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Showing content with the highest reputation since 04/23/19 in Posts

  1. 6 points
    The basic idea was to finally merge the v1 & v2 site onto the main domain ( fortnitedb.com ), since both sites were running independently I had to move some functionality towards v2 ( such as the mission finder ). Version two was developed constantly while the main page was abandoned for a few months with any updates. On top of that v2 was facing performance issues - therefore on top of that I moved the site on a dedicated server. Post any suggestions Here Bugs: Bug reports New landing page: https://fortnitedb.com/v2/en New mission finder: https://fortnitedb.com/v2/all_missions For quick access links check the resources subforum. Why a Forum? Not everyone uses discord and finding pieces of information might be frustrating. Since there is an established FortniteDB audience it will be much easier to get things going. On top of that, you might log in on the forum with your v2 account. Where to find old content, what got removed? Everything that was available on https://fortnitedb.com/* is disabled, this includes the old mission finder, status page, widgets etc. Things that will return Status page - PARTIAL [https://fortnitedb.com/Status/] Twitch commands - UPDATED Status widget - PARTIAL Twitter notifications - NOT IMPLEMENTED Featured Streamers - NOT IMPLEMENTED Things that won't come back Guide section (Wordpress) - moving towards forum guides Slowly shutting down Patreon support page - moving to the forum subscription system. Unaffected by the merge Notification system ( on the fortnitedb.com/StormChaser/landing page ) - every notification will be attached to the new richer system [ both onesignal browser notification and discord ] - UPDATED Any v2 page content https://fortnitedb.com/v2/ - UPDATED Therefore you might face some issues during the merge process to complete. Keep an eye out on this topic as well as the updates sub-forum.
  2. 5 points
    Mission Finder [ https://fortnitedb.com/v2/all_missions ] Minor filter changes Removed 4 Player checkbox Added 4p Missions in Alert Type filter ( this is how you can find Twine 4p Missions ) Added Mega Alert in Alert Type filter Improved Result area Added timers for each mission Changed 4 player mission images Added missing mission images Moved alert type before power level, hower over the symbol to check it out Landing page [https://fortnitedb.com/v2/en] Added two new categories to address today's mission changes - Twine 4 Player Missions will show the list of all rotating 4 players missions ( every 30 minutes ) Mega alerts - This tab used to be the old 4x Rewards Removed 4x Rewards tab Same result area as in Mission Finder Profiles, Builds, Schematics Added new all new perks, heroes, schematics Fixes Fixed an issue that prevented from posting new builds You won't receive 4 player non alert notifications ( discord / web )
  3. 5 points
    Leaderboards refresh at specific intervals - 12 hours across all categories. You can check the next refresh time on top of the leaderboards header. Your profile, for example https://fortnitedb.com/v2/en/profile/FortniteDB Kav comes with another timer that you can see above your loadout. Considering this scenario, your profile can be fetched ( to my database ) in 9 hours and 31 minutes, the leaderboards will refresh in 11 hours and 55 minutes. So once you "fetch you profile" by simply accessing the page, before the leaderboards refresh your leaderboards data will be updated if eligible.
  4. 3 points
    might be too complex but when posting on the forums would be super cool if we could select one of our schematics to include on post
  5. 2 points
    Hello, Myself and jbrooks84 is offering to help with any Twine Peaks SSD, if you need help reply to this thread with the form below. This does not mean that we will trap your SSD for you, only that we will help you finish it. SSD 1-10: Epic-ID: Powerlevel: Server (NA East, NA West, EU, Oceania, Brazil, Asia): If we're busy we will send you a message here letting you know when we're online again! Note: We have a discord server if need be, PM if interested! Stay Pog
  6. 2 points
  7. 2 points
    Insert content here, jebaited. Tier 1 Achievements .tableizer-table{ width:100%; text-align:center; } Name Description Points Into The Storm Complete Twine Endurance 30 Waves 10 A Slice Of Heaven Eliminate any Husk mid-air with a Melee Weapon 10 My Bridge Now! Edit a floor tile to drop a Boss down a pit or into Lava 10 My Gun's Bigger Than Yours Deal at least 500,000 Damage in a single shot with any weapon 10 One And Done Bullrush a Boss into Lava 10 Shoot For The Stars Eliminate any Husk mid-air with a Ranged Weapon 10 This Is FORTNITE! Use the Shockwave Ability to knockback any Smasher down a pit or into Lava 10 You Are Not A Bear Block a Smasher's Charge attack with T.E.D.D.Y ability 10 Defender Of The Storm Complete all of the following challenges Title: The Defender + 10 points Tier 2 Achievements Name Description Points Alone In The Storm Complete Twine Endurance 30 Waves (Solo) 20 Baby Boss Doo Doo Doo Doo Hatch and Eliminate all Bosses from Mist Pods 10 Dancing With Demons Use the Crescent Kick ability on any Taker(s) 5 times during a single Taker round without getting knocked 10 Definitely Bigger Deal at least 1,000,000 Damage in a single shot with any weapon 10 Rosie With A Chance Of Meatballs On Wave 30, using the R.O.S.I.E ability, shoot down every single space rock before they hit the ground 10 Show Me What You Got Dance on top of the UFO, then eliminate it 10 Two Boolis One Bull Bullrush 2 Bosses into Lava at the same time 10 Who You Gonna Call? Kill 10 Takers with Flame Grill Traps 10 The Undaunted Complete all of the following challenges Title: The Undaunted + 20 points Tier 3 Achievements Name Description Points Alone In The Storm II Complete Twine Endurance 30 Waves Solo (2-player Difficulty) 20 Dancing With The Devil Use the Crescent Kick ability on any Taker(s) 10 times during a single Taker round without Zenith in party or getting knocked 10 Fire And Ice Eliminate 4 Water Element Husky Husks with a single shot from one Flame Grill Trap 10 ONE PUUUNCH Eliminate a Smasher with Anti-Material Charge 10 Stairway To Heaven Drop a Smasher from at least 10 Tiles above the ground without the use of Floor Launcher Traps 10 Third's The Charm Bullrush 3 Bosses into Lava at the same time 10 Till Death Two Us Part Eliminate 2 Bosses using Weapons, Traps, and/or Skills Damage within 4 seconds of each other 10 We Come In Pieces Survive Wave 25 without eliminating the UFO 10 Guardian Of The Storm Complete all of the following challenges Title: Guardian Of The Storm + 30 points Heroic Achievements Name Description Points Alone In The Storm III Complete Twine Endurance 30 Waves Solo (3-player Difficulty) 20 Attention To Detail Complete Twine Endurance 30 Waves Solo without taking Amplifier Damage 20 Dancing With Death Use the Crescent Kick ability on any Taker(s) 20 times during a single Taker round without getting knocked Solo 20 Champion Of The Storm Complete all of the following challenges Title: Champion Of The Storm + 30 points Epic Achievements Name Description Points Alone In The Storm IV Complete Twine Endurance 30 Waves Solo (4-player Difficulty) 20 What Does Not Kill You... Complete Twine Endurance 30 Waves Solo without getting knocked down 20 Defying Gravity Complete Twine Endurance 30 Waves Solo with no Floor Launcher Traps used 20 Make Love Not War Complete Twine Endurance 30 Waves Solo without using Weapons 20 Stormwalker Complete all of the following challenges Title: Stormwalker + 30 points