Lightning in a bottle - Anywhere

Twine Peaks

140
Mini-Boss
60
Fight Category 3 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 60
Repeatable rewards
Hero experience
?
Storm shard
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Acid Pools Frenzied Deathburst Nature Storm Slowing Pools
40 270 128
Rescue the Survivors
Desert - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 40
Amp up
x 270
Lunar Tickets
x 128
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
100
Nature Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
57 230 120
52
Ride The Lightning
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Lightning in a bottle
x 57
Amp up
x 230
Lunar Tickets
x 120
Repeatable rewards
Eye of the storm
13 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.

missions.ventures

140
Metal Corrosion Frenzied Deathburst Nature Storm Healing Deathburst
44 280 130 18000
Fight the Storm
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 44
Amp up
x 280
Lunar Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Schematic experience
?
Storm shard
?
Venture XP
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
124
Exploding Deathbomb Uncharted Enemies Nature Storm Healing Deathburst
37 260 126 14850
78
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 37
Amp up
x 260
Lunar Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Survivor experience
?
Eye of the storm
78
Venture XP
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
108
Wall Weakening Uncharted Enemies Nature Storm Healing Deathburst
31 240 122 12275
Destroy The Encampments
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 31
Amp up
x 240
Lunar Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Hero experience
?
Pure drop of rain
?
Venture XP
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
108
Metal Corrosion Smoke Screens Nature Storm Healing Deathburst
31 240 122 12275
55
Repair the Shelter
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 31
Amp up
x 240
Lunar Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Schematic experience
?
Epic perk up
55
Venture XP
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
82
Adept Constructors Acid Pools Frenzied Deathburst Nature Storm Life Leech Attacks
21 200 112 8350
11375 11375
Retrieve the Data
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 21
Amp up
x 200
Lunar Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Schematic experience
11375
Schematic experience
11375
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Melee Life Leech Metal Corrosion Quickened Nature Storm Slowing Attacks
21 200 112 8350
Refuel the Homebase
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 21
Amp up
x 200
Lunar Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Survivor experience
?
Legendary perk up
?
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
70
Knockback Melee Attacks Acid Pools Quickened Nature Storm Slowing Pools
18 180 102 6900
8125 10
Evacuate the Shelter
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 18
Amp up
x 180
Lunar Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Hero experience
8125
Lightning in a bottle
10
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
46
Powerful Clubs and Hardware Metal Corrosion Smoke Screens Nature Storm
13 140 80 4700
3250 3250
Destroy The Encampments
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Lunar Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Hero experience
3250
Hero experience
3250
Venture XP
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Knockback Melee Attacks Metal Corrosion Frenzied Deathburst Nature Storm
9 130 65 3875
Rescue the Survivors
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 9
Amp up
x 130
Lunar Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
124
Uncharted Enemies Slowing Pools Fire Storm Exploding Deathbomb
37 260 14850
58
Repair the Shelter
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 37
Fire up
x 260
Venture XP
x 14850
Repeatable rewards
Schematic experience
?
Legendary perk up
58
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
124
Nature Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
75 260 126 14850
52 x2
Ride The Lightning
Island - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Lightning in a bottle
x 75
Amp up
x 260
Lunar Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Storm shard
13 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
70
Nature Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
36 180 102 6900
32500 x2
Retrieve the Data
Island - missions.ventures (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Lightning in a bottle
x 36
Amp up
x 180
Lunar Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Schematic experience
8125 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
23
Adept Constructors Exploding Deathbomb Healing Deathburst
5 55 3200
Refuel the Homebase
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 5
Lunar Tickets
x 55
Venture XP
x 3200
Repeatable rewards
Survivor experience
?
Lightning in a bottle
?
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Canny Valley

52
Well Drilled Soldiers Slowing Pools Exploding Deathbomb Ice Storm
15 150
18000 4
Destroy The Encampments
The Suburbs - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Frost up
x 150
Repeatable rewards
Hero experience
18000
Eye of the storm
4
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Constructors Life Leech Attacks Exploding Deathbomb Ice Storm
13 140
14625 14625
Destroy The Encampments
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Frost up
x 140
Repeatable rewards
Hero experience
14625
Hero experience
14625
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Soldiers Wall Weakening Uncharted Enemies Nature Storm
13 140 80
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Upgraded Outlanders Metal Corrosion Uncharted Enemies Nature Storm
13 140 80
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst
26 140 80
102420
Fight Category 3 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Lightning in a bottle
x 26
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Schematic experience
25605 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Plankerton

34
Leaping Ninjas Quickened Healing Deathburst Fire Storm
9 130
6840 18
Fight the Storm
The Industrial Park - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Fire up
x 130
Repeatable rewards
Survivor experience
6840
Re-perk
18
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Outlanders Uncharted Enemies Slowing Pools Fire Storm
9 130
8550 8550
Fight Category 2 Storm
The Suburbs - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Fire up
x 130
Repeatable rewards
Survivor experience
8550
Schematic experience
8550
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Sword Ninjas Healing Deathburst Acid Pools Ice Storm
7 120
5760 6
Retrieve the Data
Autumn City - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 7
Frost up
x 120
Repeatable rewards
Schematic experience
5760
Lightning in a bottle
6
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Building Constructors Metal Corrosion Smoke Screens Nature Storm
7 120 60
Rescue the Survivors
The Industrial Park - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 7
Amp up
x 120
Lunar Tickets
x 60
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Stonewood

15
Adept Constructors Exploding Deathbomb Slowing Attacks
2 50
720 720
Retrieve the Data
The Forest - Stonewood
Rewards
One time rewards
Lightning in a bottle
x 2
Lunar Tickets
x 50
Repeatable rewards
Schematic experience
720
Schematic experience
720
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.