Lightning in a bottle in - Twine Peaks
160
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
110 290 132
x5
Deliver The Bomb
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Lightning in a bottle
x 110
Amp up
x 290
Lunar Tickets
x 132
Repeatable rewards
Schematic experience
? x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Mini-Boss
60 18 130
58
Deliver The Bomb
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 60
Storm shard
x 18
Lunar Tickets
x 130
Repeatable rewards
Schematic experience
?
Epic perk up
58
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
18 36 122
78
Evacuate the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 18
Lightning in a bottle
x 36
Lunar Tickets
x 122
Repeatable rewards
Survivor experience
?
Pure drop of rain
78
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
74250 18 118
118140
Fight Category 3 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Survivor experience
x 74250
Lightning in a bottle
x 18
Lunar Tickets
x 118
Repeatable rewards
Schematic experience
118140
Pure drop of rain
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Ice Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
69 250 124
44
Retrieve the Data
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Lightning in a bottle
x 69
Frost up
x 250
Lunar Tickets
x 124
Repeatable rewards
Storm shard
11 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Ice Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
57 230 120
420000
Repair the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Lightning in a bottle
x 57
Frost up
x 230
Lunar Tickets
x 120
Repeatable rewards
Schematic experience
105000 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Life Leech Attacks Wall Weakening Ice Storm Uncharted Enemies
31 240
Rescue the Survivors
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 31
Frost up
x 240
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
82
Adept Ninjas Smoke Screens Healing Deathburst Fire Storm Exploding Deathbomb
21 200
Build the Radar Grid
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Fire up
x 200
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.