Campaign Event Currency in - Twine Peaks
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Daily Missions Campaign Event Currency in - Twine Peaks

160
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
274K
290
132
x5
Repair the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Hero XP
x 273680
FROST-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Schematic XP
? x 5
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
132
Ice Storm Mini-Boss Smoke Screens Wall Weakening Metal Corrosion
348
270
128
x4
Evacuate the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
RE-PERK!
x 348
FROST-UP!
x 270
Campaign Event Currency
x 128
Repeatable rewards
Eye of the Storm
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Ice Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
297
260
126
x4
Evacuate the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
RE-PERK!
x 297
FROST-UP!
x 260
Campaign Event Currency
x 126
Repeatable rewards
Survivor XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Life Leech Attacks
328
250
124
x4
Retrieve the Data
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
RE-PERK!
x 328
FROST-UP!
x 250
Campaign Event Currency
x 124
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
108
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
191K
240
122
x4
Fight Category 4 Storm
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor XP
x 191400
FROST-UP!
x 240
Campaign Event Currency
x 122
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Ice Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
184
230
120
390000
Retrieve the Data
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Legendary PERK-UP!
x 184
FROST-UP!
x 230
Campaign Event Currency
x 120
Repeatable rewards
Schematic XP
97500 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Ice Storm Mini-Boss Acid Pools Wall Weakening Metal Corrosion
149K
220
118
607560
Fight Category 4 Storm
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Survivor XP
x 148500
FROST-UP!
x 220
Campaign Event Currency
x 118
Repeatable rewards
Hero XP
151890 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Ice Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
32
210
115
360000
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Eye of the Storm
x 32
FROST-UP!
x 210
Campaign Event Currency
x 115
Repeatable rewards
Schematic XP
90000 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Ice Storm Mini-Boss Slowing Pools Healing Deathburst Metal Corrosion
77K
200
112
315000
Deliver The Bomb
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Schematic XP
x 77000
FROST-UP!
x 200
Campaign Event Currency
x 112
Repeatable rewards
Schematic XP
78750 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
76
Ice Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
99K
190
108
234000
Evacuate the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Survivor XP
x 99000
FROST-UP!
x 190
Campaign Event Currency
x 108
Repeatable rewards
Hero XP
58500 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
160
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
242K
290
132
x5
Ride The Lightning
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Schematic XP
x 242000
FIRE-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Hero XP
? x 5
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Metal Corrosion
216K
280
130
x4
Fight Category 4 Storm
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Hero XP
x 215600
FIRE-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
Storm Shard
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Fire Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
1
270
128
x4
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Flame Grill Floor Trap
x 1
FIRE-UP!
x 270
Campaign Event Currency
x 128
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Fire Storm Mini-Boss Slowing Pools Wall Weakening Life Leech Attacks
163K
260
126
Deliver The Bomb
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Hero XP
x 162800
FIRE-UP!
x 260
Campaign Event Currency
x 126
Repeatable rewards
Legendary PERK-UP!
?
Epic PERK-UP!
?
Legendary PERK-UP!
?
Epic PERK-UP!
?
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
49
250
124
x4
Evacuate the Shelter
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Eye of the Storm
x 49
FIRE-UP!
x 250
Campaign Event Currency
x 124
Repeatable rewards
Lightning in a Bottle
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Fire Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
63
240
122
x4
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Lightning in a Bottle
x 63
FIRE-UP!
x 240
Campaign Event Currency
x 122
Repeatable rewards
Survivor XP
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
14
220
118
324000
Ride The Lightning
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Storm Shard
x 14
FIRE-UP!
x 220
Campaign Event Currency
x 118
Repeatable rewards
Survivor XP
81000 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Metal Corrosion
132K
210
115
Repair the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Survivor XP
x 132000
FIRE-UP!
x 210
Campaign Event Currency
x 115
Repeatable rewards
Rare PERK-UP!
?
Epic PERK-UP!
?
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
43
200
112
294000
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Lightning in a Bottle
x 43
FIRE-UP!
x 200
Campaign Event Currency
x 112
Repeatable rewards
Survivor XP
73500 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
76
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
38
190
108
Repair the Shelter
The Grasslands - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Lightning in a Bottle
x 38
FIRE-UP!
x 190
Campaign Event Currency
x 108
Repeatable rewards
Rare PERK-UP!
?
Epic PERK-UP!
?
Uncommon PERK-UP!
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
160
Nature Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
1
290
132
x5
Fight Category 4 Storm
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Martial Artist
x 1
AMP-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Storm Shard
? x 5
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
160
Nature Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
70
290
132
x5
Evacuate the Shelter
Island - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Eye of the Storm
x 70
AMP-UP!
x 290
Campaign Event Currency
x 132
Repeatable rewards
Hero XP
? x 5
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
216K
280
130
Repair the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Schematic XP
x 215600
AMP-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Epic PERK-UP!
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
90
280
130
x4
Deliver The Bomb
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Lightning in a Bottle
x 90
AMP-UP!
x 280
Campaign Event Currency
x 130
Repeatable rewards
RE-PERK!
? x 4
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Nature Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
16
230
120
450000
Deliver The Bomb
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Storm Shard
x 16
AMP-UP!
x 230
Campaign Event Currency
x 120
Repeatable rewards
Schematic XP
112500 x 4
Gold
?
