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Twine Peaks

160
Nature Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
300
290
132
x5 50
Ride The Lightning
Island - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Epic perk up
x 300
Amp up
x 290
Lunar Tickets
x 132
Repeatable rewards
Storm shard
50 x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Metal Corrosion Uncharted Enemies Nature Storm Slowing Pools
135
280
130
Fight Category 4 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Epic perk up
x 135
Amp up
x 280
Lunar Tickets
x 130
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
140
Metal Corrosion Quickened Nature Storm Healing Deathburst
135
280
130
98
Ride The Lightning
Island - Twine Peaks
Rewards
One time rewards
Epic perk up
x 135
Amp up
x 280
Lunar Tickets
x 130
Repeatable rewards
Hero experience
?
Pure drop of rain
98
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
124
Wall Weakening Uncharted Enemies Nature Storm Life Leech Attacks
125
260
126
78
Evacuate the Shelter
Desert - Twine Peaks
Rewards
One time rewards
Epic perk up
x 125
Amp up
x 260
Lunar Tickets
x 126
Repeatable rewards
Hero experience
?
Lightning in a bottle
78
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Knockback Melee Attacks Exploding Deathbomb Frenzied Deathburst Nature Storm Slowing Pools
105
220
118
Refuel the Homebase
Lakeside - Twine Peaks
Rewards
One time rewards
Epic perk up
x 105
Amp up
x 220
Lunar Tickets
x 118
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
82
Building Constructors Exploding Deathbomb Frenzied Deathburst Nature Storm Slowing Pools
95
200
112
52500 9
Destroy The Encampments
The Grasslands - Twine Peaks
Rewards
One time rewards
Epic perk up
x 95
Amp up
x 200
Lunar Tickets
x 112
Repeatable rewards
Hero experience
52500
Eye of the storm
9
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
132
Slowing Pools Metal Corrosion Ice Storm Uncharted Enemies
130
270
Beta Storm: Eliminate and Collect
The Grasslands - Twine Peaks
Rewards
One time rewards
Epic perk up
x 130
Frost up
x 270
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
88
Adept Abilities Life Leech Attacks Acid Pools Ice Storm Uncharted Enemies
100
210
54000
Rescue the Survivors
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Frost up
x 210
Repeatable rewards
Survivor experience
54000
Obsidian Ore
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
82
Melee Life Leech Frenzied Deathburst Slowing Attacks Fire Storm Exploding Deathbomb
95
200
68250 11
Retrieve the Data
Island - Twine Peaks
Rewards
One time rewards
Epic perk up
x 95
Fire up
x 200
Repeatable rewards
Schematic experience
68250
Eye of the storm
11
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

missions.ventures

140
Slowing Pools Wall Weakening Ice Storm Uncharted Enemies
135
280
18K
Resupply
Island - missions.ventures
Rewards
One time rewards
Epic perk up
x 135
Frost up
x 280
Venture XP
x 18000
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.

Canny Valley

70
Upgraded Outlanders Wall Weakening Smoke Screens Nature Storm Life Leech Attacks
80
180
102
Refuel the Homebase
Ghost Town - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
?
Hero experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.