Legendary Achievements Name Description Points Endless Storm Enable 4-player difficulty and complete the mission Solo 10 Not Today Do not get knocked down 10 Attention To Detail Take not more than 20% Dmg on any Amplifier 10 The Undying Complete all of the following challenges simultaneously in a single Twine Endurance mission Title: The Undying + 30 points Mythic Achievements Name Description Points Endless Storm Enable 4-player difficulty and complete the mission Solo 10 Can't Touch This Do no take damage to your Hero from any source (Husk, or Environmental) 20 Perfectionist Take no health damage on any Amplifier 10 The Untouchable Complete all of the following challenges simultaneously in a single Twine Endurance mission Title: The Untouchable + 30 points Relic Achievements Name Description Points Endless Storm Enable 4-player difficulty and complete the mission Solo 10 Can't Touch This Do no take damage to your Hero from any source (Husk, or Environmental) 20 Perfectionist Take no health damage on any Amplifier 10 Let It Go Do not use any Floor Launcher Traps 20 Beyond The Void Complete all of the following challenges simultaneously in a single Twine Endurance mission Title: of the Void + 30 points
  8. 2 points
    * * * Submission Rules * * * 1) ALL Challenges are to be completed in Twine Peaks Endurance Mode. We do not have plans to run this in other zone Endurance modes or regular games just yet, but this may change in the near future. 2) Submissions should be in the form of short video clips, or fully recorded runs where necessary, and posted to YouTube or other recognized video hosting site. Certain achievements e.g.: "My Gun's Bigger" to deal 500,000 dmg, a simple screenshot will suffice. Streaming the achievement to Twitch, Mixer or YouTube is also a viable option, and using their archive Video on Demand function to submit. 3) If you wish to stream these achievements for any purpose other than for recording & submission, i.e: Live streaming content, do inform AlluraSC via Direct Message on Discord ( [ASC] AlluraSC#7589 ) or Twitch for administrative purposes. For enquiries or troubleshooting on Achievements and profile matters, do refer to FortniteDB's Discord ( https://discord.gg/D5WrbBb ). For Youtube and similar video content creators, to credit FortniteDB.com & AlluraSC and include our links in the video description (FortniteDB: https://fortnitedb.com/v2 , AlluraSC: https://www.twitch.tv/allurasc ) 4) Tier 1 - Epic Achievements can be done in individual, separate runs, and need not be completed all at once, but can be done so if possible. Achievements that do not state the (Complete Twine Endurance) condition can be done without finishing the full run, as only clips for that particular achievement needs to be done. 5) Legendary - Relic Achievements are meant to be extremely challenging, and ALL of these challenge conditions need to be fulfilled within A SINGLE RUN. These seemingly impossible tasks comes with befitting rare and unique titles to celebrate these inhuman feats of strength. We are currently on the lookout for sponsors as well, should this event take on traction and success, so keep your eyes peeled and most importantly, have fun.
  9. 2 points
    Hey everyone, Over the past 6-10 months I have been playing, filming and editing this project - while working full-time. It has been by far the largest project I have ever undertaken and it is now my pleasure to present to you "Ragnarok: Revenge" - my first Fortnite film. I am hoping to make this film the first part of a much larger series (but much shorter films!) so stay tuned :) YOUTUBE LINK: https://www.youtube.com/watch?v=qXbmsVyGK1Q All footage was captured in-game using the original PS4's built in DVR and the films runs at around 25 mins in duration. I hope you enjoy. Synopsis This film follows the story of Ragnarok, a war enthused and blood thirsty angelic warrior who was sent down by the Gods from the Heavens to 'sort out' the warring humans below. He is a fierce warrior and seemingly invincible as he slays tens of thousands of foes. This continues for centuries until one day he disappears, all for the affection of a woman. He lives a life of peace, until he is disturbed and killed by Akira, an evil sorcerer with designs on world domination. After being resurrected, Ragnarok must face many kinds of foes on his journey for redemption and to stop Akira from ruling the world. Music The Horde by Ramin Djawadi King and Country Jeremy Soule Celestial Emissary by Ryan Amon Omen by Ryan Amon Bloodborne (Music Box) by Lil Ritsu Mochida To Glory by Two Steps From Hell Forgiveness by Thomas Newman At a later date, I am planning on making a breakdown video covering all the VFX (kinda) shots featured in the film. But for now if you have questions please feel free to ask and I will try my best to answer you. Thanks, Josh (Moose Gravy)
  10. 2 points
    Daily Rotations Applies to Stonewood, Plankerton, Canny Valley and Twine Peaks Wargames : "Denied" with "Heavy Explosives" Wargames : "Denied" with "Rolling Fog" Wargames : "Denied" with "Surprise" Wargames : "Safety Zone" with "Close Quarters" Wargames : "Safety Zone" with "Head Games" Wargames : "Safety Zone" with "Trapped Out" Wargames : "Hot Spots" with "Close Quarters" Wargames : "Hot Spots" with "Heavy Explosives" Wargames : "Hot Spots" with "Husk Swarm" Wargames : "Mist Pods" with "Close Quarters" Wargames : "Mist Pods" with "Rolling Fog" Wargames : "Mist Pods" with "No Building Zone" Wargames : "Torn Apart" with "Rolling Fog" Wargames : "Torn Apart" with "No Building Zone" Wargames : "Torn Apart" with "Full Time" Simulations Simulation : "Torn Apart" - A tornado rips through your fort and throw enemies and heroes in the air. Simulation : "Denied" - Anomalies randomly appear, damaging nearby heroes. Simulation : "Hot Spots" - Volcanic ruptures sprout from the ground. Simulation : "Safety Zone" - With the Storm Shield down, you'll have to rely on smaller storm shields. Simulation : "Mist Pods" - Seek and destroy pods before horrible things spawn from them. Challenges Challenge : "Heavy Explosives" - Huskies explode when eliminated. Challenge : "Close Quarters" - The enemies spawn much closer to your base. Challenge : "Husk Swarm" - Only basic husks appear, but at a much higher power level. Challenge : "Rolling Fog" - A heavy fog obstructs your sightlines and your mini-map. Challenge : "Full Time" - No Time Ceats... at all. Challenge : "Trapped Out" - No Traps... at all. Challenge : "Head Games" - Damaged enemies must be finished off with a headshot. Challenge : "No Build Zone" - No building, no repairs, and no pickaxe. Challenge : "Suprise" - The simulation mutates for the second wave. Unknown yet - "UFO" - "Double Trouble" - "Meteors" - "The final meteor in this shower is a HUGE one. Shoot it down, quickly!" - "Nesting Doll" -"Doll Husks. Enuff’ said" - "Overload" - "Teleportation Rifts" - "Teleporting Bomb" - "teleporting bomb must be defended from enemies in this skirmish." - "Tiki Trouble" - "You have been cursed! A tiki statue has surfaced nearby that you must worship to ward off the curse temporarily.", "Press E to Dispell Curse" Names might be not accurate Possible spoilers (Dialogue) | Since you have completed the Storm Shield Defense project for this theater, you have unlocked a special simulation - Endurance Mode! Oooh, sounds fancy and expensive. You know the drill! We have disabled the Storm Shield, which means there's no barrier between you and the hordes outside Start the clock and see how long you survive the escalating Storm front! The field manual says: "The simulation ends when any amplifier or Storm Shield's computer is destroyed".
