Adventure Tickets in - Canny Valley
Fire Storm Alert
70
Leaping Ninjas Quickened Slowing Pools Fire Storm Acid Pools
32 180 102
36562.5 36562.5
Evacuate the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 32
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Survivor experience
36562.5
Schematic experience
36562.5
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
70
Adept Soldiers Smoke Screens Healing Deathburst Fire Storm Metal Corrosion
120 180 102
33750 23
Ride The Lightning
Ghost Town - Canny Valley
Rewards
One time rewards
Re-perk
x 120
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Hero experience
33750
Pure drop of rain
23
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Adept Abilities Quickened Healing Deathburst Fire Storm Exploding Deathbomb
80 180 102
Refuel the Homebase
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Hero experience
?
Eye of the storm
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Upgraded Outlanders Frenzied Deathburst Slowing Pools Fire Storm Metal Corrosion
18 180 102
36562.5 36562.5
Evacuate the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Hero experience
36562.5
Hero experience
36562.5
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Leaping Ninjas Uncharted Enemies Life Leech Attacks Fire Storm Acid Pools
29 170 98
Beta Storm: Eliminate and Collect
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Powerful Clubs and Hardware Frenzied Deathburst Slowing Attacks Fire Storm Wall Weakening
110 170 98
37125 58
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
Rare perk up
x 110
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Hero experience
37125
Epic perk up
58
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
64
Melee Life Leech Quickened Life Leech Attacks Fire Storm Acid Pools
29 170 98
32175 32175
Retrieve the Data
Lakeside - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Schematic experience
32175
Hero experience
32175
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
64
Adept Constructors Smoke Screens Slowing Attacks Fire Storm Exploding Deathbomb
17 170 98
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 17
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
58
Powerful Clubs and Hardware Frenzied Deathburst Slowing Attacks Fire Storm
60 160 92
Beta Storm: Eliminate and Collect
Desert - Canny Valley
Rewards
One time rewards
Epic perk up
x 60
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Headshot Soldiers Uncharted Enemies Life Leech Attacks Fire Storm
100 160 92
29925 29925
Repair the Shelter
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Survivor experience
29925
Schematic experience
29925
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Leaping Ninjas Uncharted Enemies Life Leech Attacks Fire Storm
16 160 92
Beta Storm: Eliminate and Collect
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Hero experience
?
Schematic experience
?
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Concussive Shieldbreak Frenzied Deathburst Slowing Pools Fire Storm
100 160 92
25650 51
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 100
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Hero experience
25650
Epic perk up
51
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Powerful SMGs Frenzied Deathburst Healing Deathburst Fire Storm
25 150 88
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Powerful Traps Smoke Screens Slowing Attacks Fire Storm
25 150 88
23400 23400
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Schematic experience
23400
Hero experience
23400
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Concussive Shieldbreak Uncharted Enemies Slowing Attacks Fire Storm
7 150 88
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 7
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Adept Soldiers Uncharted Enemies Slowing Pools Fire Storm
90 150 88
31500 31500
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Hero experience
31500
Hero experience
31500
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Leaping Ninjas Uncharted Enemies Healing Deathburst Fire Storm
5 140 80
20475 51
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Survivor experience
20475
Rare perk up
51
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Melee Life Leech Quickened Healing Deathburst Fire Storm
23 140 80
21937.5 17
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
21937.5
Re-perk
17
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Upgraded Outlanders Frenzied Deathburst Slowing Pools Fire Storm
23 140 80
Beta Storm: Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Ninjas Smoke Screens Slowing Attacks Fire Storm
80 140 80
19012.5 23
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Re-perk
x 80
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Schematic experience
19012.5
Pure drop of rain
23
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Fire Mega Alerts
70
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
36 180 102
157500
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Lightning in a bottle
x 36
Fire up
x 180
Adventure Tickets
x 102
Repeatable rewards
Survivor experience
39375 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Fire Storm Mini-Boss Acid Pools Wall Weakening Metal Corrosion
None
138600
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Commando Spitfire
x 1
Defender
x 1
Fire up
x 170
Adventure Tickets
x 98
Repeatable rewards
Survivor experience
34650 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Fire Storm Mini-Boss Smoke Screens Wall Weakening
31350 160 92
119700
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Hero experience
x 31350
Fire up
x 160
Adventure Tickets
x 92
Repeatable rewards
Survivor experience
29925 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
52
Fire Storm Mini-Boss Smoke Screens Frenzied Deathburst
184 150 88
93600
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Rare perk up
x 184
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Survivor experience
23400 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
46
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst
None
76050
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Survivor
x 1
Shrapnel Headhunter
x 1
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Hero experience
19012.5 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.