AMP-UP! in - Canny Valley
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Daily Missions AMP-UP! in - Canny Valley

64
Melee Life Leech Exploding Deathbomb Quickened Nature Storm Life Leech Attacks
70
170
5500
Destroy The Encampments
The Industrial Park - Canny Valley
Rewards
One time rewards
Epic PERK-UP!
x 70
AMP-UP!
x 170
Repeatable rewards
Hero XP
5500
Eye of the Storm
?
Gold
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Upgraded Outlanders Exploding Deathbomb Frenzied Deathburst Nature Storm Slowing Pools
110
170
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
RE-PERK!
x 110
AMP-UP!
x 170
Repeatable rewards
Survivor XP
?
Rare PERK-UP!
?
Gold
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
58
Melee Life Leech Exploding Deathbomb Uncharted Enemies Nature Storm
27
160
7125
Fight Category 2 Storm
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure Drop of Rain
x 27
AMP-UP!
x 160
Repeatable rewards
Survivor XP
7125
Lightning in a Bottle
?
Gold
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Powerful Traps Metal Corrosion Quickened Nature Storm
110
150
Resupply
The City - Canny Valley
Rewards
One time rewards
Uncommon PERK-UP!
x 110
AMP-UP!
x 150
Repeatable rewards
Schematic XP
?
Malachite Ore
?
Gold
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.