Kavvson

Comprehensive Leveling Guide  inc. Survivor Progression

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Table of content

Introduction    
    Survivor Squads    
        Lead Survivors & Survivor Rarity
Homebase Power Level    
    Survivors & Lead Survivors acquisition    
        Events & Quests    
        Llamas    
        Store    
        Transformations    
        Missions    
        Account Level    
        Expeditions    
        Collection Book    
    Leveling Lead Survivors    
        Upgrade costs    
    Leveling  Survivors    
        Upgrade costs    
        Assigning survivors & leads    
            Finding the best Leads & survivors for your squad    
        Stat Spreading    
        Set Bonuses    
        Efficiently Farming Evolution Materials & Exp    
Research

  1. Introduction

 

If you have questions about survivor squads or how to level in Fortnite Save The World, this guide will be perfect for you. It is a comprehensive guide that will touch all aspects that are correlated with increasing your homebase power level and efficiently managing your time and survivors. This isn’t just a how to assign survivors guide, it is much more than that, ranging from efficient material farming to end-game survivor min-maxing. I will be more than happy to get your feedback. If you find any errors or I could extend a section feel free to tell me /u/Kavvson. Without further ado let's get straight to the topic. We will start off with the basics, since the guide will be applicable for anyone.

 

    1. Survivor Squads

Currently in the game we have access to 8 squads. Each squad consists of one Lead Survivor plus seven survivors and is specifically bound with a specific F.O.R.T stat. We can distinguish 2 Fortitude, 2 Offense, 2 Resistance and 2 Tech Squads, which translates respectively to 8 Lead Survivors and 56 Survivor slots in total.As you first start the game you will have access to ( the Lead Survivor slot and 3 survivor slots ) in the EMT Squad which grants Fortitude. You will unlock more slots and squads during the main storyline and during Storm Shield 1-6 Defences.

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Each squad comes with a matching job requirement. 

( check 2.4.2 for the full breakdown on matching )LLWPqGP7vWeGw8oB-8Um9iAHQ_3v23EAkKMFjueA

 

Squad Name

Job

F.O.R.T stat

EMT Squad

mzyqxqRQNQTRDvrMX_OuFk6vY1_XLbACOvTWFmtODoctor

Fortitude

Fire Team Alpha

FniE5rZSJh_QW3Ewk-27tDRs7C8HoOEzkABC-AjoMarksman

Offense

Gadgeteers

EkF0vJhIaBKmpEWcYTgtwA-HBZImJKXubPkXFc6NGadgeteer

Resistance 

Corps Of Engineering

zsqIwLcp0ddLAXS2RNNhFiDX4C0_RkNmTw-qFPVZEngineer

Tech 

Training Team

rwyNYbRhcq3A-9e3VdcH2spVOyIfNeg4A1lYVrCHPersonal Trainer

Fortitude

Close Assault Squad

jWHpzIjVGCW_T6z7Qy3_Qfyq22Q6YBT4f4Gt0LTIMartial Artist

Offense

Scouting Party

Rg8fOihGYJmxcrsGyfAwilVjww21GGKmYKC21eteExplorer

Resistance 

The Think Tank

6O8w6PDCfnBJv-6p6YdS48Sa2ZwirBqu_RMtgTGaInventor

Tech 


 

      1. Lead Survivors & Survivor Rarity

 

Rarity is crucial when it comes to survivors, the higher it is the more stat points you are able to get. Presented values are not affected by squad matching and are aimed towards familiarizing you with the rarity concept. Further explanations about how to exceed the maximum power during the squad assignments will be found in the 2.4.2 section that will explain the breakdown of matching.

 

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Rarity

Base Power

Maximum Power

Common

⚡1

⚡25

Uncommon 

⚡5

⚡49

Rare

⚡10

⚡80

Epic 

⚡15

⚡114

Legendary 

⚡20

⚡130

Mythic

⚡25

⚡145

The same rarity principle applies to Lead Survivors with the exception there are no Common rarity lead survivors. The base values stay the same, but the maximum power is a bit different.

 

udIMbpWJnpywCXBHg7Dq6dyNQV6rKZSw5hPf02oz

Rarity

Base Power

Maximum Power

Uncommon 

⚡5

⚡44

Rare

⚡10

⚡72

Epic 

⚡15

⚡104

Legendary 

⚡20

⚡119

Mythic

⚡25

⚡135


 

  1. Homebase Power Level

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When you are thinking about your homebase power level, you should immediately think about your F.O.R.T stats that are the key component of the hbpl.

F stands for Fortitude DRc64huqj1diURLAhZ7W474JArf7A6NtOBUeM7pcwhich increases your health and health regeneration by 1% per point.

O stands for Offense fbR0axIYN43s3bnPjobetijz_rIw8KEO111-Ybhj which increases ranged and melee weapons by 1% per point

R stands for Resistance 0dGOrl672cKcGC7YEMXoyCZ4d3dsq1JFB2_-M_Ek which increases shield and shield regeneration by 1% per point

T stands for Tech CQKyJXHW4izeeNyJQKPGuFmYqPN6huw7pQPkFcDowhich increases trap damage, ability damage, gadget damage and healing done by 1% per point

 

Increasing any of the values will lead you towards gaining levels. You may ask how to increase it right? Well F.O.R.T stats are strictly correlated with Survivor Squads, your Account Level and Research. This value can be misleading at the start of the game, there are 3 factors that can increase it. Each of the components will be broken down in this guide and help you understand how are they working.

 

You can distinguish “two types” of  F.O.R.T stats. The first one is personal stats and the second one is party shared. While personal stats are restricted only to you, the shared one applies towards the party and you at the same time.

 

Maximum stat points per maxed out “perfect” squad

 

Configuration

Personal

Shared

Total

Mythic Lead + 

7 Legendary Survivors

993

243

1236

Mythic Lead + 

6 Legendary Survivors + 

1 Mythic Survivor

 

1005

 

246

 

1251

 

As you will find out later survivors are not the only way to gain stat points. The Account Level is also grating a total of 164 stat points per F.O.R.T stat. Maxed out research tree provides you with extra 600 points.

If you wrap this up the maximum value of F.O.R.T stats per type would be..

( Considering your squads are perfect, fully completed research tree, 310 Account Level, Mythic Survivors assigned into Offense and Tech ), Party Max applies the same conditions.


 

Stat

Source

Personal Max

Party Max

Fortitude 

Research + 600

Account Level + 164

Fortitude Squads + 2472

3236

3236

+3*243

= 3965

Offense 

Research + 600

Account Level + 164

Offense Squads + 2502

3266

3266

+3*246

=4004

Resistance 

Research + 600

Account Level + 164

Resistance Squads + 2472

3236

3236

+3*243

= 3965

Tech 

Research + 600

Account Level + 164

Tech Squads + 2502

3266

3266

+3*246

=4004

 

Accumulating personal max of 13004 will put you at ⚡131.16 which is the max for solo

Party      max of 15938 will put you and your group at ⚡140 - max for party

 

Stats priority : Offense > Tech > Fortitude > Resistance 

 

Enough of theory, it's time to take a step back and focus on how to acquire survivors in the first place, then we will follow up with the Account Level and Research.


 

The ⚡number symbol on survivors is telling you how much stat points will you get once it's placed in a squad







 

    1. Survivors & Lead Survivors acquisition

The game offers a variety of ways to get survivors, most of the listed places where you can find them doesn’t cost you anything and it's acquirable just by playing the game. The primary source of consistently getting survivors would be missions ( rotation dependent ) weekly store ( weekly guaranteed ), and X-Ray Llamas ( luck & money dependent ). 

