Fire up - Anywhere
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Daily Missions Fire up - Anywhere

Twine Peaks

160
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
110
290
132
x5
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Lightning in a bottle
x 110
Fire up
x 290
Road Trip Tickets
x 132
Repeatable rewards
Hero experience
? x 5
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
160
Fire Storm Mini-Boss Acid Pools Wall Weakening Metal Corrosion
274K
290
132
x5
Deliver The Bomb
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Hero experience
x 273680
Fire up
x 290
Road Trip Tickets
x 132
Repeatable rewards
Schematic experience
? x 5
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
160
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
274K
290
132
x5
Repair the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Hero experience
x 273680
Fire up
x 290
Road Trip Tickets
x 132
Repeatable rewards
Schematic experience
? x 5
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
160
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
242K
290
132
x5 140
Fight Category 4 Storm
Island - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Schematic experience
x 242000
Fire up
x 290
Road Trip Tickets
x 132
Repeatable rewards
Pure drop of rain
140 x 5
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Life Leech Attacks
28
280
130
200
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Storm shard
x 28
Fire up
x 280
Road Trip Tickets
x 130
Repeatable rewards
Storm shard
50 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
323K
280
130
x4
Deliver The Bomb
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Survivor experience
x 323400
Fire up
x 280
Road Trip Tickets
x 130
Repeatable rewards
Re-perk
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Fire Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
276
280
130
x4
Retrieve the Data
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Epic perk up
x 276
Fire up
x 280
Road Trip Tickets
x 130
Repeatable rewards
Re-perk
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
132
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
215
270
128
x4
Retrieve the Data
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Legendary perk up
x 215
Fire up
x 270
Road Trip Tickets
x 128
Repeatable rewards
Schematic experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
348
270
128
55 58 55 55
Repair the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Re-perk
x 348
Fire up
x 270
Road Trip Tickets
x 128
Repeatable rewards
Epic perk up
55
Legendary perk up
58
Epic perk up
55
Epic perk up
55
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Fire Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
205
260
126
108
Evacuate the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Legendary perk up
x 205
Fire up
x 260
Road Trip Tickets
x 126
Repeatable rewards
Storm shard
27 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Fire Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
22
260
126
176
Retrieve the Data
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Storm shard
x 22
Fire up
x 260
Road Trip Tickets
x 126
Repeatable rewards
Lightning in a bottle
44 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Fire Storm Mini-Boss Slowing Pools Wall Weakening Metal Corrosion
145K
250
124
x4
Retrieve the Data
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Hero experience
x 145200
Fire up
x 250
Road Trip Tickets
x 124
Repeatable rewards
Schematic experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
116
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Life Leech Attacks
20
250
124
x4
Fight Category 4 Storm
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Storm shard
x 20
Fire up
x 250
Road Trip Tickets
x 124
Repeatable rewards
Schematic experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
108
Fire Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
143
240
122
58 55 55 58
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Pure drop of rain
x 143
Fire up
x 240
Road Trip Tickets
x 122
Repeatable rewards
Legendary perk up
58
Epic perk up
55
Epic perk up
55
Legendary perk up
58
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
108
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
143
240
122
x4
Deliver The Bomb
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Pure drop of rain
x 143
Fire up
x 240
Road Trip Tickets
x 122
Repeatable rewards
Hero experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
110K
230
120
390000
Retrieve the Data
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Hero experience
x 110000
Fire up
x 230
Road Trip Tickets
x 120
Repeatable rewards
Schematic experience
97500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Fire Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
225
230
120
360000
Ride The Lightning
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Epic perk up
x 225
Fire up
x 230
Road Trip Tickets
x 120
Repeatable rewards
Survivor experience
90000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
215
220
118
324000
Ride The Lightning
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Epic perk up
x 215
