Re-perk - Anywhere

Twine Peaks

Mega Alerts
140
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Metal Corrosion
369 280 130
x4
Repair the Shelter
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Re-perk
x 369
Amp up
x 280
Adventure Tickets
x 130
Repeatable rewards
Schematic experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Nature Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
348 270 128
x4
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Re-perk
x 348
Amp up
x 270
Adventure Tickets
x 128
Repeatable rewards
Re-perk
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
297 260 126
x4
Fight Category 4 Storm
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Re-perk
x 297
Amp up
x 260
Adventure Tickets
x 126
Repeatable rewards
Re-perk
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
328 250 124
x4
Deliver The Bomb
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Re-perk
x 328
Amp up
x 250
Adventure Tickets
x 124
Repeatable rewards
Hero experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Nature Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
287 210 115
336000
Repair the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Re-perk
x 287
Amp up
x 210
Adventure Tickets
x 115
Repeatable rewards
Schematic experience
84000 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Nature Storm
140
Acid Pools Frenzied Deathburst Nature Storm Slowing Pools
180 280 130
Destroy The Encampments
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 180
Amp up
x 280
Adventure Tickets
x 130
Repeatable rewards
Hero experience
?
Storm shard
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
132
Metal Corrosion Uncharted Enemies Nature Storm Slowing Pools
170 270 128
Refuel the Homebase
The Industrial Park - Twine Peaks
Rewards
One time rewards
Re-perk
x 170
Amp up
x 270
Adventure Tickets
x 128
Repeatable rewards
Hero experience
?
Legendary perk up
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
124
Metal Corrosion Smoke Screens Nature Storm Slowing Attacks
145 260 126
Beta Storm: Eliminate and Collect
The Industrial Park - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Amp up
x 260
Adventure Tickets
x 126
Repeatable rewards
Hero experience
?
Schematic experience
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Exploding Deathbomb Uncharted Enemies Nature Storm Slowing Pools
160 250 124
Destroy The Encampments
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 160
Amp up
x 250
Adventure Tickets
x 124
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
108
Metal Corrosion Frenzied Deathburst Nature Storm Slowing Pools
145 240 122
Ride The Lightning
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Amp up
x 240
Adventure Tickets
x 122
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
100
Exploding Deathbomb Smoke Screens Nature Storm Slowing Pools
150 230 120
168780
Fight Category 4 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 150
Amp up
x 230
Adventure Tickets
x 120
Repeatable rewards
Schematic experience
168780
Re-perk
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
82
Adept Constructors Exploding Deathbomb Smoke Screens Nature Storm Healing Deathburst
135 200 112
Beta Storm: Eliminate and Collect
The Grasslands - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Amp up
x 200
Adventure Tickets
x 112
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
76
Headshot Soldiers Metal Corrosion Uncharted Enemies Nature Storm Slowing Attacks
130 190 108
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Amp up
x 190
Adventure Tickets
x 108
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Water Storm
108
Healing Deathburst Wall Weakening Ice Storm Quickened
145 240
Ride The Lightning
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Frost up
x 240
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
76
Powerful Traps Life Leech Attacks Acid Pools Ice Storm Quickened
130 190
54000 54000
Ride The Lightning
Desert - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Frost up
x 190
Repeatable rewards
Hero experience
54000
Schematic experience
54000
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Mini-Boss
108
Mini-Boss
125
Fight Category 2 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Re-perk
x 125
Repeatable rewards
Schematic experience
?
Eye of the storm
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.

Canny Valley

Nature Storm
70
Powerful Axes and Scythes Acid Pools Uncharted Enemies Nature Storm Healing Deathburst
120 180 102
25312.5 25312.5
Rescue the Survivors
The City - Canny Valley
Rewards
One time rewards
Re-perk
x 120
Amp up
x 180
Adventure Tickets
x 102
Repeatable rewards
Survivor experience
25312.5
Hero experience
25312.5
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
64
Adept Constructors Metal Corrosion Smoke Screens Nature Storm Slowing Attacks
110 170 98
32175 32175
Evacuate the Shelter
The Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Amp up
x 170
Adventure Tickets
x 98
Repeatable rewards
Hero experience
32175
Survivor experience
32175
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Mega Alerts
70
Nature Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
246 180 102
135000
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Re-perk
x 246
Amp up
x 180
Adventure Tickets
x 102
Repeatable rewards
Hero experience
33750 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Mini-Boss
64
Mini-Boss
90
32175 32175
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Repeatable rewards
Schematic experience
32175
Hero experience
32175
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
75
48105 48105
Fight Category 4 Storm
Desert - Canny Valley
Rewards
One time rewards
Re-perk
x 75
Repeatable rewards
Survivor experience
48105
Hero experience
48105
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.

