Lightning in a bottle in - Twine Peaks
Mini-Boss
132
Mini-Boss
141900 36 128
Fight Category 3 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Survivor experience
x 141900
Lightning in a bottle
x 36
Adventure Tickets
x 128
Repeatable rewards
Survivor experience
?
Eye of the storm
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
36 100 122
Evacuate the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 36
Epic perk up
x 100
Adventure Tickets
x 122
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
36 122
Fight the Storm
Lakeside - Twine Peaks
Rewards
One time rewards
Backbreaker
x 1
Lightning in a bottle
x 36
Adventure Tickets
x 122
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Mini-Boss
132
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
82 270 128
272
Retrieve the Data
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Lightning in a bottle
x 82
Frost up
x 270
Adventure Tickets
x 128
Repeatable rewards
Pure drop of rain
68 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Lightning Storm Alert
116
Metal Corrosion Quickened Nature Storm Slowing Pools
34 250
Refuel the Homebase
Lakeside - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 34
Amp up
x 250
Repeatable rewards
Schematic experience
?
Lightning in a bottle
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Water Storm
108
Slowing Attacks Wall Weakening Ice Storm Frenzied Deathburst
31 240
13
Ride The Lightning
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 31
Frost up
x 240
Repeatable rewards
Hero experience
?
Storm shard
13
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
94
Melee Life Leech Slowing Pools Metal Corrosion Ice Storm Frenzied Deathburst
25 220
Refuel the Homebase
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Frost up
x 220
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
82
Powerful Swords and Spears Slowing Attacks Exploding Deathbomb Ice Storm Quickened
21 200
78750 78750
Deliver The Bomb
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Frost up
x 200
Repeatable rewards
Schematic experience
78750
Hero experience
78750
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Fire Storm
82
Adept Constructors Frenzied Deathburst Healing Deathburst Fire Storm Acid Pools
21 200
47250 47250
Rescue the Survivors
Tropical - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Fire up
x 200
Repeatable rewards
Survivor experience
47250
Survivor experience
47250
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.