Fire up
x 220
Road Trip Tickets
x 118
Repeatable rewards
Survivor experience
81000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Life Leech Attacks
149K
220
118
351000
Evacuate the Shelter
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Survivor experience
x 148500
Fire up
x 220
Road Trip Tickets
x 118
Repeatable rewards
Hero experience
87750 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
88
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Life Leech Attacks
164
210
115
92
Ride The Lightning
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Legendary perk up
x 164
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Lightning in a bottle
23 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
88
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
205
210
115
312000
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Epic perk up
x 205
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Survivor experience
78000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
82
200
112
315000
Deliver The Bomb
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Pure drop of rain
x 82
Fire up
x 200
Road Trip Tickets
x 112
Repeatable rewards
Schematic experience
78750 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
77K
200
112
273000
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Schematic experience
x 77000
Fire up
x 200
Road Trip Tickets
x 112
Repeatable rewards
Hero experience
68250 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
76
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
1
190
108
216000
Ride The Lightning
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Ceiling Gas Trap
x 1
Fire up
x 190
Road Trip Tickets
x 108
Repeatable rewards
Survivor experience
54000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
76
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
66K
190
108
176
Retrieve the Data
The Grasslands - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Hero experience
x 66000
Fire up
x 190
Road Trip Tickets
x 108
Repeatable rewards
Pure drop of rain
44 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Quickened Healing Deathburst Fire Storm Wall Weakening
135
280
130
75
Fight Category 4 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Epic perk up
x 135
Fire up
x 280
Road Trip Tickets
x 130
Repeatable rewards
Schematic experience
?
Legendary perk up
75
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
140
Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
180
280
130
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Re-perk
x 180
Fire up
x 280
Road Trip Tickets
x 130
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
132
Smoke Screens Slowing Attacks Fire Storm Exploding Deathbomb
170
270
128
Resupply
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 170
Fire up
x 270
Road Trip Tickets
x 128
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
132
Frenzied Deathburst Healing Deathburst Fire Storm Exploding Deathbomb
100
270
128
Fight Category 3 Storm
Island - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 100
Fire up
x 270
Road Trip Tickets
x 128
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
124
Uncharted Enemies Slowing Pools Fire Storm Metal Corrosion
100
260
126
24
Retrieve the Data
The Suburbs - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 100
Fire up
x 260
Road Trip Tickets
x 126
Repeatable rewards
Schematic experience
?
Storm shard
24
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Uncharted Enemies Healing Deathburst Fire Storm Metal Corrosion
100
260
126
Build the Radar Grid
Desert - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 100
Fire up
x 260
Road Trip Tickets
x 126
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
116
Smoke Screens Slowing Pools Fire Storm Exploding Deathbomb
24
250
124
58
Repair the Shelter
The Industrial Park - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 24
Fire up
x 250
Road Trip Tickets
x 124
Repeatable rewards
Survivor experience
?
Legendary perk up
58
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
116
Quickened Life Leech Attacks Fire Storm Exploding Deathbomb
80
250
124
Rescue the Survivors
The Suburbs - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 80
Fire up
x 250
Road Trip Tickets
x 124
Repeatable rewards
Survivor experience
?
Brightcore Ore
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
108
Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
9
240
122
Fight Category 3 Storm
Ghost Town - Twine Peaks
Rewards
One time rewards
Storm shard
x 9
Fire up
x 240
Road Trip Tickets
x 122
Repeatable rewards
Survivor experience
?
Lightning in a bottle
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
108
Quickened Life Leech Attacks Fire Storm Acid Pools
115
240
122
Refuel the Homebase
The Suburbs - Twine Peaks
Rewards
One time rewards
Epic perk up
x 115
Fire up
x 240
Road Trip Tickets
x 122
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
100
Uncharted Enemies Slowing Attacks Fire Storm Exploding Deathbomb
150
230
120
Build the Radar Grid
Island - Twine Peaks
Rewards
One time rewards
Re-perk
x 150
Fire up
x 230
Road Trip Tickets
x 120
Repeatable rewards
Schematic experience
?
