FIRE-UP! - Anywhere
SUPPORT A CREATOR CODE! FDB how to
Click on a mission to see details

Daily Missions FIRE-UP! - Anywhere

Twine Peaks

160
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
242K
290
132
x5
Fight Category 4 Storm
Island - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Schematic XP
x 242000
FIRE-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Storm Shard
? x 5
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Fire Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
276
280
130
x4
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Epic PERK-UP!
x 276
FIRE-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
132
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
24
270
128
x4
Fight Category 4 Storm
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Storm Shard
x 24
FIRE-UP!
x 270
Campaign Event Currency
x 128
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
297
260
126
Repair the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
RE-PERK!
x 297
FIRE-UP!
x 260
Campaign Event Currency
x 126
Repeatable rewards
Legendary PERK-UP!
?
Epic PERK-UP!
?
Epic PERK-UP!
?
Epic PERK-UP!
?
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Fire Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
328
250
124
x4
Ride The Lightning
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
RE-PERK!
x 328
FIRE-UP!
x 250
Campaign Event Currency
x 124
Repeatable rewards
Storm Shard
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Fire Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
63
240
122
x4
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Lightning in a Bottle
x 63
FIRE-UP!
x 240
Campaign Event Currency
x 122
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
41
230
120
390000
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Eye of the Storm
x 41
FIRE-UP!
x 230
Campaign Event Currency
x 120
Repeatable rewards
Survivor XP
97500 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
99K
220
118
324000
Ride The Lightning
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Hero XP
x 99000
FIRE-UP!
x 220
Campaign Event Currency
x 118
Repeatable rewards
Hero XP
81000 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
88K
210
115
360000
Deliver The Bomb
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Schematic XP
x 88000
FIRE-UP!
x 210
Campaign Event Currency
x 115
Repeatable rewards
Schematic XP
90000 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
76
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Metal Corrosion
8
190
108
x4
Ride The Lightning
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Storm Shard
x 8
FIRE-UP!
x 190
Campaign Event Currency
x 108
Repeatable rewards
Lightning in a Bottle
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Quickened Slowing Attacks Fire Storm Metal Corrosion
40
270
Resupply
The Grasslands - Twine Peaks
Rewards
One time rewards
Lightning in a Bottle
x 40
FIRE-UP!
x 270
Repeatable rewards
Schematic XP
?
Sunbeam Crystal
?
Gold
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
116
Smoke Screens Healing Deathburst Fire Storm Wall Weakening
160
250
Eliminate and Collect
The Suburbs - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 160
FIRE-UP!
x 250
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
108
Quickened Slowing Attacks Fire Storm Wall Weakening
95
240
Refuel the Homebase
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Legendary PERK-UP!
x 95
FIRE-UP!
x 240
Repeatable rewards
Schematic XP
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
100
Quickened Slowing Attacks Fire Storm Metal Corrosion
110
230
75000 75000
Destroy The Encampments
Island - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 110
FIRE-UP!
x 230
Repeatable rewards
Hero XP
75000
Hero XP
75000
Gold
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Adept Constructors Quickened Slowing Pools Fire Storm Acid Pools
145
220
67500
Destroy The Encampments
Ghost Town - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 145
FIRE-UP!
x 220
Repeatable rewards
Hero XP
67500
Eye of the Storm
?
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
82
Powerful Energy Attacks Quickened Slowing Attacks Fire Storm Metal Corrosion
40
200
Eliminate and Collect
Lakeside - Twine Peaks
Rewards
One time rewards
Pure Drop of Rain
x 40
FIRE-UP!
x 200
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

