Frost up - Anywhere

Twine Peaks

160
Ice Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
273680 290 132
x5 50
Ride The Lightning
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Hero experience
x 273680
Frost up
x 290
Lunar Tickets
x 132
Repeatable rewards
Storm shard
50 x 5
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
215600 280 130
176
Retrieve the Data
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Schematic experience
x 215600
Frost up
x 280
Lunar Tickets
x 130
Repeatable rewards
Storm shard
44 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
82 270 128
x4
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Lightning in a bottle
x 82
Frost up
x 270
Lunar Tickets
x 128
Repeatable rewards
Schematic experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Life Leech Attacks
162800 260 126
x4
Deliver The Bomb
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Schematic experience
x 162800
Frost up
x 260
Lunar Tickets
x 126
Repeatable rewards
Hero experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Ice Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
328 250 124
x4
Repair the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Re-perk
x 328
Frost up
x 250
Lunar Tickets
x 124
Repeatable rewards
Re-perk
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Ice Storm Mini-Boss Slowing Pools Frenzied Deathburst Metal Corrosion
191400 240 122
x4
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor experience
x 191400
Frost up
x 240
Lunar Tickets
x 122
Repeatable rewards
Hero experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Ice Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
16 230 120
52
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Storm shard
x 16
Frost up
x 230
Lunar Tickets
x 120
Repeatable rewards
Storm shard
13 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Ice Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
32 210 115
312000
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Eye of the storm
x 32
Frost up
x 210
Lunar Tickets
x 115
Repeatable rewards
Survivor experience
78000 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
194 200 112
294000
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Epic perk up
x 194
Frost up
x 200
Lunar Tickets
x 112
Repeatable rewards
Schematic experience
73500 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
76
Ice Storm Mini-Boss Slowing Pools Healing Deathburst Life Leech Attacks
24 190 108
252000
Repair the Shelter
The Grasslands - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Eye of the storm
x 24
Frost up
x 190
Lunar Tickets
x 108
Repeatable rewards
Survivor experience
63000 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Life Leech Attacks Exploding Deathbomb Ice Storm Uncharted Enemies
28 270
Refuel the Homebase
Missing - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 28
Frost up
x 270
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
124
Slowing Pools Metal Corrosion Ice Storm Uncharted Enemies
26 260
Repair the Shelter
The Forest - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 26
Frost up
x 260
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
108
Life Leech Attacks Wall Weakening Ice Storm Frenzied Deathburst
9 240
Destroy The Encampments
The Suburbs - Twine Peaks
Rewards
One time rewards
Storm shard
x 9
Frost up
x 240
Repeatable rewards
Hero experience
?
Sunbeam Crystal
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
100
Slowing Attacks Metal Corrosion Ice Storm Frenzied Deathburst
20 230
Build the Radar Grid
Ghost Town - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 20
Frost up
x 230
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
94
Adept Abilities Slowing Pools Metal Corrosion Ice Storm Quickened
85 220
Build the Radar Grid
The Forest - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 85
Frost up
x 220
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
88
Powerful Swords and Spears Life Leech Attacks Exploding Deathbomb Ice Storm Frenzied Deathburst
100 210
72000 72000
Ride The Lightning
Missing - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Frost up
x 210
Repeatable rewards
Survivor experience
72000
Survivor experience
72000
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

