Epic PERK-UP! in - Canny Valley
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Daily Missions Epic PERK-UP! in - Canny Valley

64
Melee Life Leech Exploding Deathbomb Quickened Nature Storm Life Leech Attacks
70
170
5500
Destroy The Encampments
The Industrial Park - Canny Valley
Rewards
One time rewards
Epic PERK-UP!
x 70
AMP-UP!
x 170
Repeatable rewards
Hero XP
5500
Eye of the Storm
?
Gold
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Fire Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
143
170
98
49500
Fight Category 4 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Epic PERK-UP!
x 143
FIRE-UP!
x 170
Campaign Event Currency
x 98
Repeatable rewards
Hero XP
12375 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.