Re-perk in - Twine Peaks
Nature Storm
140
Metal Corrosion Smoke Screens Nature Storm Healing Deathburst
180 280 130
Build the Radar Grid
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Re-perk
x 180
Amp up
x 280
Adventure Tickets
x 130
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
108
Exploding Deathbomb Frenzied Deathburst Nature Storm Slowing Pools
145 240 122
Resupply
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Amp up
x 240
Adventure Tickets
x 122
Repeatable rewards
Schematic experience
?
Brightcore Ore
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
88
Adept Ninjas Metal Corrosion Smoke Screens Nature Storm Slowing Attacks
140 210 115
90000 90000
Fight Category 2 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 140
Amp up
x 210
Adventure Tickets
x 115
Repeatable rewards
Schematic experience
90000
Hero experience
90000
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
76
Powerful Traps Wall Weakening Smoke Screens Nature Storm Slowing Attacks
130 190 108
45000 45000
Destroy The Encampments
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Amp up
x 190
Adventure Tickets
x 108
Repeatable rewards
Hero experience
45000
Survivor experience
45000
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Mini-Boss
132
Mini-Boss
140
50
Evacuate the Shelter
The Grasslands - Twine Peaks
Rewards
One time rewards
Re-perk
x 140
Repeatable rewards
Survivor experience
?
Storm shard
50
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Mini-Boss
135
Repair the Shelter
Desert - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Repeatable rewards
Schematic experience
?
Hero experience
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Water Storm
124
Slowing Pools Exploding Deathbomb Ice Storm Uncharted Enemies
145 260
Deliver The Bomb
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Frost up
x 260
Repeatable rewards
Hero experience
?
Re-perk
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Fire Storm
116
Frenzied Deathburst Life Leech Attacks Fire Storm Acid Pools
160 250
Deliver The Bomb
The Suburbs - Twine Peaks
Rewards
One time rewards
Re-perk
x 160
Fire up
x 250
Repeatable rewards
Schematic experience
?
Survivor experience
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Mega Alerts
88
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Life Leech Attacks
287 210 115
288000
Ride The Lightning
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Re-perk
x 287
Amp up
x 210
Adventure Tickets
x 115
Repeatable rewards
Survivor experience
72000 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.