 

      1. Events & Quests

Often times you will come across many survivors and lead survivors on your stonewood/plankerton/canny or twine peaks questline.

hIGJxE8h_WtQUdL0zaDvTqASK5EEA6xTtWoKE47t

 

      1. Llamas

 

Llamas are the most common way to get survivors, you can separate llamas into 3 categories

 

  • wx9NZ2O7nIkPtq0J67BXXLZhR_IiJyY9d9kKMBuM V-Bucks (X-ray Llamas)


 

The X-Ray llama store has two llamas, the upgrade llama is always there and the purchase is limited to 50 per day. The featured llama does change every day and the price and content varies depending on the rotation. If you are looking forward to strictly survivors and leaders I highly recommend to look for the Super People - 

A special llama containing Rare survivors, including at least one Epic or better Hero and Legendary Lead Survivor! Contains 11 tightly packed people. 

You should also consider buying upgrade llamas, once they become golden - the rarity and quantity of items greatly increases. Before buying you can check its content and determine if its worth buying for you, nevertheless you should focus around looking for Legendary survivors and Legendary/Mythic lead survivors. V-bucks can be obtained from mission rewards and during the main/event questlines.

 

0Tr05mILHR9DULTSOqh2n6CjJfTHSe3lGqPftEjA


 

  • k7tFEKMn4hMHya6N-jI05t02bibzeh_mXdQYGs0q Event Tickets

 

Depending on the event, some event llamas might contain Epic or Legendary rarity survivors but most of the time they don't.

 

  • vHnVP28p03VSp_ig8JRs1Cy8fcxJupbD2cEB0HIqMini-Llamas

Mini-Llamas can be acquired from helping in storm shield defences and sometimes as a mission alert reward, they mainly contain low rarity survivors and lead survivors (Common, Uncommon and rarely Rare as they become silver). They do grant a significant amount of seasonal gold as well as survivor experience.

 

      1. Store

 

Another way to acquire high rarity survivors is to get them through the Item Shop, the Event Items store resets quite rarely ( mainly after new seasons or new events ). On the other hand you have 2 random Epic survivors ( random personality and bonus ) each week in the weekly store.The currency used in the store is xlVHedkA1Qg6uD3LHWt8PJ55bWePq0hZtCeJihvnSeasonal gold which is relatively easy to acquire through playing missions and completing quests.

Ke9K7frczIs7IdHsRxdpZWSF0UgHbKXKEOClnv1N6QXi-q9i6ejWbO8GhXjtyR0IqMmiHyV1Y01pW4JA

      1. Transformations

 

At a certain point in the game you will get access to a Rare survivor transformation key. To access it go to your armory and select transform.

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You might see multiple keys, but the most interesting one will be the survivors and lead survivors. There are two types of keys, permanent and consumable - which have a number next to it. Both of the types does the same, the only difference is the amount of People ( Account Resource ) VN8ORquDssq2rqduxHs20eun7AbwDfXI4jMAT95W they will require. Consumables does require much less people, therefore always try to use the consumable transform keys before the permanent. Transformations will require some resources to sacrifice, so make sure you select things you won’t be using. Typically go use schematics that you have a duplicate off, I would not suggest to use survivors, unless the rarity is not satisfactory. Also make sure to fulfill the requirement to max, else you will be granted a lower rarity variant.

 pMEY1nxmN2h5Zi_Ju3Oh5p0KSkb2sjE7cN1bLFMP

The fastest way to get People is to play 0Tnm_8GiUhPmULohVNeHbujHEGl4aKLBqRVTvYbL Evacuate The Shelter or H1PwnkKIzF-9dpnwtWETwEyBrYJK7O3YBkkFafVx Rescue The Survivors missions.



 

      1. Missions

 

Survivors as well as lead survivors constantly appear in the mission rotations. Currently the missions rotates every 24 hours, so it's fairly easy to get hands on this kind of rewards. If you are a new player or an veteran looking for Legendary survivors, make sure to grab them once they are available.

H3I8EsZihNo0iV57dEzOpPDPpotflOUKcFcsN_Ohcs2wIGH24DtNZiTcBni2dxyKK2XCsjkrAOIQV-yW


 

If you want to inspect the actual rarity of the survivor or lead survivor press VCXtwG4g9UAcopvINl6HWQ0VxVdr80PNcjcE7zli

 

      1. Account Level

 

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When you first start out with the game you will be account level 1. You can increase the levels by completing missions. The maximum level is 310, though after that the game is still tracking the excess levels. I refer to it as “past level” - the value can’t be seen within the game.

The Account Level progression is a crucial factor in progression, each time you gain a level you will be granted a reward ( from level 2 till 310 ). The most notable rewards are 


 

  • F.O.R.T stats DRc64huqj1diURLAhZ7W474JArf7A6NtOBUeM7pc fbR0axIYN43s3bnPjobetijz_rIw8KEO111-Ybhj0dGOrl672cKcGC7YEMXoyCZ4d3dsq1JFB2_-M_EkCQKyJXHW4izeeNyJQKPGuFmYqPN6huw7pQPkFcDowhich will directly increase your HomeBase Power Level. ( Basic stats concept is covered in point 2. )

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F.O.R.T stats will be granted at levels 2-5, 11-14, 21-24, 31-34, 41-44, 56-59, 61-64, 71-74, 86-89, 96-99, 106-109, 121-124, 131-134, 141-144, 156-159, 176-179, 196-199, 221-224, 231-234, 241-244, 256-259, 271-274 and 291-294


 

As a side note I will include skill points, which technically doesn’t increase the power level, but are really handy during the leveling process.

 

  • Skill Points Kdy6F-JBhpuOxX61gihYaWARS248mwxmdShAmqxS which allows you to upgrade your tools such as backpack size, building and repair speed, building health, pickaxe damage, storm shield storage capacity as well as unlocking and upgrading your gadgets. At the beginning you should focus around the Adrenaline Rush and Hover Turret. Tools wise, go for Building Health > Building And Repair Speed > Pickaxe Upgrade > Backpack Size 

 

I reckon the backpack size isn’t the most go after upgrade when you start, you will have plenty of free room and most of the time you won’t be able to fill it out. Once you start progressing and find yourself in a spot that you need it go for it. yCAbjnLBoFZ1feN5yv1h5CwnFFayMPYGIzSFN7UY

 

As a side not another thing to be mentioned is that Building Health and Building And Repair Speed is shared across the party - if you find yourself in a game with somebody, the player with the highest level will apply it for everyone.

 

Skill points are granted at the following levels ( quantity x level )
1x 10, 1x 15, 1x 25, 1x 30, 1x 35, 1x 45, 1x 55, 2x 60, 2x 65, 2x 75, 2x 80, 2x 85, 2x 95, 2x 105, 2x 115, 3x 120,  3x 125, 3x 135, 3x 140, 3x 145, 3x 155, 3x 160, 3x 165, 4x 175, 4x 185, 4x 190, 4x 195, 4x 200, 4x 205, 4x 210, 4x 215, 5x 225, 5x 230, 5x 235, 5x 245, 5x 250, 5x 255, 6x 260, 6x 265, 6x 270, 6x 275, 7x 285, 7x 290, 7x 295, 8x 300, 8x 305, 8x 310

 

After Account Level 310, you won’t get anything apart from evolution materials and recombobulator materials. There is a set of 20 rewards, after level 330 the rewards start over from 310 from there it's an infinite loop.


 

  • Survivors and Lead Survivors

 

During the leveling (1-310) process you can get 30 survivors in total (15 subordinary survivors and 15 Lead survivors ).

