Epic PERK-UP! - Anywhere
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Daily Missions Epic PERK-UP! - Anywhere

Twine Peaks

140
Fire Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
276
280
130
x4
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Epic PERK-UP!
x 276
FIRE-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Ice Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
276
280
130
x4
Deliver The Bomb
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Epic PERK-UP!
x 276
FROST-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Ice Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
256
260
126
x4
Evacuate the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Epic PERK-UP!
x 256
FROST-UP!
x 260
Campaign Event Currency
x 126
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
132
Mini-Boss
95K
110
128
Fight Category 3 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Hero XP
x 94600
Epic PERK-UP!
x 110
Campaign Event Currency
x 128
Repeatable rewards
Hero XP
?
Storm Shard
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
1
90
118
151890 151890
Fight Category 4 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Ceiling Electric Field
x 1
Epic PERK-UP!
x 90
Campaign Event Currency
x 118
Repeatable rewards
Schematic XP
151890
Hero XP
151890
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
90
10
118
87750
Retrieve the Data
The Industrial Park - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 90
Eye of the Storm
x 10
Campaign Event Currency
x 118
Repeatable rewards
Schematic XP
87750
Storm Shard
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Mini-Boss
80
39K
112
68250 68250
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 80
Schematic XP
x 38500
Campaign Event Currency
x 112
Repeatable rewards
Survivor XP
68250
Survivor XP
68250
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Life Leech Attacks Metal Corrosion Ice Storm Quickened
125
260
Rescue the Survivors
Desert - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 125
FROST-UP!
x 260
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
88
Adept Outlanders Healing Deathburst Metal Corrosion Ice Storm Quickened
100
210
Refuel the Homebase
Island - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 100
FROST-UP!
x 210
Repeatable rewards
Survivor XP
?
Pure Drop of Rain
?
Gold
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
100
Quickened Slowing Attacks Fire Storm Metal Corrosion
110
230
75000 75000
Destroy The Encampments
Island - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 110
FIRE-UP!
x 230
Repeatable rewards
Hero XP
75000
Hero XP
75000
Gold
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Nature Storm Mini-Boss Slowing Pools Healing Deathburst Life Leech Attacks
225
230
120
360000
Ride The Lightning
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Epic PERK-UP!
x 225
AMP-UP!
x 230
Campaign Event Currency
x 120
Repeatable rewards
Hero XP
90000 x 4
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.

missions.ventures

94
Mini-Boss
90
118
10K
118140
Fight Category 3 Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
Epic PERK-UP!
x 90
Campaign Event Currency
x 118
Venture XP
x 10125
Repeatable rewards
Hero XP
118140
RE-PERK!
?
Gold
?
Venture XP
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Knockback Melee Attacks Wall Weakening Frenzied Deathburst Nature Storm
60
160
6K
4750 4750
Destroy The Encampments
The Swamps - missions.ventures
Rewards
One time rewards
Epic PERK-UP!
x 60
AMP-UP!
x 160
Venture XP
x 5700
Repeatable rewards
Hero XP
4750
Hero XP
4750
Gold
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Canny Valley

64
Melee Life Leech Exploding Deathbomb Quickened Nature Storm Life Leech Attacks
70
170
5500
Destroy The Encampments
The Industrial Park - Canny Valley
Rewards
One time rewards
Epic PERK-UP!
x 70
AMP-UP!
x 170
Repeatable rewards
Hero XP
5500
Eye of the Storm
?
Gold
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Fire Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
143
170
98
49500
Fight Category 4 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Epic PERK-UP!
x 143
FIRE-UP!
x 170
Campaign Event Currency
x 98
Repeatable rewards
Hero XP
12375 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.