Fire up - Anywhere

Twine Peaks

Fire Mega Alerts
140
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
28 280 130
x4
Retrieve the Data
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Storm shard
x 28
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Lightning in a bottle
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Fire Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
225 280 130
108
Evacuate the Shelter
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Pure drop of rain
x 225
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Storm shard
27 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Fire Storm Mini-Boss Slowing Pools Wall Weakening Metal Corrosion
369 280 130
x4
Deliver The Bomb
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Re-perk
x 369
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Re-perk
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
82 270 128
x4
Ride The Lightning
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Lightning in a bottle
x 82
Fire up
x 270
Adventure Tickets
x 128
Repeatable rewards
Hero experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
189200 270 128
x4
Deliver The Bomb
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Hero experience
x 189200
Fire up
x 270
Adventure Tickets
x 128
Repeatable rewards
Schematic experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Life Leech Attacks
22 260 126
96
Retrieve the Data
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Storm shard
x 22
Fire up
x 260
Adventure Tickets
x 126
Repeatable rewards
Eye of the storm
24 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
124
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Life Leech Attacks
260 126
x4
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Survivor
x 1
Fire up
x 260
Adventure Tickets
x 126
Repeatable rewards
Hero experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Life Leech Attacks
328 250 124
312
Ride The Lightning
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Re-perk
x 328
Fire up
x 250
Adventure Tickets
x 124
Repeatable rewards
Pure drop of rain
78 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
246 250 124
x4
Repair the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Epic perk up
x 246
Fire up
x 250
Adventure Tickets
x 124
Repeatable rewards
Schematic experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
235 240 122
x4
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Epic perk up
x 235
Fire up
x 240
Adventure Tickets
x 122
Repeatable rewards
Schematic experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Fire Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
18 240 122
x4
Retrieve the Data
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Storm shard
x 18
Fire up
x 240
Adventure Tickets
x 122
Repeatable rewards
Schematic experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Slowing Attacks
230 120
390000
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Falcon
x 1
Fire up
x 230
Adventure Tickets
x 120
Repeatable rewards
Hero experience
97500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
165000 230 120
59 50 50 59
Retrieve the Data
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Survivor experience
x 165000
Fire up
x 230
Adventure Tickets
x 120
Repeatable rewards
Epic perk up
59
Legendary perk up
50
Legendary perk up
50
Epic perk up
59
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Fire Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
102 220 118
405000
Deliver The Bomb
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Pure drop of rain
x 102
Fire up
x 220
Adventure Tickets
x 118
Repeatable rewards
Hero experience
101250 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
215 220 118
351000
Retrieve the Data
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Epic perk up
x 215
Fire up
x 220
Adventure Tickets
x 118
Repeatable rewards
Schematic experience
87750 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
88000 210 115
336000
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Hero experience
x 88000
Fire up
x 210
Adventure Tickets
x 115
Repeatable rewards
Schematic experience
84000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
47 210 115
312000
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Lightning in a bottle
x 47
Fire up
x 210
Adventure Tickets
x 115
Repeatable rewards
Hero experience
78000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
28 200 112
315000
Deliver The Bomb
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Eye of the storm
x 28
Fire up
x 200
Adventure Tickets
x 112
Repeatable rewards
Schematic experience
78750 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Fire Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
77000 200 112
252000
Ride The Lightning
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Schematic experience
x 77000
Fire up
x 200
Adventure Tickets
x 112
Repeatable rewards
Survivor experience
63000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
76
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Life Leech Attacks
66000 190 108
270000
Deliver The Bomb
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Hero experience
x 66000
Fire up
x 190
Adventure Tickets
x 108
Repeatable rewards
Hero experience
67500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
76
Fire Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
66000 190 108
234000
Evacuate the Shelter
The Grasslands - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Hero experience
x 66000
Fire up
x 190
Adventure Tickets
x 108
Repeatable rewards
Survivor experience
58500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Alert
140
Smoke Screens Life Leech Attacks Fire Storm Exploding Deathbomb
180 280 130
58
Deliver The Bomb
Lakeside - Twine Peaks
Rewards
One time rewards
Re-perk
x 180
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Hero experience
?
Epic perk up
58
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
140
Uncharted Enemies Slowing Attacks Fire Storm Metal Corrosion
135 280 130
Destroy The Encampments
The Forest - Twine Peaks
Rewards
One time rewards
Epic perk up
x 135
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Hero experience
?
