Pure drop of rain - Anywhere

Twine Peaks

Water Storm
124
Healing Deathburst Metal Corrosion Ice Storm Uncharted Enemies
90 260
78
Ride The Lightning
Ghost Town - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 90
Frost up
x 260
Repeatable rewards
Survivor experience
?
Eye of the storm
78
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Fire Storm
100
Frenzied Deathburst Slowing Pools Fire Storm Metal Corrosion
60 230
97500 97500
Retrieve the Data
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 60
Fire up
x 230
Repeatable rewards
Schematic experience
97500
Schematic experience
97500
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Mini-Boss
82
Mini-Boss
36
68250 32
Retrieve the Data
Lakeside - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 36
Repeatable rewards
Schematic experience
68250
Re-perk
32
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Nature Storm
76
Upgraded Outlanders Acid Pools Quickened Nature Storm Life Leech Attacks
35 190 108
58500 58500
Evacuate the Shelter
The Suburbs - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 35
Amp up
x 190
Adventure Tickets
x 108
Repeatable rewards
Survivor experience
58500
Survivor experience
58500
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.

Canny Valley

Nature Storm
64
Adept Outlanders Wall Weakening Uncharted Enemies Nature Storm Life Leech Attacks
29 170 98
Beta Storm: Eliminate and Collect
The City - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Amp up
x 170
Adventure Tickets
x 98
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Focused Ninjas Metal Corrosion Quickened Nature Storm Healing Deathburst
29 170 98
24750 4
Destroy The Encampments
Ghost Town - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Amp up
x 170
Adventure Tickets
x 98
Repeatable rewards
Hero experience
24750
Eye of the storm
4
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
58
Adept Constructors Wall Weakening Smoke Screens Nature Storm
27 160 92
32062.5 54
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 27
Amp up
x 160
Adventure Tickets
x 92
Repeatable rewards
Schematic experience
32062.5
Rare perk up
54
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Adept Constructors Acid Pools Uncharted Enemies Nature Storm
27 160 92
27787.5 27787.5
Evacuate the Shelter
Autumn City - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 27
Amp up
x 160
Adventure Tickets
x 92
Repeatable rewards
Hero experience
27787.5
Survivor experience
27787.5
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Concussive Shieldbreak Acid Pools Frenzied Deathburst Nature Storm
23 140 80
20475 20475
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Amp up
x 140
Adventure Tickets
x 80
Repeatable rewards
Survivor experience
20475
Schematic experience
20475
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Powerful Clubs and Hardware Metal Corrosion Smoke Screens Nature Storm
23 140 80
20475 24
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Amp up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
20475
Re-perk
24
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Fire Storm
58
Adept Soldiers Frenzied Deathburst Slowing Pools Fire Storm
27 160
29925 29925
Repair the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 27
Fire up
x 160
Repeatable rewards
Schematic experience
29925
Survivor experience
29925
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Melee Life Leech Quickened Slowing Attacks Fire Storm
25 150
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.

Plankerton

Nature Storm
34
Powerful Traps Acid Pools Quickened Nature Storm
19 130 65
Refuel the Homebase
The City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 19
Amp up
x 130
Adventure Tickets
x 65
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Adept Constructors Acid Pools Smoke Screens Nature Storm
16 120 60
5760 6
Ride The Lightning
Autumn City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Amp up
x 120
Adventure Tickets
x 60
Repeatable rewards
Survivor experience
5760
Lightning in a bottle
6
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Water Storm
34
Adept Soldiers Healing Deathburst Exploding Deathbomb Ice Storm
19 130
Refuel the Homebase
Autumn Suburbs - Plankerton
Rewards
One time rewards
Pure drop of rain
x 19
Frost up
x 130
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Fire Storm
28
Adept Outlanders Uncharted Enemies Slowing Attacks Fire Storm
16 120
6720 6720
Repair the Shelter
Lakeside - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Fire up
x 120
Repeatable rewards
Schematic experience
6720
Survivor experience
6720
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
23
Mini-Boss
10
5850
Fight Category 2 Storm
Lakeside - Plankerton
Rewards
One time rewards
Pure drop of rain
x 10
Repeatable rewards
Hero experience
5850
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Mega Alerts
23
Mini-Boss Slowing Pools Frenzied Deathburst
26 55
18720
Retrieve the Data
Lakeside - Plankerton (4 Players)
 Husk power level is Power Level 27
Rewards
One time rewards
Pure drop of rain
x 26
Adventure Tickets
x 55
Repeatable rewards
Schematic experience
4680 x 4
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Stonewood

Unknown
19
Powerful Energy Attacks Exploding Deathbomb Healing Deathburst
10 52
1200
Fight the Storm
The Grasslands - Stonewood
Rewards
One time rewards
Pure drop of rain
x 10
Adventure Tickets
x 52
Repeatable rewards
Schematic experience
1200
Rotating Gizmo
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
15
Focused Ninjas Wall Weakening Slowing Attacks
9 50
Beta Storm: Eliminate and Collect
The Forest - Stonewood
Rewards
One time rewards
Pure drop of rain
x 9
Adventure Tickets
x 50
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
9
Upgraded Outlanders Acid Pools
8 50
600 600
Retrieve the Data
The Industrial Park - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Adventure Tickets
x 50
Repeatable rewards
Schematic experience
600
Survivor experience
600
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
9
Upgraded Outlanders Acid Pools
8 50
600 600
Fight the Storm
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Adventure Tickets
x 50
Repeatable rewards
Hero experience
600
Hero experience
600
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
5
Adept Soldiers Metal Corrosion
8 50
480
Fight the Storm
The City - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Adventure Tickets
x 50
Repeatable rewards
Schematic experience
480
Copper Ore
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
5
Powerful Explosives Acid Pools
8 50
Resupply
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Adventure Tickets
x 50
Repeatable rewards
Schematic experience
?
Quartz Crystal
?
Modifiers
Powerful Explosives
Powerful Explosives
Explosive weapons do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.