 

1 Uncommon 6 Rare 5 Epic 5 Legendary

 

Level

Rarity

16

Uncommon

27

Rare

49

Rare

81

Rare

104

Rare

126

Rare

148

Rare

163

Rare

187

Rare

214

Rare

229

Epic

238

Legendary

261

Legendary

Level

Rarity

288

Legendary

304

Legendary



 

You can also acquire Lead survivors, most of them come with a predefined job match.

 

Level

Reward

46

Random Rare

66

EMT Rare

101

Corps Of Engineering Rare

113

Gadgeteers Rare

128

Close Assault Rare

146

Training Team Rare

161

The Think Tank Epic

191

Scouting Party Epic

226

EMT Epic

239

Random Epic

254

Corps Of Engineering Epic

269

Gadgeteers Epic

284

Close Assault Epic

296

Training Team Epic

306

The Think Tank Epic

      1. Expeditions

Expeditions are special missions that your heroes can conduct on their own. You choose an expedition, assign one or more heroes, and send them off. The ratio between the expedition's Target Power Level (difficulty) and the combined hero's PL in the squad determines the success chance. For the duration of the expedition, the heroes will be unavailable for playing. Send heroes on expeditions which you do not play, or those which you play, overnight. When the time is over, the expedition returns. If your heroes were successful, the loot is yours! If they weren't, you get nothing. No harm will occur to your heroes though. New expeditions are available every couple of hours. Which expeditions you get depends on your game progress and your unlocked vehicles.

 

Expeditions are available under the Command -> Hero -> Expedition tab. Expeditions are a great source for getting People that will help you in the transformation process (see 2.1.4). Other than that you will mainly come across low rarity survivors - mainly Common, Uncommon, Rare.

 

Required Power

Expedition Name

Rewards

85

Temp Help ( 6 hours )

Recruits - small

People

100

Temp Help ( 16 hours )

Recruits - medium

People

120

Tiny Titanic ( 8 hours )

Rescued Survivors

1-2 Low rarity survivors

130

Survivor Scouting ( 8 hours )
Rescued Survivors - small

1 Low rarity survivor

250

Training Day (16 hours )

Rescued Survivors - medium

1-2 Low rarity survivors

270

Lifeguard! ( 16 hours )
Rescued Survivors - medium

1-2 Low rarity survivors with a chance to get Epic

370

Hope floats ( 16 hours )

Rescued Survivors - medium

1-2 Low rarity survivors with a chance to get Epic

390

Seriously, please stop doing that. ( 16 hours )

Rescued Survivors - medium

1-2 Low rarity survivors with a chance to get Epic

545

… of the fittest ( 20 hours )

Rescued Survivors - large

1-2 Low rarity survivors with a chance to get Epic

Required Power

Expedition Name

Rewards

785

Survivor: Survivor ( 22 hours )

Rescued Survivors - large

1-2 Low rarity survivors with a chance to get Epic

825

Don't stop kicking ( 22 hours )

Rescued Survivors - medium

1-2 Low rarity survivors with a chance to get Epic

835

Drago! ( 22 hours )

Rescued Survivors - medium

1-2 Low rarity survivors with a chance to get Epic

1540

Manager Sea Training ( 24 hours ) Rare chance to see

Huge Manager Pack

1 Legendary Lead Survivor Transform Key

1640

Highfilter ( 24 hours ) 

Rare chance to see
Huge Manager Pack

1 Legendary Lead Survivor Transform Key


 

      1. Collection Book

 

Precaution : Collection Book is a great way to get survivors and lead survivors but I strongly do not recommend to use it especially for new players. If you do plan to do so ( and your new ) let me list you the possible rewards until level 100. Keep in mind that to gain level in the collection book you have to insert different type of items into it, and in the end you won’t be able to use them, unless you pull them out usually for 20 wx9NZ2O7nIkPtq0J67BXXLZhR_IiJyY9d9kKMBuMV-bucks. If you are getting any duplicates you should consider storing them here, but rather never if you got one copy.

Survivors : 11 Epic 2 Rare

Lead Survivors : 4 Rare

 

Level

Reward

9

Random Survivor (Rare)

13

Random Lead Survivor (Rare)

24

Random Survivor (Rare)

26

Random Lead Survivor (Rare)

38

Random Survivor (Epic)

42

Random Survivor (Epic)

Level

Reward

45

Random Lead Survivor (Rare)

49

Random Survivor (Epic)

65

Random Survivor (Epic)

73

Random Survivor (Epic)

79

2x Random Survivor (Epic)

82

2x Random Survivor (Epic)

86

Random Lead Survivor (Rare)

97

2x Random Survivor (Epic)

 

    1. Leveling Lead Survivors

The general rule of thumb when it comes to picking lead survivors leveling. Always focus on the highest rarity first

Mythic > Legendary > Epic > Rare > Uncommon

You should always level your leader first if he is matching the squad job. The reasoning behind this is that the leaders do grant a lot more ⚡stat points ( more detailed in section 2.4.2 ) - in general matching any job for a squad doubles the leaders ⚡points.

 

Default values without matching

Rarity

Base Power

Maximum Power

Uncommon 

⚡5

⚡44

Rare

⚡10

⚡72

Epic 

⚡15

⚡104

Legendary 

⚡20

⚡119

Mythic

⚡25

⚡135

 

All job requirements & personality possibilities will be covered in the 2.4.2 section.

 

    1. Upgrade costs

Cost breakdown to fully upgrade a given lead survivor.


0xgWQBdWfcQq53ldTUvxPtuy1LZoEY5jCxClwSFD

 

Uncommon leaders are a great starting place for new players, and are really easy to acquire through the methods covered in section 2.1. 





JRo-dn6oo-TCWMxAZ5u_npenSgDgtbNsndtaOUQb
 

Rare leaders is another great survivor for new players providing ⚡72 stat points ( doubled on matching ), really cost/points efficient.






7cq7DRsWiYnqKewTkFOvnxVHJRCL6VloVthtlV80

 

Epic leaders best for mid game, obviously you want to aim at the higher rarities, but totally fine to use due to the  ⚡15 difference from Legendary 



gOs5Z2VmtjN_LtpHeBCmI6LDSNU0vl4JgAGFjV2n

 

Legendary leaders are definitely a good choice if you find yourself struggling getting a Mythic, and the stat points difference on match is only ⚡32.


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Mythic leaders are the best is slot option for any squad. Getting them might be an issue sometimes because they are really rare, there is a chance that a Mythic leader will be obtainable from a mission alert, but that happens once in a few months but definitely possible. Leveling this survivor will enormously boost your stat points, but the upgrade costs are the highest in the game. 


 

Total cost of fully level a set of 8 leaders

Rarity

CVRQxq3K6dzdqENTrXShY-fllu4SltN6P_4dxewI

qi9zqHwqLQqU7DSmoafgWmbvez592Sm9Xm5FXgPS

KlM7CqXIGoCeAt-nwPHfcf5Fx_o3a_EkWr1_6pjv

1yt4HLsadtRnvf83kS5LNVBuHZDiYaZTscgOVN-n

ZHKEy8XxwMVVp5dBc752vjlGKAxTMqVMolWB780f

CKEjfdLGz0uVfp689S0Wc2Ex6muxKSzLamFULUxg

Uncommon

144

32

0

0

8

545,000

Rare

432

144

48

0

80

1,324,000

Epic

1,040

384

192

64

224

2,634,000

Legendary

1,440

480

240

80

336

3,180,000

Mythic

1,840

576

288

96

336

4,216,000

 

    1. Leveling  Survivors

As we have a basic understanding of where to find survivors, we can proceed and actually work our way through the leveling process, and what the best practices are. As a reminder from section 2 - each squad that is fully upgraded and consists of a Mythic leader and is followed by 7 Legendary survivors will grant you 1236 stat points respectively to the squad.

