Twine Peaks Missions
×
User Interface

0

Details

3

Details

3

Details

2

Details

2

Details

456

Total

192

Total

156

Total

35

Total
Recomb.
Details
  • 0
  • 435
  • 750
  • 695
  • 865
  • 180
  • 180
  • 180

382.80K

Total

132.00K

Total

132.00K

Total
SUPPORT A CREATOR CODE! FORTNITEDB how to
Perkup
Evo
Experience
Alert Rewards
Materials
Mission Type
Alert Type
Biome Type
Modifiers
Level
Mega Alerts
140
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
The Industrial Park
60 58 60 58
Deliver The Bomb
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Wall Launcher
x 1
Repeatable rewards
Legendary perk up
60
Epic perk up
58
Legendary perk up
60
Epic perk up
58
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
Autumn Suburbs
120
x4
Retrieve the Data
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Lightning in a bottle
x 60
Lightning in a bottle
x 60
Repeatable rewards
Schematic experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Nature Storm Mini-Boss Acid Pools Frenzied Deathburst Slowing Attacks
Ghost Town
150 120
x4
Fight Category 4 Storm
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Re-perk
x 150
Epic perk up
x 120
Repeatable rewards
Hero experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
132
Ice Storm Mini-Boss Slowing Pools Healing Deathburst Metal Corrosion
The City
72
x4
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Eye of the storm
x 36
Eye of the storm
x 36
Repeatable rewards
Survivor experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Life Leech Attacks
The Forest
105 110
x4
Repair the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Legendary perk up
x 105
Epic perk up
x 110
Repeatable rewards
Re-perk
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
124
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
Ghost Town
72
448
Fight Category 4 Storm
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Lightning in a bottle
x 36
Lightning in a bottle
x 36
Repeatable rewards
Pure drop of rain
112 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
The Industrial Park
100 135
58 58 58 58
Repair the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Epic perk up
x 100
Re-perk
x 135
Repeatable rewards
Legendary perk up
58
Legendary perk up
58
Legendary perk up
58
Legendary perk up
58
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
116
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
Lakeside
59 59 50 50
Retrieve the Data
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Survivor
x 1
Repeatable rewards
Epic perk up
59
Epic perk up
59
Legendary perk up
50
Legendary perk up
50
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
The Forest
95 100
312
Ride The Lightning
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Legendary perk up
x 95
Epic perk up
x 100
Repeatable rewards
Pure drop of rain
78 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
The City
191400
58 60 58 60
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor experience
x 95700
Survivor experience
x 95700
Repeatable rewards
Epic perk up
58
Legendary perk up
60
Epic perk up
58
Legendary perk up
60
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Nature Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
The Suburbs
191400
x4
Repair the Shelter
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor experience
x 95700
Survivor experience
x 95700
Repeatable rewards
Schematic experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
Thunder Route 99
80 120
360000
Ride The Lightning
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Legendary perk up
x 80
Re-perk
x 120
Repeatable rewards
Hero experience
90000 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Nature Storm Mini-Boss Slowing Pools Wall Weakening Life Leech Attacks
The Industrial Park
80 120
390000
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Legendary perk up
x 80
Re-perk
x 120
Repeatable rewards
Survivor experience
97500 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Ice Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
The Suburbs
120
58 58 58 55
Repair the Shelter
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Pure drop of rain
x 60
Pure drop of rain
x 60
Repeatable rewards
Legendary perk up
58
Legendary perk up
58
Legendary perk up
58
Epic perk up
55
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Ice Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
Desert
120
24
Retrieve the Data
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Pure drop of rain
x 60
Pure drop of rain
x 60
Repeatable rewards
Storm shard
6 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Life Leech Attacks
The City
80 145
312000
Retrieve the Data
