Legendary
|
Schematic
Armaggeddon
⚡ 12




Lv. 1-50
DPS
126.00
TDPS 149.63
25
36
1
5
15
Base Damage
91.00
Damage (on Crit)
159.25
DPS
126.00
Critical Hit Chance
25
%
Critical Hit Damage
75
%
Attack Speed
0.72222
Attack Per Second
1.38462
Max Range
296
| 0.58 Tile
Durability
375
Durability Per Use
0.42989418
Uses
872
Impact (PB)
239
Impact (Mid Range)
239
Impact (Long Range)
239
Impact (Max Range)
239
Damage (PB)
16
Damage (Mid Range)
16
Damage (Long Range)
16
Damage (Max Range)
16
Click a perk slot to see possible perks.
Slot # 1
(Can be changed)
5
Variations
Lv. 5
Slot # 2
(Can be changed)
6
Variations
Lv. 10
Slot # 3
(Can be changed)
5
Variations
Lv. 15
Slot # 4
(Can be changed)
5
Variations
Lv. 15
Slot # 5
(Can be changed)
4
Variations
Lv. 20
Slot # 6
(Can be changed)
4
Variations
Lv. 25
Axe: High Tech. An energized blade with a good damage, moderate swing speed, and moderate knockback. Deals energy damage which is fairly effective against elemental enemies. Up and Over: A two strike heavy attack that deals significant damage and knockback.
+10 Critical Rating
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+45% Crit Damage
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+10% Damage
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+10% Attack Speed
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+1.8% Life Leech
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
Increase Rarity
+13 Armor
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+14% Durability
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+1.8% Life Leech
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+5% Movement Speed
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+40% Heavy Attack Energy Efficiency
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
+10% Damage
(On Acquire) Min Rarity Roll
:
common
(On Acquire) Maximum Rarity
Roll
:
uncommon
(Chance To Get) Weight
:
Increase Rarity
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
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(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
Increase Rarity
+15 Critical Rating
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+68% Crit Damage
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+15% Damage
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+60% Heavy Attack Energy Efficiency
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+15% Attack Speed
(On Acquire) Min Rarity Roll
:
uncommon
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
Increase Rarity
+24% Damage to Mist Monsters and Bosses
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+30% Damage to afflicted targets
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+30% Damage to slowed and snared targets.
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
+40% Damage to stunned, staggered, frozen, or knocked down targets.
(On Acquire) Min Rarity Roll
:
rare
(On Acquire) Maximum Rarity
Roll
:
rare
(Chance To Get) Weight
:
Increase Rarity
Causes Affliction damage for 6 seconds.
(Chance To Get) Weight
:
Damage dealt with this weapon snares the target by 30% for 6 seconds.
(Chance To Get) Weight
:
Critical hits with this weapon cause an explosion, damaging enemies within 0.5 tiles for 43 base damage.
(Chance To Get) Weight
:
After eliminating 5 enemies with this weapon within 15 seconds, regenerate 25% of your shield over 3 seconds.
(Chance To Get) Weight
:
Schematic Configuration
Damage Drop-off Chart
Permutations
Precalculated - For following conditions : Stat Points - 3275, 0% Headshot hit, Max weapon level for given rarity
| Perks | TDps |
|---|---|
| +30% Damage +30% Attack Speed Element: Energy and +20% Damage |
33,972.93 |
| +135% Crit Damage +30% Damage Element: Energy and +20% Damage |
33,560.30 |
| +30% Damage +30% Damage Element: Energy and +20% Damage |
31,359.63 |
| +30 Critical Rating +30% Damage Element: Energy and +20% Damage |
30,775.07 |