 

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There is a case that this value can be different because of the Mythic survivors. Currently there are 2 available in the game.

 

General rule of thumb when it comes to survivor leveling - always focus on the rarity first 

 

Mythic > Legendary > Epic > Rare > Uncommon > Common


 

vPcQhIzERJDQoa0IFh66KYwjwaH4RGq58U02yN2AJoel - Is a Mythic survivor that can be acquired during the Joel’s Pub quest which is available after completing Plankerton Storm Shield Defence 5. He comes with a predefined personality - Dreamer and the set bonus is random. He can be assigned in the following squads



rqVXuAV0H4X-ZnvqaawY_tZCfS5j89Y1w3C0ozdaCorps of Engineering yr7XaQFOwGnUBPii6O9AE7poc-Q7gVjy2tQKQX4UTech 


6O8w6PDCfnBJv-6p6YdS48Sa2ZwirBqu_RMtgTGaThe Think Tank yr7XaQFOwGnUBPii6O9AE7poc-Q7gVjy2tQKQX4UTech 


aiwcmnWbVmrTiWIc_gmRKvYZEUlrN3Ng9BCiYi2dScouting Party zVGwvEs3Vjoe3Y_UI_mru04wrqEpn-AqttoH3zIC Resistance 

 

As we can see, the only reasonable squad that the best spot would be in the Corps of Engineering or The Think Tank which will provide us Tech.


 

tUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaGKarolina - Is another Mythic survivor that can be acquired during the Plankerton Side Quest - Portraits Of Someone Special. She comes with a predefined personality Adventurous and the set bonus is random.She can be assigned in the following squads


TPl1_oSC9JmgNo6M1sZrOe58TvUVNWsOd7vFnGPgFire Team Alpha OvKubHMIbb07WmalrUSsMqe_Clte49BhFKAtbYzsOffense


UJ2X4e_twpborzVPY8nV07zOaB1pLPNLGohKxYgjClose Assault Squad OvKubHMIbb07WmalrUSsMqe_Clte49BhFKAtbYzsOffense

F1XFXy_YwLCMU292x1z54xf8RBz-MPfCcI2-k6MF Scouting Party zVGwvEs3Vjoe3Y_UI_mru04wrqEpn-AqttoH3zIC Resistance 

 

In this case we have to choose obviously between Fire Team Alpha and Close Assault Squad, the decision is up to you, but I will provide you some tips in the 2.4.2 Matching priority section.

 

Below you will find the costs of leveling up a given rarity to the maximum available level. As you might see the rarity does impact the values you can get off a survivor. Therefore getting the highest possible rarity is crucial (there is one exception I will cover in the  point 2.4.4). The ⚡number symbol on survivors is telling you how much stat points will you get once it's placed in a squad ( I will cover the matching priority in the next section, because there is a way to increase the values). 

 

      1. Upgrade costs

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When you first start out with the game you might find yourself using Common survivors. The leveling process is fairly easy to execute, and the cost is relatively cheap. This is the total cost of leveling a Common survivor to level 20 which translates to ⚡25 , which is the maximum stat points which you can get out of a Common Survivor


Mo3QUV32FiEU3jD-zEyLJJA93beOr8R47GnFUKlR

Uncommon survivors are a bit more expensive in the leveling process. They also require Training Manuals, which can be acquired from Recycling Survivors, Heroes or Defenders as well as from certain quests and during the Account Level progression. The maximum level is 30, which translates to ⚡49



3JwioZzENHEt72vQm3McklNWopmZWCuH-F0YLzq2

Rare survivors do provide much more stat points than Uncommon survivors and most of the time for new players this will be the best spot to use them as they are really easy to get. The maximum level is 40, and the number of stat points which you can get is ⚡80. The leveling costs are reasonably low at this point

bpUFCJ7zy4H5TMPDoiwch6BZc7UP52vPR0Eh0nuJ

Epic survivors are a great value of stat points to leveling cost. During the mid-end game you will find yourself using a lot of them. And as a Founder you can constantly keep acquiring them through the Transformation process (see 2.1.4). From this rarity and above the maximum level is 50, the leveling costs have drastically increased since the last rarity but it's fine since you can get ⚡114 stat points which is not far off the maximum value


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Legendary survivors are the currently best subordinates you can acquire and getting them shouldn’t be a problem when you read through the point 2.1Survivor Acquisition section. The maximum level is the same as in the Epic variant - 50. Though the maximum stat points increase to ⚡130, the cost of leveling is quite expensive, especially if you are in Stonewood or Plankerton, but definitely  you should focus on upgrading those.


-z2rXvI7BAx5qJoD4o_ItXgP3BnduLVgIP5nv-pP

Mythic survivors are special types of survivors that can only be acquired through the storyline. They were introduced to the game to memorize Epic employees that have worked on Fortnite Save The World but have passed away. Once you get your hands on those 2 survivors you should immediately use - remember to assign them in Offense and Tech Squads and level them, the maximum stat points you can get is ⚡145





 

To fully level out 7 survivors within a squad with the given rarity you will need the following amount of resources.

 

The total cost of fully level a set of 7 survivors

Rarity

CVRQxq3K6dzdqENTrXShY-fllu4SltN6P_4dxewI

qi9zqHwqLQqU7DSmoafgWmbvez592Sm9Xm5FXgPS

KlM7CqXIGoCeAt-nwPHfcf5Fx_o3a_EkWr1_6pjv

1yt4HLsadtRnvf83kS5LNVBuHZDiYaZTscgOVN-n

ZHKEy8XxwMVVp5dBc752vjlGKAxTMqVMolWB780f

CKEjfdLGz0uVfp689S0Wc2Ex6muxKSzLamFULUxg

Common

21

0

0

0

0

136,500

Uncommon

84

21

0

0

7

481,250

Rare

252

84

28

0

70

1,170,750

Epic

560

252

126

42

196

2,325,750

Legendary

700

336

168

56

294

2,800,000


 

To fully level out 7 survivors in all 8 squads with the given rarity you will need the following amount of resources.

 

The total cost of fully level a set of 56 survivors ( 8 Squads )

Rarity

CVRQxq3K6dzdqENTrXShY-fllu4SltN6P_4dxewI

qi9zqHwqLQqU7DSmoafgWmbvez592Sm9Xm5FXgPS

KlM7CqXIGoCeAt-nwPHfcf5Fx_o3a_EkWr1_6pjv

1yt4HLsadtRnvf83kS5LNVBuHZDiYaZTscgOVN-n

ZHKEy8XxwMVVp5dBc752vjlGKAxTMqVMolWB780f

CKEjfdLGz0uVfp689S0Wc2Ex6muxKSzLamFULUxg

Common

168

0

0

0

0

1,092,000

Uncommon

672

168

0

0

56

3,850,000

Rare

2,016

672

224

0

560

9,366,000

Epic

4,480

2,016

1,008

336

1,568

18,606,000

Legendary

5,600

2,688

1,344

448

2,352

22,400,000











 

      1. Assigning survivors & leads

 

This section will cover everything you need to know about properly assigning all your squads. To start things off I am strongly against using the autofill option - it is simply not efficient to do it this way although it might be a tempting option for the newer players. If you used this feature, I recommend you to clear all the squads and follow these simple steps and understand how you can do it manually and gain much more from it.


 

Understanding how squads are working in general.

