Epic perk up in - Twine Peaks
124
Acid Pools Uncharted Enemies Nature Storm Slowing Attacks
125 260 126
Beta Storm: Eliminate and Collect
Desert - Twine Peaks
Rewards
One time rewards
Epic perk up
x 125
Amp up
x 260
Lunar Tickets
x 126
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Exploding Deathbomb Quickened Nature Storm Life Leech Attacks
120 250 124
Ride The Lightning
Island - Twine Peaks
Rewards
One time rewards
Epic perk up
x 120
Amp up
x 250
Lunar Tickets
x 124
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
108
Wall Weakening Smoke Screens Nature Storm Life Leech Attacks
115 240 122
60
Deliver The Bomb
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 115
Amp up
x 240
Lunar Tickets
x 122
Repeatable rewards
Hero experience
?
Legendary perk up
60
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Knockback Melee Attacks Acid Pools Quickened Nature Storm Slowing Pools
105 220 118
101250 36
Deliver The Bomb
Lakeside - Twine Peaks
Rewards
One time rewards
Epic perk up
x 105
Amp up
x 220
Lunar Tickets
x 118
Repeatable rewards
Hero experience
101250
Re-perk
36
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
76
Headshot Soldiers Metal Corrosion Smoke Screens Nature Storm Slowing Attacks
90 190 108
Build the Radar Grid
Island - Twine Peaks
Rewards
One time rewards
Epic perk up
x 90
Amp up
x 190
Lunar Tickets
x 108
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Slowing Pools Acid Pools Ice Storm Frenzied Deathburst
110 230
75000 75000
Destroy The Encampments
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 110
Frost up
x 230
Repeatable rewards
Hero experience
75000
Hero experience
75000
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
94
Nature Storm Mini-Boss Slowing Pools Frenzied Deathburst Metal Corrosion
215 220 118
607560
Fight Category 4 Storm
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Epic perk up
x 215
Amp up
x 220
Lunar Tickets
x 118
Repeatable rewards
Hero experience
151890 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.