Lightning in a bottle - Anywhere
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Daily Missions Lightning in a bottle - Anywhere

Twine Peaks

160
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
110
290
132
x5
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Lightning in a bottle
x 110
Fire up
x 290
Road Trip Tickets
x 132
Repeatable rewards
Hero experience
? x 5
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Slowing Attacks Acid Pools Ice Storm Smoke Screens
44
280
60
Deliver The Bomb
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 44
Frost up
x 280
Repeatable rewards
Schematic experience
?
Legendary perk up
60
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
132
Mini-Boss
36
Fight Category 2 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 36
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Powerful Clubs and Hardware Wall Weakening Frenzied Deathburst Nature Storm Slowing Pools
25
220
81000 10
Fight the Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Amp up
x 220
Repeatable rewards
Survivor experience
81000
Eye of the storm
10
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
82
Adept Constructors Acid Pools Frenzied Deathburst Nature Storm Slowing Pools
21
200
47250
Rescue the Survivors
The Grasslands - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Amp up
x 200
Repeatable rewards
Survivor experience
47250
Shadowshard Crystal
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
88
Knockback Melee Attacks Uncharted Enemies Slowing Pools Fire Storm Exploding Deathbomb
23
210
115
135000
Fight Category 4 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 23
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Schematic experience
135000
Shadowshard Crystal
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82
Adept Constructors Quickened Slowing Attacks Fire Storm Metal Corrosion
21
200
112
68250 32
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Fire up
x 200
Road Trip Tickets
x 112
Repeatable rewards
Schematic experience
68250
Re-perk
32
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
76
Headshot Soldiers Uncharted Enemies Healing Deathburst Fire Storm Exploding Deathbomb
19
190
108
Build the Radar Grid
Island - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 19
Fire up
x 190
Road Trip Tickets
x 108
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

missions.ventures

140
Frenzied Deathburst Life Leech Attacks Fire Storm Wall Weakening
44
280
130
18K
71
Fight Category 4 Storm
Ghost Town - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 44
Fire up
x 280
Road Trip Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Survivor experience
?
Epic perk up
71
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
94
Adept Ninjas Smoke Screens Slowing Attacks Fire Storm Wall Weakening
25
220
118
10K
94500 55
Repair the Shelter
Ghost Town - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Schematic experience
94500
Epic perk up
55
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
94
Melee Life Leech Smoke Screens Healing Deathburst Fire Storm Wall Weakening
25
220
118
10K
87750 32
Retrieve the Data
Desert - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Schematic experience
87750
Re-perk
32
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
34
Adept Outlanders Uncharted Enemies Slowing Pools Fire Storm
9
130
65
4K
Refuel the Homebase
Ghost Town - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 9
Fire up
x 130
Road Trip Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Hero experience
?
Pure drop of rain
?
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
140
Metal Corrosion Quickened Nature Storm Life Leech Attacks
44
280
18K
59
Retrieve the Data
Desert - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 44
Amp up
x 280
Venture XP
x 18000
Repeatable rewards
Schematic experience
?
Epic perk up
59
Venture XP
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
34
Adept Outlanders Metal Corrosion Quickened Nature Storm
9
130
4K
2280 2280
Ride The Lightning
Desert - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 9
Amp up
x 130
Venture XP
x 3875
Repeatable rewards
Hero experience
2280
Survivor experience
2280
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
94
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
51
220
118
10K
324000 x2
Ride The Lightning
The City - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Lightning in a bottle
x 51
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Survivor experience
81000 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
15
Powerful Clubs and Hardware Metal Corrosion Healing Deathburst
2
50
3K
720 720
Retrieve the Data
Desert - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 2
Road Trip Tickets
x 50
Venture XP
x 2650
Repeatable rewards
Schematic experience
720
Schematic experience
720
Venture XP
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Canny Valley

70
Powerful Swords and Spears Slowing Attacks Exploding Deathbomb Ice Storm Smoke Screens
18
180
10940
Fight Category 3 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Frost up
x 180
Repeatable rewards
Hero experience
10940
Shadowshard Crystal
?
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
52
Adept Ninjas Slowing Attacks Exploding Deathbomb Ice Storm
15
150
Beta Storm: Eliminate and Collect
The Suburbs - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Frost up
x 150
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
70
Mini-Boss
18
8750 8750
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Repeatable rewards
Survivor experience
8750
Schematic experience
8750
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Adept Soldiers Frenzied Deathburst Healing Deathburst Fire Storm
16
160
92
Resupply
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Adept Constructors Quickened Slowing Attacks Fire Storm
16
160
92
8315 33
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Hero experience
8315
Re-perk
33
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Abilities Quickened Slowing Pools Fire Storm
13
140
80
4550 24
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
4550
Re-perk
24
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.

Plankerton

40
Powerful Energy Attacks Metal Corrosion Quickened Nature Storm
11
140
2640 18
Retrieve the Data
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Amp up
x 140
Repeatable rewards
Schematic experience
2640
Re-perk
18
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Powerful Clubs and Hardware Life Leech Attacks Wall Weakening Ice Storm
11
140
3850 55
Fight Category 3 Storm
Lakeside - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Frost up
x 140
Repeatable rewards
Survivor experience
3850
Uncommon perk up
55
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Headshot Soldiers Slowing Attacks Wall Weakening Ice Storm
9
130
2280 2280
Retrieve the Data
The Forest - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Frost up
x 130
Repeatable rewards
Schematic experience
2280
Schematic experience
2280
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Adept Outlanders Smoke Screens Life Leech Attacks Fire Storm
11
140
72
3080 49
Repair the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Fire up
x 140
Road Trip Tickets
x 72
Repeatable rewards
Schematic experience
3080
Uncommon perk up
49
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Mini-Boss
5
2280
Fight the Storm
The Industrial Park - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 5
Repeatable rewards
Schematic experience
2280
Quartz Crystal
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
23
Adept Soldiers Wall Weakening Life Leech Attacks
5
55
1300 1300
Destroy The Encampments
Autumn Suburbs - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 5
Road Trip Tickets
x 55
Repeatable rewards
Hero experience
1300
Hero experience
1300
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.

Stonewood

9
Upgraded Outlanders Wall Weakening
2
50
Rescue the Survivors
The Suburbs - Stonewood
Rewards
One time rewards
Lightning in a bottle
x 2
Road Trip Tickets
x 50
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
9
Adept Outlanders Exploding Deathbomb
2
50
600 6
Ride The Lightning
The Suburbs - Stonewood
Rewards
One time rewards
Lightning in a bottle
x 2
Road Trip Tickets
x 50
Repeatable rewards
Survivor experience
600
Pure drop of rain
6
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.