Survivor experience - Anywhere

Twine Peaks

Mega Alerts
124
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
The Industrial Park
244200
x4
Deliver The Bomb
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Survivor experience
x 122100
Survivor experience
x 122100
Repeatable rewards
Hero experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
Lakeside
217800
176
Retrieve the Data
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Survivor experience
x 108900
Survivor experience
x 108900
Repeatable rewards
Lightning in a bottle
44 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
The Suburbs
148500
378000
Repair the Shelter
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Survivor experience
x 74250
Survivor experience
x 74250
Repeatable rewards
Schematic experience
94500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Ice Storm Mini-Boss Slowing Pools Healing Deathburst Life Leech Attacks
Thunder Route 99
132000
51 58 58 51
Deliver The Bomb
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Survivor experience
x 66000
Survivor experience
x 66000
Repeatable rewards
Uncommon perk up
51
Epic perk up
58
Epic perk up
58
Uncommon perk up
51
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Mini-Boss
94
Mini-Boss
The Industrial Park
74250 118
87750 50
Evacuate the Shelter
The Industrial Park - Twine Peaks
Rewards
One time rewards
Survivor experience
x 74250
Lunar Tickets
x 118
Repeatable rewards
Hero experience
87750
Pure drop of rain
50
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.

Plankerton

Mini-Boss
40
Mini-Boss
Lakeside
7260 72
11550
Fight Category 3 Storm
Lakeside - Plankerton
Rewards
One time rewards
Survivor experience
x 7260
Lunar Tickets
x 72
Repeatable rewards
Survivor experience
11550
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.

Stonewood

Mega Alerts
15
Mini-Boss Acid Pools Slowing Attacks
The Grasslands
1320
2880
Retrieve the Data
The Grasslands - Stonewood (4 Players)
 Husk power level is Power Level 17
Rewards
One time rewards
Survivor experience
x 660
Survivor experience
x 660
Repeatable rewards
Schematic experience
720 x 4
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
9
Mini-Boss Slowing Pools Metal Corrosion
The Industrial Park
1100
2400
Retrieve the Data
The Industrial Park - Stonewood (4 Players)
 Husk power level is Power Level 11
Rewards
One time rewards
Survivor experience
x 550
Survivor experience
x 550
Repeatable rewards
Schematic experience
600 x 4
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.