Lightning in a bottle - Anywhere

Twine Peaks

132
Metal Corrosion Uncharted Enemies Nature Storm Healing Deathburst
40 270
78
Ride The Lightning
The Industrial Park - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 40
Amp up
x 270
Repeatable rewards
Hero experience
?
Pure drop of rain
78
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
94
Upgraded Outlanders Metal Corrosion Quickened Nature Storm Slowing Attacks
25 220
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Amp up
x 220
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Sword Ninjas Exploding Deathbomb Quickened Nature Storm Life Leech Attacks
21 200
Build the Radar Grid
The Grasslands - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Amp up
x 200
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Mini-Boss
36
60
Deliver The Bomb
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 36
Repeatable rewards
Schematic experience
?
Legendary perk up
60
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Ice Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
43 200 112
273000
Retrieve the Data
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Lightning in a bottle
x 43
Frost up
x 200
Snow Tickets
x 112
Repeatable rewards
Schematic experience
68250 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.

missions.ventures

124
Ice Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
75 260 126 14850
60 60 58 58 x2
Deliver The Bomb
Autumn Industrial Park - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Lightning in a bottle
x 75
Frost up
x 260
Snow Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Legendary perk up
60
Legendary perk up
60
Epic perk up
58
Epic perk up
58
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Life Leech Attacks Exploding Deathbomb Ice Storm Frenzied Deathburst
31 240 122 12275
Retrieve the Data
Autumn Suburbs - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 31
Frost up
x 240
Snow Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Schematic experience
?
Re-perk
?
Venture XP
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
108
Wall Weakening Uncharted Enemies Nature Storm Slowing Pools
31 240 12275
Fight the Storm
Autumn Suburbs - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 31
Amp up
x 240
Venture XP
x 12275
Repeatable rewards
Schematic experience
?
Survivor experience
?
Venture XP
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
46
Knockback Melee Attacks Acid Pools Uncharted Enemies Nature Storm
13 140 4700
5690 32
Fight Category 3 Storm
Autumn Suburbs - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Venture XP
x 4700
Repeatable rewards
Survivor experience
5690
Pure drop of rain
32
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Canny Valley

64
Adept Abilities Healing Deathburst Exploding Deathbomb Ice Storm Smoke Screens
17 170 98
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 17
Frost up
x 170
Snow Tickets
x 98
Repeatable rewards
Hero experience
?
Shadowshard Crystal
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
58
Powerful Energy Attacks Life Leech Attacks Wall Weakening Ice Storm
16 160 92
27787.5 59
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Frost up
x 160
Snow Tickets
x 92
Repeatable rewards
Schematic experience
27787.5
Epic perk up
59
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Knockback Melee Attacks Slowing Pools Metal Corrosion Ice Storm
15 150 88
27000 7
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Frost up
x 150
Snow Tickets
x 88
Repeatable rewards
Survivor experience
27000
Eye of the storm
7
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Soldiers Life Leech Attacks Exploding Deathbomb Ice Storm
15 150 88
Beta Storm: Eliminate and Collect
Autumn City - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Frost up
x 150
Snow Tickets
x 88
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Outlanders Healing Deathburst Wall Weakening Ice Storm
13 140 80
17550 17550
Ride The Lightning
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Frost up
x 140
Snow Tickets
x 80
Repeatable rewards
Survivor experience
17550
Survivor experience
17550
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Powerful Pistols Acid Pools Uncharted Enemies Nature Storm
13 140
19012.5 19012.5
Evacuate the Shelter
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Repeatable rewards
Hero experience
19012.5
Hero experience
19012.5
Modifiers
Powerful Pistols
Powerful Pistols
Pistols do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Plankerton

40
Headshot Soldiers Quickened Life Leech Attacks Fire Storm
11 140
7920 18
Retrieve the Data
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Fire up
x 140
Repeatable rewards
Schematic experience
7920
Re-perk
18
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Upgraded Outlanders Exploding Deathbomb Quickened Nature Storm
9 130
6840 6840
Retrieve the Data
The Forest - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Amp up
x 130
Repeatable rewards
Schematic experience
6840
Schematic experience
6840
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
23
Adept Constructors Wall Weakening Healing Deathburst
5 55
4680 13
Fight the Storm
Autumn City - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 5
Snow Tickets
x 55
Repeatable rewards
Survivor experience
4680
Re-perk
13
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.