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Mini-Boss
18
150
130
Fight Category 4 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Storm Shard
x 18
RE-PERK!
x 150
Campaign Event Currency
x 130
Repeatable rewards
Schematic XP
?
Brightcore Ore
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
140
Mini-Boss
36
120
130
Repair the Shelter
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 36
Epic PERK-UP!
x 120
Campaign Event Currency
x 130
Repeatable rewards
Schematic XP
?
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Mini-Boss
1
105
128
Deliver The Bomb
Desert - Twine Peaks
Rewards
One time rewards
Dragonfly
x 1
Legendary PERK-UP!
x 105
Campaign Event Currency
x 128
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Mini-Boss
1
36
128
Repair the Shelter
Island - Twine Peaks
Rewards
One time rewards
Super Shredder
x 1
Lightning in a Bottle
x 36
Campaign Event Currency
x 128
Repeatable rewards
Schematic XP
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Mini-Boss
1
122K
126
Evacuate the Shelter
Island - Twine Peaks
Rewards
One time rewards
Plasma Specialist Izza
x 1
Survivor XP
x 122100
Campaign Event Currency
x 126
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Mini-Boss
120 120 120
Fight Category 3 Storm
The Grasslands - Twine Peaks
Rewards
One time rewards
Pure Drop of Rain
x 60
Pure Drop of Rain
x 60
Campaign Event Currency
x 126
Repeatable rewards
Schematic XP
?
Eye of the Storm
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
36
95
124
Fight the Storm
Island - Twine Peaks
Rewards
One time rewards
Lightning in a Bottle
x 36
Legendary PERK-UP!
x 95
Campaign Event Currency
x 124
Repeatable rewards
Schematic XP
?
Sunbeam Crystal
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
1
100
124
Deliver The Bomb
The Forest - Twine Peaks
Rewards
One time rewards
Zapotron
x 1
Epic PERK-UP!
x 100
Campaign Event Currency
x 124
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
1
10
122
Fight Category 3 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Wall Spikes
x 1
Storm Shard
x 10
Campaign Event Currency
x 122
Repeatable rewards
Hero XP
?
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
1
125
122
Evacuate the Shelter
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Wooden Floor Spikes
x 1
RE-PERK!
x 125
Campaign Event Currency
x 122
Repeatable rewards
Survivor XP
?
Eye of the Storm
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
1
10
120
112500 112500
Deliver The Bomb
Ghost Town - Twine Peaks
Rewards
One time rewards
Riptide
x 1
Eye of the Storm
x 10
Campaign Event Currency
x 120
Repeatable rewards
Hero XP
112500
Schematic XP
112500
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
5
10
120
131250
Fight Category 3 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Storm Shard
x 5
Eye of the Storm
x 10
Campaign Event Currency
x 120
Repeatable rewards
Hero XP
131250
Legendary PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
1
5
118
151890
Fight Category 4 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Ceiling Drop Trap
x 1
Storm Shard
x 5
Campaign Event Currency
x 118
Repeatable rewards
Survivor XP
151890
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
1
115
118
118140
Fight Category 3 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Viper
x 1
RE-PERK!
x 115
Campaign Event Currency
x 118
Repeatable rewards
Survivor XP
118140
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
88
Mini-Boss
1
110
115
78000
Evacuate the Shelter
Desert - Twine Peaks
Rewards
One time rewards
Vindertech Sever
x 1
RE-PERK!
x 110
Campaign Event Currency
x 115
Repeatable rewards
Hero XP
78000
Lightning in a Bottle
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
88
Mini-Boss
66K
110
115
90000 90000
Deliver The Bomb
The Industrial Park - Twine Peaks
Rewards
One time rewards
Survivor XP
x 66000
RE-PERK!
x 110
Campaign Event Currency
x 115
Repeatable rewards
Schematic XP
90000
Schematic XP
90000
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
88
Mini-Boss
1
110
115
90000 90000
Fight Category 2 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Lightning Pistol
x 1
RE-PERK!
x 110
Campaign Event Currency
x 115
Repeatable rewards
Hero XP
90000
Schematic XP
90000
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Mini-Boss
145
10
112
68250 68250
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Rare PERK-UP!
x 145
Eye of the Storm
x 10
Campaign Event Currency
x 112
Repeatable rewards
Survivor XP
68250
Hero XP
68250
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Mini-Boss
80
145
112
63000 63000
Ride The Lightning
The Grasslands - Twine Peaks
Rewards
One time rewards
Epic PERK-UP!
x 80
Rare PERK-UP!
x 145
Campaign Event Currency
x 112
Repeatable rewards
Hero XP
63000
Hero XP
63000
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
76
Mini-Boss
1
33K
108
58500
Retrieve the Data
Desert - Twine Peaks
Rewards
One time rewards
Huskcleaver
x 1
Schematic XP
x 33000
Campaign Event Currency
x 108
Repeatable rewards
Schematic XP
58500
Lightning in a Bottle
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
76
Mini-Boss
1
33K
108
67500
Fight Category 2 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Socket Slugger
x 1
Hero XP
x 33000
Campaign Event Currency
x 108
Repeatable rewards
Survivor XP
67500
Legendary PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.