Hero XP
3250
Gold
?
Modifiers
Powerful Pistols
Powerful Pistols
Pistols do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Unknown
70
115
The Portal
The Portal - Canny Valley
Rewards
One time rewards
Uncommon PERK-UP!
x 115
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Mini-Boss
70
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
246
180
102
30000
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
RE-PERK!
x 246
FIRE-UP!
x 180
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
7500 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Fire Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
143
170
98
49500
Fight Category 4 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Epic PERK-UP!
x 143
FIRE-UP!
x 170
Campaign Event Currency
x 98
Repeatable rewards
Hero XP
12375 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
58
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst
1
1
160
92
22800
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Survivor
x 1
Fleetfoot Ken
x 1
FIRE-UP!
x 160
Campaign Event Currency
x 92
Repeatable rewards
Hero XP
5700 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Lightning Storm Alert
64
Melee Life Leech Exploding Deathbomb Quickened Nature Storm Life Leech Attacks
70
170
5500
Destroy The Encampments
The Industrial Park - Canny Valley
Rewards
One time rewards
Epic PERK-UP!
x 70
AMP-UP!
x 170
Repeatable rewards
Hero XP
5500
Eye of the Storm
?
Gold
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Upgraded Outlanders Exploding Deathbomb Frenzied Deathburst Nature Storm Slowing Pools
110
170
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
RE-PERK!
x 110
AMP-UP!
x 170
Repeatable rewards
Survivor XP
?
Rare PERK-UP!
?
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
58
Melee Life Leech Exploding Deathbomb Uncharted Enemies Nature Storm
27
160
7125
Fight Category 2 Storm
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
AMP-UP!
x 160
Repeatable rewards
Survivor XP
7125
Lightning in a Bottle
?
Gold
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Powerful Traps Metal Corrosion Quickened Nature Storm
110
150
Resupply
The City - Canny Valley
Rewards
One time rewards
Uncommon PERK-UP!
x 110
AMP-UP!
x 150
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
52
Ice Storm Mini-Boss Slowing Pools Wall Weakening
40K
150
88
x4
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Survivor XP
x 39600
FROST-UP!
x 150
Campaign Event Currency
x 88
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst
1
140
80
x4
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Tsunami
x 1
FROST-UP!
x 140
Campaign Event Currency
x 80
Repeatable rewards
Lightning in a Bottle
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.