Legendary perk up
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
100
Smoke Screens Slowing Pools Fire Storm Exploding Deathbomb
90
230
120
Resupply
Lakeside - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 90
Fire up
x 230
Road Trip Tickets
x 120
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
94
Adept Constructors Frenzied Deathburst Healing Deathburst Fire Storm Acid Pools
145
220
118
94500 94500
Repair the Shelter
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Fire up
x 220
Road Trip Tickets
x 118
Repeatable rewards
Schematic experience
94500
Survivor experience
94500
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
94
Knockback Melee Attacks Quickened Slowing Pools Fire Storm Wall Weakening
50
220
118
118140 118140
Fight Category 3 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 50
Fire up
x 220
Road Trip Tickets
x 118
Repeatable rewards
Hero experience
118140
Survivor experience
118140
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
88
Adept Abilities Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
100
210
115
Resupply
Island - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
88
Knockback Melee Attacks Uncharted Enemies Slowing Pools Fire Storm Exploding Deathbomb
23
210
115
135000
Fight Category 4 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 23
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Schematic experience
135000
Shadowshard Crystal
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
88
Powerful Assault Rifles Quickened Healing Deathburst Fire Storm Exploding Deathbomb
100
210
115
Build the Radar Grid
The City - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Fire up
x 210
Road Trip Tickets
x 115
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82
Powerful Sniper Rifles Frenzied Deathburst Life Leech Attacks Fire Storm Exploding Deathbomb
95
200
112
68250 68250
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Epic perk up
x 95
Fire up
x 200
Road Trip Tickets
x 112
Repeatable rewards
Survivor experience
68250
Survivor experience
68250
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82
Adept Constructors Quickened Slowing Attacks Fire Storm Metal Corrosion
21
200
112
68250 32
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Fire up
x 200
Road Trip Tickets
x 112
Repeatable rewards
Schematic experience
68250
Re-perk
32
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
76
Headshot Soldiers Uncharted Enemies Healing Deathburst Fire Storm Exploding Deathbomb
19
190
108
Build the Radar Grid
Island - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 19
Fire up
x 190
Road Trip Tickets
x 108
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
76
Upgraded Outlanders Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
130
190
108
Resupply
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Fire up
x 190
Road Trip Tickets
x 108
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

missions.ventures

140
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
369
280
130
18K
108 x2
Evacuate the Shelter
Thunder Route 99 - missions.ventures (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Re-perk
x 369
Fire up
x 280
Road Trip Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Storm shard
27 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Fire Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
225
280
130
18K
x4 x2
Fight Category 4 Storm
Thunder Route 99 - missions.ventures (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Legendary perk up
x 225
Fire up
x 280
Road Trip Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Hero experience
? x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
256
260
126
15K
x4 x2
Retrieve the Data
The Suburbs - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Epic perk up
x 256
Fire up
x 260
Road Trip Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Re-perk
? x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
124
Fire Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
22
260
126
15K
108 x2
Ride The Lightning
Thunder Route 99 - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Storm shard
x 22
Fire up
x 260
Road Trip Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Storm shard
27 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
108
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
297
240
122
12K
52 x2
Evacuate the Shelter
Desert - missions.ventures (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Re-perk
x 297
Fire up
x 240
Road Trip Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Storm shard
13 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
235
240
122
12K
x4 x2
Retrieve the Data
The City - missions.ventures (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Epic perk up
x 235
Fire up
x 240
Road Trip Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Re-perk
? x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Fire Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
99K
220
118
10K
405000 x2
Deliver The Bomb
Desert - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Hero experience
x 99000
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Hero experience
101250 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
51
220
118
10K
324000 x2
Ride The Lightning
The City - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Lightning in a bottle
x 51
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Survivor experience