  11. 2 points
    Hey! Want to help and contribute towards the mission rewards values? It is really simple! When you are on the landing page https://fortnitedb.com/v2/en click any mission that has a reward value of 0 or is inaccurate enough to correct it. The old mission preview functionality has been wrapped into this modal where you can choose what you want to do. When you choose Show me the mission you will be redirected to the mission inspect page as it used to be. When you click Submit Rewards, another window will pop up in which you can easily type in values. Let me show you an example of how to fill in the form. Depending on the number of rewards ( individual rewards ) there might be more steps. The first step requires you to type in the chest level, its a value between 2-6 and you can see the number when you pick up your rewards in the menu. In the next steps, you specify how much did you get as a reward. Some missions are quad reward of one type, others can be single rewards. Despite that always type the value you got, don't try to divide or multiply it. In the end, you confirm that the data is correct, and you should see a confirmation. When you are logged in the submission will be bound with your username to track who submitted the most data. The more samples on one mission we have the more accurate data we will have in the end. Exactly the same functionality has been implemented in the mission finder https://fortnitedb.com/v2/all_missions you will just need to press the Submit rewards button next to the mission name. Depending on the number of submissions this system might be out for at least a few weeks. Thanks.
  12. 2 points
    Ich bin auf der Suche nach Spielern mit Niveau In Twine-Peaks stelle ich immer öfter fest, dass die Randis selbst mit PL 80+ keine Ahnung von der Spiel-Mechanik haben, einfach farmen oder AFK sind... Deswegen such ich ein paar Leute für gemeinsame Stunden in den Missionen #nohomo Einfach kommentieren, mich eine PN schicken, oder in Epic-Games unter UnSpeed adden. P.S.: Bitte FSK 18+ (aber Ausnahmen bestätigen auch hier die Regel)
  13. 2 points
    P126 Cat 4 ( 4 Player ) 1st: 1,139,500 Hero Exp https://imgur.com/ZuYcJul 2nd: 1,367,400 Hero Exp https://imgur.com/jc63m4L
  14. 2 points
    P128 Cat 4 ( 4 Player ) https://imgur.com/kQE4ykm Schematic Exp - 960400
  15. 2 points
  16. 2 points
    I love all crit build wraiths and lately been enjoying my Hemlock
  17. 2 points
    The notification system is back! To register for the new notifications [ if you wasn't subscribed in version 1 ] go to https://fortnitedb.com/v2/en and click Subscribe to notifications on the right side. The new system will return a zone summary list of notable rewards, previously you got 1 notification each time. System will notify you when a condition is met >= 650k / per run >= 410k / per run >= 410k / per run > 100 / per run >= 3 / per run Legendary Survivor Mythic lead Vbucks Any Legendary reward as an alert reward. Any 4x Evolution Materials mission. Improved discord notifications.
  18. 2 points
  19. 2 points
    I'm here for the Pogs and to help with whatever I can. Already sent you some info on discord, @Kavvson.
  20. 2 points
  21. 2 points
  22. 2 points
    Will be looking forward to more updates :D
  23. 2 points
    FortniteDB/Kavvson, you are a godsend to the STW community and we thank you (and the helpers) for all the hard work you have put in. Good times and look forward to the migration/merge progress on this amazing Brain Farm of a database/website/community. You're the best @Kavvson
  24. 1 point
    Hiya! I'm Czekskii, and if you haven't heard a ton of people have started getting together to start having more healthy conversations about things with in Save The World. As we are all creators, we are pretty aware that our experience within the game, and how we feel about the current/future state of it can be very skewed. So I would like to pose these questions to the entire community: Mission Systems. A lot has been introduced to the game when it comes to how we earn our resources for upgrading our individual collections. This has left a lot of mixed feeling about a ton of different issues, Endurance players having constant changes to spawns, War Games essential being left feeling worthless, Some missions are to long, etc. Post Hero Rework. Now that we are well removed from the launch of the season 8 Hero Rework (with looming ability changes announced) I feel it is time we put our collective thoughts together on how this has impacted the game over all, and where we would like to see this go towards into the future. My personal feeling on Mission Systems are pretty simple. The time it is expected to finish a mission (Including time calculated for farming) does not always match the rewards earned. Cat 4 Atlas' are extremely worth running if you have the required traps and materials pre farmed and you run with a good team, but on public can be an utter catastrophe. If War Games was longer and yielded more rewards people would find it more worth while to actually run. These are just some examples of my opinions on just a few things this could entail. As far as the Hero Rework.... I love it, but it is definitely flawed. So many Heroes are left next to useless and do not give tangible buffs that we feel in game. This, imo, is due to most abilities being lackluster at the highest level. (PL 300 husks don't care how many stars you throw at them) There is another issue, and this is my personal grievance with the rework. Some heroes just do not synergize well with them selves. Let's take my favorite hero, Urban Assault Headhunter. As mush as I feel she is the best soldier in the game (hit yer shots) Her Fire Rate increase is a very superficial DPS gain. It is short term and defeats her purpose of hitting headshots. There are so many examples out there, but where do we actually want to see heroes end up with their unique personalities and skill sets. Remember, we know the change is coming, but what do we really want. I am not linking any info about the Commander Cast itself because this post is not meant for awareness or self promo in any sort of way. We just want to include as many voices as possible. Not only did we get 40+ content creators coming and sharing their opinions, but u/magyst and u/davethebuck were also there, and want us to continue bringing a more healthy and open form of communication about why we love this game and what we want to see in in the future. This feedback is being compiled and passed on to the Dev Team. All of that being said. This is not one individual's "Thing" Someone new will be hosting and deciding the topics so we can truly reach out about everything with a true form of passion. Everyone, whether it be on Twitch, Reddit, YT, Mixer, or where ever just wants thins game to succeed, and it is about time we put down the pitch forks and have real conversation about very important issues.
