Lightning in a bottle - Anywhere

Twine Peaks

Mega Alerts
140
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
90 280 130
x4
Deliver The Bomb
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Lightning in a bottle
x 90
Amp up
x 280
Adventure Tickets
x 130
Repeatable rewards
Schematic experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
69 250 124
x4
Retrieve the Data
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Lightning in a bottle
x 69
Amp up
x 250
Adventure Tickets
x 124
Repeatable rewards
Schematic experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Mini-Boss
140
Mini-Boss
60
Repair the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 60
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Nature Storm
100
Acid Pools Uncharted Enemies Nature Storm Healing Deathburst
28 230 120
Refuel the Homebase
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 28
Amp up
x 230
Adventure Tickets
x 120
Repeatable rewards
Survivor experience
?
Storm shard
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
82
Powerful Axes and Scythes Exploding Deathbomb Smoke Screens Nature Storm Healing Deathburst
21 200 112
Resupply
Lakeside - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Amp up
x 200
Adventure Tickets
x 112
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm
100
Quickened Life Leech Attacks Fire Storm Metal Corrosion
28 230
97500 32
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 28
Fire up
x 230
Repeatable rewards
Schematic experience
97500
Re-perk
32
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Canny Valley

Fire Storm
70
Adept Constructors Frenzied Deathburst Slowing Attacks Fire Storm Acid Pools
18 180
36562.5 10
Evacuate the Shelter
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Fire up
x 180
Repeatable rewards
Survivor experience
36562.5
Lightning in a bottle
10
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Unknown
70
18
The Portal
The Portal - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Repeatable rewards
Schematic experience
?
Survivor experience
?
Nature Storm
58
Knockback Melee Attacks Wall Weakening Frenzied Deathburst Nature Storm
16 160 92
29925 29925
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Amp up
x 160
Adventure Tickets
x 92
Repeatable rewards
Survivor experience
29925
Schematic experience
29925
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Concussive Shieldbreak Wall Weakening Quickened Nature Storm
13 140 80
19012.5 23
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
19012.5
Re-perk
23
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Water Storm
52
Leaping Ninjas Life Leech Attacks Wall Weakening Ice Storm
15 150
27000
Deliver The Bomb
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Frost up
x 150
Repeatable rewards
Schematic experience
27000
Re-perk
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Powerful Swords and Spears Healing Deathburst Acid Pools Ice Storm
13 140
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Frost up
x 140
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Plankerton

Water Storm
34
Adept Soldiers Slowing Pools Exploding Deathbomb Ice Storm
9 130
Beta Storm: Eliminate and Collect
The Forest - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Frost up
x 130
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Nature Storm
34
Focused Ninjas Wall Weakening Quickened Nature Storm
9 130 65
6840 18
Retrieve the Data
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Amp up
x 130
Adventure Tickets
x 65
Repeatable rewards
Schematic experience
6840
Re-perk
18
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Adept Constructors Metal Corrosion Quickened Nature Storm
7 120 60
Beta Storm: Eliminate and Collect
The City - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 7
Amp up
x 120
Adventure Tickets
x 60
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
23
Mini-Boss
5
4680 4680
Ride The Lightning
Lakeside - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 5
Repeatable rewards
Hero experience
4680
Hero experience
4680
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.

Stonewood

Mini-Boss
19
Mini-Boss
5
1200 1200
Fight the Storm
The Suburbs - Stonewood
Rewards
One time rewards
Lightning in a bottle
x 5
Repeatable rewards
Schematic experience
1200
Schematic experience
1200
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Unknown
15
Adept Constructors Metal Corrosion Slowing Attacks
2 50
Beta Storm: Eliminate and Collect
The Forest - Stonewood
Rewards
One time rewards
Lightning in a bottle
x 2
Adventure Tickets
x 50
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.