81000 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Fire Storm Mini-Boss Slowing Pools Wall Weakening Life Leech Attacks
82
200
112
8K
252000 x2
Ride The Lightning
Desert - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Pure drop of rain
x 82
Fire up
x 200
Road Trip Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Survivor experience
63000 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
82
200
112
8K
52 x2
Evacuate the Shelter
Thunder Route 99 - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Pure drop of rain
x 82
Fire up
x 200
Road Trip Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Eye of the storm
13 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
70
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
123
180
102
7K
32500 x2
Retrieve the Data
Ghost Town - missions.ventures (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Legendary perk up
x 123
Fire up
x 180
Road Trip Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Schematic experience
8125 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
62K
180
102
7K
32500 x2
Evacuate the Shelter
Thunder Route 99 - missions.ventures (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Survivor experience
x 61880
Fire up
x 180
Road Trip Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Hero experience
8125 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
58
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst
1
160
92
6K
24700 x2
Retrieve the Data
The Industrial Park - missions.ventures (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Anti-Air Trap
x 1
Fire up
x 160
Road Trip Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Schematic experience
6175 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
58
Fire Storm Mini-Boss Slowing Pools Healing Deathburst
55
160
92
6K
33260 x2
Fight Category 3 Storm
Ghost Town - missions.ventures (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Pure drop of rain
x 55
Fire up
x 160
Road Trip Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Hero experience
8315 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
46
Fire Storm Mini-Boss Slowing Pools Wall Weakening
164
140
80
5K
18200 x2
Repair the Shelter
Desert - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Rare perk up
x 164
Fire up
x 140
Road Trip Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Schematic experience
4550 x 4
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst
164
140
80
5K
46 46 50 50 x2
Retrieve the Data
The Suburbs - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Re-perk
x 164
Fire up
x 140
Road Trip Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Uncommon perk up
46
Uncommon perk up
46
Rare perk up
50
Rare perk up
50
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
140
Frenzied Deathburst Life Leech Attacks Fire Storm Wall Weakening
44
280
130
18K
71
Fight Category 4 Storm
Ghost Town - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 44
Fire up
x 280
Road Trip Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Survivor experience
?
Epic perk up
71
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
140
Uncharted Enemies Healing Deathburst Fire Storm Exploding Deathbomb
180
280
130
18K
50
Evacuate the Shelter
Ghost Town - missions.ventures
Rewards
One time rewards
Re-perk
x 180
Fire up
x 280
Road Trip Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Hero experience
?
Storm shard
50
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
140
Frenzied Deathburst Life Leech Attacks Fire Storm Metal Corrosion
110
280
130
18K
78
Ride The Lightning
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Legendary perk up
x 110
Fire up
x 280
Road Trip Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Hero experience
?
Eye of the storm
78
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Uncharted Enemies Healing Deathburst Fire Storm Metal Corrosion
14
280
130
18K
Refuel the Homebase
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Storm shard
x 14
Fire up
x 280
Road Trip Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Hero experience
?
Legendary perk up
?
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Frenzied Deathburst Slowing Pools Fire Storm Wall Weakening
145
260
126
15K
Ride The Lightning
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Re-perk
x 145
Fire up
x 260
Road Trip Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Hero experience
?
Hero experience
?
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
124
Frenzied Deathburst Healing Deathburst Fire Storm Exploding Deathbomb
145
260
126
15K
Deliver The Bomb
Ghost Town - missions.ventures
Rewards
One time rewards
Re-perk
x 145
Fire up
x 260
Road Trip Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Hero experience
?
Re-perk
?
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
124
Uncharted Enemies Life Leech Attacks Fire Storm Metal Corrosion
90
260
126
15K
Destroy The Encampments
The City - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 90
Fire up
x 260
Road Trip Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Hero experience
?
Lightning in a bottle
?
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Frenzied Deathburst Life Leech Attacks Fire Storm Acid Pools
26
260
126
15K
Evacuate the Shelter
Desert - missions.ventures
Rewards
One time rewards
Eye of the storm
x 26
Fire up
x 260
Road Trip Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Hero experience
?
Hero experience
?