  25. 1 point
    Hero List Breakbeat Wildcat legendary Hero HERO ABILITIES Battle Beat Dennis Jr. mythic Hero HERO ABILITIES Shredder Power Pop Penny legendary Hero HERO ABILITIES Bringin' Down The House Varsity Hiro legendary Hero HERO ABILITIES Fumble Main Stage Quinn legendary Hero HERO ABILITIES Sub Wafers Team Perk List Totally Rockin' Out Rockin’ Riff also increases your Crit Rating by 160 (decaying over 8 seconds) and Heals for 73 base health. Hero Perk List Bringin' Down The House Heavy attack eliminations have a 12.5% chance to grant Rockin’ Riff. Bringin' Down The House + Heavy attack eliminations have a 40% chance to grant Rockin’ Riff. Fumble Eliminated enemies have a 7% chance to fumble a Football. Footballs grant Rockin' Riff when picked up. Fumble + Eliminated enemies have a 23% chance to fumble a Football. Footballs grant Rockin' Riff when picked up. Battle Beat Eliminating 10 enemies within 9 seconds grants Rockin’ Riff. Battle Beat + Eliminating 4 enemies within 9 seconds grants Rockin’ Riff. Sub Wafers Harvesting Metal objects has a 32% chance to give Sub Wafers. Consuming Sub Wafers grants Rockin' Riff. Sub Wafers + Harvesting Metal objects has a 100% chance to give Sub Wafers. Consuming Sub Wafers grants Rockin' Riff. Shredder Axe eliminations have an 11% chance to grant Rockin’ Riff (Increases Damage by 50% and Melee Attack Speed by 32%, decaying over 8 seconds). Shredder + Axe eliminations have a 37% chance to grant Rockin’ Riff. 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border-width: 0 4px 5px 4px;}.select2-container--default .select2-selection--multiple, .inputStyleL{background-color: #172b51; cursor: text; color: #fff; border: none; border-radius : 0;}.select2-container--default .select2-selection--multiple .select2-selection__rendered{box-sizing: border-box; list-style: none; margin: 0; padding: 0 5px; width: 100%;}.select2-container--default .select2-selection--multiple .select2-selection__rendered li{list-style: none;}.select2-container--default .select2-selection--multiple .select2-selection__placeholder{color: #fbe21c; margin-top: 5px; float: left;}.select2-container--default .select2-selection--multiple .select2-selection__clear{cursor: pointer; float: right; font-weight: bold; margin-top: 5px; margin-right: 10px;}.loadingSC{position: relative; /* top: 63%; */ /* width: 120px; */ /* margin: -60px 0 0 -60px; */ -webkit-animation: spinsc 4s linear infinite; -moz-animation: spinsc 4s linear infinite; animation: spinsc 4s linear infinite;}@-moz-keyframes spinsc{100%{-moz-transform: rotate(360deg);}}@-webkit-keyframes spinsc{100%{-webkit-transform: rotate(360deg);}}@keyframes spinsc{100%{-webkit-transform: rotate(360deg); transform:rotate(360deg);}}.select2-container--default .select2-selection--multiple .select2-selection__choice{border-radius: 4px; cursor: default; float: left; margin-right: 5px; margin-top: 5px; padding: 0 5px;}.select2-container--default .select2-selection--multiple .select2-selection__choice__remove{color: #f00; cursor: pointer; display: inline-block; font-weight: bold; margin-right: 2px;}.select2-container--default[dir="rtl"] .select2-selection--multiple .select2-selection__choice, .select2-container--default[dir="rtl"] .select2-selection--multiple .select2-selection__placeholder, .select2-container--default[dir="rtl"] .select2-selection--multiple .select2-search--inline{float: right;}.select2-container--default[dir="rtl"] .select2-selection--multiple .select2-selection__choice{margin-left: 5px; margin-right: auto;}.select2-container--default[dir="rtl"] .select2-selection--multiple .select2-selection__choice__remove{margin-left: 2px; margin-right: auto;}.select2-container--default.select2-container--focus .select2-selection--multiple{outline: none;}.select2-container--default.select2-container--disabled .select2-selection--multiple{background-color: #eee; 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padding-left: 5em;}.select2-container--default .select2-results__option .select2-results__option .select2-results__option .select2-results__option .select2-results__option .select2-results__option .select2-results__option{margin-left: -5em; padding-left: 6em;}.select2-container--default .select2-results__option--highlighted[aria-selected]{background-color: #5897fb; color: white;}.select2-container--default .select2-results__group{cursor: default; display: block; padding: 6px;}.select2-container--classic .select2-selection--single:focus{outline: none;}.select2-container--classic .select2-selection--single .select2-selection__rendered{color: #ffffff; background-color: #172b51; line-height: 28px;}.select2-container--classic .select2-selection--single .select2-selection__clear{cursor: pointer; float: right; font-weight: bold; margin-right: 10px;}.select2-container--classic .select2-selection--single .select2-selection__placeholder{color: #999;}.select2-container--classic .select2-selection--single .select2-selection__arrow{margin-right: -11px; margin-top: -3px; position: absolute; top: 0; right: 0; bottom: 0; padding: 0 1em; background: #a949e9; pointer-events: none;}.select2-container--classic .select2-selection--single .select2-selection__arrow b{border-color: #172b51 transparent transparent transparent; border-style: solid; border-width: 5px 4px 0 4px; height: 0; left: 50%; margin-left: -4px; margin-top: -2px; position: absolute; top: 50%; width: 0;}.select2-container--classic[dir="rtl"] .select2-selection--single .select2-selection__clear{float: left;}.select2-container--classic[dir="rtl"] .select2-selection--single .select2-selection__arrow{border: none; border-right: 1px solid #aaa; border-radius: 0; border-top-left-radius: 4px; border-bottom-left-radius: 4px; left: 1px; right: auto;}.select2-container--classic.select2-container--open .select2-selection--single .select2-selection__arrow{margin-right: -11px; margin-top: -3px; position: absolute; top: 0; right: 0; bottom: 0; padding: 0 1em; background: #a949e9; pointer-events: none;}/* width */::-webkit-scrollbar{width: 10px;}/* Track */::-webkit-scrollbar-track{background: #172b51;}/* Handle */::-webkit-scrollbar-thumb{background: #a949e9;}/* Handle on hover */::-webkit-scrollbar-thumb:hover{background: #a949e9;}.select2-container--classic.select2-container--open .select2-selection--single .select2-selection__arrow b{border-color: transparent transparent #172b51 transparent; border-width: 0 4px 5px 4px;}.select2-container--classic.select2-container--open.select2-container--above .select2-selection--single{border-top: none; border-top-left-radius: 0; border-top-right-radius: 0; background-image: -webkit-linear-gradient(top, white 0%, #eeeeee 50%); background-image: -o-linear-gradient(top, white 0%, #eeeeee 50%); background-image: linear-gradient(to bottom, white 0%, #eeeeee 50%); background-repeat: repeat-x; filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#FFFFFFFF', endColorstr='#FFEEEEEE', GradientType=0);}.select2-container--classic .select2-selection--multiple{background-color: white; border: 1px solid #aaa; border-radius: 4px; cursor: text; outline: 0;}.select2-container--classic .select2-selection--multiple:focus{outline: none;}.select2-container--classic .select2-selection--multiple .select2-selection__rendered{list-style: none; margin: 0; padding: 0 5px;}.select2-container--classic .select2-selection--multiple .select2-selection__clear{display: none;}.select2-container--classic .select2-selection--multiple .select2-selection__choice{border: 1px solid #aaa; border-radius: 4px; cursor: