Fire up - Anywhere
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Daily Missions Fire up - Anywhere

Twine Peaks

140
Quickened Healing Deathburst Fire Storm Metal Corrosion
110
280
Refuel the Homebase
Lakeside - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 110
Fire up
x 280
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Smoke Screens Life Leech Attacks Fire Storm Exploding Deathbomb
90
260
Fight Category 3 Storm
The Grasslands - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 90
Fire up
x 260
Repeatable rewards
Hero experience
?
Eye of the storm
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
116
Smoke Screens Slowing Attacks Fire Storm Wall Weakening
34
250
27
Evacuate the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 34
Fire up
x 250
Repeatable rewards
Survivor experience
?
Storm shard
27
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
108
Uncharted Enemies Slowing Attacks Fire Storm Exploding Deathbomb
95
240
27
Ride The Lightning
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 95
Fire up
x 240
Repeatable rewards
Hero experience
?
Eye of the storm
27
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82
Melee Life Leech Frenzied Deathburst Slowing Attacks Fire Storm Exploding Deathbomb
95
200
68250 11
Retrieve the Data
Island - Twine Peaks
Rewards
One time rewards
Epic perk up
x 95
Fire up
x 200
Repeatable rewards
Schematic experience
68250
Eye of the storm
11
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
76
Concussive Shieldbreak Quickened Slowing Pools Fire Storm Metal Corrosion
35
190
40500 40500
Rescue the Survivors
The Suburbs - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 35
Fire up
x 190
Repeatable rewards
Survivor experience
40500
Survivor experience
40500
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

missions.ventures

140
Uncharted Enemies Slowing Attacks Fire Storm Metal Corrosion
110
280
18K
58
Repair the Shelter
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 110
Fire up
x 280
Venture XP
x 18000
Repeatable rewards
Survivor experience
?
Legendary perk up
58
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Smoke Screens Life Leech Attacks Fire Storm Exploding Deathbomb
145
260
15K
Repair the Shelter
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 145
Fire up
x 260
Venture XP
x 14850
Repeatable rewards
Schematic experience
?
Re-perk
?
Venture XP
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
108
Quickened Slowing Attacks Fire Storm Metal Corrosion
31
240
12K
Destroy The Encampments
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 31
Fire up
x 240
Venture XP
x 12275
Repeatable rewards
Hero experience
?
Storm shard
?
Venture XP
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Adept Abilities Smoke Screens Healing Deathburst Fire Storm Exploding Deathbomb
145
220
10K
Beta Storm: Eliminate and Collect
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 145
Fire up
x 220
Venture XP
x 10125
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
58
Powerful Clubs and Hardware Frenzied Deathburst Slowing Pools Fire Storm
27
160
6K
7125 7
Fight Category 2 Storm
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 27
Fire up
x 160
Venture XP
x 5700
Repeatable rewards
Schematic experience
7125
Eye of the storm
7
Venture XP
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Ninjas Uncharted Enemies Healing Deathburst Fire Storm
19
130
4K
Resupply
Island - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 19
Fire up
x 130
Venture XP
x 3875
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.

Canny Valley

70
Powerful Traps Uncharted Enemies Life Leech Attacks Fire Storm Metal Corrosion
11
180
39375 29
Repair the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Eye of the storm
x 11
Fire up
x 180
Repeatable rewards
Survivor experience
39375
Re-perk
29
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Powerful Traps Smoke Screens Life Leech Attacks Fire Storm Acid Pools
110
170
Beta Storm: Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Fire up
x 170
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
58
Knockback Melee Attacks Quickened Life Leech Attacks Fire Storm
100
160
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Soldiers Frenzied Deathburst Slowing Pools Fire Storm
5
140
19012.5 19012.5
Evacuate the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Fire up
x 140
Repeatable rewards
Survivor experience
19012.5
Survivor experience
19012.5
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.

Plankerton

40
Well Drilled Soldiers Frenzied Deathburst Healing Deathburst Fire Storm
90
140
9240 9240
Repair the Shelter
Autumn Industrial Park - Plankerton
Rewards
One time rewards
Uncommon perk up
x 90
Fire up
x 140
Repeatable rewards
Schematic experience
9240
Schematic experience
9240
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Powerful Traps Quickened Slowing Pools Fire Storm
9
130
Refuel the Homebase
Autumn Suburbs - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Fire up
x 130
Repeatable rewards
Hero experience
?
Pure drop of rain
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Adept Soldiers Quickened Healing Deathburst Fire Storm
70
120
7200
Fight Category 2 Storm
Autumn City - Plankerton
Rewards
One time rewards
Uncommon perk up
x 70
Fire up
x 120
Repeatable rewards
Survivor experience
7200
Re-perk
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Headshot Soldiers Smoke Screens Slowing Pools Fire Storm
50
120
Resupply
The City - Plankerton
Rewards
One time rewards
Re-perk
x 50
Fire up
x 120
Repeatable rewards
Schematic experience
?
Silver Ore
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.