Frost up in - Twine Peaks
Water Storm
140
Slowing Attacks Metal Corrosion Ice Storm Uncharted Enemies
14 280
Retrieve the Data
Tropical - Twine Peaks
Rewards
One time rewards
Storm shard
x 14
Frost up
x 280
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
132
Life Leech Attacks Metal Corrosion Ice Storm Frenzied Deathburst
12 270
Fight Category 2 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Storm shard
x 12
Frost up
x 270
Repeatable rewards
Survivor experience
?
Sunbeam Crystal
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
124
Healing Deathburst Exploding Deathbomb Ice Storm Quickened
125 260
Refuel the Homebase
Ghost Town - Twine Peaks
Rewards
One time rewards
Epic perk up
x 125
Frost up
x 260
Repeatable rewards
Survivor experience
?
Epic perk up
?
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
108
Life Leech Attacks Wall Weakening Ice Storm Uncharted Enemies
145 240
Build the Radar Grid
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Frost up
x 240
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
82
Concussive Shieldbreak Slowing Pools Exploding Deathbomb Ice Storm Uncharted Enemies
135 200
68250 68250
Retrieve the Data
Lakeside - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Frost up
x 200
Repeatable rewards
Schematic experience
68250
Survivor experience
68250
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
76
Sword Ninjas Life Leech Attacks Wall Weakening Ice Storm Quickened
19 190
Beta Storm: Eliminate and Collect
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 19
Frost up
x 190
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.