Fire up in - Twine Peaks
140
Quickened Life Leech Attacks Fire Storm Acid Pools
30 280
78
Evacuate the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 30
Fire up
x 280
Repeatable rewards
Hero experience
?
Eye of the storm
78
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
132
Smoke Screens Slowing Pools Fire Storm Exploding Deathbomb
100 270
Destroy The Encampments
The Grasslands - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 100
Fire up
x 270
Repeatable rewards
Hero experience
?
Eye of the storm
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
100
Quickened Slowing Pools Fire Storm Wall Weakening
110 230
Refuel the Homebase
The Forest - Twine Peaks
Rewards
One time rewards
Epic perk up
x 110
Fire up
x 230
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
88
Adept Outlanders Uncharted Enemies Slowing Attacks Fire Storm Acid Pools
100 210
Resupply
Tropical - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Fire up
x 210
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
82
Sword Ninjas Uncharted Enemies Life Leech Attacks Fire Storm Acid Pools
40 200
Refuel the Homebase
Tropical - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 40
Fire up
x 200
Repeatable rewards
Hero experience
?
Storm shard
?
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
76
Adept Abilities Uncharted Enemies Life Leech Attacks Fire Storm Metal Corrosion
12 190
54000 54000
Ride The Lightning
The Forest - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 12
Fire up
x 190
Repeatable rewards
Survivor experience
54000
Survivor experience
54000
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.