Schematic experience
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Smoke Screens Life Leech Attacks Fire Storm Acid Pools
40 270 128
Rescue the Survivors
Desert - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 40
Fire up
x 270
Adventure Tickets
x 128
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
132
Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
28 270 128
58
Repair the Shelter
The City - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 28
Fire up
x 270
Adventure Tickets
x 128
Repeatable rewards
Schematic experience
?
Legendary perk up
58
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
124
Smoke Screens Slowing Pools Fire Storm Acid Pools
145 260 126
Resupply
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Fire up
x 260
Adventure Tickets
x 126
Repeatable rewards
Schematic experience
?
Brightcore Ore
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
124
Quickened Life Leech Attacks Fire Storm Metal Corrosion
145 260 126
Evacuate the Shelter
The Industrial Park - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Fire up
x 260
Adventure Tickets
x 126
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Quickened Life Leech Attacks Fire Storm Wall Weakening
90 260 126
Fight the Storm
Desert - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 90
Fire up
x 260
Adventure Tickets
x 126
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
116
Smoke Screens Life Leech Attacks Fire Storm Metal Corrosion
34 250 124
Resupply
Tropical - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 34
Fire up
x 250
Adventure Tickets
x 124
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
116
Smoke Screens Life Leech Attacks Fire Storm Wall Weakening
24 250 124
68
Retrieve the Data
Lakeside - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 24
Fire up
x 250
Adventure Tickets
x 124
Repeatable rewards
Schematic experience
?
Pure drop of rain
68
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
108
Uncharted Enemies Slowing Pools Fire Storm Wall Weakening
115 240 122
Deliver The Bomb
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 115
Fire up
x 240
Adventure Tickets
x 122
Repeatable rewards
Schematic experience
?
Survivor experience
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
108
Quickened Slowing Pools Fire Storm Exploding Deathbomb
9 240 122
Rescue the Survivors
Lakeside - Twine Peaks
Rewards
One time rewards
Storm shard
x 9
Fire up
x 240
Adventure Tickets
x 122
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
100
Smoke Screens Healing Deathburst Fire Storm Wall Weakening
150 230 120
131250 131250
Fight Category 3 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 150
Fire up
x 230
Adventure Tickets
x 120
Repeatable rewards
Schematic experience
131250
Schematic experience
131250
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
100
Quickened Slowing Attacks Fire Storm Wall Weakening
110 230 120
105000 55
Repair the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Epic perk up
x 110
Fire up
x 230
Adventure Tickets
x 120
Repeatable rewards
Schematic experience
105000
Epic perk up
55
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
94
Powerful Shotguns Smoke Screens Life Leech Attacks Fire Storm Wall Weakening
85 220 118
67500 67500
Destroy The Encampments
The Forest - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 85
Fire up
x 220
Adventure Tickets
x 118
Repeatable rewards
Hero experience
67500
Survivor experience
67500
Modifiers
Powerful Shotguns
Powerful Shotguns
Shotguns do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
94
Knockback Melee Attacks Uncharted Enemies Slowing Attacks Fire Storm Wall Weakening
85 220 118
101250 58
Deliver The Bomb
The Industrial Park - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 85
Fire up
x 220
Adventure Tickets
x 118
Repeatable rewards
Schematic experience
101250
Epic perk up
58
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
88
Knockback Melee Attacks Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
23 210 115
60000 32
Destroy The Encampments
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 23
Fire up
x 210
Adventure Tickets
x 115
Repeatable rewards
Hero experience
60000
Pure drop of rain
32
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
88
Adept Constructors Frenzied Deathburst Life Leech Attacks Fire Storm Acid Pools
140 210 115
90000
Fight Category 2 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 140
Fire up
x 210
Adventure Tickets
x 115
Repeatable rewards
Schematic experience
90000
Storm shard
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
82
Leaping Ninjas Smoke Screens Life Leech Attacks Fire Storm Exploding Deathbomb
14 200 112
Beta Storm: Eliminate and Collect
Tropical - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 14
Fire up
x 200
Adventure Tickets
x 112
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82
Adept Soldiers Frenzied Deathburst Healing Deathburst Fire Storm Acid Pools
5 200 112
52500 4
Destroy The Encampments
Lakeside - Twine Peaks
Rewards
One time rewards
Storm shard
x 5
Fire up
x 200
Adventure Tickets
x 112
Repeatable rewards
Hero experience
52500
Storm shard
4
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
76
Powerful Clubs and Hardware Frenzied Deathburst Life Leech Attacks Fire Storm Wall Weakening
130 190 108
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Fire up
x 190
Adventure Tickets
x 108
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
76
Powerful Axes and Scythes Quickened Life Leech Attacks Fire Storm Metal Corrosion
130 190 108
67500 67500
Deliver The Bomb
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Fire up
x 190
Adventure Tickets
x 108
Repeatable rewards
Hero experience
67500
Hero experience
67500
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Canny Valley

Fire Storm Alert
70
Adept Ninjas Uncharted Enemies Life Leech Attacks Fire Storm Acid Pools
60 180 102
36562.5 59
Retrieve the Data
The Suburbs - Canny Valley
Rewards
One time rewards
Legendary perk up
x 60
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Schematic experience
36562.5
Epic perk up
59
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
70
Adept Ninjas Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
32 180 102
Refuel the Homebase
Ghost Town - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 32
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Adept Abilities Smoke Screens Healing Deathburst Fire Storm Metal Corrosion
120 180 102
