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Daily Missions RE-PERK! - Anywhere

Twine Peaks

140
Acid Pools Uncharted Enemies Nature Storm Healing Deathburst
180
280
Eliminate and Collect
Lakeside - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 180
AMP-UP!
x 280
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
100
Acid Pools Frenzied Deathburst Nature Storm Slowing Attacks
150
230
Refuel the Homebase
Ghost Town - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 150
AMP-UP!
x 230
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Mini-Boss
18
135
126
Repair the Shelter
The Grasslands - Twine Peaks
Rewards
One time rewards
Eye of the Storm
x 18
RE-PERK!
x 135
Campaign Event Currency
x 126
Repeatable rewards
Survivor XP
?
Survivor XP
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
130
18
124
Retrieve the Data
Island - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 130
Eye of the Storm
x 18
Campaign Event Currency
x 124
Repeatable rewards
Schematic XP
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
1
125
122
Retrieve the Data
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Hammercrush
x 1
RE-PERK!
x 125
Campaign Event Currency
x 122
Repeatable rewards
Schematic XP
?
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
125
36
122
Ride The Lightning
The Suburbs - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 125
Lightning in a Bottle
x 36
Campaign Event Currency
x 122
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
55K
120
120
105000 105000
Repair the Shelter
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Hero XP
x 55000
RE-PERK!
x 120
Campaign Event Currency
x 120
Repeatable rewards
Survivor XP
105000
Schematic XP
105000
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Fire Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
297
260
126
Repair the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
RE-PERK!
x 297
FIRE-UP!
x 260
Campaign Event Currency
x 126
Repeatable rewards
Legendary PERK-UP!
?
Epic PERK-UP!
?
Epic PERK-UP!
?
Epic PERK-UP!
?
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Fire Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
328
250
124
x4
Ride The Lightning
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
RE-PERK!
x 328
FIRE-UP!
x 250
Campaign Event Currency
x 124
Repeatable rewards
Storm Shard
? x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Smoke Screens Healing Deathburst Fire Storm Wall Weakening
160
250
Eliminate and Collect
The Suburbs - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 160
FIRE-UP!
x 250
Repeatable rewards
Survivor XP
?
Hero XP
?
Gold
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
94
Adept Constructors Quickened Slowing Pools Fire Storm Acid Pools
145
220
67500
Destroy The Encampments
Ghost Town - Twine Peaks
Rewards
One time rewards
RE-PERK!
x 145
FIRE-UP!
x 220
Repeatable rewards
Hero XP
67500
Eye of the Storm
?
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
88
Ice Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
287
210
115
540000
Fight Category 4 Storm
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
RE-PERK!
x 287
FROST-UP!
x 210
Campaign Event Currency
x 115
Repeatable rewards
Schematic XP
135000 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Ice Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
276
200
112
273000
Evacuate the Shelter
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
RE-PERK!
x 276
FROST-UP!
x 200
Campaign Event Currency
x 112
Repeatable rewards
Hero XP
68250 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Ice Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
276
200
112
315000
Deliver The Bomb
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
RE-PERK!
x 276
FROST-UP!
x 200
Campaign Event Currency
x 112
Repeatable rewards
Hero XP
78750 x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.

missions.ventures

140
Slowing Pools Wall Weakening Ice Storm Smoke Screens
180
280
18K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 180
FROST-UP!
x 280
Venture XP
x 18000
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Venture XP
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
124
Frenzied Deathburst Slowing Pools Fire Storm Acid Pools
145
260
15K
Resupply
Haunted Forest - missions.ventures
Rewards
One time rewards
RE-PERK!
x 145
FIRE-UP!
x 260
Venture XP
x 14850
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
94
Knockback Melee Attacks Smoke Screens Healing Deathburst Fire Storm Metal Corrosion
145
220
10K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 145
FIRE-UP!
x 220
Venture XP
x 10125
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Powerful Sniper Rifles Quickened Slowing Pools Fire Storm Acid Pools
135
200
8K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
RE-PERK!
x 135
FIRE-UP!
x 200
Venture XP
x 8350
Repeatable rewards
Schematic XP
?
Pure Drop of Rain
?
Gold
?
Venture XP
?
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
58
Upgraded Outlanders Quickened Life Leech Attacks Fire Storm
100
160
6K
4275 4275
Rescue the Survivors
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 100
FIRE-UP!
x 160
Venture XP
x 5700
Repeatable rewards
Survivor XP
4275
Survivor XP
4275
Gold
?
Venture XP
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
108
Mini-Boss
125
122
12K
Fight Category 3 Storm
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 125
Campaign Event Currency
x 122
Venture XP
x 12275
Repeatable rewards
Hero XP
?
Lightning in a Bottle
?
Gold
?
Venture XP
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Powerful Energy Attacks Wall Weakening Uncharted Enemies Nature Storm Life Leech Attacks
145
220
10K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
RE-PERK!
x 145
AMP-UP!
x 220
Venture XP
x 10125
Repeatable rewards
Schematic XP
?
Epic PERK-UP!
?
Gold
?
Venture XP
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
276
200
112
8K
472560 x2
Fight Category 4 Storm
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
RE-PERK!
x 276
FROST-UP!
x 200
Campaign Event Currency
x 112
Venture XP
x 8350
Repeatable rewards
Hero XP
118140 x 4
Gold
?
Venture XP
? x 2
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
23
Adept Soldiers Acid Pools Healing Deathburst
45
3K
Build the Radar Grid
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 45
Venture XP
x 3200
Repeatable rewards
Schematic XP
?
Schematic XP
?
Gold
?
Venture XP
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
23
Melee Life Leech Metal Corrosion Slowing Pools
45
3K
Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
RE-PERK!
x 45
Venture XP
x 3200
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Venture XP
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.

