Amp up - Anywhere

Twine Peaks

Mini-Boss
160
Nature Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
110 290 132
x5
Ride The Lightning
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Lightning in a bottle
x 110
Amp up
x 290
Adventure Tickets
x 132
Repeatable rewards
Hero experience
? x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
160
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
250 290 132
x5
Repair the Shelter
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Legendary perk up
x 250
Amp up
x 290
Adventure Tickets
x 132
Repeatable rewards
Re-perk
? x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Nature Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
215600 280 130
x4
Evacuate the Shelter
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Schematic experience
x 215600
Amp up
x 280
Adventure Tickets
x 130
Repeatable rewards
Hero experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
124
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
22 260 126
272
Retrieve the Data
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Storm shard
x 22
Amp up
x 260
Adventure Tickets
x 126
Repeatable rewards
Pure drop of rain
68 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
88
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
88000 210 115
360000
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Schematic experience
x 88000
Amp up
x 210
Adventure Tickets
x 115
Repeatable rewards
Hero experience
90000 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Lightning Storm Alert
140
Exploding Deathbomb Quickened Nature Storm Life Leech Attacks
135 280
Beta Storm: Eliminate and Collect
Tropical - Twine Peaks
Rewards
One time rewards
Epic perk up
x 135
Amp up
x 280
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Wall Weakening Quickened Nature Storm Life Leech Attacks
130 270
Destroy The Encampments
The Grasslands - Twine Peaks
Rewards
One time rewards
Epic perk up
x 130
Amp up
x 270
Repeatable rewards
Hero experience
?
Storm shard
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Metal Corrosion Frenzied Deathburst Nature Storm Slowing Pools
110 230
Build the Radar Grid
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 110
Amp up
x 230
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
88
Upgraded Outlanders Metal Corrosion Smoke Screens Nature Storm Slowing Pools
16 210
Resupply
The City - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 16
Amp up
x 210
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
82
Leaping Ninjas Metal Corrosion Uncharted Enemies Nature Storm Healing Deathburst
95 200
Build the Radar Grid
Ghost Town - Twine Peaks
Rewards
One time rewards
Epic perk up
x 95
Amp up
x 200
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
76
Melee Life Leech Metal Corrosion Uncharted Enemies Nature Storm Slowing Attacks
12 190
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 12
Amp up
x 190
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.

missions.ventures

Unknown
140
Nature Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
225 280 130 18000
71 75 75 75 x2
Fight Category 4 Storm
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Pure drop of rain
x 225
Amp up
x 280
Adventure Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Epic perk up
71
Legendary perk up
75
Legendary perk up
75
Legendary perk up
75
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Nature Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
184 260 126 14850
312 x2
Ride The Lightning
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Pure drop of rain
x 184
Amp up
x 260
Adventure Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Pure drop of rain
78 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Nature Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
191400 240 122 12275
x4 x2
Fight Category 4 Storm
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor experience
x 191400
Amp up
x 240
Adventure Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Survivor experience
? x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Nature Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
99000 220 118 10125
140 x2
Repair the Shelter
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Schematic experience
x 99000
Amp up
x 220
Adventure Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Re-perk
35 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Nature Storm Mini-Boss Acid Pools Wall Weakening Metal Corrosion
115500 200 112 8350
49000 x2
Repair the Shelter
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Survivor experience
x 115500
Amp up
x 200
Adventure Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Schematic experience
12250 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Metal Corrosion
41250 180 102 6900
32500 x2
Retrieve the Data
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Schematic experience
x 41250
Amp up
x 180
Adventure Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Schematic experience
8125 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
46
Nature Storm Mini-Boss Smoke Screens Wall Weakening
32180 140 80 4700
18200 x2
Repair the Shelter
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Survivor experience
x 32180
Amp up
x 140
Adventure Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Survivor experience
4550 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Nature Storm
108
Wall Weakening Quickened Nature Storm Slowing Attacks
70 240 12275
Refuel the Homebase
The Swamps - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 70
Amp up
x 240
Venture XP
x 12275
Repeatable rewards
Survivor experience
?
Eye of the storm
?
Venture XP
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Exploding Deathbomb Frenzied Deathburst Nature Storm Life Leech Attacks
70 240 12275
Resupply
The Swamps - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 70
Amp up
x 240
Venture XP
x 12275
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.

Canny Valley

Lightning Storm Alert
64
Adept Constructors Wall Weakening Uncharted Enemies Nature Storm Slowing Pools
70 170
Beta Storm: Eliminate and Collect
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Epic perk up
x 70
Amp up
x 170
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
58
Powerful Energy Attacks Exploding Deathbomb Frenzied Deathburst Nature Storm
16 160
Beta Storm: Eliminate and Collect
Lakeside - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Amp up
x 160
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Constructors Wall Weakening Smoke Screens Nature Storm
90 150
18000 20
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Amp up
x 150
Repeatable rewards
Hero experience
18000
Pure drop of rain
20
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Melee Life Leech Wall Weakening Quickened Nature Storm
80 140
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 80
Amp up
x 140
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
46
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst
47 140 80
81900
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Pure drop of rain
x 47
Amp up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
20475 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Plankerton

Lightning Storm Alert
40
Adept Soldiers Exploding Deathbomb Smoke Screens Nature Storm
11 140
8580
Evacuate the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Amp up
x 140
Repeatable rewards
Survivor experience
8580
Lightning in a bottle
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Upgraded Outlanders Metal Corrosion Quickened Nature Storm
19 130
Beta Storm: Eliminate and Collect
The City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 19
Amp up
x 130
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Sword Ninjas Metal Corrosion Smoke Screens Nature Storm
16 120
6720 6720
Repair the Shelter
The City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Amp up
x 120
Repeatable rewards
Schematic experience
6720
Survivor experience
6720
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Powerful Energy Attacks Acid Pools Uncharted Enemies Nature Storm
16 120
Refuel the Homebase
The Forest - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Amp up
x 120
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.