Re-perk - Anywhere

Twine Peaks

160
Nature Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
415 290 132
x5
Retrieve the Data
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Re-perk
x 415
Amp up
x 290
Lunar Tickets
x 132
Repeatable rewards
Eye of the storm
? x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Nature Storm Mini-Boss Exploding Deathbomb Healing Deathburst Life Leech Attacks
369 280 130
108
Ride The Lightning
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Re-perk
x 369
Amp up
x 280
Lunar Tickets
x 130
Repeatable rewards
Storm shard
27 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Wall Weakening Frenzied Deathburst Nature Storm Healing Deathburst
170 270 128
Destroy The Encampments
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 170
Amp up
x 270
Lunar Tickets
x 128
Repeatable rewards
Hero experience
?
Storm shard
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
116
Metal Corrosion Frenzied Deathburst Nature Storm Slowing Attacks
160 250 124
Deliver The Bomb
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 160
Amp up
x 250
Lunar Tickets
x 124
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Metal Corrosion Quickened Nature Storm Healing Deathburst
145 240 122
Refuel the Homebase
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Amp up
x 240
Lunar Tickets
x 122
Repeatable rewards
Hero experience
?
Epic perk up
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
100
Wall Weakening Uncharted Enemies Nature Storm Slowing Attacks
150 230 120
168780 168780
Fight Category 4 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 150
Amp up
x 230
Lunar Tickets
x 120
Repeatable rewards
Hero experience
168780
Hero experience
168780
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
76
Adept Abilities Acid Pools Frenzied Deathburst Nature Storm Healing Deathburst
130 190 108
58500 58500
Evacuate the Shelter
Desert - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Amp up
x 190
Lunar Tickets
x 108
Repeatable rewards
Hero experience
58500
Hero experience
58500
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
124
Mini-Boss
135
27
Ride The Lightning
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Repeatable rewards
Survivor experience
?
Storm shard
27
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
130
50
Evacuate the Shelter
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Repeatable rewards
Hero experience
?
Eye of the storm
50
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Powerful Energy Attacks Smoke Screens Healing Deathburst Fire Storm Wall Weakening
145 220
Build the Radar Grid
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Fire up
x 220
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
82
Powerful Energy Attacks Healing Deathburst Metal Corrosion Ice Storm Uncharted Enemies
135 200
Beta Storm: Eliminate and Collect
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Frost up
x 200
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.

missions.ventures

140
Exploding Deathbomb Quickened Nature Storm Slowing Pools
180 280 130 18000
Beta Storm: Eliminate and Collect
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 180
Amp up
x 280
Lunar Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Hero experience
?
Hero experience
?
Venture XP
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
108
Wall Weakening Uncharted Enemies Nature Storm Life Leech Attacks
145 240 122 12275
61
Fight Category 3 Storm
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 145
Amp up
x 240
Lunar Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Schematic experience
?
Epic perk up
61
Venture XP
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
58
Adept Constructors Wall Weakening Quickened Nature Storm
100 160 92 5700
6650 29
Repair the Shelter
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 100
Amp up
x 160
Lunar Tickets
x 92
Venture XP
x 5700
Repeatable rewards
Schematic experience
6650
Re-perk
29
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Melee Life Leech Exploding Deathbomb Quickened Nature Storm
80 140 80 4700
3900 3900
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 80
Amp up
x 140
Lunar Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Survivor experience
3900
Hero experience
3900
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Knockback Melee Attacks Exploding Deathbomb Quickened Nature Storm
80 140 80 4700
4550 24
Repair the Shelter
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 80
Amp up
x 140
Lunar Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Survivor experience
4550
Re-perk
24
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Upgraded Outlanders Acid Pools Frenzied Deathburst Nature Storm
80 140 80 4700
4225 4225
Retrieve the Data
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 80
Amp up
x 140
Lunar Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Schematic experience
4225
Schematic experience
4225
Venture XP
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Adept Soldiers Wall Weakening Quickened Nature Storm
60 130 65 3875
Evacuate the Shelter
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 60
Amp up
x 130
Lunar Tickets
x 65
Venture XP
x 3875
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
82
Melee Life Leech Frenzied Deathburst Healing Deathburst Fire Storm Exploding Deathbomb
135 200 8350
15315 15315
Fight Category 3 Storm
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 135
Fire up
x 200
Venture XP
x 8350
Repeatable rewards
Schematic experience
15315
Hero experience
15315
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
23
Powerful Swords and Spears Wall Weakening Healing Deathburst
45 55 3200
Build the Radar Grid
Island - missions.ventures
Rewards
One time rewards
Re-perk
x 45
Lunar Tickets
x 55
Venture XP
x 3200
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
23
Mini-Boss Slowing Pools Healing Deathburst
92 55 3200
7800 x2
Fight Category 2 Storm
Island - missions.ventures (4 Players)
 Husk power level is Power Level 27
Rewards
One time rewards
Re-perk
x 92
Lunar Tickets
x 55
Venture XP
x 3200
Repeatable rewards
Schematic experience
1950 x 4
Venture XP
? x 2
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Canny Valley

