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140




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
140




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
140




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
124




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
124




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
124




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
108




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
108




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
108




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
94




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
94




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
94




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
94




Beta Storm: Eliminate and Collect
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
82




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
82




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
82




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
70




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
70




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
70




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
70




Rescue the Survivors
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

5625

5625

?
58




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
58




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
58




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
46




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
46




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
46




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
34




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
34




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
34




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
23




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
23




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
23




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
23




Resupply
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
15




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
15




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
15




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
15




Resupply
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
5




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
5




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
5




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
3




AdventureRevenge
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
3




Yarrr
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
3




WalkthePlank
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
3




Retrieve the Data
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
3




Rescue the Survivors
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
3




Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

Repeatable rewards

?

?

?
Water Storm
140











Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 135

x 280

x 18000
Repeatable rewards

?

50

?
Modifiers

Enemies have a chance to leave a slowing pool on the ground when they die.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies don't show up on the minimap.
140











Fight Category 2 Storm
Island
- missions.ventures
Rewards
One time rewards

x 30

x 280

x 18000
Repeatable rewards

?

?

?
Modifiers

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies don't show up on the minimap.
82












Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 75

x 200

x 8350
Repeatable rewards

10500

10500

?
Modifiers

Ninjas do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
58











Beta Storm: Eliminate and Collect
Island
- missions.ventures
Rewards
One time rewards

x 9

x 160

x 5700
Repeatable rewards

?

?

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46











Fight the Storm
Island
- missions.ventures
Rewards
One time rewards

x 23

x 140

x 4700
Repeatable rewards

3900

23

?
Modifiers

Outlanders do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34











Beta Storm: Eliminate and Collect
Island
- missions.ventures
Rewards
One time rewards

x 60

x 130

x 3875
Repeatable rewards

?

?

?
Modifiers

Axe and Scythe weapons do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Unknown
140












Retrieve the Data
Island
- missions.ventures
Rewards
One time rewards

x 30

x 280

x 130

x 18000
Repeatable rewards

?

?

?
Modifiers

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
140












Build the Radar Grid
Island
- missions.ventures
Rewards
One time rewards

x 110

x 280

x 130

x 18000
Repeatable rewards

?

?

?
Modifiers

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to leave a slowing pool on the ground when they die.
140












Beta Storm: Eliminate and Collect
Island
- missions.ventures
Rewards
One time rewards

x 180

x 280

x 130

x 18000
Repeatable rewards

?

?

?
Modifiers

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to leave a slowing pool on the ground when they die.
140












Fight the Storm
Island
- missions.ventures
Rewards
One time rewards

x 44

x 280

x 130

x 18000
Repeatable rewards

?

?

?
Modifiers

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
124












Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 37

x 260

x 126

x 14850
Repeatable rewards

?

78

?
Modifiers

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
124












Destroy The Encampments
Island
- missions.ventures
Rewards
One time rewards

x 26

x 260

x 126

x 14850
Repeatable rewards

?

?

?
Modifiers

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
124












Beta Storm: Eliminate and Collect
Island
- missions.ventures
Rewards
One time rewards

x 100

x 260

x 126

x 14850
Repeatable rewards

?

?

?
Modifiers

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
124












Refuel the Homebase
Island
- missions.ventures
Rewards
One time rewards

x 11

x 260

x 126

x 14850
Repeatable rewards

?

?

?
Modifiers

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
108












Destroy The Encampments
Island
- missions.ventures
Rewards
One time rewards

x 31

x 240

x 122

x 12275
Repeatable rewards

?

?

?
Modifiers

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
108












Beta Storm: Eliminate and Collect
Island
- missions.ventures
Rewards
One time rewards

x 115

x 240

x 122

x 12275
Repeatable rewards

?

?

?
Modifiers

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
108












Repair the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 31

x 240

x 122

x 12275
Repeatable rewards

?

55

?
Modifiers

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
108












Fight Category 3 Storm
Island
- missions.ventures
Rewards
One time rewards

x 145

x 240

x 122

x 12275
Repeatable rewards

?

61

?
Modifiers

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
94













Evacuate the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 18

x 220

x 118

x 10125
Repeatable rewards

14625

14625

?
Modifiers

Pistols do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
94













Repair the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 105

x 220

x 118

x 10125
Repeatable rewards

15750

15750

?
Modifiers

Outlanders do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
94













Refuel the Homebase
Island
- missions.ventures
Rewards
One time rewards

x 7

x 220

x 118

x 10125
Repeatable rewards

?

?