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Legendary perk up
x 80
Rare perk up
x 145
Repeatable rewards
Schematic experience
78000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
88
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
Thunder Route 99
88000
156
Fight Category 4 Storm
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Schematic experience
x 44000
Schematic experience
x 44000
Repeatable rewards
Lightning in a bottle
39 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Metal Corrosion
Desert
77000
252000
Ride The Lightning
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Hero experience
x 38500
Hero experience
x 38500
Repeatable rewards
Hero experience
63000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
The City
20
28
Ride The Lightning
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Eye of the storm
x 10
Eye of the storm
x 10
Repeatable rewards
Storm shard
7 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
76
Ice Storm Mini-Boss Slowing Pools Frenzied Deathburst Metal Corrosion
Ghost Town
80 100
405000
Fight Category 4 Storm
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Epic perk up
x 80
Re-perk
x 100
Repeatable rewards
Hero experience
101250 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
76
Fire Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
The Grasslands
100 145
216000
Ride The Lightning
The Grasslands - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Re-perk
x 100
Rare perk up
x 145
Repeatable rewards
Survivor experience
54000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Mini-Boss
140
Mini-Boss
The Suburbs
120 130
60
Fight Category 2 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Epic perk up
x 120
Lunar Tickets
x 130
Repeatable rewards
Survivor experience
?
Legendary perk up
60
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
140
Mini-Boss
Ghost Town
120 130
50
Evacuate the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Epic perk up
x 120
Lunar Tickets
x 130
Repeatable rewards
Hero experience
?
Storm shard
50
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Mini-Boss
Ghost Town
128
78
Evacuate the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Special Forces Banshee
x 1
Lunar Tickets
x 128
Repeatable rewards
Hero experience
?
Eye of the storm
78
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Mini-Boss
The Industrial Park
60 128
78
Ride The Lightning
The Industrial Park - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 60
Lunar Tickets
x 128
Repeatable rewards
Survivor experience
?
Eye of the storm
78
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Mini-Boss
The Forest
140 128
65
Fight Category 3 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 140
Lunar Tickets
x 128
Repeatable rewards
Schematic experience
?
Legendary perk up
65
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Mini-Boss
The Industrial Park
126
Deliver The Bomb
The Industrial Park - Twine Peaks
Rewards
One time rewards
Survivor
x 1
Lunar Tickets
x 126
Repeatable rewards
Hero experience
?
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
The Forest
124
58
Deliver The Bomb
The Forest - Twine Peaks
Rewards
One time rewards
Freedom's Herald
x 1
Lunar Tickets
x 124
Repeatable rewards
Schematic experience
?
Epic perk up
58
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
The Suburbs
95 124
Repair the Shelter
The Suburbs - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 95
Lunar Tickets
x 124
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
The Industrial Park
122
Fight Category 3 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Deadly Blade Crash
x 1
Lunar Tickets
x 122
Repeatable rewards
Hero experience
?
Storm shard
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
Lakeside
10 122
58
Deliver The Bomb
Lakeside - Twine Peaks
Rewards
One time rewards
Storm shard
x 10
Lunar Tickets
x 122
Repeatable rewards
Schematic experience
?
Epic perk up
58
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
Thunder Route 99
2 120
105000 58
Repair the Shelter
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Mini Llama
x 2
Lunar Tickets
x 120
Repeatable rewards
Schematic experience
105000
Legendary perk up
58
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
The Suburbs
55000 120
112500 58
Fight Category 2 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Hero experience
x 55000
Lunar Tickets
x 120
Repeatable rewards
Survivor experience
112500
Epic perk up
58
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
The Industrial Park
5 118
101250
Fight Category 2 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Storm shard
x 5
Lunar Tickets
x 118
Repeatable rewards
Schematic experience
101250
Eye of the storm
