Frost up - Anywhere

Twine Peaks

Water Storm
140
Slowing Attacks Wall Weakening Ice Storm Quickened
110 280
Rescue the Survivors
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 110
Frost up
x 280
Repeatable rewards
Survivor experience
?
Rotating Gizmo
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
132
Slowing Pools Wall Weakening Ice Storm Smoke Screens
170 270
Beta Storm: Eliminate and Collect
The Grasslands - Twine Peaks
Rewards
One time rewards
Re-perk
x 170
Frost up
x 270
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
124
Slowing Attacks Metal Corrosion Ice Storm Quickened
145 260
Refuel the Homebase
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Frost up
x 260
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
108
Slowing Pools Metal Corrosion Ice Storm Quickened
31 240
Evacuate the Shelter
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 31
Frost up
x 240
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
94
Upgraded Outlanders Slowing Attacks Exploding Deathbomb Ice Storm Frenzied Deathburst
18 220
Refuel the Homebase
Lakeside - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 18
Frost up
x 220
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
82
Knockback Melee Attacks Slowing Attacks Acid Pools Ice Storm Uncharted Enemies
21 200
68250 50
Retrieve the Data
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Frost up
x 200
Repeatable rewards
Schematic experience
68250
Rare perk up
50
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.

Canny Valley

Water Storm
70
Adept Ninjas Slowing Attacks Acid Pools Ice Storm Uncharted Enemies
11 180
36562.5 11
Retrieve the Data
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 11
Frost up
x 180
Repeatable rewards
Schematic experience
36562.5
Lightning in a bottle
11
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
58
Melee Life Leech Slowing Attacks Acid Pools Ice Storm
100 160
37417.5 59
Fight Category 3 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Frost up
x 160
Repeatable rewards
Hero experience
37417.5
Rare perk up
59
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Constructors Life Leech Attacks Metal Corrosion Ice Storm
110 150
27000 27000
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 110
Frost up
x 150
Repeatable rewards
Survivor experience
27000
Hero experience
27000
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Ninjas Life Leech Attacks Wall Weakening Ice Storm
5 140
21937.5
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Frost up
x 140
Repeatable rewards
Survivor experience
21937.5
Malachite Ore
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Plankerton

Water Storm
40
Adept Abilities Slowing Attacks Wall Weakening Ice Storm
90 140
Refuel the Homebase
Lakeside - Plankerton
Rewards
One time rewards
Uncommon perk up
x 90
Frost up
x 140
Repeatable rewards
Hero experience
?
Uncommon perk up
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Powerful Explosives Slowing Pools Wall Weakening Ice Storm
3 140
7920 10
Retrieve the Data
The Suburbs - Plankerton
Rewards
One time rewards
Eye of the storm
x 3
Frost up
x 140
Repeatable rewards
Schematic experience
7920
Pure drop of rain
10
Modifiers
Powerful Explosives
Powerful Explosives
Explosive weapons do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Melee Life Leech Life Leech Attacks Exploding Deathbomb Ice Storm
60 130
7980 19
Repair the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Re-perk
x 60
Frost up
x 130
Repeatable rewards
Survivor experience
7980
Re-perk
19
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Headshot Soldiers Healing Deathburst Exploding Deathbomb Ice Storm
2 130
7980 7980
Repair the Shelter
The Suburbs - Plankerton
Rewards
One time rewards
Eye of the storm
x 2
Frost up
x 130
Repeatable rewards
Survivor experience
7980
Hero experience
7980
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.