?
Modifiers

Spear and Sword weapons do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
94













Resupply
Island
- missions.ventures
Rewards
One time rewards

x 18

x 220

x 118

x 10125
Repeatable rewards

?

?

?
Modifiers

Hero abilities do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
82













Repair the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 95

x 200

x 112

x 8350
Repeatable rewards

12250

58

?
Modifiers

Traps hit harder, fire more often, and last longer.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to leave a slowing pool on the ground when they die.
82













Retrieve the Data
Island
- missions.ventures
Rewards
One time rewards

x 21

x 200

x 112

x 8350
Repeatable rewards

11375

11375

?
Modifiers

Constructors do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
82













Resupply
Island
- missions.ventures
Rewards
One time rewards

x 40

x 200

x 112

x 8350
Repeatable rewards

?

?

?
Modifiers

Soldiers do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
82













Refuel the Homebase
Island
- missions.ventures
Rewards
One time rewards

x 21

x 200

x 112

x 8350
Repeatable rewards

?

?

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
70













Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 80

x 180

x 102

x 6900
Repeatable rewards

7500

6

?
Modifiers

Shotguns do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
70













Build the Radar Grid
Island
- missions.ventures
Rewards
One time rewards

x 60

x 180

x 102

x 6900
Repeatable rewards

?

?

?
Modifiers

Ninjas do more damage and crit more often with swords.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
70













Evacuate the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 18

x 180

x 102

x 6900
Repeatable rewards

8125

10

?
Modifiers

Player melee attacks do increased knockback.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to leave a slowing pool on the ground when they die.
70













Refuel the Homebase
Island
- missions.ventures
Rewards
One time rewards

x 80

x 180

x 102

x 6900
Repeatable rewards

?

?

?
Modifiers

Soldiers do more damage with Assault Rifles when scoring head shots.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
58












Rescue the Survivors
Island
- missions.ventures
Rewards
One time rewards

x 27

x 160

x 92

x 5700
Repeatable rewards

4275

4275

?
Modifiers

Outlander abilities deal more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58












Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 27

x 160

x 92

x 5700
Repeatable rewards

5700

5700

?
Modifiers

SMGs do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58












Build the Radar Grid
Island
- missions.ventures
Rewards
One time rewards

x 27

x 160

x 92

x 5700
Repeatable rewards

?

?

?
Modifiers

Outlanders do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58












Repair the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 100

x 160

x 92

x 5700
Repeatable rewards

6650

29

?
Modifiers

Constructors do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46












Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 80

x 140

x 80

x 4700
Repeatable rewards

3900

3900

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46












Repair the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 80

x 140

x 80

x 4700
Repeatable rewards

4550

24

?
Modifiers

Player melee attacks do increased knockback.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46












Retrieve the Data
Island
- missions.ventures
Rewards
One time rewards

x 80

x 140

x 80

x 4700
Repeatable rewards

4225

4225

?
Modifiers

Outlander abilities deal more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46












Destroy The Encampments
Island
- missions.ventures
Rewards
One time rewards

x 13

x 140

x 80

x 4700
Repeatable rewards

3250

3250

?
Modifiers

Club and Hardware weapons do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34












Evacuate the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 60

x 130

x 65

x 3875
Repeatable rewards

?

?

?
Modifiers

Soldiers do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34












Refuel the Homebase
Island
- missions.ventures
Rewards
One time rewards

x 80

x 130

x 65

x 3875
Repeatable rewards

?

?

?
Modifiers

Hero abilities do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34












Fight Category 2 Storm
Island
- missions.ventures
Rewards
One time rewards

x 80

x 130

x 65

x 3875
Repeatable rewards

2850

?

?
Modifiers

Ninja ability cool downs and energy costs are reduced.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34












Rescue the Survivors
Island
- missions.ventures
Rewards
One time rewards

x 9

x 130

x 65

x 3875
Repeatable rewards

?

?

?
Modifiers

Player melee attacks do increased knockback.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Unknown
140












Evacuate the Shelter
Island
- missions.ventures (4
Players)
Husk power level is
174
Rewards
One time rewards

x 323400

x 280

x 130

x 18000
Repeatable rewards

98
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Enemies restore health each time they deal damage.
140












Fight Category 4 Storm
Island
- missions.ventures (4
Players)
Husk power level is
174
Rewards
One time rewards

x 323400

x 280

x 130

x 18000
Repeatable rewards

?
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124












Fight Category 4 Storm
Island
- missions.ventures (4
Players)
Husk power level is
151
Rewards
One time rewards

x 256

x 260

x 126

x 14850
Repeatable rewards

72
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies restore health each time they deal damage.
124












