Epic perk up in - Twine Peaks
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Daily Missions Epic perk up in - Twine Peaks

140
Fire Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
276
280
130
x4
Retrieve the Data
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Epic perk up
x 276
Fire up
x 280
Road Trip Tickets
x 130
Repeatable rewards
Re-perk
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Fire Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
225
230
120
360000
Ride The Lightning
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Epic perk up
x 225
Fire up
x 230
Road Trip Tickets
x 120
Repeatable rewards
Survivor experience
90000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
215
220
118
324000
Ride The Lightning
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Epic perk up
x 215
Fire up
x 220
Road Trip Tickets
x 118
Repeatable rewards
Survivor experience
81000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
88
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
205
210
115
312000
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Epic perk up
x 205
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Survivor experience
78000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Quickened Healing Deathburst Fire Storm Wall Weakening
135
280
130
75
Fight Category 4 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Epic perk up
x 135
Fire up
x 280
Road Trip Tickets
x 130
Repeatable rewards
Schematic experience
?
Legendary perk up
75
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
108
Quickened Life Leech Attacks Fire Storm Acid Pools
115
240
122
Refuel the Homebase
The Suburbs - Twine Peaks
Rewards
One time rewards
Epic perk up
x 115
Fire up
x 240
Road Trip Tickets
x 122
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
88
Adept Abilities Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
100
210
115
Resupply
Island - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
88
Powerful Assault Rifles Quickened Healing Deathburst Fire Storm Exploding Deathbomb
100
210
115
Build the Radar Grid
The City - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82
Powerful Sniper Rifles Frenzied Deathburst Life Leech Attacks Fire Storm Exploding Deathbomb
95
200
112
68250 68250
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Epic perk up
x 95
Fire up
x 200
Road Trip Tickets
x 112
Repeatable rewards
Survivor experience
68250
Survivor experience
68250
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
100
Slowing Attacks Wall Weakening Ice Storm Quickened
110
230
67500 67500
Rescue the Survivors
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 110
Frost up
x 230
Repeatable rewards
Survivor experience
67500
Survivor experience
67500
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
88
Adept Abilities Acid Pools Smoke Screens Nature Storm Life Leech Attacks
100
210
60000
Destroy The Encampments
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Amp up
x 210
Repeatable rewards
Hero experience
60000
Shadowshard Crystal
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
76
Melee Life Leech Metal Corrosion Quickened Nature Storm Healing Deathburst
90
190
63000 35
Repair the Shelter
The Suburbs - Twine Peaks
Rewards
One time rewards
Epic perk up
x 90
Amp up
x 190
Repeatable rewards
Schematic experience
63000
Re-perk
35
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.