 

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Each squad consists of a Leader, and 7 subordinate survivor slots. The value on the top left represents the number of stat points its granting. This value is directly affected by the survivor level itself and depending on the leader - the subordinates might receive either a  matching bonus, a penalty or stay unaffected. The sum of all stat points will be presented in top left corner of a squad and in the survivor squads list.iAsE19kgKqVKXy2P7Y4aXlVs04XmVG716C9b73no

 

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Maximum stat points per maxed out “perfect” squad

 

Configuration

Personal

Shared

Total

Mythic Lead + 

7 Legendary Survivors

993

243

1236

Mythic Lead + 

6 Legendary Survivors + 

1 Mythic Survivor

 

1005

 

246

 

1251


 

Each squad requires a specific job match to boost the leader stat points.




 

Identifying the job match for squads

 

Each squad will have an icon in the first row which will tell you what the matching leader job is.

 

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Squad Name

Job match

EMT Squad

rVVHwHzi1hQ-a_v9Lq5eb9rByEHUwoVPPgab1ralDoctor

Fire Team Alpha

6ta6WqgXyn1cI0F3Yz97orsOno0SIi2X_vTuhTwAMarksman

Gadgeteers

kmVVA4ifkdCDjbRX1aesOA2qCwptJav3MtmI39S5Gadgeteer

Corps Of Engineering

k6lM4Y5W8sQAU91pkIOlCDpxF4fjgKlSrbWokxV1Engineer

Training Team

u-ZOKDCMqjHvvTJxu3Qo5Ldoy9GVJv3V2qc-YPusPersonal Trainer

Close Assault Squad

RkUgLc6hvkdZ1CuUOOvjwWPANI8wxgz0ykRT4LGbMartial Artist

Scouting Party

LaNKbvcdEb7od_XNJ2736zGcmGrnhnAlWSgVgLEbExplorer

The Think Tank

3KhTzH496OrWzvMvyaQ-zmrNHlrrbc4StJdtM2EYInventor









 

Benefits of matching the leader job


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       Basically each time you match a Lead Survivor he will give you twice as many stat points. A leader that is being wrongly assigned to a squad the job match icon on the bottom right is not highlighted. Below is a table explaining the matching benefits of leaders.

 

 

Rarity

Base Power

Maximum Power

Unmatched

Matched

Unmatched

Matched

Uncommon 

⚡5

⚡10

⚡44

⚡88

Rare

⚡10

⚡20

⚡72

⚡142

Epic 

⚡15

⚡30

⚡104

⚡208

Legendary 

⚡20

⚡40

⚡119

⚡238

Mythic

⚡25

⚡50

⚡135

⚡270

 

First and foremost before doing anything in your squad, make sure your using the highest rarity leader available for a given squad, and make sure he is matching the job.

 

The penalty system

 

The penalty system is related to Mythic leaders strictly. Whenever your subordinate survivors don’t match the leader personality-wise, they will face a -2 stat points penalty.

 

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Matching Bonus

 

Before you start matching your survivors make sure you have the leader job matching with the squad. In this example we will use  O_gkxnOHbDfCIkNaB31E3R58YvaTPdqOREwQ6TICAnalytical personality of the leader in the Gadgeteers squad with the job match kmVVA4ifkdCDjbRX1aesOA2qCwptJav3MtmI39S5Gadgeteer.


 

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We want to make sure we have a sufficient amount of survivors that will match the leaders personality O_gkxnOHbDfCIkNaB31E3R58YvaTPdqOREwQ6TICAnalytical. The rarity doesn’t matter, always go for the matching personality first then for the rarity. Below I will show you the matching benefits of survivors against the leader. To easier read the table, find the desired Leader Rarity and then check for the survivor rarity.

 

As a reminder here are the base values for survivors, unaffected by matching.

 

Rarity

Base Power

Maximum Power

Common

⚡1

⚡25

Uncommon 

⚡5

⚡49

Rare

⚡10

⚡80

Epic 

⚡15

⚡114

Legendary 

⚡20

⚡130

Mythic

⚡25

⚡145




 

Matching Personalities - Survivors against Leaders

Leader Rarity

Survivor Rarity

Match : Maximum Power

Unmatched

Uncommon

Common

⚡27 ▲+2

⚡25

Uncommon 

⚡51 ▲+2

⚡49

Rare

⚡82 ▲+2

⚡80

Epic 

⚡116 ▲+2

⚡114

Legendary 

⚡132 ▲+2

⚡130

Mythic

⚡147 ▲+2

⚡145

Rare

Common

⚡28 ▲+3

⚡25

Uncommon 

⚡52 ▲+3

⚡49

Rare

⚡83 ▲+3

⚡80

Epic 

⚡117 ▲+3

⚡114

Legendary 

⚡133 ▲+3

⚡130

Mythic

⚡148 ▲+4

⚡145

Epic 

Common

⚡29 ▲+4

⚡25

Uncommon 

⚡53 ▲+4

⚡49

Rare

⚡84 ▲+4

⚡80

Epic 

⚡118 ▲+4

⚡114

Legendary 

⚡134 ▲+4

⚡130

Mythic

⚡149 ▲+4

⚡145






 

Matching Personalities - Survivors against Leaders

Leader Rarity

Survivor Rarity

Match : 

Maximum Power

Unmatched

Legendary 

Common

⚡30 ▲+5

⚡25

Uncommon 

⚡54 ▲+5

⚡49

Rare

⚡85 ▲+5

⚡80

Epic 

⚡119 ▲+5

⚡114

Legendary 

⚡135 ▲+5

⚡130

Mythic

⚡150 ▲+5

⚡145

Mythic

Common

⚡33 ▲+8

⚡23 -2

Uncommon 

⚡57 ▲+8

⚡47 -2

Rare

⚡88 ▲+8

⚡78 -2

Epic 

⚡122 ▲+8

⚡112 -2

Legendary 

⚡138 ▲+8

⚡128 -2

Mythic

⚡153 ▲+8

⚡143 -2



 

Compact matching table

Leader Rarity

Matching bonus

Mismatch penalty

Uncommon

▲+2

-

Rare

▲+3

-

Epic 

▲+4

-

Legendary 

▲+5

-

Mythic

▲+8

-2



 

        1. Finding the best Leads & survivors for your squad

Step by step guide

To start things off, you need to know that each squad has only 3 possible leader personalities. Knowing this is crucial because personalities are overlapping within different squads, and this might become confusing for new and even experienced players. You will find useful information here whether you are a beginner - mid player or end-game min-maxing, I am going to use the Collection Book which will help us to count and list all the possible Leader & Survivor variations. Currently, the game offers 8 personality types, and each survivor will come with one random of them, the only exceptions are the Mythic survivors which have a predefined personality. There are no better or worse personalities, although squads will be limited to 3 personalities each.


tUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaGAdventurous  O_gkxnOHbDfCIkNaB31E3R58YvaTPdqOREwQ6TICAnalytical


vLvDaJ6FU2aFIVTHf9Q4WSkfpVJS56687-gFaEVrCompetitive  SuPKzv_8-VLesGWe6FwfOAVZOkeraIfwE3ftsu8eCooperative


1a3C_0K8HgzV1D3U3ZTaZ_da_dlyCSPReR-wlEUiDependable  eeR5h-55gnVTl-7AtZntWZw-VgOcyTDOAQWQMj9ACurious


UzQoHA84InOpkmtabk6pBM311Je-3pSLqFEX2x9qPragmatic vPcQhIzERJDQoa0IFh66KYwjwaH4RGq58U02yN2ADreamer

 

 