default; float: left; margin-right: 5px; margin-top: 5px; padding: 0 5px;}.select2-container--classic .select2-selection--multiple .select2-selection__choice__remove{color: #888; cursor: pointer; display: inline-block; font-weight: bold; margin-right: 2px;}.select2-container--classic[dir="rtl"] .select2-selection--multiple .select2-selection__choice{float: right;}.select2-container--classic[dir="rtl"] .select2-selection--multiple .select2-selection__choice{margin-left: 5px; margin-right: auto;}.select2-container--classic[dir="rtl"] .select2-selection--multiple .select2-selection__choice__remove{margin-left: 2px; margin-right: auto;}.select2-container--classic.select2-container--open .select2-selection--multiple{border: 1px solid #5897fb;}.select2-container--classic.select2-container--open.select2-container--above .select2-selection--multiple{border-top: none; border-top-left-radius: 0; border-top-right-radius: 0;}.select2-container--classic.select2-container--open.select2-container--below .select2-selection--multiple{border-bottom: none; border-bottom-left-radius: 0; border-bottom-right-radius: 0;}.select2-container--classic .select2-search--dropdown .select2-search__field{border: 1px solid #a949e9; outline: 0; background: #172b51; color: #fff;}.select2-container--classic .select2-search--inline .select2-search__field{outline: 0; box-shadow: none;}.select2-container--classic .select2-dropdown--above{border-bottom: none;}.select2-container--classic .select2-dropdown--below{border-top: none;}.select2-container--classic .select2-results > .select2-results__options{max-height: 200px; overflow-y: auto;}.select2-container--classic .select2-results__option[role=group]{padding: 0;}.select2-container--classic .select2-results__option[aria-disabled=true]{color: grey;}.select2-container--classic .select2-results__option--highlighted[aria-selected]{background-color: #3875d7; color: white;}.select2-container--classic .select2-results__group{cursor: default; display: block; padding: 6px;}.select2-container--classic.select2-container--open .select2-dropdown{border-color: #5897fb;}select{-webkit-appearance: none; -moz-appearance: none; -ms-appearance: none; appearance: none; outline: 0; box-shadow: none; border: 0 !important; background: rgb(10, 23, 61); background-image: none;}#heroLoadout{background-image: radial-gradient(#10bdeb6e 0%, #109dcb36 100%); padding-top: 15px; padding-bottom: 15px; font-family: Fortnite; letter-spacing: 0.5px; font-size: 18px;}#heroLoadout h5{font-style: italic; margin-top: 10px; margin-bottom: 0px; color: rgba(239, 235, 254, 0.9); text-transform: uppercase; font-weight: bold; font-size: 18px;}#heroLoadout h5:first-child{margin-top: 0px;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--character-name{padding: 5px 10px 0px; color: white; display: flex; font-size: 28px;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--character-name .loadout-commander--level{flex: 1;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--character-name .loadout-commander--level .fas{font-size: 24px; margin-right: 5px;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--character-stats{display: flex; align-items: center; justify-content: flex-end; font-size: 18px; line-height: 18px; padding: 0 10px 5px;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--character-stats .loadout-commander--stars{color: white; font-size: 12px;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--character-stats .loadout-commander--rarity{margin-left: 10px;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--character-stats .loadout-commander--hero{color: #dcc2b4; margin-left: 10px; border-left: 2px solid #dcc2b4; padding-left: 10px;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--abilities{display: flex; flex-direction: row; align-items: center;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--abilities > div{flex: 1; line-height: 50px; margin-left: 20px;}#heroLoadout .loadout-commander .loadout-commander--details .loadout-commander--abilities > img{height: 32px; width: 32px; margin-right: 10px;}#heroLoadout .loadout-commander[data-rarity="mythic"] .loadout-commander--details{background-color: #dca01e; background: linear-gradient(135deg, #e9bd5e 0%, #996f15 100%);}#heroLoadout .loadout-commander[data-rarity="mythic"] .loadout-commander--details .loadout-commander--abilities{color: #dca01e; background-color: rgba(108, 78, 15, 0.7);}#heroLoadout .loadout-commander[data-rarity="mythic"] .loadout-commander--details .loadout-commander--rarity{color: #e6b447;}#heroLoadout .loadout-commander[data-rarity="legendary"] .loadout-commander--details{background-color: #ff7605; background: linear-gradient(135deg, #ffa052 0%, #b85300 100%);}#heroLoadout .loadout-commander[data-rarity="legendary"] .loadout-commander--details .loadout-commander--abilities{color: #ff7605; background-color: rgba(133, 60, 0, 0.7);}#heroLoadout .loadout-commander[data-rarity="legendary"] .loadout-commander--details .loadout-commander--rarity{color: #ff9238;}#heroLoadout .loadout-commander[data-rarity="epic"] .loadout-commander--details{background-color: #c979ff; 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  26. 1 point
    The min-maxing section is dedicated to end-game players, it allows you to find the best possible combination of leaders and survivors. How does it work? This section presents all the leaders and survivors that are not used in your current survivor squads - referred as unassigned. For simplicity purposes, the system is working as following ( example ) We have one mythic Doctor and one mythic Engineer on the list. Our unassigned survivor is one legendary Analytical. The result will be that the legendary survivor will appear in both leaders under the legendary analytics category. How to navigate? This section will describe, how to read the presented information and also remind you about the general personality matching. The top-level tree consists of leaders rarity ( marked as 1 ). Depending on if you have such leads you can see the following rarities Mythic Legendary Epic Uncommon Common Second-level ( marked as 2 ), will display all available leaders of a given rarity, possible job matches : Doctor ( EMT Squad ) - Fortitude Personal Trainer ( Training Team ) - Fortitude Explorer ( Scouting Party ) - Resistance Gadgeteer ( Gadgeteers ) - Resistance Martial Artist ( Close Assault Squad ) - Offense Marksman ( Fire Team Alpha ) - Offense Engineer ( Corps of Engineering ) - Tech Inventor ( The Think Tank ) - Tech After expanding the first section you might see varied results ( mix of job match and personalities ). ( marked as 3 ) Personality List Analytical Dependable Cooperative Competitive Adventurer Dreamer Curious Pragmatic Matching limitation applies (squads can have only 3 possible personalities ) as following Doctor ( EMT Squad ) : Engineer ( Corps of Engineering ) : Explorer ( Scouting Party ) : Gadgeteer ( Gadgeteers ) : Inventor ( The Think Tank ) : Martial Artist ( Close Assault Squad ) : Marksman ( Fire Team Alpha ) : Personal Trainer ( Training Team ) : The forth-level ( marked as 4 )consists of rarities of matching survivors and their bonuses with a count of unassigned survivors. Taking advantage of this section Despite this tool suggested beeing designed for end-game players you might also take advantage of it. In both cases, I would advise to unequip all your squads, refresh the page and work on a blank survivors loadout. As you know it only displays unassigned survivors and leaders excluding the currently equipped loadout.
