Twine Peaks
140










Beta Storm: Eliminate and Collect
The Forest
- Twine Peaks
Rewards
One time rewards

x 110

x 280

x 130
Repeatable rewards

?

?
Modifiers

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
124










Ride The Lightning
The Grasslands
- Twine Peaks
Rewards
One time rewards

x 90

x 260

x 126
Repeatable rewards

?

?
Modifiers

Enemies restore health each time they deal damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
132









Destroy The Encampments
The Grasslands
- Twine Peaks
Rewards
One time rewards

x 100

x 270
Repeatable rewards

?

?
Modifiers

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Enemies have a chance to leave a slowing pool on the ground when they die.

Converts all elemental enemies to Fire

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82










Refuel the Homebase
Tropical
- Twine Peaks
Rewards
One time rewards

x 40

x 200
Repeatable rewards

?

?
Modifiers

Ninjas do more damage and crit more often with swords.

Enemies don't show up on the minimap.

Enemies restore health each time they deal damage.

Converts all elemental enemies to Fire

Enemies have a chance to leave a damaging pool on the ground when they die.
124













Repair the Shelter
Ghost Town
- Twine Peaks (4
Players)
Husk power level is
151
Rewards
One time rewards

x 184

x 260

x 126
Repeatable rewards

55

58

58

58
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108










Repair the Shelter
The Suburbs
- Twine Peaks (4
Players)
Husk power level is
108
Rewards
One time rewards

x 143

x 240

x 122
Repeatable rewards

?
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
missions.ventures
140











Ride The Lightning
Autumn City
- missions.ventures
Rewards
One time rewards

x 110

x 280

x 18000
Repeatable rewards

?

50

?
Modifiers

Enemies gain movement speed for a time after taking damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Converts all elemental enemies to Fire

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108











Evacuate the Shelter
Autumn City
- missions.ventures
Rewards
One time rewards

x 70

x 240

x 12275
Repeatable rewards

?

27

?
Modifiers

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Converts all elemental enemies to Fire

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
46











Build the Radar Grid
Autumn City
- missions.ventures
Rewards
One time rewards

x 23

x 140

x 4700
Repeatable rewards

?

?

?
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
34











Retrieve the Data
Lakeside
- missions.ventures
Rewards
One time rewards

x 19

x 130

x 3875
Repeatable rewards

2280

2280

?
Modifiers

Ninjas do more damage.

Enemies gain movement speed for a time after taking damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
140












Repair the Shelter
Autumn Industrial Park
- missions.ventures
Rewards
One time rewards

x 110

x 280

x 130

x 18000
Repeatable rewards

?

?

?
Modifiers

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies gain movement speed for a time after taking damage.
140












Build the Radar Grid
Autumn Industrial Park
- missions.ventures
Rewards
One time rewards

x 110

x 280

x 130

x 18000
Repeatable rewards

?

?

?
Modifiers

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies gain movement speed for a time after taking damage.
124












Fight Category 3 Storm
Autumn Suburbs
- missions.ventures
Rewards
One time rewards

x 90

x 260

x 126

x 14850
Repeatable rewards

?

?

?
Modifiers

Enemies restore health each time they deal damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
58












Destroy The Encampments
Autumn Industrial Park
- missions.ventures
Rewards
One time rewards

x 27

x 160

x 92

x 5700
Repeatable rewards

4750

4750

?
Modifiers

Constructors do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
58












Repair the Shelter
Autumn Suburbs
- missions.ventures
Rewards
One time rewards

x 27

x 160

x 92

x 5700
Repeatable rewards

6650

29

?
Modifiers

Explosive weapons do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46












Resupply
Autumn Industrial Park
- missions.ventures
Rewards
One time rewards

x 23

x 140

x 80

x 4700
Repeatable rewards

?

?

?
Modifiers

Ninja ability cool downs and energy costs are reduced.

Enemies have a chance to leave a slowing pool on the ground when they die.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46












Retrieve the Data
Lakeside
- missions.ventures
Rewards
One time rewards

x 23

x 140

x 80

x 4700
Repeatable rewards

4225

23

?
Modifiers

Player melee attacks do increased knockback.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34












Rescue the Survivors
Autumn Industrial Park
- missions.ventures
Rewards
One time rewards

x 19

x 130

x 65

x 3875
Repeatable rewards

?

?

?
Modifiers

Hero abilities do more damage.

Enemies restore health each time they deal damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
58











Deliver The Bomb
Autumn City
- missions.ventures (4
Players)
Husk power level is
67
Rewards
One time rewards

x 55

x 160

x 92

x 5700
Repeatable rewards

7125
x 4

?
x 2
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
23










Ride The Lightning
Autumn City
- missions.ventures
Rewards
One time rewards

x 13

x 55

x 3200
Repeatable rewards

1560

1560

?
Modifiers

Mantis Leap now deals AoE damage when landing.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies have a chance to leave a slowing pool on the ground when they die.
15










Ride The Lightning
Autumn Industrial Park
- missions.ventures
Rewards
One time rewards

x 9

x 50

x 2650
Repeatable rewards

720

720

?
Modifiers

Outlander abilities deal more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
15










Retrieve the Data
Autumn Suburbs
- missions.ventures
Rewards
One time rewards

x 9

x 50

x 2650
Repeatable rewards

720

720

?
Modifiers

Soldiers do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies restore health each time they deal damage.
15










Fight the Storm
Autumn City
- missions.ventures
Rewards
One time rewards

x 9

x 50

x 2650
Repeatable rewards

720

720

?
Modifiers

Spear and Sword weapons do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
15










Build the Radar Grid
Autumn Suburbs
- missions.ventures
Rewards
One time rewards

x 9

x 50

x 2650
Repeatable rewards

?

