Twine Peaks
160










Retrieve the Data
Thunder Route 99
- Twine Peaks (4
Players)
Husk power level is
0
Rewards
One time rewards

x 300

x 290

x 132
Repeatable rewards

85
x 5
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
160










Deliver The Bomb
Ghost Town
- Twine Peaks (4
Players)
Husk power level is
0
Rewards
One time rewards

x 1

x 290

x 132
Repeatable rewards

?
x 5
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies restore health each time they deal damage.
140













Repair the Shelter
Autumn Suburbs
- Twine Peaks (4
Players)
Husk power level is
174
Rewards
One time rewards

x 61

x 280

x 130
Repeatable rewards

58

58

58

55
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies restore health each time they deal damage.
100










Retrieve the Data
Thunder Route 99
- Twine Peaks (4
Players)
Husk power level is
118
Rewards
One time rewards

x 307

x 230

x 120
Repeatable rewards

97500
x 4
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
94










Ride The Lightning
The Suburbs
- Twine Peaks (4
Players)
Husk power level is
109
Rewards
One time rewards

x 51

x 220

x 118
Repeatable rewards

81000
x 4
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Enemies restore health each time they deal damage.
140









Destroy The Encampments
The Forest
- Twine Peaks
Rewards
One time rewards

x 14

x 280
Repeatable rewards

?

?
Modifiers

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
116









Beta Storm: Eliminate and Collect
The Suburbs
- Twine Peaks
Rewards
One time rewards

x 120

x 250
Repeatable rewards

?

?
Modifiers

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to leave a slowing pool on the ground when they die.
100









Beta Storm: Eliminate and Collect
Thunder Route 99
- Twine Peaks
Rewards
One time rewards

x 90

x 230
Repeatable rewards

?

?
Modifiers

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
94










Fight Category 3 Storm
Ghost Town
- Twine Peaks
Rewards
One time rewards

x 25

x 220
Repeatable rewards

118140

?
Modifiers

Traps hit harder, fire more often, and last longer.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
82










Rescue the Survivors
The Suburbs
- Twine Peaks
Rewards
One time rewards

x 21

x 200
Repeatable rewards

47250

47250
Modifiers

Ninjas do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
76










Repair the Shelter
The Suburbs
- Twine Peaks
Rewards
One time rewards

x 19

x 190
Repeatable rewards

63000

63000
Modifiers

Player melee attacks do increased knockback.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
missions.ventures
140















Deliver The Bomb
The City
- missions.ventures (4
Players)
Husk power level is
174
Rewards
One time rewards

x 1

x 280

x 130

x 18000
Repeatable rewards

60

58

58

60

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108












Repair the Shelter
The Suburbs
- missions.ventures (4
Players)
Husk power level is
108
Rewards
One time rewards

x 191400

x 240

x 122

x 12275
Repeatable rewards

?
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Enemies restore health each time they deal damage.
82












Retrieve the Data
The City
- missions.ventures (4
Players)
Husk power level is
93
Rewards
One time rewards

x 77000

x 200

x 112

x 8350
Repeatable rewards

11375
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
70












Ride The Lightning
The Suburbs
- missions.ventures (4
Players)
Husk power level is
80
Rewards
One time rewards

x 41250

x 180

x 102

x 6900
Repeatable rewards

7500
x 4

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
124











Fight Category 3 Storm
The Forest
- missions.ventures
Rewards
One time rewards

x 11

x 260

x 14850
Repeatable rewards

?

?

?
Modifiers

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
94












Resupply
The Grasslands
- missions.ventures
Rewards
One time rewards

x 7

x 220

x 10125
Repeatable rewards

?

?

?
Modifiers

Axe and Scythe weapons do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
70












Rescue the Survivors
The Industrial Park
- missions.ventures
Rewards
One time rewards

x 18

x 180

x 6900
Repeatable rewards

5625

5625

?
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies restore health each time they deal damage.
58











Ride The Lightning
The Industrial Park
- missions.ventures
Rewards
One time rewards

x 60

x 160

x 5700
Repeatable rewards

5700

5700

?
Modifiers

Ninjas do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46











Destroy The Encampments
The Industrial Park
- missions.ventures
Rewards
One time rewards

x 100

x 140

x 4700
Repeatable rewards

3250

9

?
Modifiers

Outlanders do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34











Beta Storm: Eliminate and Collect
The Industrial Park
- missions.ventures
Rewards
One time rewards

x 60

x 130

x 3875
Repeatable rewards

?

?

?
Modifiers

Player energy attacks do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34











Rescue the Survivors
The Suburbs
- missions.ventures
Rewards
One time rewards

x 9

x 130

x 3875
Repeatable rewards

?

?

?
Modifiers

SMGs do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Canny Valley
70










Refuel the Homebase
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 80

x 180
Repeatable rewards

?

?
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to leave a slowing pool on the ground when they die.
58









Resupply
Lakeside
- Canny Valley
Rewards
One time rewards

x 9

x 160
Repeatable rewards

?

?
Modifiers

Hero abilities do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52









Refuel the Homebase
Desert
- Canny Valley
Rewards
One time rewards

x 15

x 150
Repeatable rewards

?

?
Modifiers

Hero abilities do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46









Resupply
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 100

x 140
Repeatable rewards

?

?
Modifiers

Player melee attacks do increased knockback.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Plankerton
40









Evacuate the Shelter
The Grasslands
- Plankerton
Rewards
One time rewards

x 90

x 140
Repeatable rewards

8580

8580
Modifiers

Soldiers do more damage with Assault Rifles when scoring head shots.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
40









Ride The Lightning
The Grasslands
- Plankerton
Rewards
One time rewards

x 11

x 140
Repeatable rewards

7920

7920
Modifiers

Club and Hardware weapons do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34









Beta Storm: Eliminate and Collect
The City
- Plankerton
Rewards
One time rewards

x 9

x 130
Repeatable rewards

?

?
Modifiers

Constructors do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34









Beta Storm: Eliminate and Collect
The Forest
- Plankerton
Rewards
One time rewards

x 19

x 130
Repeatable rewards

?

?
Modifiers

Constructors do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies gain movement speed for a time after taking damage.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.