  27. 1 point
    New Guides Leaderboards - How are they working How to use support-a-creator code Profiles Added fetch timer Fixed an issue that was unabling to see new profiles Added new banners Leaderboards Added global leaderboards refresh timer Added new category quests 30 Waves Endurance Mode - Stonewood 30 Waves Endurance Mode - Plankerton 30 Waves Endurance Mode - Canny Valley 30 Waves Endurance Mode - Twine Peaks New rank one condition - based on the banner acquisition date. Following leaderboard categories will show full number instead of rounded. Days Logged In Zones Completed Collection Book Unslot Cost ( How much you spent V-bucks in collection book ) Survivors Rescued Play With Others Zones Explored Shop Fixed missing names and images Login - Profiles Removed verification process - new solution soon
  28. 1 point
    As of now, there are 703 currently equipped Frostnite 2018 30 waves Banners. Disclaimers - Based on all profiles on FortniteDB 703 / 44 271 there is no way to check the actual value. 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} table.tableizer-table { font-size: 12px; border: 1px solid #CCC; font-family: Arial, Helvetica, sans-serif; text-align: center; } .tableizer-table td { padding: 4px; margin: 3px; border: 1px solid #CCC; } .tableizer-table th { background-color: #104E8B; color: #FFF; font-weight: bold; } Average Commander Level Average Past Commander Level Average Collection Book Average Zones Completed Average Days Logged in Average PL130 Heroes Average PL130 Schematics Number Of Occurrences 310 227 251 3210 384 64 39 92 310 218 225 2941 397 59 34 18 310 236 258 3114 388 75 36 12 310 190 216 2581 348 45 33 10 310 264 277 3327 349 71 31 10 310 201 199 3270 348 53 39 20 310 194 234 3065 382 56 33 62 310 237 236 3407 355 62 43 68 310 214 235 3036 362 60 36 65 310 198 184 2701 283 53 32 9 310 173 216 3133 362 58 42 10 309.93 218 224 3146 363 64 39 144 310 223 234 3567 425 73 45 16 310 247 243 3272 362 69 40 44 310 234 230 3364 377 65 43 41 310 232 241 3355 393 66 40 40 310 280 220 3746 361 78 49 20 310 257 255 3473 378 73 38 10 310 245 270 3399 328 64 34 6 310 243 288 3657 406 63 52 3 310 264 217 4489 431 96 68 3 Average 310 224 234 3223 370 63 39 703
  29. 1 point
    For the love of all of us that use our special abilities stop with the pirate loot already pleaseeee... Any ability that zooms you anywhere or melee weapon for that matter (Spectral) that zips off after the husk is useless with these chest laying around everywhere!! They catch you up ...stop you... and then once stopped you cant even open them! I dont know if they just randomly flop out wherever they feel like or if ppl are actually placing them in the most inconvenient place on purpose...do the world a favor and open the dang thing before the defense starts if you have no control over where they are & if u do stop putting them in everyones way!!!!
  30. 1 point
    MISSIONS + SYSTEMS Introducing: Wargames! Revisit your Storm Shield bases and test your defenses against some destructive and challenging simulations. Simulations will exist in all biomes and we’ll be adding more as the season progresses. The first four are: Torn Apart – A tornado is wreaking havoc on your fort! This simulation causes destruction to your structures, flinging players and enemies into the air. Hot Spots – Volcanic ruptures plague this simulation as lava pools sprout from the ground, damaging structures, and converting enemies into the Fire element. Denied – During the course of this simulation, more and more anomaly rifts appear around the defense point. Standing too close to these hazards will sap your energy and your health! Safety Zone – With the main Storm Shield down, you will have to rely on portable shield generators. Stay inside one of these protective bubbles or feel the effects of the Storm. Enemies will prioritize destroying the shield generators first so keep them protected! Each simulation requires the players to defend their base for seven minutes. A random amplifier is then selected to defend for another seven minutes. Collect “Time Cheats” that appear around the environment to reduce the wave timer. Wargames ramps up the challenge by requiring another player to revive you when your health is depleted. If everyone goes down you will fail the Wargame, so if you are playing solo you will only have one life to complete the simulation. If the simulations aren’t challenging enough, apply one of nine new challenge modifiers for some bonus rewards. These challenges include: Rolling Fog – A heavy fog obstructs your sights and enemies won’t appear on your mini-map. Close Quarters – Enemy spawn locations appear much closer to your base. Husk Swarm – Only Husks appear in this challenge, but they are at a much higher power level. No Building Zone – No building, no repairs, and no pickaxe. Heavy Explosives – Huskies explode when eliminated. Eliminate them before they get too close! Trapped Out – All of your traps are disabled and none can be placed in this challenge. Full Time – Time Cheats don’t appear in this simulation challenge. Surprise – The Wargames simulation is randomized and will swap to a different one in the second wave. Head Games – Damaged enemies must be finished off with a headshot! The Wargames difficulty and rewards are based on the account level of the lowest player in a party and is averaged with public players that assist in your mission. This is to ensure that there is always a challenge in any Storm Shield location. Wargames steps up the challenge as more players join the mission, by increasing the enemy count and enemy power level. Wargames Event Quests! Wargames are kicked off with the Wargames Boot Camp quests! These quests will help players discover all of the aspects of playing Wargames while offering some nice rewards in the process. Learning can be fun! Each Wargames simulation type offers a one-time completion quest which rewards Event Tickets and a unique banner reward to show off your accomplishment. Every Wargames challenge has a one-time completion quest which rewards Event Tickets. Repeatable quests are available for completing both Wargames simulations and challenges. Wargames Daily Challenge Quests Every day brings new challenges for Wargames and your Storm Shields, requiring you to complete a Simulation / Challenge combination in a specific zone. As you progress and unlock new zones in the game, you will unlock a Wargames Daily Challenge slot associated with that zone for a total of 4 per day. Completing these will grant rewards such as Event Tickets and Gold! Storm Shield Quality of Life Updates When you start a Storm Shield Defense or Wargames mission, your fort’s layout is saved. After the current Storm Shield mission concludes, your fort is restored to the saved state. This includes all structures, and traps (durability) placed before you start the mission. Any structures or traps that are placed after the mission starts will be cleared after the mission ends. Community Lookout Enter your Storm Shield in any Zone to join the Community Lookout program! Help other players defend their Storm Shields or jump into the new Wargames Missions as a change of scenery. This updated match-making system prioritizes Storm Shield mission types. Similar to Play with Others, these match-making options offer 20% bonus XP. Before starting a Storm Shield Defense or Wargames mission, players can now opt to “Wait for Assistance”, requiring at least one other public player to join before starting the mission. Re-organized Twine Peaks: Twine Peaks missions now follow a linear path, for better readability than the previously existing structure. Added missions