missions.ventures

140
Slowing Pools Exploding Deathbomb Ice Storm Quickened
110 280 18000
61
Fight Category 3 Storm
The Suburbs - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 110
Frost up
x 280
Venture XP
x 18000
Repeatable rewards
Hero experience
?
Epic perk up
61
Venture XP
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
124
Life Leech Attacks Metal Corrosion Ice Storm Quickened
37 260 14850
Fight Category 2 Storm
The Industrial Park - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 37
Frost up
x 260
Venture XP
x 14850
Repeatable rewards
Schematic experience
?
Pure drop of rain
?
Venture XP
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
108
Healing Deathburst Exploding Deathbomb Ice Storm Smoke Screens
70 240 12275
Destroy The Encampments
The Forest - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 70
Frost up
x 240
Venture XP
x 12275
Repeatable rewards
Hero experience
?
Eye of the storm
?
Venture XP
?
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
82
Concussive Shieldbreak Slowing Attacks Wall Weakening Ice Storm Uncharted Enemies
75 200 8350
Resupply
The Grasslands - missions.ventures
Rewards
One time rewards
Legendary perk up
x 75
Frost up
x 200
Venture XP
x 8350
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
70
Adept Abilities Slowing Pools Metal Corrosion Ice Storm Uncharted Enemies
60 180 6900
Build the Radar Grid
The Forest - missions.ventures
Rewards
One time rewards
Legendary perk up
x 60
Frost up
x 180
Venture XP
x 6900
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
58
Powerful SMGs Life Leech Attacks Metal Corrosion Ice Storm
27 160 5700
4275 4275
Rescue the Survivors
The Suburbs - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 27
Frost up
x 160
Venture XP
x 5700
Repeatable rewards
Survivor experience
4275
Survivor experience
4275
Venture XP
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Powerful Swords and Spears Slowing Attacks Exploding Deathbomb Ice Storm
23 140 4700
2925 2925
Rescue the Survivors
The Suburbs - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 23
Frost up
x 140
Venture XP
x 4700
Repeatable rewards
Survivor experience
2925
Survivor experience
2925
Venture XP
?
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
124
Ice Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
53 260 126 14850
272 x2
Retrieve the Data
The Grasslands - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Eye of the storm
x 53
Frost up
x 260
Lunar Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Pure drop of rain
68 x 4
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Ice Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
148500 220 118 10125
67500 x2
Deliver The Bomb
The Suburbs - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Survivor experience
x 148500
Frost up
x 220
Lunar Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Schematic experience
16875 x 4
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
115500 200 112 8350
42000 x2
Ride The Lightning
The Grasslands - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Survivor experience
x 115500
Frost up
x 200
Lunar Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Survivor experience
10500 x 4
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
58
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst
32 160 92 5700
26600 x2
Repair the Shelter
The Industrial Park - missions.ventures (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Lightning in a bottle
x 32
Frost up
x 160
Lunar Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Survivor experience
6650 x 4
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
46
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst
32180 140 80 4700
16900 x2
Evacuate the Shelter
The Grasslands - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Survivor experience
x 32180
Frost up
x 140
Lunar Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Hero experience
4225 x 4
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
46
Ice Storm Mini-Boss Acid Pools Wall Weakening
47 140 80 4700
18200 x2
Repair the Shelter
The City - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Pure drop of rain
x 47
Frost up
x 140
Lunar Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Schematic experience
4550 x 4
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
34
Ice Storm Mini-Boss Acid Pools Healing Deathburst
10640 x2
Repair the Shelter
The Industrial Park - missions.ventures (4 Players)
 Husk power level is Power Level 40
Rewards
One time rewards
Survivor
x 1
Recon Scout Eagle Eye
x 1
Frost up
x 130
Lunar Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Schematic experience
2660 x 4
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Canny Valley

64
Adept Constructors Slowing Attacks Metal Corrosion Ice Storm Smoke Screens
70 170
24750 24750
Destroy The Encampments
The City - Canny Valley
Rewards
One time rewards
Epic perk up
x 70
Frost up
x 170
Repeatable rewards
Hero experience
24750
Hero experience
24750
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
64
Powerful Clubs and Hardware Healing Deathburst Acid Pools Ice Storm Smoke Screens
110 170
43312.5 33
Fight Category 3 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
Rare perk up
x 110
Frost up
x 170
Repeatable rewards
Hero experience
43312.5
Re-perk
33
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
58
Adept Abilities Life Leech Attacks Acid Pools Ice Storm
60 160
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Epic perk up
x 60
Frost up
x 160
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Knockback Melee Attacks Slowing Attacks Wall Weakening Ice Storm
90 150
25200 24
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Frost up
x 150
Repeatable rewards
Survivor experience
25200
Re-perk
24
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
64
Ice Storm Mini-Boss Slowing Pools Wall Weakening Metal Corrosion
36300 170 98
138600
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Schematic experience
x 36300
Frost up
x 170
Lunar Tickets
x 98
Repeatable rewards
Survivor experience
34650 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Ice Storm Mini-Boss Slowing Pools Frenzied Deathburst
160 92
111150
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Lead
x 1
Survivor
x 1
Frost up
x 160
Lunar Tickets
x 92
Repeatable rewards
Schematic experience
27787.5 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Plankerton

46
Concussive Shieldbreak Slowing Attacks Acid Pools Ice Storm
80 140
14625 14625
Deliver The Bomb
Lakeside - Plankerton
Rewards
One time rewards
Re-perk
x 80
Frost up
x 140
Repeatable rewards
Hero experience
14625
Schematic experience
14625
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Upgraded Outlanders Slowing Attacks Acid Pools Ice Storm
21 140
Refuel the Homebase
The Grasslands - Plankerton
Rewards
One time rewards
Pure drop of rain
x 21
Frost up
x 140
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Adept Abilities Life Leech Attacks Metal Corrosion Ice Storm
50 120
Beta Storm: Eliminate and Collect
The City - Plankerton
Rewards
One time rewards
Re-perk
x 50
Frost up
x 120
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Powerful Traps Life Leech Attacks Metal Corrosion Ice Storm
16 120
Rescue the Survivors
The Suburbs - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Frost up
x 120
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Ice Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst
140 72
36960
Repair the Shelter
Autumn City - Plankerton (4 Players)
 Husk power level is Power Level 47
Rewards
One time rewards
Vindertech Blazer
x 1
Frost up
x 140
Lunar Tickets
x 72
Repeatable rewards
Schematic experience
9240 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.