Ride The Lightning
Island
- missions.ventures (4
Players)
Husk power level is
151
Rewards
One time rewards

x 75

x 260

x 126

x 14850
Repeatable rewards

13
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
108












Fight Category 4 Storm
Island
- missions.ventures (4
Players)
Husk power level is
108
Rewards
One time rewards

x 1

x 240

x 122

x 12275
Repeatable rewards

72
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
108












Repair the Shelter
Island
- missions.ventures (4
Players)
Husk power level is
108
Rewards
One time rewards

x 18

x 240

x 122

x 12275
Repeatable rewards

?
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies restore health each time they deal damage.
94












Evacuate the Shelter
Island
- missions.ventures (4
Players)
Husk power level is
109
Rewards
One time rewards

x 148500

x 220

x 118

x 10125
Repeatable rewards

14625
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94












Repair the Shelter
Island
- missions.ventures (4
Players)
Husk power level is
109
Rewards
One time rewards

x 102

x 220

x 118

x 10125
Repeatable rewards

15750
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Enemies restore health each time they deal damage.
82












Evacuate the Shelter
Island
- missions.ventures (4
Players)
Husk power level is
93
Rewards
One time rewards

x 77000

x 200

x 112

x 8350
Repeatable rewards

11375
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Enemies restore health each time they deal damage.
82












Ride The Lightning
Island
- missions.ventures (4
Players)
Husk power level is
93
Rewards
One time rewards

x 10

x 200

x 112

x 8350
Repeatable rewards

10500
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
70












Retrieve the Data
Island
- missions.ventures (4
Players)
Husk power level is
80
Rewards
One time rewards

x 36

x 180

x 102

x 6900
Repeatable rewards

8125
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70












Repair the Shelter
Island
- missions.ventures (4
Players)
Husk power level is
80
Rewards
One time rewards

x 41250

x 180

x 102

x 6900
Repeatable rewards

8750
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies restore health each time they deal damage.
58











Retrieve the Data
Island
- missions.ventures (4
Players)
Husk power level is
67
Rewards
One time rewards

x 31350

x 160

x 92

x 5700
Repeatable rewards

6175
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.
58











Ride The Lightning
Island
- missions.ventures (4
Players)
Husk power level is
67
Rewards
One time rewards

x 18

x 160

x 92

x 5700
Repeatable rewards

5700
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
46














Repair the Shelter
Island
- missions.ventures (4
Players)
Husk power level is
54
Rewards
One time rewards

x 21450

x 140

x 80

x 4700
Repeatable rewards

51

49

49

51

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
46











Retrieve the Data
Island
- missions.ventures (4
Players)
Husk power level is
54
Rewards
One time rewards

x 21450

x 140

x 80

x 4700
Repeatable rewards

4225
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
34











Retrieve the Data
Island
- missions.ventures (4
Players)
Husk power level is
40
Rewards
One time rewards

x 123

x 130

x 65

x 3875
Repeatable rewards

2280
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
34














Fight Category 2 Storm
Island
- missions.ventures (4
Players)
Husk power level is
40
Rewards
One time rewards

x 164

x 130

x 65

x 3875
Repeatable rewards

51

51

51

51

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Mini-Boss
124







Evacuate the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 1

x 14850
Repeatable rewards

?

78

?
Modifiers

An Epic Mini-Boss may appear in this area.
108







Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 1

x 12275
Repeatable rewards

?

?

?
Modifiers

An Epic Mini-Boss may appear in this area.
46







Fight Category 2 Storm
Island
- missions.ventures
Rewards
One time rewards

x 1

x 4700
Repeatable rewards

4875

54

?
Modifiers

An Epic Mini-Boss may appear in this area.
34







Retrieve the Data
Island
- missions.ventures
Rewards
One time rewards

x 70

x 3875
Repeatable rewards

2280

6

?
Modifiers

An Epic Mini-Boss may appear in this area.
23







Repair the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 1

x 3200
Repeatable rewards

1820

1820

?
Modifiers

An Epic Mini-Boss may appear in this area.
Fire Storm Alert
124











Repair the Shelter
Island
- missions.ventures
Rewards
One time rewards

x 37

x 260

x 14850
Repeatable rewards

?

58

?
Modifiers

Enemies don't show up on the minimap.

Enemies have a chance to leave a slowing pool on the ground when they die.

Converts all elemental enemies to Fire

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
108











Resupply
Island
- missions.ventures
Rewards
One time rewards

x 70

x 240

x 12275
Repeatable rewards

?

?

