Survivor experience in - Twine Peaks
124
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
244200 260 126
x4
Deliver The Bomb
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Survivor experience
x 244200
Frost up
x 260
Snow Tickets
x 126
Repeatable rewards
Schematic experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
191400 240 122
x4
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor experience
x 191400
Frost up
x 240
Snow Tickets
x 122
Repeatable rewards
Schematic experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Ice Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
165000 230 120
28
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Survivor experience
x 165000
Frost up
x 230
Snow Tickets
x 120
Repeatable rewards
Storm shard
7 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Ice Storm Mini-Boss Slowing Pools Frenzied Deathburst Life Leech Attacks
132000 210 115
336000
Repair the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Survivor experience
x 132000
Frost up
x 210
Snow Tickets
x 115
Repeatable rewards
Survivor experience
84000 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Ice Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
115500 200 112
96
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Survivor experience
x 115500
Frost up
x 200
Snow Tickets
x 112
Repeatable rewards
Lightning in a bottle
24 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
76
Ice Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
99000 190 108
270000
Deliver The Bomb
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Survivor experience
x 99000
Frost up
x 190
Snow Tickets
x 108
Repeatable rewards
Schematic experience
67500 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Mini-Boss
66000
135000 75
Fight Category 4 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Survivor experience
x 66000
Repeatable rewards
Schematic experience
135000
Legendary perk up
75
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.