Legendary PERK-UP! - Anywhere
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Daily Missions Legendary PERK-UP! - Anywhere

missions.ventures

140
Quickened Life Leech Attacks Fire Storm Acid Pools
110
280
18K
Trap the Storm
Haunted Forest - missions.ventures
Rewards
One time rewards
Legendary PERK-UP!
x 110
FIRE-UP!
x 280
Venture XP
x 18000
Repeatable rewards
Survivor XP
?
RE-PERK!
?
Gold
?
Venture XP
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
124
Mini-Boss
95
126
15K
Retrieve the Data
Shady Acres - missions.ventures
Rewards
One time rewards
Legendary PERK-UP!
x 95
Campaign Event Currency
x 126
Venture XP
x 14850
Repeatable rewards
Schematic XP
?
RE-PERK!
?
Gold
?
Venture XP
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
80
118
10K
81000 81000
Ride The Lightning
Shady Acres - missions.ventures
Rewards
One time rewards
Legendary PERK-UP!
x 80
Campaign Event Currency
x 118
Venture XP
x 10125
Repeatable rewards
Hero XP
81000
Survivor XP
81000
Gold
?
Venture XP
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
174
220
118
10K
x2
Retrieve the Data
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Legendary PERK-UP!
x 174
FIRE-UP!
x 220
Campaign Event Currency
x 118
Venture XP
x 10125
Repeatable rewards
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Legendary PERK-UP!
?
Gold
?
Venture XP
? x 2
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Adept Constructors Slowing Pools Wall Weakening Ice Storm Quickened
85
220
10K
Build the Radar Grid
Haunted Forest - missions.ventures
Rewards
One time rewards
Legendary PERK-UP!
x 85
FROST-UP!
x 220
Venture XP
x 10125
Repeatable rewards
Schematic XP
?
RE-PERK!
?
Gold
?
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.

Twine Peaks

132
Acid Pools Frenzied Deathburst Nature Storm Slowing Attacks
105
270
Destroy The Encampments
Desert - Twine Peaks
Rewards
One time rewards
Legendary PERK-UP!
x 105
AMP-UP!
x 270
Repeatable rewards
Hero XP
?
Pure Drop of Rain
?
Gold
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
132
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
215
270
128
x4
Retrieve the Data
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Legendary PERK-UP!
x 215
FROST-UP!
x 270
Campaign Event Currency
x 128
Repeatable rewards
Schematic XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
116
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
164
250
124
x4
Evacuate the Shelter
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Legendary PERK-UP!
x 164
FROST-UP!
x 250
Campaign Event Currency
x 124
Repeatable rewards
Hero XP
? x 4
Gold
?
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Mini-Boss
1
95
126
Deliver The Bomb
The Industrial Park - Twine Peaks
Rewards
One time rewards
Stampede
x 1
Legendary PERK-UP!
x 95
Campaign Event Currency
x 126
Repeatable rewards
Hero XP
?
RE-PERK!
?
Gold
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Quickened Slowing Attacks Fire Storm Wall Weakening
95
240
Refuel the Homebase
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Legendary PERK-UP!
x 95
FIRE-UP!
x 240
Repeatable rewards
Schematic XP
?
Legendary PERK-UP!
?
Gold
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.