Squad

Job

Possible Leader Personalities

Stat

mzyqxqRQNQTRDvrMX_OuFk6vY1_XLbACOvTWFmtOEMT Squad

Doctor

O_gkxnOHbDfCIkNaB31E3R58YvaTPdqOREwQ6TICUzQoHA84InOpkmtabk6pBM311Je-3pSLqFEX2x9qvLvDaJ6FU2aFIVTHf9Q4WSkfpVJS56687-gFaEVr

Fortitude

FniE5rZSJh_QW3Ewk-27tDRs7C8HoOEzkABC-Ajo Fire Team Alpha

Marksman

tUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaG1a3C_0K8HgzV1D3U3ZTaZ_da_dlyCSPReR-wlEUiSuPKzv_8-VLesGWe6FwfOAVZOkeraIfwE3ftsu8e

Offense

EkF0vJhIaBKmpEWcYTgtwA-HBZImJKXubPkXFc6NGadgeteers

Gadgeteer

eeR5h-55gnVTl-7AtZntWZw-VgOcyTDOAQWQMj9AO_gkxnOHbDfCIkNaB31E3R58YvaTPdqOREwQ6TIC1a3C_0K8HgzV1D3U3ZTaZ_da_dlyCSPReR-wlEUi

Resistance

zsqIwLcp0ddLAXS2RNNhFiDX4C0_RkNmTw-qFPVZCorps Of Engineering

Engineer

vPcQhIzERJDQoa0IFh66KYwjwaH4RGq58U02yN2AUzQoHA84InOpkmtabk6pBM311Je-3pSLqFEX2x9qO_gkxnOHbDfCIkNaB31E3R58YvaTPdqOREwQ6TIC

Tech 

rwyNYbRhcq3A-9e3VdcH2spVOyIfNeg4A1lYVrCHTraining Team

Personal Trainer

vLvDaJ6FU2aFIVTHf9Q4WSkfpVJS56687-gFaEVrSuPKzv_8-VLesGWe6FwfOAVZOkeraIfwE3ftsu8eeeR5h-55gnVTl-7AtZntWZw-VgOcyTDOAQWQMj9A

Fortitude

jWHpzIjVGCW_T6z7Qy3_Qfyq22Q6YBT4f4Gt0LTIClose Assault Squad

Martial Artist

1a3C_0K8HgzV1D3U3ZTaZ_da_dlyCSPReR-wlEUivLvDaJ6FU2aFIVTHf9Q4WSkfpVJS56687-gFaEVrtUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaG

Offense

Rg8fOihGYJmxcrsGyfAwilVjww21GGKmYKC21eteScouting Party

Explorer

eeR5h-55gnVTl-7AtZntWZw-VgOcyTDOAQWQMj9AvPcQhIzERJDQoa0IFh66KYwjwaH4RGq58U02yN2AtUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaG

Resistance

6O8w6PDCfnBJv-6p6YdS48Sa2ZwirBqu_RMtgTGaThe Think Tank

Inventor

SuPKzv_8-VLesGWe6FwfOAVZOkeraIfwE3ftsu8evPcQhIzERJDQoa0IFh66KYwjwaH4RGq58U02yN2AUzQoHA84InOpkmtabk6pBM311Je-3pSLqFEX2x9q

Tech 

#1 Finding the possible leaders for given squad

 

If you didn’t know yet - the Collection Book lists all of your unassigned Lead Survivors under the Personnel Tab and sometimes even Event People - Costume Party ‘Attendees’ Tab. I highly recommend clearing all your squads first, because you won’t be able to see the equipped squads



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       The Lead Survivors tab will show you all the possible leaders broken down into their corresponding job. If you see a moving border with a number on the bottom right, that means you have such a leader in your armory. How this can help? Well take for example the Lead Explorers, I have 2 Uncommon 1 Rare and 1 Epic leader, so we would usually choose the highest rarity. If you have more than 1 leader of a given rarity, check their personality simply by clicking the card and pressing the inspect button.hqJTnjvdnf4sTIkENLrbyC-BUieCqtbT-s1vW6ER



rL_bXayHm4zN5qKcanJGlIEuXZOrrLCfqwiLkEbw

 

     But also keep in mind that the Mythic leaders are stored under the Unique Leads category. So even before checking the Lead Survivors tab, first check here and if you don’t find anyone here - go back and work from there. Leaders personalities are displayed accordingly here.




 

Avoid using the same personality in multiple squads, you might find trouble finding all the matching survivors.

Once knowing all our possible leader options, go ahead and assign them in the squads - remember to choose the highest rarity one.

 

Mythic > Legendary > Epic > Rare > Uncommon

 

As we know each squad provides different types of F.O.R.T stats, applying the

Stats priority : Offense > Tech > Fortitude > Resistance, we start first with the most important squads that provide Offense, and then proceed to the other squads. That's because we need to focus around Offense and Tech Squads and prioritize assigning the 2 Mythic survivors in them, the Fortitude and Resistance squads should be worked around the remaining survivors and leaders.

 

Remember always to max out your lead survivor before any of the subordinate survivors.

 

#2 Assigning the Offense Squads

 

For the Offense squads, we end up with the following available personalities 

SuPKzv_8-VLesGWe6FwfOAVZOkeraIfwE3ftsu8e1a3C_0K8HgzV1D3U3ZTaZ_da_dlyCSPReR-wlEUitUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaGvLvDaJ6FU2aFIVTHf9Q4WSkfpVJS56687-gFaEVr

7KIOys_oVq5ghWEVl_YIxUI7-wBjUqn0Il3oAJyR

IxUCC6IHf1BsWj5zD4MthuhZM6KParr7hYvx84Cj

Remembering we have one of the Mythic survivors ( tUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaGKarolina ) available, this forces us to have an tUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaGAdventurer leader in either of these squads ( preferably in the squad with the highest leader rarity ). 

We will be left with these personalities left to use vLvDaJ6FU2aFIVTHf9Q4WSkfpVJS56687-gFaEVr  SuPKzv_8-VLesGWe6FwfOAVZOkeraIfwE3ftsu8e 1a3C_0K8HgzV1D3U3ZTaZ_da_dlyCSPReR-wlEUi


 

#3 Assigning the Tech Squads

 

In the Tech squads, we have the following personalities available 

O_gkxnOHbDfCIkNaB31E3R58YvaTPdqOREwQ6TICUzQoHA84InOpkmtabk6pBM311Je-3pSLqFEX2x9qSuPKzv_8-VLesGWe6FwfOAVZOkeraIfwE3ftsu8evPcQhIzERJDQoa0IFh66KYwjwaH4RGq58U02yN2A

Two of them are repeating, so that will make things easier, knowing that SuPKzv_8-VLesGWe6FwfOAVZOkeraIfwE3ftsu8eis also apart from the Offense, do not use this personality if possible, unless you got all 14 survivors.

pYmD_Vndyal3ER6EQhSsYSHk9nh8Q-3C5R1gzPAT

8Q-LyNMR7EfpSVX1xMEgpmLgTqPzBQcCgdq790ok

Joel has the Dreamer vPcQhIzERJDQoa0IFh66KYwjwaH4RGq58U02yN2A personality, again we can choose between both of the Tech Squads (preferably in the squad with the highest leader rarity)

#4 Assigning the Fortitude & Resistance Squads

 

It doesn’t really matter much at this point, the key is to maximize our Offense and Tech Squad. That doesn’t mean that you ignore the rest of the squads of course. In 2.4.3 section you will learn about Stat Spreading. Try to match the rest of the 4 squads as best as you can, and avoid using vPcQhIzERJDQoa0IFh66KYwjwaH4RGq58U02yN2AtUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaG in other squads.



