64










Destroy The Encampments
The City
- Canny Valley
Rewards
One time rewards

x 70

x 170
Repeatable rewards

24750

24750
Modifiers

Constructors do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
64










Fight Category 3 Storm
Ghost Town
- Canny Valley
Rewards
One time rewards

x 110

x 170
Repeatable rewards

43312.5

33
Modifiers

Club and Hardware weapons do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
58









Resupply
Autumn Suburbs
- Canny Valley
Rewards
One time rewards

x 60

x 160
Repeatable rewards

?

?
Modifiers

Hero abilities do more damage.

Enemies restore health each time they deal damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52









Repair the Shelter
Desert
- Canny Valley
Rewards
One time rewards

x 90

x 150
Repeatable rewards

25200

24
Modifiers

Player melee attacks do increased knockback.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
64










Repair the Shelter
Thunder Route 99
- Canny Valley (4
Players)
Husk power level is
74
Rewards
One time rewards

x 36300

x 170

x 98
Repeatable rewards

34650
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58










Retrieve the Data
Thunder Route 99
- Canny Valley (4
Players)
Husk power level is
67
Rewards
One time rewards

x 1

x 1

x 160

x 92
Repeatable rewards

27787.5
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.