Canny Valley

70
Mini-Boss
1
95
102
9375 9375
Deliver The Bomb
The Industrial Park - Canny Valley
Rewards
One time rewards
Vindertech Slammer
x 1
RE-PERK!
x 95
Campaign Event Currency
x 102
Repeatable rewards
Schematic XP
9375
Hero XP
9375
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
1
85
92
8315 8315
Fight Category 3 Storm
Lakeside - Canny Valley
Rewards
One time rewards
Tar Pit
x 1
RE-PERK!
x 85
Campaign Event Currency
x 92
Repeatable rewards
Schematic XP
8315
Survivor XP
8315
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Knockback Melee Attacks Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
120
180
Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
RE-PERK!
x 120
FIRE-UP!
x 180
Repeatable rewards
Hero XP
?
Hero XP
?
Gold
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
246
180
102
30000
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
RE-PERK!
x 246
FIRE-UP!
x 180
Campaign Event Currency
x 102
Repeatable rewards
Hero XP
7500 x 4
Gold
?
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Upgraded Outlanders Exploding Deathbomb Frenzied Deathburst Nature Storm Slowing Pools
110
170
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
RE-PERK!
x 110
AMP-UP!
x 170
Repeatable rewards
Survivor XP
?
Rare PERK-UP!
?
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
58
Powerful Energy Attacks Healing Deathburst Metal Corrosion Ice Storm
100
160
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
RE-PERK!
x 100
FROST-UP!
x 160
Repeatable rewards
Survivor XP
?
Uncommon PERK-UP!
?
Gold
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Plankerton

40
Mini-Boss
120 120 120
3080
Repair the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
RE-PERK!
x 60
RE-PERK!
x 60
Campaign Event Currency
x 72
Repeatable rewards
Schematic XP
3080
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
23
Mini-Boss
40
3K
55
1950 1950
Fight Category 2 Storm
Lakeside - Plankerton
Rewards
One time rewards
RE-PERK!
x 40
Hero XP
x 2860
Campaign Event Currency
x 55
Repeatable rewards
Schematic XP
1950
Survivor XP
1950
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
23
Mini-Boss
40
10
55
1820 1820
Repair the Shelter
Lakeside - Plankerton
Rewards
One time rewards
RE-PERK!
x 40
Pure Drop of Rain
x 10
Campaign Event Currency
x 55
Repeatable rewards
Survivor XP
1820
Survivor XP
1820
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
23
Mini-Boss
10
40
55
1560
Fight the Storm
Autumn City - Plankerton
Rewards
One time rewards
Pure Drop of Rain
x 10
RE-PERK!
x 40
Campaign Event Currency
x 55
Repeatable rewards
Hero XP
1560
Pure Drop of Rain
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
34
Powerful Assault Rifles Exploding Deathbomb Frenzied Deathburst Nature Storm
60
130
2280
Retrieve the Data
The Forest - Plankerton
Rewards
One time rewards
RE-PERK!
x 60
AMP-UP!
x 130
Repeatable rewards
Schematic XP
2280
RE-PERK!
?
Gold
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Adept Constructors Uncharted Enemies Life Leech Attacks Fire Storm
60
130
Refuel the Homebase
The Grasslands - Plankerton
Rewards
One time rewards
RE-PERK!
x 60
FIRE-UP!
x 130
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
23
Adept Ninjas Wall Weakening Life Leech Attacks
45
1300 1300
Destroy The Encampments
Autumn Suburbs - Plankerton
Rewards
One time rewards
RE-PERK!
x 45
Repeatable rewards
Hero XP
1300
Hero XP
1300
Gold
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
19
Headshot Soldiers Wall Weakening Slowing Attacks
40
Eliminate and Collect
Autumn Industrial Park - Plankerton
Rewards
One time rewards
RE-PERK!
x 40
Repeatable rewards
Hero XP
?
Survivor XP
?
Gold
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.