Frost up in - Twine Peaks
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Daily Missions Frost up in - Twine Peaks

140
Slowing Attacks Acid Pools Ice Storm Smoke Screens
44
280
60
Deliver The Bomb
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 44
Frost up
x 280
Repeatable rewards
Schematic experience
?
Legendary perk up
60
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
124
Slowing Pools Wall Weakening Ice Storm Smoke Screens
11
260
Ride The Lightning
The Grasslands - Twine Peaks
Rewards
One time rewards
Storm shard
x 11
Frost up
x 260
Repeatable rewards
Survivor experience
?
Lightning in a bottle
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
116
Slowing Attacks Wall Weakening Ice Storm Smoke Screens
10
250
Beta Storm: Eliminate and Collect
Lakeside - Twine Peaks
Rewards
One time rewards
Storm shard
x 10
Frost up
x 250
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
108
Healing Deathburst Wall Weakening Ice Storm Uncharted Enemies
145
240
27
Ride The Lightning
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Frost up
x 240
Repeatable rewards
Hero experience
?
Eye of the storm
27
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
100
Slowing Attacks Wall Weakening Ice Storm Quickened
110
230
67500 67500
Rescue the Survivors
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 110
Frost up
x 230
Repeatable rewards
Survivor experience
67500
Survivor experience
67500
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
94
Knockback Melee Attacks Slowing Pools Metal Corrosion Ice Storm Quickened
7
220
87750 7
Evacuate the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Storm shard
x 7
Frost up
x 220
Repeatable rewards
Survivor experience
87750
Storm shard
7
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.