to each region of Twine Peaks to introduce more mission variety, and to provide more mission-loot-rolling opportunities for players. Added at least one additional group mission per difficulty level. Reduced the frequency of XP rewards in high-end Twine Peaks missions, to allow other reward types to appear more often. Reduced environment health scaling in high-end Twine Peaks to not overtake pickaxe damage scaling. Target Practice! A new secondary activity of skeet shooting is available in missions. How many clay pigeons can you shoot down! The Beta Storms have moved on for now, look for them to return in the future. Mission Alert scheduling and quotas have been simplified. Mission Alerts now appear on the map once per day, at the same time each day (Midnight UTC). Missions themselves also refresh on the same timer. Mission Alerts no longer have a rolling 24 hour quota. Instead, each alert visible on the map can be completed one time per day. Mission Alerts that you have already completed today will have a check mark appear next to them, indicating that the mission alert will not grant any bonus rewards until it refreshes the following day. Weekly Quests A quest to complete 10 Mission Alerts will be granted to players once per week. Upon completion you will be able to select a reward - a significant amount of either Event Tickets, Gold, or Perk Materials. The quest’s difficulty requirements and reward quantities will scale up, dependent on your Storm Shield progression. If the week ends while your weekly quest is partially complete, the quest progress will carry over to the next week (rather than restarting with a new quest). Bug Fixes Ensured that a Mega Alert appears on each group mission. UI Added navigation arrows to choose between multiple events in the event callout interface on the Quests tab. Re-enabled and made updates to the X-Ray Llama choice packs. The UI has been updated so that card pack choices are more visible on the shown X-Ray items. Updated the ‘All Stats’ screen to update stats when team members change. Updated ‘All Stats’ screen to highlight team improved stats in blue, to match text of the party members screen. Bug Fixes Fixed the issue that caused blurry schematic images to appear in the store. Fixed being unable to hover on or interact with items when using a mouse on PS4 The Yes/No vote status of the last player who voted on an objective will now properly appear in the mission vote dialog. Players can no longer slot an upgraded item in the collection book if the original schematic is unable to be recycled. This would initially create an error message when attempting to overslot an item and prevents unique schematics, like the Bowler, from being destroyed. Items inspected from the Collection Book Item picker can now be upgraded and favorited. The Mini Map will now correctly display important mission information after closing the big map. Menu text will no longer rapidly change sizes when the player hovers over the menu buttons. PERFORMANCE Reduced hitches related to players connecting to a match while other players are already in zone. Reduced in-zone asset loading around Hoverboard use, gameplay effects, and audio. Improved framerate when rendering the HUD. Reduced cost of supporting interaction with quest items. Resolved a source of big hitches due to loaded abilities Improved rendering performance on Xbox One Bug Fixes Fixed an audio hitch when a player is sent an idle message. HEROES We’ve added a new Hero to the Event store! Black Knight Garridan, a new Mythic Constructor! New Team Perk: Kinetic Overdrive Kinetic Overload occurs an additional time. Requires 3 Constructors with 3 or more stars New Ability: Goin’ Constructor Equip a hammer which deals an enormous amount of physical damage and a shield that reduces 95% damage from the front. Lasts 16 seconds. Standard Perk: Knight’s Impact Increases Hardware Impact by 33%. Commander Perk: Knight’s Impact+ Increases Hardware Impact by 75%. Additionally, Goin' Constructor can trigger Kinetic Overload. Available in the Event Store May 9th at 8 PM Eastern Time We’re introducing a new Dinosaur Hero! Paleo Luna, the new Dinosaur Ninja! Standard Perk: Saurian Claws Adds 5.5% of Current Health to Melee Weapon Damage. Commander Perk: Saurian Claws+ Adds 16.5% of Current Health to Melee Weapon Damage. Obtainable from the “Tales from Beyond” Questline. New Team Perk: Blast From The Past Acquired upon acquisition of any Dinosaur hero Requires 2 Dinosaur Heroes Removes all shield and increases Max Health by 200%. Visual update to Kinetic Overdrive. Bug Fixes Suppressive Fire will no longer gain unintended bonus damage from critical hits. Grenade Generation no longer only counts ranged weapon eliminations. Commando Renegade will no longer appear as Special Forces Ramirez on PS4. Miss Bunny Penny can now properly be retired. Players can no longer heal themselves by passing through allies with Phase Siphon. Hunter’s Instinct will now properly life leech off melee weapons only. Bullrush will no longer push defenders. WEAPONS + ITEMS Steam Skewer - the Steampunk Spear! A spear that uses long range thrusting attacks to deal high damage and impact. Available in the Weekly Store from May 9th at 8PM ET until May 16th at 8PM ET. Bug Fixes Weapons no longer visibly eject energy shells after changing the effects quality settings. 1 bullet reload for weapons now reload properly. GAMEPLAY Bug Fixes Visual effects will now show on players who are standing in Slowing Pools. ENEMIES Blaster All new art and animations! Blaster is now more resistant to being interrupted and knocked back by weapon and trap impacts. Blaster blast attack accuracy has been adjusted. Fewer Blasters are allowed to show up at any one time. Poison lobbers have returned to their old skull-throwing selves. Lobbers will now appear less frequently in low level zones as they did before the Love Storm arrived. ART + ANIMATION Bug Fixes & Improvements Fixed a small hole that could appear in Autumn City maps. AUDIO Bug Fixes & Improvements Hoverboard’s mount audio no longer plays at an increased volume. Music will no longer restart when tabbing in and out of game. MedBot revive audio now respects player volume settings. Pickaxe impact audio now plays correctly after swinging multiple times. Added Autumn ambient music to Autumn maps. Updated Deliver the Bomb manufacture and launch sounds. https://www.epicgames.com/fortnite/en-US/patch-notes/v9-00
  31. 1 point
    Helped me alot!! Twine SSD with this Squad is eazy peazy!!
  32. 1 point
    Whilst browsing the missions, I like to see what legendary items are available. Wether it be a transform key, weapon, defender, etc. A simple drop down option to see the legendary items like you would see v bucks would be useful Thanks
  33. 1 point
    Because i love bears i have to get the maximum out of this teddy! I personal like he healing from Survivalist. I played this with the headshot fragment aswell, but my headshot killing rate isn't high enough
  34. 1 point
    Updated the landing page theme due to high demand of v1 lovers ( mobile responsiveness ). I hope you will like this version, any feedback at this point? Added Dedicated timer for each section and zone. After clicking any mission row, a new window will pop-up with the mission preview page https://fortnitedb.com/v2/en
  35. 1 point
    I am also glad to help most any evening. Just as an FYI
  36. 1 point
    I just wanted to say thank you for keeping the site going. STW has a lot of moving parts and your site helps the late game players actually have an overview of what missions to run and if its even worth hopping on. Thanks again for all you do.
