Legendary
|
Schematic
Earsplitter
⚡ 12




Lv. 1-50
DPS
136.50
TDPS 150.15
6
24
1
5
Base Damage
91.00
Damage (on Crit)
136.50
DPS
136.50
Critical Hit Chance
20
%
Critical Hit Damage
50
%
Attack Speed
0.66667
Attack Per Second
1.49999
Max Range
296
| 0.58 Tile
Durability
375
Durability Per Use
0.3968254
Uses
944
Impact (PB)
215
Impact (Mid Range)
215
Impact (Long Range)
215
Impact (Max Range)
215
Damage (PB)
16
Damage (Mid Range)
16
Damage (Long Range)
16
Damage (Max Range)
16
Click a perk slot to see possible perks.
Slot # 1
(Can be changed)
5
Variations
Lv. 5
Slot # 2
(Can be changed)
5
Variations
Lv. 10
Slot # 3
(Can be changed)
5
Variations
Lv. 15
Slot # 4
(Can be changed)
5
Variations
Lv. 15
Slot # 5
(Can be changed)
5
Variations
Lv. 20
Slot # 6
(Can be changed)
3
Variations
Lv. 25
Spear: Boombox. A spear that deals heavy damage with long range thrusting attacks. Sonic Pulse: Slam the spear into the ground, channeling damage and knocking back nearby enemies while also providing a temporary damage buff to you and your allies. Stacks up to 4 times.
+10 Critical Rating
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+45% Crit Damage
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+10% Damage
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+40% Heavy Attack Energy Efficiency
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+20% Impact
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
Increase Rarity
+10 Critical Rating
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+10% Damage
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+13 Armor
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+5% Movement Speed
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+10% Attack Speed
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
Increase Rarity
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
Increase Rarity
+15 Critical Rating
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+15% Damage
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+20 Armor
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+15% Attack Speed
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+30% Impact
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
Increase Rarity
+20 Critical Rating
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+90% Crit Damage
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+20% Damage
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+24% Damage to Mist Monsters and Bosses
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+40% Damage to dancing enemies
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
Increase Rarity
Hitting an enemy with this weapon 3 times causes it and nearby enemies to dance for a short duration. Does not affect enemies that have recently been dancing. Dance does not affect Mist Monsters or Bosses.
(Chance To Get) Weight
:
Stunning or Knocking back an enemy with this weapon causes it and nearby enemies to dance for a short duration. Does not affect enemies that have recently been dancing. Dance does not affect Mist Monsters or Bosses.
(Chance To Get) Weight
:
Eliminating an enemy with this weapon causes nearby enemies to dance for a short duration. Does not affect enemies that have recently been dancing. Dance does not affect Mist Monsters or Bosses.
(Chance To Get) Weight
:
Schematic Configuration
Damage Drop-off Chart
Permutations
Precalculated - For following conditions : Stat Points - 3275, 0% Headshot hit, Max weapon level for given rarity
| Perks | TDps |
|---|---|
| +30 Critical Rating +135% Crit Damage +30% Attack Speed Element: Energy and +20% Damage |
46,868.55 |
| +30 Critical Rating +135% Crit Damage +30% Damage Element: Energy and +20% Damage |
45,065.92 |
| +135% Crit Damage +30% Damage +30% Attack Speed Element: Energy and +20% Damage |
42,459.86 |
| +30% Damage +30% Attack Speed +30% Attack Speed Element: Energy and +20% Damage |
41,959.21 |
| +135% Crit Damage +30% Attack Speed +30% Attack Speed Element: Energy and +20% Damage |
41,806.63 |