missions.ventures

140
Quickened Life Leech Attacks Fire Storm Acid Pools
110
280
18K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
Legendary PERK-UP!
x 110
FIRE-UP!
x 280
Venture XP
x 18000
Repeatable rewards
Survivor XP
?
RE-PERK!
?
Gold
?
Venture XP
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
124
Frenzied Deathburst Slowing Pools Fire Storm Acid Pools
145
260
15K
Resupply
Haunted Forest - missions.ventures
Rewards
One time rewards
RE-PERK!
x 145
FIRE-UP!
x 260
Venture XP
x 14850
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
108
Quickened Slowing Attacks Fire Storm Exploding Deathbomb
31
240
12K
Resupply
Haunted Forest - missions.ventures
Rewards
One time rewards
Lightning in a Bottle
x 31
FIRE-UP!
x 240
Venture XP
x 12275
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Venture XP
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
94
Knockback Melee Attacks Smoke Screens Healing Deathburst Fire Storm Metal Corrosion
145
220
10K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 145
FIRE-UP!
x 220
Venture XP
x 10125
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Powerful Sniper Rifles Quickened Slowing Pools Fire Storm Acid Pools
135
200
8K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
RE-PERK!
x 135
FIRE-UP!
x 200
Venture XP
x 8350
Repeatable rewards
Schematic XP
?
Pure Drop of Rain
?
Gold
?
Venture XP
?
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
70
Adept Constructors Quickened Slowing Pools Fire Storm Metal Corrosion
32
180
7K
Refuel the Homebase
The Swamps - missions.ventures
Rewards
One time rewards
Pure Drop of Rain
x 32
FIRE-UP!
x 180
Venture XP
x 6900
Repeatable rewards
Schematic XP
?
Lightning in a Bottle
?
Gold
?
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Upgraded Outlanders Quickened Life Leech Attacks Fire Storm
100
160
6K
4275 4275
Rescue the Survivors
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 100
FIRE-UP!
x 160
Venture XP
x 5700
Repeatable rewards
Survivor XP
4275
Survivor XP
4275
Gold
?
Venture XP
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Melee Life Leech Frenzied Deathburst Slowing Pools Fire Storm
100
140
5K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
Uncommon PERK-UP!
x 100
FIRE-UP!
x 140
Venture XP
x 4700
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Building Constructors Smoke Screens Life Leech Attacks Fire Storm
19
130
4K
Rescue the Survivors
Shady Acres - missions.ventures
Rewards
One time rewards
Pure Drop of Rain
x 19
FIRE-UP!
x 130
Venture XP
x 3875
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
Venture XP
?
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
140
Fire Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
323K
280
130
18K
x2
Repair the Shelter
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Survivor XP
x 323400
FIRE-UP!
x 280
Campaign Event Currency
x 130
Venture XP
x 18000
Repeatable rewards
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Epic PERK-UP!
?
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Life Leech Attacks
244K
260
126
15K
x4 x2
Fight Category 4 Storm
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Survivor XP
x 244200
FIRE-UP!
x 260
Campaign Event Currency
x 126
Venture XP
x 14850
Repeatable rewards
Pure Drop of Rain
? x 4
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
108
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
191K
240
122
12K
x4 x2
Retrieve the Data
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor XP
x 191400
FIRE-UP!
x 240
Campaign Event Currency
x 122
Venture XP
x 12275
Repeatable rewards
Schematic XP
? x 4
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
174
220
118
10K
x2
Retrieve the Data
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Legendary PERK-UP!
x 174
FIRE-UP!
x 220
Campaign Event Currency
x 118
Venture XP
x 10125
Repeatable rewards
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Fire Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
28
200
112
8K
252000 x2
Ride The Lightning
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Eye of the Storm
x 28
FIRE-UP!
x 200
Campaign Event Currency
x 112
Venture XP
x 8350
Repeatable rewards
Survivor XP
63000 x 4
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
22
180
102
7K
32500 x2
Evacuate the Shelter
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Eye of the Storm
x 22
FIRE-UP!
x 180
Campaign Event Currency
x 102
Venture XP
x 6900
Repeatable rewards
Survivor XP
8125 x 4
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
58
Fire Storm Mini-Boss Smoke Screens Wall Weakening
55
160
92
6K
33260 x2
Fight Category 3 Storm
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Pure Drop of Rain
x 55
FIRE-UP!
x 160
Campaign Event Currency
x 92
Venture XP
x 5700
Repeatable rewards
Survivor XP
8315 x 4
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Fire Storm Mini-Boss Slowing Pools Wall Weakening
21K
140
80
5K
18200 x2
Repair the Shelter
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Hero XP
x 21450
FIRE-UP!
x 140
Campaign Event Currency
x 80
Venture XP
x 4700
Repeatable rewards
Schematic XP
4550 x 4
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Canny Valley

