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Daily Missions FROST-UP! - Anywhere

Twine Peaks

160
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
1
290
132
x5
Retrieve the Data
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Viper
x 1
FROST-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Storm Shard
? x 5
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Ice Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
276
280
130
x4
Deliver The Bomb
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Epic PERK-UP!
x 276
FROST-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
215
270
128
x4
Retrieve the Data
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Legendary PERK-UP!
x 215
FROST-UP!
x 270
Campaign Event Currency
x 128
Repeatable rewards
Schematic XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Ice Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
256
260
126
x4
Evacuate the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Epic PERK-UP!
x 256
FROST-UP!
x 260
Campaign Event Currency
x 126
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
164
250
124
x4
Evacuate the Shelter
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Legendary PERK-UP!
x 164
FROST-UP!
x 250
Campaign Event Currency
x 124
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Slowing Attacks
45
240
122
x4
Retrieve the Data
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Eye of the Storm
x 45
FROST-UP!
x 240
Campaign Event Currency
x 122
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
102
220
118
351000
Retrieve the Data
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Pure Drop of Rain
x 102
FROST-UP!
x 220
Campaign Event Currency
x 118
Repeatable rewards
Schematic XP
87750 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Ice Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
287
210
115
540000
Fight Category 4 Storm
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
RE-PERK!
x 287
FROST-UP!
x 210
Campaign Event Currency
x 115
Repeatable rewards
Schematic XP
135000 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Ice Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
276
200
112
273000
Evacuate the Shelter
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
RE-PERK!
x 276
FROST-UP!
x 200
Campaign Event Currency
x 112
Repeatable rewards
Hero XP
68250 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Ice Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
276
200
112
315000
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
RE-PERK!
x 276
FROST-UP!
x 200
Campaign Event Currency
x 112
Repeatable rewards
Hero XP
78750 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
124
Life Leech Attacks Metal Corrosion Ice Storm Quickened
125
260
Rescue the Survivors
Desert - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 125
FROST-UP!
x 260
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
108
Healing Deathburst Exploding Deathbomb Ice Storm Uncharted Enemies
9
240
Build the Radar Grid
Island - Twine Peaks
Rewards
One time rewards
Storm Shard
x 9
FROST-UP!
x 240
Repeatable rewards
Schematic XP
?
Epic PERK-UP!
?
Gold
?
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
94
Knockback Melee Attacks Slowing Pools Metal Corrosion Ice Storm Quickened
7
220
94500
Repair the Shelter
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Storm Shard
x 7
FROST-UP!
x 220
Repeatable rewards
Survivor XP
94500
Epic PERK-UP!
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
88
Adept Outlanders Healing Deathburst Metal Corrosion Ice Storm Quickened
100
210
Refuel the Homebase
Island - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 100
FROST-UP!
x 210
Repeatable rewards
Survivor XP
?
Pure Drop of Rain
?
Gold
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
82
Upgraded Outlanders Slowing Attacks Exploding Deathbomb Ice Storm Frenzied Deathburst
21
200
68250
Retrieve the Data
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a Bottle
x 21
FROST-UP!
x 200
Repeatable rewards
Schematic XP
68250
Eye of the Storm
?
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
76
Adept Outlanders Slowing Pools Exploding Deathbomb Ice Storm Smoke Screens
12
190
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 12
FROST-UP!
x 190
Repeatable rewards
Schematic XP
?
Obsidian Ore
?
Gold
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

