Pure drop of rain - Anywhere

Twine Peaks

160
Nature Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
270 290 132
x5
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Pure drop of rain
x 270
Amp up
x 290
Lunar Tickets
x 132
Repeatable rewards
Hero experience
? x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
225 280 130
55 55 55 58
Repair the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Pure drop of rain
x 225
Amp up
x 280
Lunar Tickets
x 130
Repeatable rewards
Epic perk up
55
Epic perk up
55
Epic perk up
55
Legendary perk up
58
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
164 250 124
108
Ride The Lightning
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Pure drop of rain
x 164
Amp up
x 250
Lunar Tickets
x 124
Repeatable rewards
Eye of the storm
27 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Nature Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
92 210 115
312000
Retrieve the Data
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Pure drop of rain
x 92
Amp up
x 210
Lunar Tickets
x 115
Repeatable rewards
Schematic experience
78000 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Metal Corrosion Smoke Screens Nature Storm Life Leech Attacks
110 280 130
Beta Storm: Eliminate and Collect
Lakeside - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 110
Amp up
x 280
Lunar Tickets
x 130
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Exploding Deathbomb Frenzied Deathburst Nature Storm Healing Deathburst
110 280 130
Rescue the Survivors
Island - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 110
Amp up
x 280
Lunar Tickets
x 130
Repeatable rewards
Survivor experience
?
Brightcore Ore
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
140
Quickened Slowing Pools Fire Storm Exploding Deathbomb
110 280
Refuel the Homebase
Desert - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 110
Fire up
x 280
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
132
Uncharted Enemies Slowing Pools Fire Storm Wall Weakening
100 270
Refuel the Homebase
Island - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 100
Fire up
x 270
Repeatable rewards
Hero experience
?
Re-perk
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
116
Quickened Life Leech Attacks Fire Storm Exploding Deathbomb
80 250
50
Ride The Lightning
Lakeside - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 80
Fire up
x 250
Repeatable rewards
Hero experience
?
Eye of the storm
50
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
124
Slowing Attacks Exploding Deathbomb Ice Storm Smoke Screens
90 260
Rescue the Survivors
The Suburbs - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 90
Frost up
x 260
Repeatable rewards
Survivor experience
?
Brightcore Ore
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
116
Life Leech Attacks Wall Weakening Ice Storm Uncharted Enemies
80 250
Repair the Shelter
The Industrial Park - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 80
Frost up
x 250
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
82
Powerful Assault Rifles Slowing Attacks Metal Corrosion Ice Storm Frenzied Deathburst
40 200
Refuel the Homebase
Lakeside - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 40
Frost up
x 200
Repeatable rewards
Hero experience
?
Shadowshard Crystal
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

missions.ventures

140
Exploding Deathbomb Frenzied Deathburst Nature Storm Slowing Pools
110 280 130 18000
Build the Radar Grid
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 110
Amp up
x 280
Lunar Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Schematic experience
?
Legendary perk up
?
Venture XP
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
82
Adept Soldiers Wall Weakening Quickened Nature Storm Slowing Attacks
40 200 112 8350
Resupply
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 40
Amp up
x 200
Lunar Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
58
Upgraded Outlanders Wall Weakening Frenzied Deathburst Nature Storm
27 160 92 5700
4275 4275
Rescue the Survivors
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 27
Amp up
x 160
Lunar Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Survivor experience
4275
Survivor experience
4275
Venture XP
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Powerful SMGs Metal Corrosion Frenzied Deathburst Nature Storm
27 160 92 5700
5700 5700
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 27
Amp up
x 160
Lunar Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Hero experience
5700
Survivor experience
5700
Venture XP
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Adept Outlanders Wall Weakening Quickened Nature Storm
27 160 92 5700
Build the Radar Grid
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 27
Amp up
x 160
Lunar Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
108
Uncharted Enemies Slowing Pools Fire Storm Metal Corrosion
70 240 12275
Resupply
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 70
Fire up
x 240
Venture XP
x 12275
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Nature Storm Mini-Boss Slowing Pools Healing Deathburst Life Leech Attacks
102 220 118 10125
63000 x2
Repair the Shelter
Island - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Pure drop of rain
x 102
Amp up
x 220
Lunar Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Schematic experience
15750 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
46
Adept Outlanders Slowing Pools Exploding Deathbomb Ice Storm
23 140 4700
3900 23
Fight the Storm
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 23
Frost up
x 140
Venture XP
x 4700
Repeatable rewards
Survivor experience
3900
Re-perk
23
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
23
Sword Ninjas Acid Pools Slowing Pools
13 55 3200
1560 6
Retrieve the Data
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 13
Lunar Tickets
x 55
Venture XP
x 3200
Repeatable rewards
Schematic experience
1560
Lightning in a bottle
6
Venture XP
?
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
23
Adept Outlanders Acid Pools Slowing Pools
13 55 3200
1560 1560
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 13
Lunar Tickets
x 55
Venture XP
x 3200
Repeatable rewards
Hero experience
1560
Survivor experience
1560
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
15
Melee Life Leech Acid Pools Slowing Attacks
9 50 2650
Destroy The Encampments
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 9
Lunar Tickets
x 50
Venture XP
x 2650
Repeatable rewards
Hero experience
?
Hero experience
?
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
15
Adept Soldiers Exploding Deathbomb Life Leech Attacks
9 50 2650
720 720
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 9
Lunar Tickets
x 50
Venture XP
x 2650
Repeatable rewards
Hero experience
720
Survivor experience
720
Venture XP
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
15
Concussive Shieldbreak Metal Corrosion Slowing Attacks
9 50 2650
Build the Radar Grid
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 9
Lunar Tickets
x 50
Venture XP
x 2650
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
15
Knockback Melee Attacks Acid Pools Slowing Attacks
9 50 2650
Rescue the Survivors
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 9
Lunar Tickets
x 50
Venture XP
x 2650
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
5
Building Constructors Acid Pools
8 50 2175
480 480
Fight the Storm
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 8
Lunar Tickets
x 50
Venture XP
x 2175
Repeatable rewards
Hero experience
480
Survivor experience
480
Venture XP
?
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
5
Focused Ninjas Acid Pools
8 50 2175
480 480
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 8
Lunar Tickets
x 50
Venture XP
x 2175
Repeatable rewards
Hero experience
480
Hero experience
480
Venture XP
?
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
5
Powerful Energy Attacks Metal Corrosion
8 50 2175
Rescue the Survivors
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 8
Lunar Tickets
x 50
Venture XP
x 2175
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Canny Valley

