46










Repair the Shelter
Autumn City
- Plankerton
Rewards
One time rewards

x 13

x 140

x 80
Repeatable rewards

13650

51
Modifiers

Build, Upgrade, and Repair costs reduced for Constructors.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46










Deliver The Bomb
Lakeside
- Plankerton
Rewards
One time rewards

x 80

x 140

x 80
Repeatable rewards

14625

14625
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40










Retrieve the Data
The Grasslands
- Plankerton
Rewards
One time rewards

x 90

x 140

x 72
Repeatable rewards

7920

7920
Modifiers

Soldiers do more damage with Assault Rifles when scoring head shots.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40










Ride The Lightning
The Grasslands
- Plankerton
Rewards
One time rewards

x 90

x 140

x 72
Repeatable rewards

7920

10
Modifiers

Assault Rifles do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34










Fight the Storm
The Industrial Park
- Plankerton
Rewards
One time rewards

x 9

x 130

x 65
Repeatable rewards

6840

46
Modifiers

Ninjas do more damage and crit more often with swords.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34










Repair the Shelter
The Grasslands
- Plankerton
Rewards
One time rewards

x 9

x 130

x 65
Repeatable rewards

7980

49
Modifiers

Soldiers do more damage with Assault Rifles when scoring head shots.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34










Refuel the Homebase
The Suburbs
- Plankerton
Rewards
One time rewards

x 9

x 130

x 65
Repeatable rewards

?

?
Modifiers

Outlander abilities deal more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28










Ride The Lightning
Lakeside
- Plankerton
Rewards
One time rewards

x 16

x 120

x 60
Repeatable rewards

5760

5760
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Enemies restore health each time they deal damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28










Beta Storm: Eliminate and Collect
The Forest
- Plankerton
Rewards
One time rewards

x 16

x 120

x 60
Repeatable rewards

?

?
Modifiers

Outlander abilities deal more damage.

Enemies restore health each time they deal damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28










Refuel the Homebase
The Suburbs
- Plankerton
Rewards
One time rewards

x 70

x 120

x 60
Repeatable rewards

?

?
Modifiers

Constructors do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40









Evacuate the Shelter
Autumn City
- Plankerton (4
Players)
Husk power level is
47
Rewards
One time rewards

x 9680

x 140

x 72
Repeatable rewards

8580
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
34









Fight Category 2 Storm
The Industrial Park
- Plankerton (4
Players)
Husk power level is
40
Rewards
One time rewards

x 8360

x 130

x 65
Repeatable rewards

8550
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.
28









Retrieve the Data
The Industrial Park
- Plankerton (4
Players)
Husk power level is
34
Rewards
One time rewards

x 7040

x 120

x 60
Repeatable rewards

5760
x 4
Modifiers

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
23








Ride The Lightning
Lakeside
- Plankerton
Rewards
One time rewards

x 13

x 55
Repeatable rewards

4680

4680
Modifiers

Club and Hardware weapons do more damage.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Whenever a player is struck by a melee attack, they move more slowly for a short time.
23








Ride The Lightning
Lakeside
- Plankerton
Rewards
One time rewards

x 13

x 55
Repeatable rewards

4680

4680
Modifiers

Ninjas do more damage and crit more often with swords.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies restore health each time they deal damage.
23








Fight the Storm
Autumn City
- Plankerton
Rewards
One time rewards

x 13

x 55
Repeatable rewards

4680

4680
Modifiers

Heroes heal by a percentage of the melee damage they deal.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies restore health each time they deal damage.
19








Destroy The Encampments
Lakeside
- Plankerton
Rewards
One time rewards

x 10

x 52
Repeatable rewards

3000

?
Modifiers

Player melee attacks do increased knockback.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies restore health each time they deal damage.
23







Retrieve the Data
Lakeside
- Plankerton (4
Players)
Husk power level is
27
Rewards
One time rewards

x 5720

x 55
Repeatable rewards

4680
x 4
Modifiers

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a slowing pool on the ground when they die.

Enemies restore health each time they deal damage.
19







Retrieve the Data
Lakeside
- Plankerton (4
Players)
Husk power level is
22
Rewards
One time rewards

x 82

x 52
Repeatable rewards

3600
x 4
Modifiers

An Epic Mini-Boss may appear in this area.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Enemies gain movement speed for a time after taking damage.