?
Modifiers

Enemies don't show up on the minimap.

Enemies have a chance to leave a slowing pool on the ground when they die.

Converts all elemental enemies to Fire

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94












Fight Category 3 Storm
Island
- missions.ventures
Rewards
One time rewards

x 85

x 220

x 10125
Repeatable rewards

19690

?

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Enemies don't show up on the minimap.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Converts all elemental enemies to Fire

Enemies have a chance to leave a damaging pool on the ground when they die.
82












Fight Category 3 Storm
Island
- missions.ventures
Rewards
One time rewards

x 135

x 200

x 8350
Repeatable rewards

15315

15315

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Converts all elemental enemies to Fire

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70












Retrieve the Data
Island
- missions.ventures
Rewards
One time rewards

x 80

x 180

x 6900
Repeatable rewards

8125

8125

?
Modifiers

Ninjas do more damage.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Enemies restore health each time they deal damage.

Converts all elemental enemies to Fire

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
58











Fight Category 2 Storm
Island
- missions.ventures
Rewards
One time rewards

x 60

x 160

x 5700
Repeatable rewards

7125

7125

?
Modifiers

Player energy attacks do more damage.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Enemies have a chance to leave a slowing pool on the ground when they die.
Storm Alert
23










Refuel the Homebase
Island
- missions.ventures
Rewards
One time rewards

x 5

x 55

x 3200
Repeatable rewards

?

?

?
Modifiers

Constructors do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
23










Retrieve the Data
Island
- missions.ventures
Rewards
One time rewards

x 13

x 55

x 3200
Repeatable rewards

1560

6

?
Modifiers

Ninjas do more damage and crit more often with swords.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies have a chance to leave a slowing pool on the ground when they die.
23










Build the Radar Grid
Island
- missions.ventures
Rewards
One time rewards

x 45

x 55

x 3200
Repeatable rewards

?

?

?
Modifiers

Spear and Sword weapons do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
23










Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 13

x 55

x 3200
Repeatable rewards

1560

1560

?
Modifiers

Outlanders do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies have a chance to leave a slowing pool on the ground when they die.
15










Destroy The Encampments
Island
- missions.ventures
Rewards
One time rewards

x 9

x 50

x 2650
Repeatable rewards

?

?

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Enemies have a chance to leave a damaging pool on the ground when they die.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
15










Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 9

x 50

x 2650
Repeatable rewards

720

720

?
Modifiers

Soldiers do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies restore health each time they deal damage.
15










Build the Radar Grid
Island
- missions.ventures
Rewards
One time rewards

x 9

x 50

x 2650
Repeatable rewards

?

?

?
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
15










Rescue the Survivors
Island
- missions.ventures
Rewards
One time rewards

x 9

x 50

x 2650
Repeatable rewards

?

?

?
Modifiers

Player melee attacks do increased knockback.

Enemies have a chance to leave a damaging pool on the ground when they die.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
5









Fight the Storm
Island
- missions.ventures
Rewards
One time rewards

x 8

x 50

x 2175
Repeatable rewards

480

480

?
Modifiers

Build, Upgrade, and Repair costs reduced for Constructors.

Enemies have a chance to leave a damaging pool on the ground when they die.
5









Ride The Lightning
Island
- missions.ventures
Rewards
One time rewards

x 8

x 50

x 2175
Repeatable rewards

480

480

?
Modifiers

Ninja ability cool downs and energy costs are reduced.

Enemies have a chance to leave a damaging pool on the ground when they die.
5









Rescue the Survivors
Island
- missions.ventures
Rewards
One time rewards

x 8

x 50

x 2175
Repeatable rewards

?

?

?
Modifiers

Player energy attacks do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Mega Alerts
23









Retrieve the Data
Island
- missions.ventures (4
Players)
Husk power level is
27
Rewards
One time rewards

x 5720

x 55

x 3200
Repeatable rewards

1560
x 4

?
x 2
Modifiers

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
23









Fight Category 2 Storm
Island
- missions.ventures (4
Players)
Husk power level is
27
Rewards
One time rewards

x 92

x 55

x 3200
Repeatable rewards

1950
x 4

?
x 2
Modifiers

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
15










Ride The Lightning
Island
- missions.ventures (4
Players)
Husk power level is
17
Rewards
One time rewards

x 1

x 1

x 50

x 2650
Repeatable rewards

6
x 4

?
x 2
Modifiers

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Unknown
5



Fight the Storm
Island
- missions.ventures (4
Players)
Husk power level is
7
Rewards
One time rewards

Repeatable rewards

480
x 4

?
x 2