 

IZrYgBGq4AO_eq3ilhTKO-V49_tnglocaLtee6v3

ka27AxzH8nHGYa6JBKPhWNDNfn8uPuXvGmTGDUZi
 

hgGBPG_-pO5YzhL788xdueRSi5hEoXP09vGLwsOM

aAIIQfaDHyRcsGpHDz4jCw2ZUxfBPoeTxjauhiw2


 

#2 Choosing the right survivors for a squad

 

Of course, we will be using the Collection Book again, this time in the Personnel Survivors tab. The Survivors category lists all the possible survivor rarities and each of them has 8 possible personality variations, this way you can easily manage your survivors both for a new game and end-game players with hundreds of survivors.

 

Once your leaders are in place, check for the personality icon, for example let's say we are looking fortUz2Kiccx8Nc9dpFZtmZ4VkzW94BDjKZwD3dYlaGto fill out Offense Squad. As displayed in the picture I have 16 Legendary Survivors and 2 Epic with this information we are able to calculate if we have an efficient amount of survivors to fill a squad.

 

t4R0i2egiHSyDzhlGQc-qwVCKtEIa12ZLonwDIPv

As for general matching purpose, I won’t be focusing on the set bonuses, since once you get the idea of properly assigning survivors, then you will just have to add the set bonus matching component ( although it's not needed for new players since it doesn’t benefit you as much ).

 

The flow for assigning a survivor squad (  2.4.2 section knowledge required )

 

TLDR of this section

 

  1. Make sure your leader job is matching

  2. Make sure you chose the highest rarity leader available

  3. Max out your leader

  4. Choose subordinate survivors that match the leaders personality and are the highest rarity possible

  5. Spread the stats evenly across the survivors

  6. Complete set bonuses


The set bonus completion should be the last thing you are going for.

 

Another thing you should be aware of is that non-matching Legendary survivor provides more stat points than a matching Epic survivor ( condition from Level 26. ⚡76 of the Legendary Survivor onwards ) 

 zztItKgeDtoSI37BTwGtmJv65SlkZDttdTv3AKIe

      1. Stat Spreading

This term is related to the survivors leveling process and is a really important thing to follow, and relies on equally leveling your survivors all across 7 slots - or any given number or rarity you have access to, it will work the same way. 

 

Starting off with some examples - both of them are done without a Leader since the idea will work in both cases - though why wouldn’t you use a Leader in the first place...

 

Not using the stat spreading technique

 

26CeVfSsEG5Uao3v6utQD694zEN6Y9n5g-fTVKpL

 

Total stat points ⚡168 Survivor Experience used : 37,000

 

With stat spreading using the same 

 

sOdiae9Fg3cEiHbZ0a-j_OemzR0Ap4Vp11v_lt5l

 

Total stat points ⚡199 Survivor Experience used : 36,900

 

Just from this very basic example you can see that using the stat spreading method will reward you with greater stat points to cost ratio. In the given example the basic idea was to use 37,000 Survivor Experience - as our budget. 

 

In the non stat spreading method we ended up spending all our experience and ended up with ⚡168 , wherein the stat spreading method we ended up with 100 survivor experience left and on top of that we got ⚡199 stat points which is a 31 points difference within the same value.

 

If you haven’t applied this method yet make sure you do it right away. Perhaps you already went the route that you level one at a time? Then spread the points across the remaining survivors and you should be fine.

You might say, it's all Legendary survivors ( or other rarities) and your case might be a bit different since you have different rarities across the board, that's fine we can work on that too. 

 

First of all make sure your squads are set, and you don’t have any upgrades for a given squad ( f.e I use 5 Rare survivors and 2 Epic survivors in a squad - but I got an unused Epic and Legendary that would match that squad personality-wise ). In the example case you should do the following - Retire two Rare survivors and replace them with the Epic and Legendary. Once they are placed

 

An extreme situation, but probably true for new players, completely wrongly leveled.

 

⚡80

Lv. 40/40 Rare 

⚡80

Lv. 40/40 Rare 

⚡28

Lv. 10/50

Rare 

⚡10

Lv. 1/40

Rare 

⚡10

Lv. 1/40

Rare 

⚡35

Lv. 10/50

Epic 

⚡35

Lv. 10/50

Epic 

OK

OK

OK

Replace

Replace

OK

OK

 

So we found those two unused survivors that would match, find in your squad the lowest level survivor, and the lowest rarity one and retire them. In the missing place put in the new survivors. At that point, they shouldn’t be leveled so we will end up with such configuration.


 

⚡80

Lv. 40/40 Rare 

⚡80

Lv. 40/40 Rare 

⚡28

Lv. 10/50

Rare 

⚡20

Lv. 1/50

Legendary 

⚡15

Lv. 1/40

Epic 

⚡35

Lv. 10/50

Epic 

⚡35

Lv. 10/50

Epic 

Total stat points ⚡293

 

You might question yourself how to efficiently level at this point. Let's budget this for 100,000 Survivor experience, would you consider dumping it all into the Legendary survivor? That would increase his power from ⚡20 to⚡74 and totaling our ⚡347 with  1250 survivor experience left… sounds about right? Well, that's wrong logic. 

 

First, we will work on the Lv. 1 survivors to get as close as we can get to even them out, which would be level 10. At this point, we have 5 survivors at Lv. 10 and we can continue spreading the points. The process result is below



 

Our example Squad | 100,000 Survivor Experience Budget 

⚡293 total

⚡80

Lv. 40/40 Rare 

⚡80

Lv. 40/40 Rare 

⚡28

Lv. 10/50

Rare 

⚡20

Lv. 1/50

Legendary 

⚡15

Lv. 1/40

Epic 

⚡35

Lv. 10/50

Epic 

⚡35

Lv. 10/50

Epic 

Step One - Try to get a common value of levels - Lv. 10 ( -24,750 Surv Exp ) 

⚡336 total

⚡80

Lv. 40/40 Rare 

⚡80

Lv. 40/40 Rare 

⚡28

Lv. 10/50

Rare 

⚡43

Lv. 10/50

Legendary 

⚡35

Lv. 10/40

Epic 

⚡35

Lv. 10/50

Epic 

⚡35

Lv. 10/50

Epic 

Unchanged

Unchanged

Unchanged

+9 levels

+9 levels

Unchanged

Unchanged

Step Two - Start spreading first get all to Lv. 14, then spread to highest rarity

⚡80

Lv. 40/40 Rare 

⚡80

Lv. 40/40 Rare 

⚡34

Lv. 14/50

Rare 

⚡50

Lv. 15/50

Legendary 

⚡42

Lv. 15/40

Epic 

⚡42

Lv. 14/50

Epic 

⚡42

Lv. 14/50

Epic 

Unchanged

Unchanged

+4 levels

+5 levels

+5 levels

+4 levels

+4 levels

 

Applying the spreading in this example turned out to give us ⚡370 stat points with different rarities, as you see it's also working. If you thought going straight to spent all the 100,000 survivor experience on him you would end up with ⚡347 and 50 survivor experience left. This wraps up the stat spreading section - keep in mind we are not looking here for the matching with the leader, that will be covered later - but understanding the base concept of stat spreading will help you a lot.

