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SUPPORT A CREATOR CODE! FDB how to
Normal
70



Beta Storm: Eliminate and Collect
Ghost Town
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
70



Deploy the Probe
Desert
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
70



Search Vinderman Mansion
The Mansion
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
70



Repair the Shelter
The Industrial Park
- Canny Valley
Rewards
One time rewards

Repeatable rewards

39375

29
70



Destroy The Encampments
Desert
- Canny Valley
Rewards
One time rewards

Repeatable rewards

28125

28125
70



Refuel the Homebase
Autumn City
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
70



Deliver The Bomb
Autumn Suburbs
- Canny Valley
Rewards
One time rewards

Repeatable rewards

42187.5

31
70



Launch the Rocket
Ghost Town
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
70



Fight Category 2 Storm
Ghost Town
- Canny Valley
Rewards
One time rewards

Repeatable rewards

42187.5

7
70



Fight the Storm
Ghost Town
- Canny Valley
Rewards
One time rewards

Repeatable rewards

33750

6
70



Resupply
Autumn Industrial Park
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
70



Beta Storm: Eliminate and Collect
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
70



Resupply
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
64



Evacuate the Shelter
The Suburbs
- Canny Valley
Rewards
One time rewards

Repeatable rewards

32175

32175
64



Fight Category 2 Storm
The Industrial Park
- Canny Valley
Rewards
One time rewards

Repeatable rewards

37125

31
64



Destroy The Encampments
Ghost Town
- Canny Valley
Rewards
One time rewards

Repeatable rewards

24750

24750
64



Stabilize the Rift
The Desert
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
64



Fight Category 2 Storm
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

37125

37125
64



Fight the Storm
Lakeside
- Canny Valley
Rewards
One time rewards

Repeatable rewards

29700

51
64



Beta Storm: Eliminate and Collect
Autumn Suburbs
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
64



Deliver The Bomb
Ghost Town
- Canny Valley
Rewards
One time rewards

Repeatable rewards

37125

37125
64



Repair the Shelter
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

34650

34650
58



Beta Storm: Eliminate and Collect
The Industrial Park
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
58



Deliver The Bomb
Ghost Town
- Canny Valley
Rewards
One time rewards

Repeatable rewards

32062.5

31
58



Evacuate the Shelter
Desert
- Canny Valley
Rewards
One time rewards

Repeatable rewards

27787.5

27787.5
58



Destroy The Encampments
The City
- Canny Valley
Rewards
One time rewards

Repeatable rewards

21375

21375
58



Refuel the Homebase
The Suburbs
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
58



Resupply
Autumn Suburbs
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
58



Fight Category 3 Storm
Autumn Suburbs
- Canny Valley
Rewards
One time rewards

Repeatable rewards

37417.5

33
58



Destroy The Encampments
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

21375

4
58



Rescue the Survivors
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

19237.5

19237.5
58



Evacuate the Shelter
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

27787.5

10
52



Repair the Shelter
Desert
- Canny Valley
Rewards
One time rewards

Repeatable rewards

25200

25200
52



Fight The Gunslinger
Ghost Town
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
52



Ride The Lightning
Autumn Suburbs
- Canny Valley
Rewards
One time rewards

Repeatable rewards

21600

6
52



Destroy The Encampments
Lakeside
- Canny Valley
Rewards
One time rewards

Repeatable rewards

18000

18000
52



Fight Category 2 Storm
The Industrial Park
- Canny Valley
Rewards
One time rewards

Repeatable rewards

27000

?
52



Fight the Storm
Autumn Industrial Park
- Canny Valley
Rewards
One time rewards

Repeatable rewards

21600

23
52



Resupply
Desert
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
52



Build the Radar Grid
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
52



Deliver The Bomb
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

27000

27000
46



Fight Category 3 Storm
Desert
- Canny Valley
Rewards
One time rewards

Repeatable rewards

25605

14
46



Hit the Road
Thunder Route 99
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
46



Build The Memorial
Desert
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
40



Canny Valley Storm Shield
Canny Valley Storm Shield
- Canny Valley
Rewards
One time rewards

Repeatable rewards

?