58
Adept Constructors Metal Corrosion Uncharted Enemies Nature Storm
27 160 92
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 27
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Soldiers Acid Pools Uncharted Enemies Nature Storm
25 150 88
27000 27000
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Schematic experience
27000
Schematic experience
27000
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Ninjas Acid Pools Uncharted Enemies Nature Storm
23 140 80
19012.5 23
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Schematic experience
19012.5
Re-perk
23
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Powerful SMGs Healing Deathburst Exploding Deathbomb Ice Storm
27 160
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 27
Frost up
x 160
Repeatable rewards
Hero experience
?
Malachite Ore
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Melee Life Leech Frenzied Deathburst Slowing Pools Fire Storm
25 150
23400 23
Retrieve the Data
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Repeatable rewards
Schematic experience
23400
Pure drop of rain
23
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.

Plankerton

40
Well Drilled Soldiers Slowing Attacks Wall Weakening Ice Storm
21 140
9240 9240
Repair the Shelter
Autumn Industrial Park - Plankerton
Rewards
One time rewards
Pure drop of rain
x 21
Frost up
x 140
Repeatable rewards
Survivor experience
9240
Survivor experience
9240
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Adept Constructors Metal Corrosion Smoke Screens Nature Storm
16 120 60
7200 7200
Fight Category 2 Storm
Lakeside - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Amp up
x 120
Lunar Tickets
x 60
Repeatable rewards
Schematic experience
7200
Survivor experience
7200
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
19
Powerful Energy Attacks Metal Corrosion Life Leech Attacks
10 52
3600 3600
Fight the Storm
Autumn City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 10
Lunar Tickets
x 52
Repeatable rewards
Schematic experience
3600
Schematic experience
3600
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.

Stonewood

19
Adept Soldiers Metal Corrosion Healing Deathburst
10 52
1200 1200
Ride The Lightning
The Grasslands - Stonewood
Rewards
One time rewards
Pure drop of rain
x 10
Lunar Tickets
x 52
Repeatable rewards
Survivor experience
1200
Survivor experience
1200
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
15
Powerful Clubs and Hardware Wall Weakening Healing Deathburst
9 50
Rescue the Survivors
The Forest - Stonewood
Rewards
One time rewards
Pure drop of rain
x 9
Lunar Tickets
x 50
Repeatable rewards
Survivor experience
?
Quartz Crystal
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
9
Leaping Ninjas Exploding Deathbomb
8 50
Beta Storm: Eliminate and Collect
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Lunar Tickets
x 50
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
9
Powerful Traps Metal Corrosion
8 50
600 600
Fight the Storm
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Lunar Tickets
x 50
Repeatable rewards
Survivor experience
600
Hero experience
600
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
9
Adept Constructors Exploding Deathbomb
8 50
600 6
Fight the Storm
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Lunar Tickets
x 50
Repeatable rewards
Hero experience
600
Pure drop of rain
6
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
5
Knockback Melee Attacks Wall Weakening
8 50
Resupply
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Lunar Tickets
x 50
Repeatable rewards
Schematic experience
?
Quartz Crystal
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
5
Mini-Boss
5
480 480
Retrieve the Data
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 5
Repeatable rewards
Schematic experience
480
Schematic experience
480
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.