Legendary perk up - Anywhere
Fire Storm Alert
140
Smoke Screens Life Leech Attacks Fire Storm Acid Pools
110 280 130
Rescue the Survivors
Ghost Town - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 110
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
132
Quickened Slowing Pools Fire Storm Wall Weakening
105 270 128
Fight the Storm
Tropical - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 105
Fire up
x 270
Adventure Tickets
x 128
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
124
Smoke Screens Healing Deathburst Fire Storm Acid Pools
100 260 126
Build the Radar Grid
The Grasslands - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 100
Fire up
x 260
Adventure Tickets
x 126
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
94
Powerful Shotguns Quickened Slowing Pools Fire Storm Metal Corrosion
85 220 118
87750 87750
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 85
Fire up
x 220
Adventure Tickets
x 118
Repeatable rewards
Schematic experience
87750
Hero experience
87750
Modifiers
Powerful Shotguns
Powerful Shotguns
Shotguns do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Powerful Energy Attacks Uncharted Enemies Slowing Attacks Fire Storm Metal Corrosion
80 210 115
72000 72000
Ride The Lightning
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 80
Fire up
x 210
Adventure Tickets
x 115
Repeatable rewards
Survivor experience
72000
Schematic experience
72000
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Fire Mega Alerts
108
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Life Leech Attacks
194 240 122
x4
Retrieve the Data
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Legendary perk up
x 194
Fire up
x 240
Adventure Tickets
x 122
Repeatable rewards
Re-perk
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
184 230 120
140
Repair the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Legendary perk up
x 184
Fire up
x 230
Adventure Tickets
x 120
Repeatable rewards
Re-perk
35 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Water Storm
76
Concussive Shieldbreak Slowing Attacks Exploding Deathbomb Ice Storm Quickened
70 190
54000 13
Ride The Lightning
The Suburbs - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 70
Frost up
x 190
Repeatable rewards
Hero experience
54000
Eye of the storm
13
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.