Pure drop of rain in - Canny Valley
SUPPORT A CREATOR CODE! FDB how to
Click on a mission to see details

Daily Missions Pure drop of rain in - Canny Valley

70
36
The Portal
The Portal - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 36
Repeatable rewards
Survivor experience
?
Hero experience
?
64
Adept Ninjas Quickened Slowing Pools Fire Storm Acid Pools
29
170
98
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
52
Knockback Melee Attacks Uncharted Enemies Slowing Attacks Fire Storm
25
150
88
4000 4
Destroy The Encampments
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Hero experience
4000
Eye of the storm
4
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Headshot Soldiers Frenzied Deathburst Slowing Attacks Fire Storm
23
140
80
2925 2925
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
2925
Survivor experience
2925
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Mini-Boss
18
6175 30
Retrieve the Data
Autumn City - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 18
Repeatable rewards
Schematic experience
6175
Re-perk
30
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Building Constructors Exploding Deathbomb Quickened Nature Storm
27
160
7125 7125
Fight Category 2 Storm
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 27
Amp up
x 160
Repeatable rewards
Survivor experience
7125
Schematic experience
7125
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Fire Storm Mini-Boss Acid Pools Wall Weakening
55
160
92
24700
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Pure drop of rain
x 55
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Survivor experience
6175 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Adept Outlanders Slowing Pools Wall Weakening Ice Storm
23
140
4225 4225
Retrieve the Data
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Frost up
x 140
Repeatable rewards
Schematic experience
4225
Schematic experience
4225
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.