Tier 1 tree has a total of 74 nodes to use skill points on. Each node costs 1  skill point. To unlock the whole tree you will need 73 skill points. To move onto tier 2, at least 30 nodes must be purchased. I will break down each section and explain why do we choose certain nodes, skip others and what to pick at the start. In case you want more information about the general aspect of skill trees check this guide. To refer to the skill tree image I will put ( 1 ) – a number while explaining things. We will try to skip as much as we can since as mentioned in the tutorial Explanation of the Skill Tree you won’t be able to unlock all the nodes across all trees. You can use this tool to check exactly what u get

 

Skill tree is divided into 5 sections that corresponds to the hero classes. At end of each section there is an icon  that enables the upgrade.

 Enables to upgrade Soldiers to a higher tier.

             Enables to upgrade Constructors to a higher tier.

      Enables to upgrade Outlanders to a higher tier.

       Enables to upgrade Ninjas to a higher tier.

 The core section enables us to proceed to the next zone and unlocks a series of handy tools.

Handy values

The tree can provide the following stats

  •  + 13 ( + 3 party ) Fortitude
  •  + 13 ( + 3 party ) Offence
  •  +13 ( +3 party ) Resistance
  •  +13 ( + 3 party ) Tech

Core


The starting part of the core is pritty straight forward.

We are starting with the  Constructor Leadership node (1) which enables us to play the Constructor class.

 Harvesting (2,35) – Increasing the damage from the harvesting tool.

 (3) Whenever you come across this nodes pick them. They unlock a squad leader slot.

 (4) Unlocks the research page. This will allow you progress with the Research Tree’s. Here are the guides how to assign them.

 Stats (5,6,8,9) – Increasing the stats of Offence, Fortitude, Tech or Resistance

 (7) Storage expanding – Increasing the backpack size

 (10) Unlocks recycling and collection book.

You increase the collection book level by adding items into it, make sure you place there the items that you have a duplicate of – or you are not planning in using them.

 

 (11) Unlocks the rifleman slot in homebase storm shield. Its a defender that will help you during Storm Shield Defences, not really useful but we cant skip it.

 (12,30) Mission defender slot, unlocks mission defender in the hero squad

 (13) This will unlock expeditions

 (14) Unlocking lead survivors nodes allows you to assign survivors into Survivor Squads – which is basically how you increase the power level.

 (17) As above

 Heal (31) is a gadget that you can choose in the game lobby

Cooldown : 180 seconds

Restores 39,505 health to you and your friendly players in a 3 tile range instantly – also purges negative effects.

 (32) Unlocks hero squad support slot.

 (36) Unlocks hero squad tactical slot.

While placed you gain 20% Offence, Fortitude, Resistance, Tech of the slotted hero – basically a must have.

 


 Ranged Combat


 (16) Unlocking lead survivors nodes allows you to assign survivors into Survivor Squads – which is basically how you increase the power level.

 (51)  Enables to upgrade Soldiers to a higher tier.

I would say the Air strike isn’t used so often in the end game but if you feel like having it, go for it.

 Air Strike

Cooldown : 240 seconds

Drops 9 bombs in designed area.

 (49) Mission defender slot, unlocks mission defender in the hero squad


Building


Explanation of the builder node


Building node – “builder” in the tier 1 tree provides utility towards

  • Building Speed : + 30% total
  • Repairing Speed : + 30% total
  • Building Health : + 30% total

 Building (25,24,55,56) – Upgrades the building structures / improves properties like repairing speed, building speed health

Apart from the typical benefits towards building you also get the ability to upgrade the maximum level of structures provided by the node  it appears twice in the node ( + 2 tiers of building ). Upgrading structures is a crucial part in the game so thous nodes has to be picked up as soon as possible.

 (27) Survivor slot.  Unlocks the Theoretical Engineering slot in the corps of engineering.

 (29) Enables to upgrade Constructor to a higher tier.


Scavenging


Supply Drop (38)

Cooldown : 330 seconds

Drops a supply crate that contains

  • 85 Wood
  • 85 Stone
  • 85 Metal

 Harvesting (21) – Increasing the damage from the harvesting tool.

 (39) Enables us to play the class Outlander

 (23) Survivor slot.  Unlocks the Rogue Archaeologist slot in the scouting party.

 (42) Enables to upgrade Outlander to a higher tier.


Melee Combat


We skip here the heavy attacks, they are not particularly useful atm.

 (19) Unlocking lead survivors nodes allows you to assign survivors into Survivor Squads

 (43) Enables us to play the class Ninja


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