Re-perk in - Canny Valley
Fire Storm Alert
70
Adept Outlanders Frenzied Deathburst Healing Deathburst Fire Storm Acid Pools
120 180 102
33750 33750
Ride The Lightning
Ghost Town - Canny Valley
Rewards
One time rewards
Re-perk
x 120
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Survivor experience
33750
Survivor experience
33750
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Adept Ninjas Uncharted Enemies Healing Deathburst Fire Storm Exploding Deathbomb
110 170 98
29700 29700
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Survivor experience
29700
Survivor experience
29700
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
52
Concussive Shieldbreak Quickened Slowing Attacks Fire Storm
90 150 88
48105 18
Fight Category 4 Storm
Desert - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Schematic experience
48105
Lightning in a bottle
18
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Outlanders Frenzied Deathburst Healing Deathburst Fire Storm
80 140 80
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 80
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Lightning Storm Alert
64
Adept Soldiers Wall Weakening Quickened Nature Storm Life Leech Attacks
110 170
Beta Storm: Eliminate and Collect
Autumn City - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Amp up
x 170
Repeatable rewards
Hero experience
?
Schematic experience
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Water Storm
52
Melee Life Leech Slowing Pools Metal Corrosion Ice Storm
90 150
23400 11
Retrieve the Data
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Frost up
x 150
Repeatable rewards
Schematic experience
23400
Lightning in a bottle
11
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.