missions.ventures

140
Slowing Pools Wall Weakening Ice Storm Smoke Screens
180
280
18K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 180
FROST-UP!
x 280
Venture XP
x 18000
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Venture XP
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
124
Slowing Pools Wall Weakening Ice Storm Uncharted Enemies
90
260
15K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
Pure Drop of Rain
x 90
FROST-UP!
x 260
Venture XP
x 14850
Repeatable rewards
Hero XP
?
Schematic XP
?
Gold
?
Venture XP
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
108
Slowing Pools Wall Weakening Ice Storm Smoke Screens
31
240
12K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
Lightning in a Bottle
x 31
FROST-UP!
x 240
Venture XP
x 12275
Repeatable rewards
Hero XP
?
Survivor XP
?
Gold
?
Venture XP
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
94
Adept Constructors Slowing Pools Wall Weakening Ice Storm Quickened
85
220
10K
Build the Radar Grid
Haunted Forest - missions.ventures
Rewards
One time rewards
Legendary PERK-UP!
x 85
FROST-UP!
x 220
Venture XP
x 10125
Repeatable rewards
Schematic XP
?
RE-PERK!
?
Gold
?
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
82
Upgraded Outlanders Slowing Pools Acid Pools Ice Storm Uncharted Enemies
40
200
8K
52500 52500
Destroy The Encampments
The Swamps - missions.ventures
Rewards
One time rewards
Pure Drop of Rain
x 40
FROST-UP!
x 200
Venture XP
x 8350
Repeatable rewards
Hero XP
52500
Hero XP
52500
Gold
?
Venture XP
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
70
Powerful Explosives Slowing Pools Metal Corrosion Ice Storm Uncharted Enemies
32
180
7K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
Pure Drop of Rain
x 32
FROST-UP!
x 180
Venture XP
x 6900
Repeatable rewards
Schematic XP
?
RE-PERK!
?
Gold
?
Venture XP
?
Modifiers
Powerful Explosives
Powerful Explosives
Explosive weapons do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
58
Powerful Sniper Rifles Slowing Attacks Metal Corrosion Ice Storm
9
160
6K
4275 4275
Rescue the Survivors
Shady Acres - missions.ventures
Rewards
One time rewards
Eye of the Storm
x 9
FROST-UP!
x 160
Venture XP
x 5700
Repeatable rewards
Survivor XP
4275
Survivor XP
4275
Gold
?
Venture XP
?
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Knockback Melee Attacks Slowing Pools Exploding Deathbomb Ice Storm
100
140
5K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
Uncommon PERK-UP!
x 100
FROST-UP!
x 140
Venture XP
x 4700
Repeatable rewards
Schematic XP
?
Lightning in a Bottle
?
Gold
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Adept Abilities Healing Deathburst Metal Corrosion Ice Storm
60
130
4K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
Rare PERK-UP!
x 60
FROST-UP!
x 130
Venture XP
x 3875
Repeatable rewards
Hero XP
?
Lightning in a Bottle
?
Gold
?
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
140
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
28
280
130
18K
x4 x2
Ride The Lightning
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Storm Shard
x 28
FROST-UP!
x 280
Campaign Event Currency
x 130
Venture XP
x 18000
Repeatable rewards
Lightning in a Bottle
? x 4
Gold
?
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Ice Storm Mini-Boss Slowing Pools Healing Deathburst Metal Corrosion
244K
260
126
15K
x4 x2
Ride The Lightning
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Survivor XP
x 244200
FROST-UP!
x 260
Campaign Event Currency
x 126
Venture XP
x 14850
Repeatable rewards
Eye of the Storm
? x 4
Gold
?
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
18
240
122
12K
x4 x2
Ride The Lightning
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Storm Shard
x 18
FROST-UP!
x 240
Campaign Event Currency
x 122
Venture XP
x 12275
Repeatable rewards
Hero XP
? x 4
Gold
?
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Ice Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
149K
220
118
10K
324000 x2
Ride The Lightning
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Survivor XP
x 148500
FROST-UP!
x 220
Campaign Event Currency
x 118
Venture XP
x 10125
Repeatable rewards
Survivor XP
81000 x 4
Gold
?
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
276
200
112
8K
472560 x2
Fight Category 4 Storm
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
RE-PERK!
x 276
FROST-UP!
x 200
Campaign Event Currency
x 112
Venture XP
x 8350
Repeatable rewards
Hero XP
118140 x 4
Gold
?
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
70
Ice Storm Mini-Boss Acid Pools Wall Weakening Metal Corrosion
22
180
102
7K
30000 x2
Ride The Lightning
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Eye of the Storm
x 22
FROST-UP!
x 180
Campaign Event Currency
x 102
Venture XP
x 6900
Repeatable rewards
Survivor XP
7500 x 4
Gold
?
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
46
Ice Storm Mini-Boss Smoke Screens Healing Deathburst
164
140
80
5K
15600 x2
Ride The Lightning
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Rare PERK-UP!
x 164
FROST-UP!
x 140
Campaign Event Currency
x 80
Venture XP
x 4700
Repeatable rewards
Survivor XP
3900 x 4
Gold
?
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Canny Valley

70
Adept Abilities Healing Deathburst Wall Weakening Ice Storm Quickened
32
180
Resupply
The City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 32
FROST-UP!
x 180
Repeatable rewards
Schematic XP
?
Shadowshard Crystal
?
Gold
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
58
Powerful Energy Attacks Healing Deathburst Metal Corrosion Ice Storm
100
160
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
RE-PERK!
x 100
FROST-UP!
x 160
Repeatable rewards
Survivor XP
?
Uncommon PERK-UP!
?
Gold
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Knockback Melee Attacks Healing Deathburst Exploding Deathbomb Ice Storm
90
150
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 90
FROST-UP!
x 150
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Knockback Melee Attacks Healing Deathburst Exploding Deathbomb Ice Storm
100
140
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Uncommon PERK-UP!
x 100
FROST-UP!
x 140
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Ice Storm Mini-Boss Slowing Pools Wall Weakening
40K
150
88
x4
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Survivor XP
x 39600
FROST-UP!
x 150
Campaign Event Currency
x 88
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst
1
140
80
x4
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Tsunami
x 1
FROST-UP!
x 140
Campaign Event Currency
x 80
Repeatable rewards
Lightning in a Bottle
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Plankerton

40
Ice Storm Mini-Boss Smoke Screens Wall Weakening
1
140
72
13200
Fight Category 2 Storm
Autumn City - Plankerton (4 Players)
 Husk power level is Power Level 47
Rewards
One time rewards
Husk Stomper
x 1
FROST-UP!
x 140
Campaign Event Currency
x 72
Repeatable rewards
Survivor XP
3300 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
40
Upgraded Outlanders Healing Deathburst Exploding Deathbomb Ice Storm
70
140
2860 2860
Evacuate the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Rare PERK-UP!
x 70
FROST-UP!
x 140
Repeatable rewards
Hero XP
2860
Survivor XP
2860
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Powerful Traps Life Leech Attacks Wall Weakening Ice Storm
70
140
2640
Retrieve the Data
The Grasslands - Plankerton
Rewards
One time rewards
Rare PERK-UP!
x 70
FROST-UP!
x 140
Repeatable rewards
Schematic XP
2640
RE-PERK!
?
Gold
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Adept Soldiers Life Leech Attacks Metal Corrosion Ice Storm
9
130
Eliminate and Collect
The Forest - Plankerton
Rewards
One time rewards
Lightning in a Bottle
x 9
FROST-UP!
x 130
Repeatable rewards
Hero XP
?
Survivor XP
?
Gold
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Adept Outlanders Slowing Pools Wall Weakening Ice Storm
70
120
1920
Retrieve the Data
Lakeside - Plankerton
Rewards
One time rewards
Uncommon PERK-UP!
x 70
FROST-UP!
x 120
Repeatable rewards
Schematic XP
1920
RE-PERK!
?
Gold
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.