?
Lightning Storm Alert
70










Evacuate the Shelter
The Suburbs
- Canny Valley
Rewards
One time rewards

x 120

x 180
Repeatable rewards

36562.5

36562.5
Modifiers

Outlander abilities deal more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
64










Retrieve the Data
Ghost Town
- Canny Valley
Rewards
One time rewards

x 70

x 170
Repeatable rewards

32175

59
Modifiers

Soldiers do more damage with Assault Rifles when scoring head shots.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to leave a slowing pool on the ground when they die.
52









Repair the Shelter
Desert
- Canny Valley
Rewards
One time rewards

x 90

x 150
Repeatable rewards

25200

25200
Modifiers

Outlander abilities deal more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46









Evacuate the Shelter
Desert
- Canny Valley
Rewards
One time rewards

x 13

x 140
Repeatable rewards

19012.5

19012.5
Modifiers

Pistols do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Unknown
70











Resupply
The City
- Canny Valley
Rewards
One time rewards

x 11

x 180

x 102
Repeatable rewards

?

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies don't show up on the minimap.
70











Fight Category 3 Storm
Ghost Town
- Canny Valley
Rewards
One time rewards

x 120

x 180

x 102
Repeatable rewards

49230

49230
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Enemies have a chance to leave a slowing pool on the ground when they die.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
70











Ride The Lightning
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 120

x 180

x 102
Repeatable rewards

33750

33750
Modifiers

Ninjas do more damage and crit more often with swords.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies don't show up on the minimap.
70











Evacuate the Shelter
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 80

x 180

x 102
Repeatable rewards

36562.5

36562.5
Modifiers

Outlander abilities deal more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies don't show up on the minimap.
64











Ride The Lightning
The City
- Canny Valley
Rewards
One time rewards

x 110

x 170

x 98
Repeatable rewards

29700

29700
Modifiers

Traps hit harder, fire more often, and last longer.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies don't show up on the minimap.
64











Refuel the Homebase
Autumn Industrial Park
- Canny Valley
Rewards
One time rewards

x 17

x 170

x 98
Repeatable rewards

?

?
Modifiers

Hero abilities do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
64











Resupply
Autumn City
- Canny Valley
Rewards
One time rewards

x 110

x 170

x 98
Repeatable rewards

?

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies gain movement speed for a time after taking damage.
64











Repair the Shelter
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 29

x 170

x 98
Repeatable rewards

34650

55
Modifiers

Outlanders do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
58










Retrieve the Data
Desert
- Canny Valley
Rewards
One time rewards

x 16

x 160

x 92
Repeatable rewards

27787.5

59
Modifiers

Player energy attacks do more damage.

Enemies restore health each time they deal damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
58










Resupply
Ghost Town
- Canny Valley
Rewards
One time rewards

x 27

x 160

x 92
Repeatable rewards

?

?
Modifiers

Player melee attacks do increased knockback.

Enemies have a chance to leave a slowing pool on the ground when they die.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
58










Fight the Storm
Autumn Industrial Park
- Canny Valley
Rewards
One time rewards

x 100

x 160

x 92
Repeatable rewards

25650

27
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Enemies restore health each time they deal damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
58










Deliver The Bomb
Lakeside
- Canny Valley
Rewards
One time rewards

x 100

x 160

x 92
Repeatable rewards

32062.5

32062.5
Modifiers

Constructors do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52










Fight Category 2 Storm
Desert
- Canny Valley
Rewards
One time rewards

x 15

x 150

x 88
Repeatable rewards

27000

7
Modifiers

Player melee attacks do increased knockback.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52










Fight Category 4 Storm
Desert
- Canny Valley
Rewards
One time rewards

x 90

x 150

x 88
Repeatable rewards

48105

68
Modifiers

Spear and Sword weapons do more damage.

Enemies restore health each time they deal damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52










Retrieve the Data
The City
- Canny Valley
Rewards
One time rewards

x 7

x 150

x 88
Repeatable rewards

23400

50
Modifiers

Constructors do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52










Beta Storm: Eliminate and Collect
Autumn City
- Canny Valley
Rewards
One time rewards

x 15

x 150

x 88
Repeatable rewards

?

