Re-perk in - Twine Peaks
132
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
348 270 128
x4
Fight Category 4 Storm
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Re-perk
x 348
Fire up
x 270
Lunar Tickets
x 128
Repeatable rewards
Survivor experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
108
Fire Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
297 240 122
x4
Repair the Shelter
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Re-perk
x 297
Fire up
x 240
Lunar Tickets
x 122
Repeatable rewards
Survivor experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Fire Storm Mini-Boss Slowing Pools Wall Weakening Metal Corrosion
287 210 115
336000
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Re-perk
x 287
Fire up
x 210
Lunar Tickets
x 115
Repeatable rewards
Schematic experience
84000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Uncharted Enemies Slowing Pools Fire Storm Exploding Deathbomb
145 260
Refuel the Homebase
Desert - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Fire up
x 260
Repeatable rewards
Survivor experience
?
Pure drop of rain
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
82
Knockback Melee Attacks Uncharted Enemies Slowing Attacks Fire Storm Metal Corrosion
135 200
Refuel the Homebase
Lakeside - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Fire up
x 200
Repeatable rewards
Hero experience
?
Re-perk
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
116
Mini-Boss
40 130 124
58
Deliver The Bomb
The City - Twine Peaks
Rewards
One time rewards
V-bucks
x 40
Re-perk
x 130
Lunar Tickets
x 124
Repeatable rewards
Hero experience
?
Epic perk up
58
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
95 125 122
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 95
Re-perk
x 125
Lunar Tickets
x 122
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
55000 120 120
168780
Fight Category 4 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Hero experience
x 55000
Re-perk
x 120
Lunar Tickets
x 120
Repeatable rewards
Hero experience
168780
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
2 120 120
131250
Fight Category 3 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Mini Llama
x 2
Re-perk
x 120
Lunar Tickets
x 120
Repeatable rewards
Hero experience
131250
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Ice Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
328 250 124
x4
Repair the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Re-perk
x 328
Frost up
x 250
Lunar Tickets
x 124
Repeatable rewards
Re-perk
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Nature Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
307 230 120
390000
Retrieve the Data
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Re-perk
x 307
Amp up
x 230
Lunar Tickets
x 120
Repeatable rewards
Schematic experience
97500 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.