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
The Industrial Park
118
87750 87750
Retrieve the Data
The Industrial Park - Twine Peaks
Rewards
One time rewards
Krypton Sword
x 1
Lunar Tickets
x 118
Repeatable rewards
Schematic experience
87750
Schematic experience
87750
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
88
Mini-Boss
Desert
44000 115
78000 78000
Retrieve the Data
Desert - Twine Peaks
Rewards
One time rewards
Schematic experience
x 44000
Lunar Tickets
x 115
Repeatable rewards
Schematic experience
78000
Hero experience
78000
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
88
Mini-Boss
The Industrial Park
10 115
90000 36
Deliver The Bomb
The Industrial Park - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 10
Lunar Tickets
x 115
Repeatable rewards
Hero experience
90000
Re-perk
36
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Mini-Boss
Lakeside
112
68250 7
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Krypton Sword
x 1
Lunar Tickets
x 112
Repeatable rewards
Hero experience
68250
Storm shard
7
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Mini-Boss
The Grasslands
112
78750
Fight Category 2 Storm
The Grasslands - Twine Peaks
Rewards
One time rewards
Laser Trident
x 1
Lunar Tickets
x 112
Repeatable rewards
Schematic experience
78750
Pure drop of rain
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
76
Mini-Boss
Desert
36 108
67500 58
Deliver The Bomb
Desert - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 36
Lunar Tickets
x 108
Repeatable rewards
Hero experience
67500
Epic perk up
58
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
76
Mini-Boss
The Forest
108
58500 32
Retrieve the Data
The Forest - Twine Peaks
Rewards
One time rewards
Bearcat
x 1
Lunar Tickets
x 108
Repeatable rewards
Schematic experience
58500
Re-perk
32
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Normal
140
Lakeside
Rescue the Survivors
Lakeside - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Schematic experience
?
140
Desert
Rescue the Survivors
Desert - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Schematic experience
?
140
Thunder Route 99
Resupply
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Brightcore Ore
?
140
The Suburbs
Launch the Rocket
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Storm shard
?
140
StormKing
The Portal
StormKing - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Survivor experience
?
132
The City
Destroy The Encampments
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Storm shard
?
124
The Suburbs
Resupply
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
124
The Forest
Destroy The Encampments
The Forest - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Survivor experience
?
124
The Grasslands
Destroy The Encampments
The Grasslands - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Pure drop of rain
?
116
The City
Resupply
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
116
Ghost Town
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Re-perk
?
116
Lakeside
61
Fight Category 3 Storm
Lakeside - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Epic perk up
61
108
Ghost Town
Resupply
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
108
The Suburbs
Rescue the Survivors
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Brightcore Ore
?
100
Lakeside
75000
Destroy The Encampments
Lakeside - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
75000
Storm shard
?
100
The Suburbs
Launch the Rocket
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Lightning in a bottle
?
94
Ghost Town
Build the Radar Grid
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Schematic experience
?
94
Lakeside
Build the Radar Grid
Lakeside - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Re-perk
?
82
The Suburbs
73500 73500
Repair the Shelter
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
73500
Survivor experience
73500
76
The City
78750
Fight Category 3 Storm
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
78750
Re-perk
?
70
Twine Peaks Storm Shield
Twine Peaks Storm Shield
Twine Peaks Storm Shield - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Mini Llama
?
Hero experience
?
Storm Alert
140
Adept Outlanders Acid Pools Wall Weakening Life Leech Attacks Uncharted Enemies
The Forest
36
Refuel the Homebase
The Forest - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 36
Repeatable rewards
Survivor experience
?
Legendary perk up
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
132
Leaping Ninjas Exploding Deathbomb Frenzied Deathburst Metal Corrosion Uncharted Enemies
The Grasslands
18
Refuel the Homebase
The Grasslands - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 18
Repeatable rewards
Hero experience
