Lightning in a bottle in - Canny Valley
Fire Storm Alert
70
Melee Life Leech Smoke Screens Slowing Pools Fire Storm Metal Corrosion
18 180 102
49230 49230
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Survivor experience
49230
Survivor experience
49230
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Adept Outlanders Quickened Healing Deathburst Fire Storm Acid Pools
17 170 98
29700 23
Ride The Lightning
Lakeside - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 17
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Survivor experience
29700
Pure drop of rain
23
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
52
Concussive Shieldbreak Uncharted Enemies Slowing Attacks Fire Storm
15 150 88
25200 25200
Repair the Shelter
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Schematic experience
25200
Survivor experience
25200
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Concussive Shieldbreak Smoke Screens Slowing Attacks Fire Storm
13 140 80
21937.5 54
Deliver The Bomb
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
21937.5
Rare perk up
54
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
64
Mini-Boss
10
32175 32175
Evacuate the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 10
Repeatable rewards
Hero experience
32175
Hero experience
32175
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Lightning Storm Alert
52
Powerful Shotguns Acid Pools Frenzied Deathburst Nature Storm
15 150
Beta Storm: Eliminate and Collect
Autumn City - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Amp up
x 150
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Powerful Shotguns
Powerful Shotguns
Shotguns do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Soldiers Wall Weakening Smoke Screens Nature Storm
13 140
Beta Storm: Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.