?
Modifiers

Soldiers do more damage.

Enemies restore health each time they deal damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46










Build the Radar Grid
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 80

x 140

x 80
Repeatable rewards

?

?
Modifiers

Constructors do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46










Ride The Lightning
Desert
- Canny Valley
Rewards
One time rewards

x 13

x 140

x 80
Repeatable rewards

17550

17550
Modifiers

Outlanders do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46










Deliver The Bomb
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 100

x 140

x 80
Repeatable rewards

21937.5

21937.5
Modifiers

Constructors do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46










Beta Storm: Eliminate and Collect
Desert
- Canny Valley
Rewards
One time rewards

x 80

x 140

x 80
Repeatable rewards

?

?
Modifiers

Spear and Sword weapons do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
70





Retrieve the Data
Ghost Town
- Canny Valley
Rewards
One time rewards

x 110
Repeatable rewards

36562.5

36562.5
Modifiers

An Epic Mini-Boss may appear in this area.
64





Fight Category 3 Storm
Desert
- Canny Valley
Rewards
One time rewards

x 1
Repeatable rewards

43312.5

33
Modifiers

An Epic Mini-Boss may appear in this area.
58





Deliver The Bomb
Ghost Town
- Canny Valley
Rewards
One time rewards

x 5
Repeatable rewards

32062.5

31
Modifiers

An Epic Mini-Boss may appear in this area.
58





Repair the Shelter
The Industrial Park
- Canny Valley
Rewards
One time rewards

x 2
Repeatable rewards

29925

29925
Modifiers

An Epic Mini-Boss may appear in this area.
52





Evacuate the Shelter
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 2
Repeatable rewards

23400

23400
Modifiers

An Epic Mini-Boss may appear in this area.
Fire Storm
70










Deliver The Bomb
Lakeside
- Canny Valley
Rewards
One time rewards

x 11

x 180
Repeatable rewards

42187.5

31
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Converts all elemental enemies to Fire

Enemies have a chance to leave a damaging pool on the ground when they die.
58









Fight Category 2 Storm
Autumn City
- Canny Valley
Rewards
One time rewards

x 9

x 160
Repeatable rewards

32062.5

54
Modifiers

Player melee attacks do increased knockback.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
52









Fight Category 3 Storm
The Suburbs
- Canny Valley
Rewards
One time rewards

x 110

x 150
Repeatable rewards

31500

31500
Modifiers

Outlander abilities deal more damage.

Enemies gain movement speed for a time after taking damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
46









Resupply
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 100

x 140
Repeatable rewards

?

?
Modifiers

Constructors do more damage.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Enemies restore health each time they deal damage.
Unknown
70




The Portal
The Portal
- Canny Valley
Rewards
One time rewards

x 75
Repeatable rewards

?

?
Unknown
70













Fight Category 4 Storm
Thunder Route 99
- Canny Valley (4
Players)
Husk power level is
80
Rewards
One time rewards

x 246

x 180

x 102
Repeatable rewards

71

68

71

64
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Enemies restore health each time they deal damage.
64










Deliver The Bomb
Thunder Route 99
- Canny Valley (4
Players)
Husk power level is
74
Rewards
One time rewards

x 4

x 170

x 98
Repeatable rewards

37125
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
58












Deliver The Bomb
Thunder Route 99
- Canny Valley (4
Players)
Husk power level is
67
Rewards
One time rewards

x 205

x 160

x 92
Repeatable rewards

58

54

54

54
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
52










Retrieve the Data
Thunder Route 99
- Canny Valley (4
Players)
Husk power level is
60
Rewards
One time rewards

x 1

x 1

x 150

x 88
Repeatable rewards

11
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
46









Evacuate the Shelter
Thunder Route 99
- Canny Valley (4
Players)
Husk power level is
54
Rewards
One time rewards

x 164

x 140

x 80
Repeatable rewards

19012.5
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.