Storm shard in - Twine Peaks
Mini-Boss
140
Mini-Boss
18 130
85
Retrieve the Data
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Stabsworth the III
x 1
Storm shard
x 18
Adventure Tickets
x 130
Repeatable rewards
Schematic experience
?
Pure drop of rain
85
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Mini-Boss
10 135 126
55
Repair the Shelter
The Grasslands - Twine Peaks
Rewards
One time rewards
Storm shard
x 10
Re-perk
x 135
Adventure Tickets
x 126
Repeatable rewards
Survivor experience
?
Epic perk up
55
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
5 74250 118
151890 75
Fight Category 4 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Storm shard
x 5
Survivor experience
x 74250
Adventure Tickets
x 118
Repeatable rewards
Schematic experience
151890
Legendary perk up
75
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
88
Mini-Boss
5 10 115
78000 78000
Retrieve the Data
The Industrial Park - Twine Peaks
Rewards
One time rewards
Storm shard
x 5
Eye of the storm
x 10
Adventure Tickets
x 115
Repeatable rewards
Schematic experience
78000
Schematic experience
78000
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
76
Mini-Boss
5 108
67500 67500
Fight Category 2 Storm
Tropical - Twine Peaks
Rewards
One time rewards
Freedom's Herald
x 1
Storm shard
x 5
Adventure Tickets
x 108
Repeatable rewards
Schematic experience
67500
Survivor experience
67500
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Water Storm
108
Life Leech Attacks Metal Corrosion Ice Storm Frenzied Deathburst
9 240
Resupply
The Suburbs - Twine Peaks
Rewards
One time rewards
Storm shard
x 9
Frost up
x 240
Repeatable rewards
Schematic experience
?
Brightcore Ore
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Fire Storm
88
Powerful Sniper Rifles Smoke Screens Slowing Pools Fire Storm Wall Weakening
6 210
Resupply
Desert - Twine Peaks
Rewards
One time rewards
Storm shard
x 6
Fire up
x 210
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.