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
108
Uncharted Enemies Life Leech Attacks Fire Storm Metal Corrosion
145
240
122
12K
13
Evacuate the Shelter
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Re-perk
x 145
Fire up
x 240
Road Trip Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Hero experience
?
Storm shard
13
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Frenzied Deathburst Healing Deathburst Fire Storm Exploding Deathbomb
115
240
122
12K
Ride The Lightning
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Epic perk up
x 115
Fire up
x 240
Road Trip Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Survivor experience
?
Hero experience
?
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
108
Quickened Life Leech Attacks Fire Storm Metal Corrosion
95
240
122
12K
Fight Category 2 Storm
Ghost Town - missions.ventures
Rewards
One time rewards
Legendary perk up
x 95
Fire up
x 240
Road Trip Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Hero experience
?
Eye of the storm
?
Venture XP
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Uncharted Enemies Slowing Attacks Fire Storm Exploding Deathbomb
145
240
122
12K
Retrieve the Data
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Re-perk
x 145
Fire up
x 240
Road Trip Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
94
Adept Constructors Smoke Screens Life Leech Attacks Fire Storm Metal Corrosion
85
220
118
10K
81000 50
Ride The Lightning
The Industrial Park - missions.ventures
Rewards
One time rewards
Legendary perk up
x 85
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Survivor experience
81000
Pure drop of rain
50
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Adept Ninjas Smoke Screens Slowing Attacks Fire Storm Wall Weakening
25
220
118
10K
94500 55
Repair the Shelter
Ghost Town - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Schematic experience
94500
Epic perk up
55
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
94
Powerful Swords and Spears Quickened Healing Deathburst Fire Storm Acid Pools
85
220
118
10K
118140
Fight Category 3 Storm
The City - missions.ventures
Rewards
One time rewards
Legendary perk up
x 85
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Survivor experience
118140
Re-perk
?
Venture XP
?
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
94
Melee Life Leech Smoke Screens Healing Deathburst Fire Storm Wall Weakening
25
220
118
10K
87750 32
Retrieve the Data
Desert - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Road Trip Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Schematic experience
87750
Re-perk
32
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
82
Adept Ninjas Uncharted Enemies Slowing Pools Fire Storm Acid Pools
40
200
112
8K
91890
Fight Category 3 Storm
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 40
Fire up
x 200
Road Trip Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Schematic experience
91890
Re-perk
?
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
82
Adept Abilities Frenzied Deathburst Slowing Attacks Fire Storm Acid Pools
75
200
112
8K
68250 32
Retrieve the Data
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Legendary perk up
x 75
Fire up
x 200
Road Trip Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Schematic experience
68250
Re-perk
32
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
82
Headshot Soldiers Uncharted Enemies Slowing Attacks Fire Storm Metal Corrosion
95
200
112
8K
78750 58
Deliver The Bomb
The Suburbs - missions.ventures
Rewards
One time rewards
Epic perk up
x 95
Fire up
x 200
Road Trip Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Hero experience
78750
Epic perk up
58
Venture XP
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Adept Ninjas Smoke Screens Life Leech Attacks Fire Storm Acid Pools
5
200
112
8K
78750 58
Deliver The Bomb
The Suburbs - missions.ventures
Rewards
One time rewards
Storm shard
x 5
Fire up
x 200
Road Trip Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Hero experience
78750
Epic perk up
58
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
70
Powerful Energy Attacks Frenzied Deathburst Slowing Pools Fire Storm Wall Weakening
32
180
102
7K
Build the Radar Grid
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 32
Fire up
x 180
Road Trip Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
70
Adept Ninjas Quickened Slowing Pools Fire Storm Exploding Deathbomb
80
180
102
7K
8125 6
Retrieve the Data
Desert - missions.ventures
Rewards
One time rewards
Epic perk up
x 80
Fire up
x 180
Road Trip Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Schematic experience
8125
Eye of the storm
6
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Adept Constructors Frenzied Deathburst Life Leech Attacks Fire Storm Wall Weakening
120
180
102
7K
9375 9375
Fight Category 2 Storm
The City - missions.ventures
Rewards
One time rewards
Re-perk
x 120
Fire up
x 180
Road Trip Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Survivor experience
9375
Survivor experience
9375
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
70
Powerful Energy Attacks Quickened Slowing Attacks Fire Storm Acid Pools
120
180
102
7K
Beta Storm: Eliminate and Collect
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Re-perk
x 120
Fire up
x 180
Road Trip Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Hero experience
?
