64











Refuel the Homebase
Autumn Industrial Park
- Canny Valley
Rewards
One time rewards

x 17

x 170

x 98
Repeatable rewards

?

?
Modifiers

Hero abilities do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
58










Retrieve the Data
Desert
- Canny Valley
Rewards
One time rewards

x 16

x 160

x 92
Repeatable rewards

27787.5

59
Modifiers

Player energy attacks do more damage.

Enemies restore health each time they deal damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52










Fight Category 2 Storm
Desert
- Canny Valley
Rewards
One time rewards

x 15

x 150

x 88
Repeatable rewards

27000

7
Modifiers

Player melee attacks do increased knockback.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52










Beta Storm: Eliminate and Collect
Autumn City
- Canny Valley
Rewards
One time rewards

x 15

x 150

x 88
Repeatable rewards

?

?
Modifiers

Soldiers do more damage.

Enemies restore health each time they deal damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46










Ride The Lightning
Desert
- Canny Valley
Rewards
One time rewards

x 13

x 140

x 80
Repeatable rewards

17550

17550
Modifiers

Outlanders do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46









Evacuate the Shelter
Desert
- Canny Valley
Rewards
One time rewards

x 13

x 140
Repeatable rewards

19012.5

19012.5
Modifiers

Pistols do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.