?
Legendary perk up
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
124
Powerful SMGs Slowing Pools Frenzied Deathburst Life Leech Attacks Quickened
Ghost Town
60
Beta Storm: Eliminate and Collect
Ghost Town - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 60
Repeatable rewards
Hero experience
?
Schematic experience
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
116
Leaping Ninjas Exploding Deathbomb Healing Deathburst Life Leech Attacks Quickened
The Industrial Park
10
Build the Radar Grid
The Industrial Park - Twine Peaks
Rewards
One time rewards
Storm shard
x 10
Repeatable rewards
Schematic experience
?
Legendary perk up
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
108
Adept Constructors Slowing Pools Frenzied Deathburst Life Leech Attacks Uncharted Enemies
Thunder Route 99
60
Refuel the Homebase
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 60
Repeatable rewards
Survivor experience
?
Brightcore Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
100
Adept Abilities Adept Ninjas Exploding Deathbomb Healing Deathburst Life Leech Attacks
Ghost Town
80
97500 50
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 80
Repeatable rewards
Schematic experience
97500
Legendary perk up
50
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Upgraded Outlanders Exploding Deathbomb Wall Weakening Slowing Attacks Uncharted Enemies
The Forest
5
Refuel the Homebase
The Forest - Twine Peaks
Rewards
One time rewards
Storm shard
x 5
Repeatable rewards
Schematic experience
?
Survivor experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
88
Headshot Soldiers Acid Pools Wall Weakening Slowing Attacks Uncharted Enemies
Thunder Route 99
145
90000 36
Deliver The Bomb
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Rare perk up
x 145
Repeatable rewards
Hero experience
90000
Re-perk
36
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
82
Adept Outlanders Smoke Screens Frenzied Deathburst Slowing Attacks Quickened
Ghost Town
80
78750 51
Fight Category 2 Storm
Ghost Town - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 80
Repeatable rewards
Survivor experience
78750
Uncommon perk up
51
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
76
Powerful Energy Attacks Well Drilled Soldiers Exploding Deathbomb Wall Weakening Metal Corrosion
The Suburbs
5
67500 36
Deliver The Bomb
The Suburbs - Twine Peaks
Rewards
One time rewards
Storm shard
x 5
Repeatable rewards
Hero experience
67500
Re-perk
36
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Nature Storm
132
Nature Storm Quickened Smoke Screens
Desert
60
Build the Radar Grid
Desert - Twine Peaks
Rewards
One time rewards
Amp up
x 60
Repeatable rewards
Schematic experience
?
Legendary perk up
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
88
Nature Storm Quickened Smoke Screens
The City
60
72000 72000
Ride The Lightning
The City - Twine Peaks
Rewards
One time rewards
Amp up
x 60
Repeatable rewards
Hero experience
72000
Hero experience
72000
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
76
Nature Storm Quickened Smoke Screens
The Industrial Park
60
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Amp up
x 60
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Fire Storm
124
Fire Storm Exploding Deathbomb Quickened
Desert
60
Build the Radar Grid
Desert - Twine Peaks
Rewards
One time rewards
Fire up
x 60
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
100
Fire Storm Exploding Deathbomb Quickened
The Forest
60
Build the Radar Grid
The Forest - Twine Peaks
Rewards
One time rewards
Fire up
x 60
Repeatable rewards
Schematic experience
?
Survivor experience
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
94
Fire Storm Exploding Deathbomb Quickened
Thunder Route 99
60
60750 60750
Rescue the Survivors
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Fire up
x 60
Repeatable rewards
Survivor experience
60750
Schematic experience
60750
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Water Storm
108
Ice Storm Healing Deathburst Slowing Pools
Thunder Route 99
60
Destroy The Encampments
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Frost up
x 60
Repeatable rewards
Hero experience
?
Lightning in a bottle
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
88
Ice Storm Healing Deathburst Slowing Pools
The Forest
60
135000 75
Fight Category 4 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Frost up
x 60
Repeatable rewards
Survivor experience
135000
Legendary perk up
75
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
82
Ice Storm Healing Deathburst Slowing Pools
Lakeside
60
Resupply
Lakeside - Twine Peaks
Rewards
One time rewards
Frost up
x 60
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.