33750 27
Fight the Storm
Ghost Town - Canny Valley
Rewards
One time rewards
Re-perk
x 120
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Survivor experience
33750
Re-perk
27
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Adept Ninjas Frenzied Deathburst Slowing Attacks Fire Storm Acid Pools
32 180 102
42187.5 58
Deliver The Bomb
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 32
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Schematic experience
42187.5
Epic perk up
58
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Knockback Melee Attacks Quickened Slowing Pools Fire Storm Wall Weakening
110 170 98
37125 37125
Fight Category 2 Storm
The Industrial Park - Canny Valley
Rewards
One time rewards
Rare perk up
x 110
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Hero experience
37125
Survivor experience
37125
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
64
Powerful SMGs Smoke Screens Life Leech Attacks Fire Storm Acid Pools
110 170 98
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Knockback Melee Attacks Frenzied Deathburst Healing Deathburst Fire Storm Acid Pools
2 170 98
29700 6
Ride The Lightning
Lakeside - Canny Valley
Rewards
One time rewards
Storm shard
x 2
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Survivor experience
29700
Eye of the storm
6
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Powerful Swords and Spears Smoke Screens Slowing Pools Fire Storm Exploding Deathbomb
10 170 98
34650 29
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Eye of the storm
x 10
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Survivor experience
34650
Re-perk
29
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
58
Adept Constructors Quickened Slowing Pools Fire Storm
60 160 92
Beta Storm: Eliminate and Collect
The Industrial Park - Canny Valley
Rewards
One time rewards
Epic perk up
x 60
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Hero experience
?
Schematic experience
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Powerful Clubs and Hardware Uncharted Enemies Life Leech Attacks Fire Storm
100 160 92
32062.5 54
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 100
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Survivor experience
32062.5
Rare perk up
54
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Powerful Axes and Scythes Smoke Screens Slowing Attacks Fire Storm
16 160 92
32062.5 32062.5
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Hero experience
32062.5
Survivor experience
32062.5
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Upgraded Outlanders Frenzied Deathburst Healing Deathburst Fire Storm
16 160 92
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Melee Life Leech Uncharted Enemies Life Leech Attacks Fire Storm
25 150 88
27000 27000
Deliver The Bomb
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Schematic experience
27000
Survivor experience
27000
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Adept Soldiers Quickened Slowing Attacks Fire Storm
90 150 88
31500 31500
Fight Category 3 Storm
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Schematic experience
31500
Survivor experience
31500
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Leaping Ninjas Quickened Slowing Pools Fire Storm
15 150 88
Refuel the Homebase
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Powerful Pistols Frenzied Deathburst Healing Deathburst Fire Storm
110 150 88
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 110
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Powerful Pistols
Powerful Pistols
Pistols do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Energy Attacks Uncharted Enemies Life Leech Attacks Fire Storm
80 140 80
19012.5 19012.5
Evacuate the Shelter
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 80
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Survivor experience
19012.5
Hero experience
19012.5
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Explosives Uncharted Enemies Healing Deathburst Fire Storm
13 140 80
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Powerful Explosives
Powerful Explosives
Explosive weapons do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Energy Attacks Frenzied Deathburst Slowing Attacks Fire Storm
80 140 80
14625
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
Re-perk
x 80
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Hero experience
14625
Malachite Ore
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Energy Attacks Quickened Life Leech Attacks Fire Storm
23 140 80
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Fire Mega Alerts
70
Fire Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
61880 180 102
253260
Fight Category 4 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Survivor experience
x 61880
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Hero experience
63315 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
36300 170 98
222750
Fight Category 4 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Hero experience
x 36300
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Survivor experience
55687.5 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst
32 160 92
102600
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Lightning in a bottle
x 32
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Survivor experience
25650 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
52
Fire Storm Mini-Boss Acid Pools Healing Deathburst
None
93600
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Survivor
x 1
Guardian Bull
x 1
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Survivor experience
23400 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
46
Fire Storm Mini-Boss Smoke Screens Wall Weakening
140 80
76050
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Hydraulic Pistol
x 1
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Hero experience
19012.5 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Plankerton

Fire Storm Alert
46
Adept Outlanders Quickened Life Leech Attacks Fire Storm
23 140 80
17070 17070
Fight Category 3 Storm
Autumn City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
17070
Schematic experience
17070
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Outlanders Frenzied Deathburst Slowing Pools Fire Storm
80 140 80
Refuel the Homebase
Lakeside - Plankerton
Rewards
One time rewards
Rare perk up
x 80
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Hero experience
?