Hero experience
?
Venture XP
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
58
Focused Ninjas Quickened Slowing Attacks Fire Storm
100
160
92
6K
4275 4275
Rescue the Survivors
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Rare perk up
x 100
Fire up
x 160
Road Trip Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Survivor experience
4275
Survivor experience
4275
Venture XP
?
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Upgraded Outlanders Smoke Screens Life Leech Attacks Fire Storm
100
160
92
6K
6175 30
Retrieve the Data
The City - missions.ventures
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Road Trip Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Schematic experience
6175
Re-perk
30
Venture XP
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Adept Ninjas Smoke Screens Life Leech Attacks Fire Storm
100
160
92
6K
Beta Storm: Eliminate and Collect
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Road Trip Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Concussive Shieldbreak Uncharted Enemies Life Leech Attacks Fire Storm
100
160
92
6K
6650 29
Repair the Shelter
Desert - missions.ventures
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Road Trip Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Schematic experience
6650
Re-perk
29
Venture XP
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Knockback Melee Attacks Frenzied Deathburst Slowing Pools Fire Storm
100
140
80
5K
4550 49
Repair the Shelter
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Uncommon perk up
x 100
Fire up
x 140
Road Trip Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Survivor experience
4550
Uncommon perk up
49
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Building Constructors Frenzied Deathburst Slowing Pools Fire Storm
80
140
80
5K
4875 4875
Deliver The Bomb
Ghost Town - missions.ventures
Rewards
One time rewards
Rare perk up
x 80
Fire up
x 140
Road Trip Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Schematic experience
4875
Hero experience
4875
Venture XP
?
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Melee Life Leech Frenzied Deathburst Life Leech Attacks Fire Storm
23
140
80
5K
5690 5690
Fight Category 3 Storm
Thunder Route 99 - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Road Trip Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Survivor experience
5690
Hero experience
5690
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Abilities Smoke Screens Healing Deathburst Fire Storm
80
130
65
4K
Rescue the Survivors
Ghost Town - missions.ventures
Rewards
One time rewards
Uncommon perk up
x 80
Fire up
x 130
Road Trip Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Abilities Frenzied Deathburst Slowing Attacks Fire Storm
80
130
65
4K
2280 18
Retrieve the Data
Desert - missions.ventures
Rewards
One time rewards
Uncommon perk up
x 80
Fire up
x 130
Road Trip Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Schematic experience
2280
Re-perk
18
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Abilities Smoke Screens Slowing Attacks Fire Storm
19
130
65
4K
2280 10
Fight the Storm
The Suburbs - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 19
Fire up
x 130
Road Trip Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Schematic experience
2280
Pure drop of rain
10
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Outlanders Uncharted Enemies Slowing Pools Fire Storm
9
130
65
4K
Refuel the Homebase
Ghost Town - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 9
Fire up
x 130
Road Trip Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Hero experience
?
Pure drop of rain
?
Venture XP
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.