70
Knockback Melee Attacks Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
120
180
Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
RE-PERK!
x 120
FIRE-UP!
x 180
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
58
Well Drilled Soldiers Uncharted Enemies Slowing Attacks Fire Storm
27
160
6175
Retrieve the Data
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
FIRE-UP!
x 160
Repeatable rewards
Schematic XP
6175
Epic PERK-UP!
?
Gold
?
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Adept Constructors Smoke Screens Life Leech Attacks Fire Storm
90
150
4800 4800
Ride The Lightning
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Rare PERK-UP!
x 90
FIRE-UP!
x 150
Repeatable rewards
Survivor XP
4800
Survivor XP
4800
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Pistols Quickened Healing Deathburst Fire Storm
13
140
3250 3250
Destroy The Encampments
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a Bottle
x 13
FIRE-UP!
x 140
Repeatable rewards
Hero XP
3250
Hero XP
3250
Gold
?
Modifiers
Powerful Pistols
Powerful Pistols
Pistols do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
70
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
246
180
102
30000
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
RE-PERK!
x 246
FIRE-UP!
x 180
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
7500 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Fire Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
143
170
98
49500
Fight Category 4 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Epic PERK-UP!
x 143
FIRE-UP!
x 170
Campaign Event Currency
x 98
Repeatable rewards
Hero XP
12375 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
58
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst
1
1
160
92
22800
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Survivor
x 1
Fleetfoot Ken
x 1
FIRE-UP!
x 160
Campaign Event Currency
x 92
Repeatable rewards
Hero XP
5700 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Plankerton

46
Adept Constructors Uncharted Enemies Healing Deathburst Fire Storm
100
140
4225 4225
Evacuate the Shelter
Lakeside - Plankerton
Rewards
One time rewards
Uncommon PERK-UP!
x 100
FIRE-UP!
x 140
Repeatable rewards
Hero XP
4225
Survivor XP
4225
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Powerful Traps Smoke Screens Slowing Pools Fire Storm
60
130
2850
Fight Category 2 Storm
The Grasslands - Plankerton
Rewards
One time rewards
Rare PERK-UP!
x 60
FIRE-UP!
x 130
Repeatable rewards
Hero XP
2850
Uncommon PERK-UP!
?
Gold
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Constructors Uncharted Enemies Life Leech Attacks Fire Storm
60
130
Refuel the Homebase
The Grasslands - Plankerton
Rewards
One time rewards
RE-PERK!
x 60
FIRE-UP!
x 130
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Adept Ninjas Frenzied Deathburst Slowing Pools Fire Storm
70
120
Resupply
The City - Plankerton
Rewards
One time rewards
Uncommon PERK-UP!
x 70
FIRE-UP!
x 120
Repeatable rewards
Schematic XP
?
Rotating Gizmo
?
Gold
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst
8K
130
65
Repair the Shelter
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 40
Rewards
One time rewards
Hero XP
x 8360
FIRE-UP!
x 130
Campaign Event Currency
x 65
Repeatable rewards
Uncommon PERK-UP!
?
Uncommon PERK-UP!
?
Uncommon PERK-UP!
?
Uncommon PERK-UP!
?
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
28
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst
2 2 2 2
x4
Fight Category 2 Storm
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 34
Rewards
One time rewards
Survivor
x 1
Survivor
x 1
FIRE-UP!
x 120
Campaign Event Currency
x 60
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.