Plankerton

Water Storm
46
Headshot Soldiers Life Leech Attacks Acid Pools Ice Storm
80 140
12675 10
Evacuate the Shelter
Lakeside - Plankerton
Rewards
One time rewards
Re-perk
x 80
Frost up
x 140
Repeatable rewards
Hero experience
12675
Lightning in a bottle
10
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Knockback Melee Attacks Healing Deathburst Exploding Deathbomb Ice Storm
50 120
6720
Repair the Shelter
The Forest - Plankerton
Rewards
One time rewards
Re-perk
x 50
Frost up
x 120
Repeatable rewards
Schematic experience
6720
Re-perk
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Nature Storm
40
Powerful Shotguns Exploding Deathbomb Smoke Screens Nature Storm
70 140 72
7920 7920
Retrieve the Data
The Grasslands - Plankerton
Rewards
One time rewards
Re-perk
x 70
Amp up
x 140
Adventure Tickets
x 72
Repeatable rewards
Schematic experience
7920
Schematic experience
7920
Modifiers
Powerful Shotguns
Powerful Shotguns
Shotguns do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Adept Soldiers Exploding Deathbomb Frenzied Deathburst Nature Storm
70 140 72
7920 6
Retrieve the Data
The Suburbs - Plankerton
Rewards
One time rewards
Re-perk
x 70
Amp up
x 140
Adventure Tickets
x 72
Repeatable rewards
Schematic experience
7920
Lightning in a bottle
6
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Building Constructors Metal Corrosion Quickened Nature Storm
70 140 72
7920 46
Retrieve the Data
The Grasslands - Plankerton
Rewards
One time rewards
Re-perk
x 70
Amp up
x 140
Adventure Tickets
x 72
Repeatable rewards
Schematic experience
7920
Uncommon perk up
46
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Powerful Assault Rifles Acid Pools Quickened Nature Storm
60 130 65
Beta Storm: Eliminate and Collect
The Forest - Plankerton
Rewards
One time rewards
Re-perk
x 60
Amp up
x 130
Adventure Tickets
x 65
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Powerful Shotguns Acid Pools Quickened Nature Storm
50 120 60
Beta Storm: Eliminate and Collect
The Grasslands - Plankerton
Rewards
One time rewards
Re-perk
x 50
Amp up
x 120
Adventure Tickets
x 60
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Powerful Shotguns
Powerful Shotguns
Shotguns do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Fire Storm
34
Upgraded Outlanders Frenzied Deathburst Life Leech Attacks Fire Storm
60 130
8550 51
Deliver The Bomb
The Industrial Park - Plankerton
Rewards
One time rewards
Re-perk
x 60
Fire up
x 130
Repeatable rewards
Schematic experience
8550
Uncommon perk up
51
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Powerful Axes and Scythes Smoke Screens Slowing Pools Fire Storm
50 120
5760 6
Retrieve the Data
The Suburbs - Plankerton
Rewards
One time rewards
Re-perk
x 50
Fire up
x 120
Repeatable rewards
Schematic experience
5760
Lightning in a bottle
6
Modifiers
Powerful Axes and Scythes
Powerful Axes and Scythes
Axe and Scythe weapons do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mega Alerts
19
Mini-Boss Exploding Deathbomb Wall Weakening
82 52
14400
Fight the Storm
Lakeside - Plankerton (4 Players)
 Husk power level is Power Level 22
Rewards
One time rewards
Re-perk
x 82
Adventure Tickets
x 52
Repeatable rewards
Schematic experience
3600 x 4
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.