?

?
Modifiers

Ninja ability cool downs and energy costs are reduced.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
5









Fight the Storm
Autumn Suburbs
- missions.ventures
Rewards
One time rewards

x 8

x 50

x 2175
Repeatable rewards

480

6

?
Modifiers

Mantis Leap now deals AoE damage when landing.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
5









Retrieve the Data
Autumn City
- missions.ventures
Rewards
One time rewards

x 8

x 50

x 2175
Repeatable rewards

480

480

?
Modifiers

Ninja ability cool downs and energy costs are reduced.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
5









Rescue the Survivors
Lakeside
- missions.ventures
Rewards
One time rewards

x 8

x 50

x 2175
Repeatable rewards

?

?

?
Modifiers

Soldiers do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.
23









Ride The Lightning
Autumn Suburbs
- missions.ventures (4
Players)
Husk power level is
27
Rewards
One time rewards

x 26

x 55

x 3200
Repeatable rewards

1560
x 4

?
x 2
Modifiers

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
15









Ride The Lightning
Lakeside
- missions.ventures (4
Players)
Husk power level is
17
Rewards
One time rewards

x 18

x 50

x 2650
Repeatable rewards

720
x 4

?
x 2
Modifiers

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Enemies gain movement speed for a time after taking damage.
Canny Valley
64











Repair the Shelter
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 29

x 170

x 98
Repeatable rewards

34650

55
Modifiers

Outlanders do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
58










Resupply
Ghost Town
- Canny Valley
Rewards
One time rewards

x 27

x 160

x 92
Repeatable rewards

?

?
Modifiers

Player melee attacks do increased knockback.

Enemies have a chance to leave a slowing pool on the ground when they die.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Plankerton
46









Fight Category 3 Storm
Lakeside
- Plankerton
Rewards
One time rewards

x 23

x 140
Repeatable rewards

17070

55
Modifiers

Ninjas do more damage.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Enemies have a chance to leave a slowing pool on the ground when they die.
34










Repair the Shelter
The Grasslands
- Plankerton
Rewards
One time rewards

x 19

x 130

x 65
Repeatable rewards

7980

7980
Modifiers

Outlander abilities deal more damage.

Enemies restore health each time they deal damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28










Ride The Lightning
Autumn City
- Plankerton
Rewards
One time rewards

x 16

x 120

x 60
Repeatable rewards

5760

5760
Modifiers

Hero abilities do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28









Rescue the Survivors
The Industrial Park
- Plankerton
Rewards
One time rewards

x 16

x 120
Repeatable rewards

?

?
Modifiers

Soldiers do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
23








Repair the Shelter
Lakeside
- Plankerton
Rewards
One time rewards

x 13

x 55
Repeatable rewards

5460

5460
Modifiers

Ninjas do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies restore health each time they deal damage.
Stonewood
19








Retrieve the Data
The Suburbs
- Stonewood
Rewards
One time rewards

x 10

x 52
Repeatable rewards

1200

10
Modifiers

Club and Hardware weapons do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
15








Beta Storm: Eliminate and Collect
The Industrial Park
- Stonewood
Rewards
One time rewards

x 9

x 50
Repeatable rewards

?

?
Modifiers

SMGs do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies restore health each time they deal damage.
15








Beta Storm: Eliminate and Collect
The Forest
- Stonewood
Rewards
One time rewards

x 9

x 50
Repeatable rewards

?

?
Modifiers

Outlanders do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
9







Beta Storm: Eliminate and Collect
The Suburbs
- Stonewood
Rewards
One time rewards

x 8

x 50
Repeatable rewards

?

?
Modifiers

Outlanders do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.
9







Fight the Storm
The Suburbs
- Stonewood
Rewards
One time rewards

x 8

x 50
Repeatable rewards

600

?
Modifiers

Spear and Sword weapons do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
9







Retrieve the Data
The Suburbs
- Stonewood
Rewards
One time rewards

x 8

x 50
Repeatable rewards

600

6
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
5







Resupply
The Suburbs
- Stonewood
Rewards
One time rewards

x 8

x 50
Repeatable rewards

?

?
Modifiers

Outlander abilities deal more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
5







Ride The Lightning
The Forest
- Stonewood
Rewards
One time rewards

x 8

x 50
Repeatable rewards

480

480
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
15





Fight the Storm
The Forest
- Stonewood
Rewards
One time rewards

x 5
Repeatable rewards

720

720
Modifiers

An Epic Mini-Boss may appear in this area.
9







Ride The Lightning
The Industrial Park
- Stonewood (4
Players)
Husk power level is
11
Rewards
One time rewards

x 16

x 50
Repeatable rewards

600
x 4
Modifiers

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.