Fire up in - Canny Valley
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Daily Missions Fire up in - Canny Valley

70
Powerful Clubs and Hardware Frenzied Deathburst Healing Deathburst Fire Storm Metal Corrosion
60
180
102
9375 9375
Deliver The Bomb
The Suburbs - Canny Valley
Rewards
One time rewards
Legendary perk up
x 60
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Hero experience
9375
Hero experience
9375
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Adept Constructors Frenzied Deathburst Life Leech Attacks Fire Storm Wall Weakening
11
180
102
6250 6250
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
Eye of the storm
x 11
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Hero experience
6250
Hero experience
6250
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
70
Powerful Clubs and Hardware Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
80
180
102
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Upgraded Outlanders Smoke Screens Slowing Attacks Fire Storm Acid Pools
60
180
102
8750 29
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Legendary perk up
x 60
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Schematic experience
8750
Re-perk
29
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Powerful Traps Smoke Screens Healing Deathburst Fire Storm Exploding Deathbomb
2
170
98
8250 54
Deliver The Bomb
The City - Canny Valley
Rewards
One time rewards
Storm shard
x 2
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
8250
Rare perk up
54
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
64
Adept Ninjas Quickened Slowing Pools Fire Storm Acid Pools
29
170
98
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Knockback Melee Attacks Smoke Screens Healing Deathburst Fire Storm Metal Corrosion
110
170
98
7700 7700
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 110
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
7700
Survivor experience
7700
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Adept Abilities Uncharted Enemies Slowing Pools Fire Storm Metal Corrosion
110
170
98
6600 6600
Ride The Lightning
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Hero experience
6600
Survivor experience
6600
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Well Drilled Soldiers Frenzied Deathburst Slowing Attacks Fire Storm
100
160
92
Beta Storm: Eliminate and Collect
The Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Adept Soldiers Frenzied Deathburst Healing Deathburst Fire Storm
16
160
92
Resupply
Ghost Town - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Powerful Sniper Rifles Smoke Screens Slowing Attacks Fire Storm
9
160
92
5700 5700
Fight the Storm
The City - Canny Valley
Rewards
One time rewards
Eye of the storm
x 9
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Survivor experience
5700
Schematic experience
5700
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Adept Constructors Quickened Slowing Attacks Fire Storm
16
160
92
8315 33
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Hero experience
8315
Re-perk
33
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Upgraded Outlanders Uncharted Enemies Life Leech Attacks Fire Storm
90
150
88
10690 10690
Fight Category 4 Storm
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Survivor experience
10690
Schematic experience
10690
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Knockback Melee Attacks Uncharted Enemies Slowing Attacks Fire Storm
25
150
88
4000 4
Destroy The Encampments
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Hero experience
4000
Eye of the storm
4
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Powerful Clubs and Hardware Quickened Slowing Pools Fire Storm
7
150
88
5200 10
Evacuate the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 7
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Survivor experience
5200
Lightning in a bottle
10
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Upgraded Outlanders Frenzied Deathburst Slowing Attacks Fire Storm
90
150
88
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Headshot Soldiers Frenzied Deathburst Slowing Attacks Fire Storm
23
140
80
2925 2925
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
2925
Survivor experience
2925
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Abilities Quickened Slowing Pools Fire Storm
13
140
80
4550 24
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
4550
Re-perk
24
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Leaping Ninjas Smoke Screens Life Leech Attacks Fire Storm
100
140
80
4875 4875
Deliver The Bomb
Desert - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 100
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Schematic experience
4875
Hero experience
4875
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Well Drilled Soldiers Quickened Slowing Pools Fire Storm
100
140
80
3900 3900
Fight the Storm
Desert - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 100
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
3900
Survivor experience
3900
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
70
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
62K
180
102
32500
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Survivor experience
x 61880
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Hero experience
8125 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
54K
170
98
33000
Deliver The Bomb
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Survivor experience
x 54450
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
8250 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Fire Storm Mini-Boss Acid Pools Wall Weakening
55
160
92
24700
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Pure drop of rain
x 55
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Survivor experience
6175 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
52
Fire Storm Mini-Boss Acid Pools Wall Weakening
14
150
88
40
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Eye of the storm
x 14
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Lightning in a bottle
10 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
46
Fire Storm Mini-Boss Slowing Pools Healing Deathburst
164
140
80
16900
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Rare perk up
x 164
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
4225 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.