Lightning in a bottle
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Knockback Melee Attacks Quickened Healing Deathburst Fire Storm
21 140 72
11550 11550
Fight Category 3 Storm
Lakeside - Plankerton
Rewards
One time rewards
Pure drop of rain
x 21
Fire up
x 140
Adventure Tickets
x 72
Repeatable rewards
Hero experience
11550
Hero experience
11550
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Adept Constructors Quickened Life Leech Attacks Fire Storm
21 140 72
7920 7920
Ride The Lightning
The Grasslands - Plankerton
Rewards
One time rewards
Pure drop of rain
x 21
Fire up
x 140
Adventure Tickets
x 72
Repeatable rewards
Hero experience
7920
Survivor experience
7920
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Powerful SMGs Frenzied Deathburst Life Leech Attacks Fire Storm
60 130 65
6840 46
Retrieve the Data
The Forest - Plankerton
Rewards
One time rewards
Re-perk
x 60
Fire up
x 130
Adventure Tickets
x 65
Repeatable rewards
Schematic experience
6840
Uncommon perk up
46
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Constructors Frenzied Deathburst Healing Deathburst Fire Storm
60 130 65
8550 8550
Fight Category 2 Storm
The Grasslands - Plankerton
Rewards
One time rewards
Rare perk up
x 60
Fire up
x 130
Adventure Tickets
x 65
Repeatable rewards
Schematic experience
8550
Survivor experience
8550
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Constructors Quickened Life Leech Attacks Fire Storm
60 130 65
8550 8550
Fight Category 2 Storm
The Grasslands - Plankerton
Rewards
One time rewards
Re-perk
x 60
Fire up
x 130
Adventure Tickets
x 65
Repeatable rewards
Survivor experience
8550
Schematic experience
8550
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Knockback Melee Attacks Uncharted Enemies Slowing Pools Fire Storm
16 120 60
5760 10
Fight the Storm
Lakeside - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Fire up
x 120
Adventure Tickets
x 60
Repeatable rewards
Hero experience
5760
Pure drop of rain
10
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Building Constructors Frenzied Deathburst Slowing Attacks Fire Storm
16 120 60
Beta Storm: Eliminate and Collect
The City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Fire up
x 120
Adventure Tickets
x 60
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Powerful Clubs and Hardware Smoke Screens Slowing Pools Fire Storm
7 120 60
Rescue the Survivors
The Industrial Park - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 7
Fire up
x 120
Adventure Tickets
x 60
Repeatable rewards
Survivor experience
?
Rotating Gizmo
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Fire Mega Alerts
40
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst
None
31680
Retrieve the Data
Autumn City - Plankerton (4 Players)
 Husk power level is Power Level 47
Rewards
One time rewards
Defender
x 1
Defender
x 1
Fire up
x 140
Adventure Tickets
x 72
Repeatable rewards
Schematic experience
7920 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
34
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst
130 65
27360
Retrieve the Data
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 40
Rewards
One time rewards
Rageblade
x 1
Fire up
x 130
Adventure Tickets
x 65
Repeatable rewards
Schematic experience
6840 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
28
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening
7040 120 60
28800
Fight Category 2 Storm
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 34
Rewards
One time rewards
Schematic experience
x 7040
Fire up
x 120
Adventure Tickets
x 60
Repeatable rewards
Survivor experience
7200 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.