70
Adept Constructors Acid Pools Uncharted Enemies Nature Storm Healing Deathburst
120 180 102
28125 28125
Destroy The Encampments
Ghost Town - Canny Valley
Rewards
One time rewards
Re-perk
x 120
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Hero experience
28125
Hero experience
28125
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
70
Powerful Pistols Wall Weakening Smoke Screens Nature Storm Life Leech Attacks
120 180 102
33750
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 120
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
33750
Obsidian Ore
?
Modifiers
Powerful Pistols
Powerful Pistols
Pistols do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Powerful Energy Attacks Wall Weakening Uncharted Enemies Nature Storm Slowing Attacks
110 170 98
34650 34650
Repair the Shelter
The Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Schematic experience
34650
Survivor experience
34650
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Adept Soldiers Exploding Deathbomb Quickened Nature Storm Healing Deathburst
110 170 98
32175 30
Retrieve the Data
Ghost Town - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Schematic experience
32175
Re-perk
30
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
58
Concussive Shieldbreak Metal Corrosion Smoke Screens Nature Storm
100 160 92
Beta Storm: Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
70
Nature Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
246 180 102
146250
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Re-perk
x 246
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
36562.5 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.

Plankerton

40
Adept Constructors Quickened Slowing Pools Fire Storm
70 140
8580 8580
Evacuate the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Re-perk
x 70
Fire up
x 140
Repeatable rewards
Hero experience
8580
Hero experience
8580
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Adept Outlanders Uncharted Enemies Healing Deathburst Fire Storm
50 120
Resupply
The City - Plankerton
Rewards
One time rewards
Re-perk
x 50
Fire up
x 120
Repeatable rewards
Schematic experience
?
Silver Ore
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Powerful Shotguns Wall Weakening Quickened Nature Storm
70 140 72
Refuel the Homebase
The Suburbs - Plankerton
Rewards
One time rewards
Re-perk
x 70
Amp up
x 140
Lunar Tickets
x 72
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Powerful Shotguns
Powerful Shotguns
Shotguns do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Concussive Shieldbreak Acid Pools Smoke Screens Nature Storm
70 140 72
9240 19
Repair the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Re-perk
x 70
Amp up
x 140
Lunar Tickets
x 72
Repeatable rewards
Survivor experience
9240
Re-perk
19
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Well Drilled Soldiers Slowing Attacks Wall Weakening Ice Storm
50 120
6720
Repair the Shelter
The City - Plankerton
Rewards
One time rewards
Re-perk
x 50
Frost up
x 120
Repeatable rewards
Survivor experience
6720
Re-perk
?
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
23
Mini-Boss
40
4680 4680
Retrieve the Data
Autumn Industrial Park - Plankerton
Rewards
One time rewards
Re-perk
x 40
Repeatable rewards
Schematic experience
4680
Schematic experience
4680
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
23
Knockback Melee Attacks Acid Pools Healing Deathburst
45 55
4680 4680
Fight the Storm
Lakeside - Plankerton
Rewards
One time rewards
Re-perk
x 45
Lunar Tickets
x 55
Repeatable rewards
Schematic experience
4680
Survivor experience
4680
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
19
Sword Ninjas Wall Weakening Slowing Attacks
40 52
3000 3000
Destroy The Encampments
Lakeside - Plankerton
Rewards
One time rewards
Re-perk
x 40
Lunar Tickets
x 52
Repeatable rewards
Hero experience
3000
Hero experience
3000
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.

Stonewood

19
Adept Constructors Acid Pools Slowing Pools
40 52
1200
Fight the Storm
The Suburbs - Stonewood
Rewards
One time rewards
Re-perk
x 40
Lunar Tickets
x 52
Repeatable rewards
Survivor experience
1200
Rotating Gizmo
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.