FROST-UP! in - Canny Valley
SUPPORT A CREATOR CODE! FDB how to
Click on a mission to see details

Daily Missions FROST-UP! in - Canny Valley

70
Adept Abilities Healing Deathburst Wall Weakening Ice Storm Quickened
32
180
Resupply
The City - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 32
FROST-UP!
x 180
Repeatable rewards
Schematic XP
?
Shadowshard Crystal
?
Gold
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
58
Powerful Energy Attacks Healing Deathburst Metal Corrosion Ice Storm
100
160
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
RE-PERK!
x 100
FROST-UP!
x 160
Repeatable rewards
Survivor XP
?
Uncommon PERK-UP!
?
Gold
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Knockback Melee Attacks Healing Deathburst Exploding Deathbomb Ice Storm
90
150
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 90
FROST-UP!
x 150
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Knockback Melee Attacks Healing Deathburst Exploding Deathbomb Ice Storm
100
140
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Uncommon PERK-UP!
x 100
FROST-UP!
x 140
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Ice Storm Mini-Boss Slowing Pools Wall Weakening
40K
150
88
x4
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Survivor XP
x 39600
FROST-UP!
x 150
Campaign Event Currency
x 88
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst
1
140
80
x4
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Tsunami
x 1
FROST-UP!
x 140
Campaign Event Currency
x 80
Repeatable rewards
Lightning in a Bottle
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.