Canny Valley

70
Powerful Clubs and Hardware Frenzied Deathburst Healing Deathburst Fire Storm Metal Corrosion
60
180
102
9375 9375
Deliver The Bomb
The Suburbs - Canny Valley
Rewards
One time rewards
Legendary perk up
x 60
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Hero experience
9375
Hero experience
9375
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Adept Constructors Frenzied Deathburst Life Leech Attacks Fire Storm Wall Weakening
11
180
102
6250 6250
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
Eye of the storm
x 11
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Hero experience
6250
Hero experience
6250
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
70
Powerful Clubs and Hardware Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
80
180
102
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Upgraded Outlanders Smoke Screens Slowing Attacks Fire Storm Acid Pools
60
180
102
8750 29
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Legendary perk up
x 60
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Schematic experience
8750
Re-perk
29
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Powerful Traps Smoke Screens Healing Deathburst Fire Storm Exploding Deathbomb
2
170
98
8250 54
Deliver The Bomb
The City - Canny Valley
Rewards
One time rewards
Storm shard
x 2
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
8250
Rare perk up
54
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
64
Adept Ninjas Quickened Slowing Pools Fire Storm Acid Pools
29
170
98
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Knockback Melee Attacks Smoke Screens Healing Deathburst Fire Storm Metal Corrosion
110
170
98
7700 7700
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 110
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
7700
Survivor experience
7700
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Adept Abilities Uncharted Enemies Slowing Pools Fire Storm Metal Corrosion
110
170
98
6600 6600
Ride The Lightning
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Hero experience
6600
Survivor experience
6600
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Well Drilled Soldiers Frenzied Deathburst Slowing Attacks Fire Storm
100
160
92
Beta Storm: Eliminate and Collect
The Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Adept Soldiers Frenzied Deathburst Healing Deathburst Fire Storm
16
160
92
Resupply
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Powerful Sniper Rifles Smoke Screens Slowing Attacks Fire Storm
9
160
92
5700 5700
Fight the Storm
The City - Canny Valley
Rewards
One time rewards
Eye of the storm
x 9
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Survivor experience
5700
Schematic experience
5700
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Adept Constructors Quickened Slowing Attacks Fire Storm
16
160
92
8315 33
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Hero experience
8315
Re-perk
33
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Upgraded Outlanders Uncharted Enemies Life Leech Attacks Fire Storm
90
150
88
10690 10690
Fight Category 4 Storm
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Survivor experience
10690
Schematic experience
10690
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Knockback Melee Attacks Uncharted Enemies Slowing Attacks Fire Storm
25
150
88
4000 4
Destroy The Encampments
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Hero experience
4000
Eye of the storm
4
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Powerful Clubs and Hardware Quickened Slowing Pools Fire Storm
7
150
88
5200 10
Evacuate the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 7
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Survivor experience
5200
Lightning in a bottle
10
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Upgraded Outlanders Frenzied Deathburst Slowing Attacks Fire Storm
90
150
88
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Headshot Soldiers Frenzied Deathburst Slowing Attacks Fire Storm
23
140
80
2925 2925
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
2925
Survivor experience
2925
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Abilities Quickened Slowing Pools Fire Storm
13
140
80
4550 24
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
4550
Re-perk
24
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Leaping Ninjas Smoke Screens Life Leech Attacks Fire Storm
100
140
80
4875 4875
Deliver The Bomb
Desert - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 100
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Schematic experience
4875
Hero experience
4875
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Well Drilled Soldiers Quickened Slowing Pools Fire Storm
100
140
80
3900 3900
Fight the Storm
Desert - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 100
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
3900
Survivor experience
3900
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
70
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
62K
180
102
32500
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Survivor experience
x 61880
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Hero experience
8125 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
54K
170
98
33000
Deliver The Bomb
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Survivor experience
x 54450
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
8250 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Fire Storm Mini-Boss Acid Pools Wall Weakening
55
160
92
24700
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Pure drop of rain
x 55
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Survivor experience
6175 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
52
Fire Storm Mini-Boss Acid Pools Wall Weakening
14
150
88
40
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Eye of the storm
x 14
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Lightning in a bottle
10 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Fire Storm Mini-Boss Slowing Pools Healing Deathburst
164
140
80
16900
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Rare perk up
x 164
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
4225 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Plankerton

46
Adept Outlanders Smoke Screens Slowing Attacks Fire Storm
80
140
80
Refuel the Homebase
Autumn City - Plankerton
Rewards
One time rewards
Rare perk up
x 80
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Schematic experience
?
