Lightning in a Bottle in - Twine Peaks
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Daily Missions Lightning in a Bottle in - Twine Peaks

140
Mini-Boss
90
60
130
Fight Category 2 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Pure Drop of Rain
x 90
Lightning in a Bottle
x 60
Campaign Event Currency
x 130
Repeatable rewards
Hero XP
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
125
36
122
Ride The Lightning
The Suburbs - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 125
Lightning in a Bottle
x 36
Campaign Event Currency
x 122
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
1
18
120
168780
Fight Category 4 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Freedom's Herald
x 1
Lightning in a Bottle
x 18
Campaign Event Currency
x 120
Repeatable rewards
Survivor XP
168780
Storm Shard
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Mini-Boss
1
18
112
78750
Fight Category 2 Storm
The Grasslands - Twine Peaks
Rewards
One time rewards
Viper
x 1
Lightning in a Bottle
x 18
Campaign Event Currency
x 112
Repeatable rewards
Schematic XP
78750
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Quickened Slowing Attacks Fire Storm Metal Corrosion
40
270
Resupply
The Grasslands - Twine Peaks
Rewards
One time rewards
Lightning in a Bottle
x 40
FIRE-UP!
x 270
Repeatable rewards
Schematic XP
?
Sunbeam Crystal
?
Gold
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Fire Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
63
240
122
x4
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Lightning in a Bottle
x 63
FIRE-UP!
x 240
Campaign Event Currency
x 122
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Powerful Axes and Scythes Acid Pools Uncharted Enemies Nature Storm Healing Deathburst
23
210
54000 54000
Rescue the Survivors
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a Bottle
x 23
AMP-UP!
x 210
Repeatable rewards
Survivor XP
54000
Survivor XP
54000
Gold
?
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
76
Well Drilled Soldiers Metal Corrosion Frenzied Deathburst Nature Storm Slowing Pools
19
190
Build the Radar Grid
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a Bottle
x 19
AMP-UP!
x 190
Repeatable rewards
Schematic XP
?
RE-PERK!
?
Gold
?
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
82
Upgraded Outlanders Slowing Attacks Exploding Deathbomb Ice Storm Frenzied Deathburst
21
200
68250
Retrieve the Data
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a Bottle
x 21
FROST-UP!
x 200
Repeatable rewards
Schematic XP
68250
Eye of the Storm
?
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.