Pure drop of rain in - Canny Valley
58
Adept Constructors Metal Corrosion Uncharted Enemies Nature Storm
27 160 92
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 27
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Soldiers Acid Pools Uncharted Enemies Nature Storm
25 150 88
27000 27000
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Schematic experience
27000
Schematic experience
27000
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Ninjas Acid Pools Uncharted Enemies Nature Storm
23 140 80
19012.5 23
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Schematic experience
19012.5
Re-perk
23
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Powerful SMGs Healing Deathburst Exploding Deathbomb Ice Storm
27 160
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 27
Frost up
x 160
Repeatable rewards
Hero experience
?
Malachite Ore
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Melee Life Leech Frenzied Deathburst Slowing Pools Fire Storm
25 150
23400 23
Retrieve the Data
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Repeatable rewards
Schematic experience
23400
Pure drop of rain
23
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.