Rare perk up
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Powerful Clubs and Hardware Frenzied Deathburst Slowing Pools Fire Storm
90
140
72
3080 19
Repair the Shelter
Autumn Industrial Park - Plankerton
Rewards
One time rewards
Uncommon perk up
x 90
Fire up
x 140
Road Trip Tickets
x 72
Repeatable rewards
Schematic experience
3080
Re-perk
19
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Adept Outlanders Smoke Screens Life Leech Attacks Fire Storm
11
140
72
3080 49
Repair the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Fire up
x 140
Road Trip Tickets
x 72
Repeatable rewards
Schematic experience
3080
Uncommon perk up
49
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Leaping Ninjas Quickened Slowing Attacks Fire Storm
21
140
72
Refuel the Homebase
The Suburbs - Plankerton
Rewards
One time rewards
Pure drop of rain
x 21
Fire up
x 140
Road Trip Tickets
x 72
Repeatable rewards
Schematic experience
?
Lightning in a bottle
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Adept Soldiers Quickened Slowing Attacks Fire Storm
80
130
65
2280 2280
Ride The Lightning
Autumn Suburbs - Plankerton
Rewards
One time rewards
Uncommon perk up
x 80
Fire up
x 130
Road Trip Tickets
x 65
Repeatable rewards
Survivor experience
2280
Hero experience
2280
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Headshot Soldiers Smoke Screens Slowing Pools Fire Storm
60
130
65
Resupply
Autumn Suburbs - Plankerton
Rewards
One time rewards
Rare perk up
x 60
Fire up
x 130
Road Trip Tickets
x 65
Repeatable rewards
Schematic experience
?
Quartz Crystal
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Powerful Energy Attacks Frenzied Deathburst Life Leech Attacks Fire Storm
60
130
65
2660 2660
Repair the Shelter
The Suburbs - Plankerton
Rewards
One time rewards
Rare perk up
x 60
Fire up
x 130
Road Trip Tickets
x 65
Repeatable rewards
Survivor experience
2660
Survivor experience
2660
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Upgraded Outlanders Quickened Healing Deathburst Fire Storm
80
130
65
2850 51
Fight Category 2 Storm
The Grasslands - Plankerton
Rewards
One time rewards
Uncommon perk up
x 80
Fire up
x 130
Road Trip Tickets
x 65
Repeatable rewards
Survivor experience
2850
Uncommon perk up
51
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Adept Soldiers Frenzied Deathburst Life Leech Attacks Fire Storm
16
120
60
1920 10
Fight the Storm
Autumn City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Fire up
x 120
Road Trip Tickets
x 60
Repeatable rewards
Hero experience
1920
Pure drop of rain
10
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Knockback Melee Attacks Uncharted Enemies Life Leech Attacks Fire Storm
16
120
60
2240 2240
Repair the Shelter
The City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Fire up
x 120
Road Trip Tickets
x 60
Repeatable rewards
Schematic experience
2240
Survivor experience
2240
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Fire Storm Mini-Boss Smoke Screens Healing Deathburst
15K
140
72
13200
Fight Category 2 Storm
Autumn City - Plankerton (4 Players)
 Husk power level is Power Level 47
Rewards
One time rewards
Survivor experience
x 14520
Fire up
x 140
Road Trip Tickets
x 72
Repeatable rewards
Hero experience
3300 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
34
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst
38
130
65
11400
Fight Category 2 Storm
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 40
Rewards
One time rewards
Pure drop of rain
x 38
Fire up
x 130
Road Trip Tickets
x 65
Repeatable rewards
Hero experience
2850 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
28
Fire Storm Mini-Boss Smoke Screens Healing Deathburst
11K
120
60
x4
Fight Category 2 Storm
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 34
Rewards
One time rewards
Survivor experience
x 10560
Fire up
x 120
Road Trip Tickets
x 60
Repeatable rewards
Re-perk
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.