Amp up - Anywhere

Twine Peaks

160
Nature Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
300 290 132
x5 85
Retrieve the Data
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Epic perk up
x 300
Amp up
x 290
Lunar Tickets
x 132
Repeatable rewards
Pure drop of rain
85 x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
160
Nature Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
290 132
x5
Deliver The Bomb
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Guardian Bull
x 1
Amp up
x 290
Lunar Tickets
x 132
Repeatable rewards
Re-perk
? x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Nature Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
61 280 130
58 58 58 55
Repair the Shelter
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Eye of the storm
x 61
Amp up
x 280
Lunar Tickets
x 130
Repeatable rewards
Legendary perk up
58
Legendary perk up
58
Legendary perk up
58
Epic perk up
55
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Nature Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
307 230 120
390000
Retrieve the Data
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Re-perk
x 307
Amp up
x 230
Lunar Tickets
x 120
Repeatable rewards
Schematic experience
97500 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
51 220 118
324000
Ride The Lightning
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Lightning in a bottle
x 51
Amp up
x 220
Lunar Tickets
x 118
Repeatable rewards
Survivor experience
81000 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Metal Corrosion Smoke Screens Nature Storm Healing Deathburst
14 280
Destroy The Encampments
The Forest - Twine Peaks
Rewards
One time rewards
Storm shard
x 14
Amp up
x 280
Repeatable rewards
Hero experience
?
Lightning in a bottle
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
116
Wall Weakening Frenzied Deathburst Nature Storm Slowing Pools
120 250
Beta Storm: Eliminate and Collect
The Suburbs - Twine Peaks
Rewards
One time rewards
Epic perk up
x 120
Amp up
x 250
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
100
Acid Pools Frenzied Deathburst Nature Storm Life Leech Attacks
90 230
Beta Storm: Eliminate and Collect
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 90
Amp up
x 230
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Powerful Traps Metal Corrosion Frenzied Deathburst Nature Storm Slowing Attacks
25 220
118140
Fight Category 3 Storm
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Amp up
x 220
Repeatable rewards
Survivor experience
118140
Storm shard
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Adept Ninjas Metal Corrosion Smoke Screens Nature Storm Healing Deathburst
21 200
47250 47250
Rescue the Survivors
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Amp up
x 200
Repeatable rewards
Survivor experience
47250
Survivor experience
47250
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
76
Knockback Melee Attacks Exploding Deathbomb Smoke Screens Nature Storm Healing Deathburst
19 190
63000 63000
Repair the Shelter
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 19
Amp up
x 190
Repeatable rewards
Schematic experience
63000
Schematic experience
63000
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

missions.ventures

140
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
280 130 18000
60 58 58 60 x2
Deliver The Bomb
The City - missions.ventures (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Elegant Scythe
x 1
Amp up
x 280
Lunar Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Legendary perk up
60
Epic perk up
58
Epic perk up
58
Legendary perk up
60
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Nature Storm Mini-Boss Slowing Pools Frenzied Deathburst Life Leech Attacks
191400 240 122 12275
x4 x2
Repair the Shelter
The Suburbs - missions.ventures (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor experience
x 191400
Amp up
x 240
Lunar Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Schematic experience
? x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Nature Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
77000 200 112 8350
45500 x2
Retrieve the Data
The City - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Schematic experience
x 77000
Amp up
x 200
Lunar Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Schematic experience
11375 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
70
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
41250 180 102 6900
30000 x2
Ride The Lightning
The Suburbs - missions.ventures (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Schematic experience
x 41250
Amp up
x 180
Lunar Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Hero experience
7500 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Wall Weakening Uncharted Enemies Nature Storm Healing Deathburst
11 260 14850
Fight Category 3 Storm
The Forest - missions.ventures
Rewards
One time rewards
Storm shard
x 11
Amp up
x 260
Venture XP
x 14850
Repeatable rewards
Survivor experience
?
Eye of the storm
?
Venture XP
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
94
Powerful Axes and Scythes Metal Corrosion Frenzied Deathburst Nature Storm Healing Deathburst
7 220 10125
Resupply
The Grasslands - missions.ventures
Rewards
One time rewards
Storm shard
x 7
Amp up
x 220
Venture XP
x 10125
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
70
Concussive Shieldbreak Acid Pools Uncharted Enemies Nature Storm Life Leech Attacks
18 180 6900
5625 5625
Rescue the Survivors
The Industrial Park - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 18
Amp up
x 180
Venture XP
x 6900
Repeatable rewards
Survivor experience
5625
Survivor experience
5625
Venture XP
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
58
Adept Ninjas Metal Corrosion Frenzied Deathburst Nature Storm
60 160 5700
5700 5700
Ride The Lightning
The Industrial Park - missions.ventures
Rewards
One time rewards
Epic perk up
x 60
Amp up
x 160
Venture XP
x 5700
Repeatable rewards
Hero experience
5700
Hero experience
5700
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Outlanders Exploding Deathbomb Frenzied Deathburst Nature Storm
100 140 4700
3250 9
Destroy The Encampments
The Industrial Park - missions.ventures
Rewards
One time rewards
Uncommon perk up
x 100
Amp up
x 140
Venture XP
x 4700
Repeatable rewards
Hero experience
3250
Lightning in a bottle
9
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Powerful Energy Attacks Wall Weakening Frenzied Deathburst Nature Storm
60 130 3875
Beta Storm: Eliminate and Collect
The Industrial Park - missions.ventures
Rewards
One time rewards
Rare perk up
x 60
Amp up
x 130
Venture XP
x 3875
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Powerful SMGs Acid Pools Quickened Nature Storm
9 130 3875
Rescue the Survivors
The Suburbs - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 9
Amp up
x 130
Venture XP
x 3875
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Canny Valley

70
Melee Life Leech Wall Weakening Frenzied Deathburst Nature Storm Slowing Pools
80 180
Refuel the Homebase
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Amp up
x 180
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
58
Adept Abilities Metal Corrosion Quickened Nature Storm
9 160
Resupply
Lakeside - Canny Valley
Rewards
One time rewards
Eye of the storm
x 9
Amp up
x 160
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Abilities Acid Pools Quickened Nature Storm
15 150
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Amp up
x 150
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Knockback Melee Attacks Wall Weakening Quickened Nature Storm
100 140
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 100
Amp up
x 140
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

Plankerton

40
Headshot Soldiers Wall Weakening Frenzied Deathburst Nature Storm
90 140
8580 8580
Evacuate the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Uncommon perk up
x 90
Amp up
x 140
Repeatable rewards
Hero experience
8580
Survivor experience
8580
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Powerful Clubs and Hardware Acid Pools Quickened Nature Storm
11 140
7920 7920
Ride The Lightning
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Amp up
x 140
Repeatable rewards
Survivor experience
7920
Survivor experience
7920
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Adept Constructors Exploding Deathbomb Frenzied Deathburst Nature Storm
9 130
Beta Storm: Eliminate and Collect
The City - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Amp up
x 130
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Adept Constructors Exploding Deathbomb Quickened Nature Storm
19 130
Beta Storm: Eliminate and Collect
The Forest - Plankerton
Rewards
One time rewards
Pure drop of rain
x 19
Amp up
x 130
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.