RE-PERK! in - Canny Valley
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Daily Missions RE-PERK! in - Canny Valley

70
Mini-Boss
1
95
102
9375 9375
Deliver The Bomb
The Industrial Park - Canny Valley
Rewards
One time rewards
Vindertech Slammer
x 1
RE-PERK!
x 95
Campaign Event Currency
x 102
Repeatable rewards
Schematic XP
9375
Hero XP
9375
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
1
85
92
8315 8315
Fight Category 3 Storm
Lakeside - Canny Valley
Rewards
One time rewards
Tar Pit
x 1
RE-PERK!
x 85
Campaign Event Currency
x 92
Repeatable rewards
Schematic XP
8315
Survivor XP
8315
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Knockback Melee Attacks Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
120
180
Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
RE-PERK!
x 120
FIRE-UP!
x 180
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
246
180
102
30000
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
RE-PERK!
x 246
FIRE-UP!
x 180
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
7500 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Upgraded Outlanders Exploding Deathbomb Frenzied Deathburst Nature Storm Slowing Pools
110
170
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
RE-PERK!
x 110
AMP-UP!
x 170
Repeatable rewards
Survivor XP
?
Rare PERK-UP!
?
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
58
Powerful Energy Attacks Healing Deathburst Metal Corrosion Ice Storm
100
160
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
RE-PERK!
x 100
FROST-UP!
x 160
Repeatable rewards
Survivor XP
?
Uncommon PERK-UP!
?
Gold
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.