Lightning in a bottle - Anywhere

Twine Peaks

Fire Storm Alert
140
Quickened Life Leech Attacks Fire Storm Acid Pools
44 280 130
51
Fight the Storm
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 44
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Schematic experience
?
Epic perk up
51
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
94
Knockback Melee Attacks Frenzied Deathburst Slowing Pools Fire Storm Wall Weakening
25 220 118
81000 10
Fight the Storm
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Adventure Tickets
x 118
Repeatable rewards
Survivor experience
81000
Eye of the storm
10
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Fire Mega Alerts
132
Fire Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
82 270 128
x4
Repair the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Lightning in a bottle
x 82
Fire up
x 270
Adventure Tickets
x 128
Repeatable rewards
Survivor experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Metal Corrosion
69 250 124
x4
Fight Category 4 Storm
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Lightning in a bottle
x 69
Fire up
x 250
Adventure Tickets
x 124
Repeatable rewards
Survivor experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Lightning Storm Alert
76
Melee Life Leech Exploding Deathbomb Uncharted Enemies Nature Storm Life Leech Attacks
19 190
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 19
Amp up
x 190
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.

missions.ventures

Fire Mega Alerts
124
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
75 260 126 14850
75 75 75 71 x2
Fight Category 4 Storm
Thunder Route 99 - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Lightning in a bottle
x 75
Fire up
x 260
Adventure Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Legendary perk up
75
Legendary perk up
75
Legendary perk up
75
Epic perk up
71
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
63 240 122 12275
x4 x2
Repair the Shelter
The City - missions.ventures (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Lightning in a bottle
x 63
Fire up
x 240
Adventure Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Survivor experience
? x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
46
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst
26 140 80 4700
51 49 51 49 x2
Repair the Shelter
The Suburbs - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Lightning in a bottle
x 26
Fire up
x 140
Adventure Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Rare perk up
51
Uncommon perk up
49
Rare perk up
51
Uncommon perk up
49
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Fire Storm
108
Frenzied Deathburst Slowing Pools Fire Storm Wall Weakening
31 240 122 12275
24
Retrieve the Data
The Suburbs - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 31
Fire up
x 240
Adventure Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Schematic experience
?
Eye of the storm
24
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
94
Powerful Axes and Scythes Uncharted Enemies Slowing Pools Fire Storm Exploding Deathbomb
25 220 118 10125
14625 44
Retrieve the Data
Desert - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Adventure Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Schematic experience
14625
Pure drop of rain
44
Venture XP
?
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82
Knockback Melee Attacks Uncharted Enemies Slowing Pools Fire Storm Acid Pools
21 200 112 8350
13125 60
Deliver The Bomb
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 21
Fire up
x 200
Adventure Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Schematic experience
13125
Legendary perk up
60
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
58
Headshot Soldiers Quickened Healing Deathburst Fire Storm
16 160 92 5700
10690 10690
Fight Category 4 Storm
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Adventure Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Schematic experience
10690
Schematic experience
10690
Venture XP
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Outlanders Uncharted Enemies Healing Deathburst Fire Storm
13 140 80 4700
Beta Storm: Eliminate and Collect
The City - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Adventure Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Hero experience
?
Survivor experience
?
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Concussive Shieldbreak Uncharted Enemies Slowing Pools Fire Storm
13 140 80 4700
3900 23
Fight the Storm
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Adventure Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Hero experience
3900
Re-perk
23
Venture XP
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Building Constructors Frenzied Deathburst Slowing Attacks Fire Storm
9 130 65 3875
2850
Fight Category 2 Storm
Ghost Town - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 9
Fire up
x 130
Adventure Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Survivor experience
2850
Re-perk
?
Venture XP
?
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Nature Storm
34
Adept Ninjas Exploding Deathbomb Quickened Nature Storm
9 130 3875
1900 1900
Destroy The Encampments
Ghost Town - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 9
Amp up
x 130
Venture XP
x 3875
Repeatable rewards
Hero experience
1900
Hero experience
1900
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Storm Alert
15
Powerful Sniper Rifles Exploding Deathbomb Slowing Pools
2 50 2650
Destroy The Encampments
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 2
Adventure Tickets
x 50
Venture XP
x 2650
Repeatable rewards
Hero experience
?
Pure drop of rain
?
Venture XP
?
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.

Canny Valley

Fire Storm Alert
64
Concussive Shieldbreak Uncharted Enemies Healing Deathburst Fire Storm Metal Corrosion
17 170 98
34650 29
Repair the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 17
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Survivor experience
34650
Re-perk
29
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Concussive Shieldbreak Uncharted Enemies Healing Deathburst Fire Storm Acid Pools
17 170 98
37125 31
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 17
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Hero experience
37125
Re-perk
31
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
58
Upgraded Outlanders Quickened Slowing Pools Fire Storm
16 160 92
Resupply
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Knockback Melee Attacks Uncharted Enemies Healing Deathburst Fire Storm
13 140 80
13162.5 13162.5
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Survivor experience
13162.5
Hero experience
13162.5
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Fire Mega Alerts
58
Fire Storm Mini-Boss Smoke Screens Wall Weakening
32 160 92
51 51 49 51
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Lightning in a bottle
x 32
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Rare perk up
51
Rare perk up
51
Uncommon perk up
49
Rare perk up
51
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Lightning Storm Alert
46
Knockback Melee Attacks Acid Pools Quickened Nature Storm
13 140
19012.5 23
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Repeatable rewards
Schematic experience
19012.5
Pure drop of rain
23
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Plankerton

Fire Storm Alert
34
Powerful Energy Attacks Frenzied Deathburst Slowing Pools Fire Storm
9 130 65
6840 6840
Retrieve the Data
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Fire up
x 130
Adventure Tickets
x 65
Repeatable rewards
Schematic experience
6840
Survivor experience
6840
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Fire Mega Alerts
34
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst
18 130 65
31920
Repair the Shelter
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 40
Rewards
One time rewards
Lightning in a bottle
x 18
Fire up
x 130
Adventure Tickets
x 65
Repeatable rewards
Schematic experience
7980 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Stonewood

Storm Alert
9
Knockback Melee Attacks Acid Pools
2 50
Build the Radar Grid
The Suburbs - Stonewood
Rewards
One time rewards
Lightning in a bottle
x 2
Adventure Tickets
x 50
Repeatable rewards
Schematic experience
?
Hero experience
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.