  37. 1 point
    Hydra Energy Crit Damage Crit Damage Damage Reload Speed Nothing special but my favourite ranged weapon at the moment is the Hydra :D of course with first shot rio x) btw. how can i link the hydra weaponsite to this?
  38. 1 point
    I paid for them so i use them :D i played siegebreaker before as my fav...so its like a nice and expensive skin :)
  39. 1 point
    Sent you this and other stuff on discord before seeing the bug report section... "[[Template forums/front/topics/topic is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]" https://fortnitedb.com/topic/11-subscription-plans/?tab=comments#comment-12
  40. 1 point
  41. 1 point
    Yeah there is no rules =D
  42. 1 point
  43. 1 point
  44. 1 point
    Boom B.A.S.E. Description : B.A.S.E. blasts Steel Wool music, increasing Damage by [Ability.Line1]% and Critical Rating by [Ability.Line2] for allies within [Ability.Line3] tiles. Requirements : REQUIRES: 2 Steel Wool heroes Requires Constructor as commander. Bio-Energy Source Description : Recover Shield equal to [Ability.Line1]% of Energy lost. Requirements : FOR EACH: Hero with 3 or more stars Blakebeard's Stash Description : Eliminations have a [Ability.Line1]% chance to uncover one of Blakebeard's stashes. Search them to find Peg Legs, Coconuts, and Cannonball Grenades. Requirements : REQUIRES: 3 Pirates Cool Customer Description : With Stay Frosty active, using an ability reduces Cooldown of all abilities by [Ability.Line1] seconds and ends Stay Frosty. Requirements : REQUIRES: 5 heroes of Rare or higher rarity Requires Soldier as commander. Dim Mak Description : Shadow Stance regenerates [Ability.Line1]% Shield per second. Requirements : FOR EACH: Ninja Requires Ninja as commander. Endless Shadow Description : Increases Shadow Stance Duration by [Ability.Line1] seconds. Requirements : FOR EACH: Ninja with 3 or more stars Requires Ninja as Commander. Hunter's Instinct Description : Eliminations during Evening or Night grant [Ability.Line1]% Damage and [Ability.line2]% Melee Life Leech, up to 40 stacks. These bonuses last until Night ends. Requirements : FOR EACH: Hero of Epic or higher rarity with at least 4 stars Keep Out Description : Frag Grenade leaves an energized area dealing [Ability.Line1] base Energy Damage per second for 6 Seconds. Base Radius is [Ability.Line2] tiles and increases by [Ability.Line3]% with each match. Requirements : FOR EACH: Soldier Requires commander with Frag Grenade ability. Kinetic Overdrive Description : Kinetic Overload occurs an additional time. Requirements : REQUIRES: 3 Constructors with 3 or more stars Requires Constructor as commander. Long Arm Of The Law Description : Increases Anti-Material Charge Range by [Ability.line1] tile Requirements : REQUIRES: 2 Outlanders Requires Outlander as commander. Underdog Description : Increases Healing Received by [Ability.Line1]% for each nearby enemy. Requirements : FOR EACH: Hero of Epic or higher rarity One-Two Punch Description : Your next Heavy Attack after using an ability costs [Ability.Line1]% less Energy. Requirements : FOR EACH: Hero with 2 or more stars Phase Blaster Description : Every [Ability.Line1] seconds, your next shot will fire a Phase Pulse which deals [Ability.Line2] base Energy Damage. Requirements : REQUIRES: 2 Outlanders of Epic or higher rarity Preemptive Strike Description : Increases Damage by [Ability.Line1]% against full health enemies. Requirements : FOR EACH: Hero of Epic or higher rarity with at least 4 stars Recycling Description : B.A.S.E. generates resources based on affected structures. Higher tier structures generate more resources. Interact with B.A.S.E. to collect. Requirements : REQUIRES: 2 Constructors Requires Constructor as commander. Round Trip Description : Throwing Stars return to you, dealing their damage again on the way back. Requirements : REQUIRES: 2 Ninjas of Legendary or higher rarity Requires commander with Throwing Stars ability. Shake It Off Description : Decreases Duration of elemental status effects by [Ability.Line1]%. Requirements : REQUIRES: 2 heroes with 4 or more stars Shifting Gears Description : Phase Shift has [Ability.Line1] additional charge Requirements : FOR EACH: Outlander of Epic or higher rarity Requires Outlander as commander. Slow Your Roll Description : Freeze melee attackers for [Ability.Line2] second Requirements : REQUIRES: 3 heroes with 3 or more stars. Soaring Mantis Description : Mantis Leap allows [Ability.Line1] additional jump Requirements : REQUIRES: 3 Ninjas Requires Ninja as commander. Supercharged Traps Description : Increases Damage of traps affected by B.A.S.E. by [Ability.Line1]%. Requirements : FOR EACH: Constructor Requires Constructor as commander. Hot Swap Description : Weapon eliminations increase Weapon Damage by [Ability.Line1]% for [Ability.Line2] seconds. Each weapon type can only apply one stack of this effect. Requirements : REQUIRES: One hero of each class
  45. 1 point
    Acquiring a verification badge Benefits of a verified profile over an unverified profile. Basically, your creator name on builds will be your nickname after authorization [ email / gmail / facebook login ], there will be no epic games profile attached nor a link for it - since it's impossible to determine that without the verification. Verification process After you have successfully logged in click My profile from the top navigation bar. Head over to on the left-hand side. You will see a form where you type in your Epic Name. Before clicking the Register button make sure you have all your survivor squads assigned. When you fill in your Epic Name, click Register Under the form, you will see something like this unless you will be prompted with an error. This is a basic confirmation and a preview of how your loadout should look like. From here you can either assign the squads or just go over to the verification page which will tell you exactly what to do. Due to the Epic Games Forum close, I had to come up with another way of verifying accounts, the easiest solution was to check the survivors. Based on that you will be asked to rearrange your survivor squads for the verification process. Empty - Remove the corresponding squad member slot ( or the leader ) Fill - This position should be assigned with any kind of survivor the level and rarity doesn't matter Slot 0 is always the leader. Verification Page After linking your Epic Name, click the verification button Browse through all your squads and assign them accordingly. Tips The leader is Slot : 0 From now on your profile should be verified. If somehow it won't verify report it in the FortniteDB > Updates > Bug Reports board or in the discord server.
  46. 0 points
    This are my favs for energy Nocturno (Brightcore) Reload Speed Critical Raiting Element: Energy Crit Damage Crit Damage Founder's Drumroll (Sunbeam) Weapon Stability Reload Speed Element: Energy Damage Damage
  47. -1 points
    easily obliterator (brightcore) CR CR CD CD element: physical although mine is sunbeam due to a misclick