 

The stat spreading method should also be applied across the Offense and Tech squads

Stat Spreading Order

Squad

Stat

jWHpzIjVGCW_T6z7Qy3_Qfyq22Q6YBT4f4Gt0LTIClose Assault SquadFniE5rZSJh_QW3Ewk-27tDRs7C8HoOEzkABC-Ajo Fire Team Alpha

Offense

zsqIwLcp0ddLAXS2RNNhFiDX4C0_RkNmTw-qFPVZCorps Of Engineering 6O8w6PDCfnBJv-6p6YdS48Sa2ZwirBqu_RMtgTGaThe Think Tank

Tech 

mzyqxqRQNQTRDvrMX_OuFk6vY1_XLbACOvTWFmtOEMT Squad rwyNYbRhcq3A-9e3VdcH2spVOyIfNeg4A1lYVrCHTraining Team

Fortitude

Rg8fOihGYJmxcrsGyfAwilVjww21GGKmYKC21eteScouting PartyEkF0vJhIaBKmpEWcYTgtwA-HBZImJKXubPkXFc6NGadgeteers

Resistance

      1. Set Bonuses

 

Each survivor you come across will have a random set bonus attached to it. Currently, there are 8 possible set variations, some of them are particularly more efficient to use over the other. While set bonuses don’t affect your homebase power level ( even if matched ) it's fair to say that this shouldn’t be the priority while assigning your squads - in the current state its rather an addition than the requirement, especially on lower levels.

 

SUxJZtYYtZ3mJuKQGZzzX-Q7MohoG6YkvC-m-gMv

 

Set bonuses are increasing the corresponding value by +5%, the exception is Trap durability which is +8%.

 

NwlkQynvDL2h-5ROBgPEENc56bHvPC8eYz7OfOfN


 

As mentioned in point 2.4 there is an exception that you go for Epic survivors rather than Legendary, and this is because of the MVLLHtoNkd3XHeCVE4VPmOGQv4tgtbPkSEHVgjDNTrap Durability set bonus in particular. 

You learned about the penalty in the 2.4.2 Matching Priority section already, so you know that matching against a non matching Mythic leaders you will get fewer ⚡stat points. This is important especially for the end-game players who beat the hardest content in the game and they run out of Trap Durability

9l99maHqc_hFYgwwOdoOaPh0n5wPiBcWvYlhOvID

 

When it comes to other bonuses, another decent option is yPgVH5s8dMOnfxNJ-H6KZNcGvKhRWvL5A-SW_E4AAbility Damage bonus, the rest of them is not particularly working, for example, the Health Bonus, which is supposed to grant 5% Health bonus - I have 157,681 Health, after equipping the bonus my Health becomes 158,993 which is not 5% obviously. Recommendation wise, if you don’t need the Trap Durability across all the survivors ( the total bonus is + 192% ), your fine with whatever combinations.



 

      1. Efficiently Farming Evolution Materials & Exp

 

I will try to keep this section quite short and only recommend which missions you should play and not go into details how actually play the game as this could be easily another 20 pages. You familiarized yourself with the leveling costs of each individual survivor as well as the total value needed to reach the maximum stat points (2.3&2.4.1). This means you need to know an efficient way to acquire all the needed evolution materials.


 

You can distinguish the following evolution materials

 

CVRQxq3K6dzdqENTrXShY-fllu4SltN6P_4dxewIPure Drops Of Rain - commonly found in every zone

 

qi9zqHwqLQqU7DSmoafgWmbvez592Sm9Xm5FXgPSLightning In A Bottle - mostly found in Plankerton

 

KlM7CqXIGoCeAt-nwPHfcf5Fx_o3a_EkWr1_6pjvEye Of The Storm - found in Canny Valley

 

1yt4HLsadtRnvf83kS5LNVBuHZDiYaZTscgOVN-nStorm Shards - available in Twine Peaks

 

CKEjfdLGz0uVfp689S0Wc2Ex6muxKSzLamFULUxgSurvivor Experience - common in every zone

ZHKEy8XxwMVVp5dBc752vjlGKAxTMqVMolWB780fTraining Manuals, cannot be directly acquired through the mission reward system. One of the ways is to retire unused heroes, defenders and survivors which are above Rare rarity. Another way is through the storyline quest rewards, account level progression, collection book leveling but mainly through the survivor transformation process covered in 2.1.4.

 

You should be choosing missions that are recommended for 4 Players also known as Group Missions, they will grant you 4 times the amount of rewards compared to the normal missions.

FrkngoJ-3EdY4kaIF6i0u3ZVKSQgBwoajQDXYH-R

 

In order of the most rewarding missions 

 Considering the same ⚡Power Level of the mission

  • e0Ib8bhaNSrUy6txLEUF5SKlOGz14nNrx1NR40DwCategory 4 Storm

  • lb8gR9Lfgy5OcAJNiwTWZ50x3NMw8ScQBu0U8xt8Category 3 Storm

  • NJH9PHwKOxx6oxC5PswAb6HPHp8w1Ct5L0f-nqE_ Deliver the bomb

  • eZagkrU7IGTgpMM20SjE3CUYFrEeRlHBZvGHpWHgEvacuate the shelter

  • 67iEUXAkYXlWwxWFzaqD4evmMsW59Yi9OoS3dGQoRetrieve the data

  • rIS4TevE37uh_8jHo7808SsMW5Zl95RtSRcnWh0vCategory 2 Storm

  • QpizFAqHf1cbd4krp915d5bA-DWyOLiipr-KAXMH Fight The Storm

  • OGEX0I8zIEp63KrCwDQ8oedR7FmDlYOMhicrZVMH Ride The Lightning

 

The higher ⚡Power Level of the mission, the greater the amount of rewards you will get, try focusing around the highest comfortable for you missions and keep playing them. If there aren’t any group missions available on the map with a material you are looking for, you can search around the missions looking for the mission alert rewards. The clock icon rewards can be acquired just once.

 

VhM8Wdr1yk_R7wJaBTX-vufj1SsGUUa-MR0qMvfj

  1. Research

The maximum level for each F.O.R.T stat is 120 and it will grant you 600 stat points. Each stat will start at level 0. The research laboratory is the easiest way to greatly increase your Homebase Power Level ⚡, especially every 10 levels. 

 

vcyh-ExfTRSMi5erwe3_yEeg3-VZpKynKXX3-25z

 

My recommendation towards leveling is to evenly spread the levels, despite the stat priority the stat spreading will be the most efficient way to gain power. Starting of level all the F.O.R.T stats till level 10, then 20 and so on. Make sure you log in every 24 hours to receive the research points and allocate them since the storage is limited.

You can inspect the current research points generation after clicking the Show Details button.

uSis4bzZryOyXtvuMml6cYJw39XjHX8AOJkUfYVh

Depending on your research lab upgrades the gains per hour might be different for you. iSjsgDZ3uAolgQWv8wY-sxdZ0KAQP7rqzQYJLaPQResearch lab upgrades can be acquired during leveling your account level, and will be granted at level 28, 53, 84, 118, 153, 184, 218, 248 and 278 respectively.

 

Level Range

Research Points required per level

1-10

300

11-20

600

21-30

900

31-40

1200

41-50

1500

51-60

1800

61-70

2400

71-80

3000

81-90

3600

91-120

4200

Q6X2nSrJXdnOIjWyHkgF_TIuT3W93JwnwbxTc1vf279,000 research points in total needed per F.O.R.T stat

Q6X2nSrJXdnOIjWyHkgF_TIuT3W93JwnwbxTc1vf1,116,000 research points in total needed for maxing out each stat

 

Assuming you will generate 350 research points per hour ( which is Account Level 278 ) you will need ~797 hours to fully level one stat, and ~3188 hours ( about 132 days ) to fully level all of them. Most of the times, people who play a lot will faster complete their squads rather than max out the research. Maximum research is a key component of hitting the maximum Homebase Power Level of ⚡131.16

 

Each time you advance, you will gain 1 F.O.R.T stat ( 120 in total ) and every 10 levels you will be granted additional stat points as following

 

Level

Additional Points

10

7

20

11

30

17

40

25

50

33

60

39

70

45

80

51

90

57

100

61

110

65

120

69

Total points : 480

 

 

 



 

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