46










Repair the Shelter
Autumn City
- Plankerton
Rewards
One time rewards

x 80

x 140

x 80
Repeatable rewards

13650

13650
Modifiers

Explosive weapons do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40










Resupply
Lakeside
- Plankerton
Rewards
One time rewards

x 3

x 140

x 72
Repeatable rewards

?

?
Modifiers

Player energy attacks do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40










Refuel the Homebase
The Suburbs
- Plankerton
Rewards
One time rewards

x 70

x 140

x 72
Repeatable rewards

?

?
Modifiers

Player energy attacks do more damage.

Enemies restore health each time they deal damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34










Repair the Shelter
The Grasslands
- Plankerton
Rewards
One time rewards

x 19

x 130

x 65
Repeatable rewards

7980

7980
Modifiers

Outlander abilities deal more damage.

Enemies restore health each time they deal damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34










Fight Category 2 Storm
The Grasslands
- Plankerton
Rewards
One time rewards

x 60

x 130

x 65
Repeatable rewards

8550

8550
Modifiers

Outlander abilities deal more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34










Fight Category 2 Storm
The Suburbs
- Plankerton
Rewards
One time rewards

x 60

x 130

x 65
Repeatable rewards

8550

51
Modifiers

Spear and Sword weapons do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28










Repair the Shelter
Lakeside
- Plankerton
Rewards
One time rewards

x 50

x 120

x 60
Repeatable rewards

6720

?
Modifiers

Ninja ability cool downs and energy costs are reduced.

Enemies restore health each time they deal damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28










Ride The Lightning
Autumn City
- Plankerton
Rewards
One time rewards

x 16

x 120

x 60
Repeatable rewards

5760

5760
Modifiers

Hero abilities do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28










Beta Storm: Eliminate and Collect
The Grasslands
- Plankerton
Rewards
One time rewards

x 70

x 120

x 60
Repeatable rewards

?

?
Modifiers

Hero abilities do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28










Resupply
The City
- Plankerton
Rewards
One time rewards

x 50

x 120

x 60
Repeatable rewards

?

?
Modifiers

Soldiers do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40









Ride The Lightning
Autumn City
- Plankerton (4
Players)
Husk power level is
47
Rewards
One time rewards

x 143

x 140

x 72
Repeatable rewards

7920
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
34









Retrieve the Data
The Industrial Park
- Plankerton (4
Players)
Husk power level is
40
Rewards
One time rewards

x 1

x 130

x 65
Repeatable rewards

18
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.
28









Repair the Shelter
The Industrial Park
- Plankerton (4
Players)
Husk power level is
34
Rewards
One time rewards

x 10560

x 120

x 60
Repeatable rewards

6720
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they heal nearby enemies for a percentage of their maximum health.