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  5. The min-maxing section is dedicated to end-game players, it allows you to find the best possible combination of leaders and survivors. How does it work? This section presents all the leaders and survivors that are not used in your current survivor squads - referred as unassigned. For simplicity purposes, the system is working as following ( example ) We have one mythic Doctor and one mythic Engineer on the list. Our unassigned survivor is one legendary Analytical. The result will be that the legendary survivor will appear in both leaders under the legendary analytics category. How to navigate? This section will describe, how to read the presented information and also remind you about the general personality matching. The top-level tree consists of leaders rarity ( marked as 1 ). Depending on if you have such leads you can see the following rarities Mythic Legendary Epic Uncommon Common Second-level ( marked as 2 ), will display all available leaders of a given rarity, possible job matches : Doctor ( EMT Squad ) - Fortitude Personal Trainer ( Training Team ) - Fortitude Explorer ( Scouting Party ) - Resistance Gadgeteer ( Gadgeteers ) - Resistance Martial Artist ( Close Assault Squad ) - Offense Marksman ( Fire Team Alpha ) - Offense Engineer ( Corps of Engineering ) - Tech Inventor ( The Think Tank ) - Tech After expanding the first section you might see varied results ( mix of job match and personalities ). ( marked as 3 ) Personality List Analytical Dependable Cooperative Competitive Adventurer Dreamer Curious Pragmatic Matching limitation applies (squads can have only 3 possible personalities ) as following Doctor ( EMT Squad ) : Engineer ( Corps of Engineering ) : Explorer ( Scouting Party ) : Gadgeteer ( Gadgeteers ) : Inventor ( The Think Tank ) : Martial Artist ( Close Assault Squad ) : Marksman ( Fire Team Alpha ) : Personal Trainer ( Training Team ) : The forth-level ( marked as 4 )consists of rarities of matching survivors and their bonuses with a count of unassigned survivors. Taking advantage of this section Despite this tool suggested beeing designed for end-game players you might also take advantage of it. In both cases, I would advise to unequip all your squads, refresh the page and work on a blank survivors loadout. As you know it only displays unassigned survivors and leaders excluding the currently equipped loadout.
  6. Profile New : - Single Page View: No longer need to reload the page for specific parts like ( schematics heroes ) - Added Builds button ( will display all builds associated with the player ) - Added Stats button - read more about the Stats page below - Added Loadouts button - browse ALL load-outs of a player Fixes : - Automatic change name handling ( can take upto 12h - Leaderboards ) - Fixed an issue that caused duplicate value storing - Fetching new profiles should no longer be an issue Rework : - Min-maxing section : details here Important : - Legacy direct links to profile schematics or heroes will be working but you will land on the survivor page. Stats ( Analytics module ) A new module that allows you to browse anyone's progression gained within 1,7,14,30,90 days Currently supported Experience : Hero, Schematic, Survivor Recombobulator : everything Flux : everything Evolution : tears, bottles, eyes, shards Miscellanous : tickets, minillamas, designs, gold Profile data ( player progression ) : past commander level, days logged in, zones completed, unslot cost, survivors rescued, play with others, zones explored Achievements : Endurance mode - 4 quests Mission Finder All filters should be working Leaderboards Displays top 100 for each category Others Fixed a few issues in the Stats (Analytics) page, showing 0 value in Play With Others - and few other categories Values above are correctly calculated now for date 1,7,14,30,90 Site updated with 9.40 content Fixed tooltip issues in Profile->Loadout ( fully fixed )
  7. Earlier
  8. Cleared 30 waves Twine Endurance Mode. Woot!

  9. New Guides Leaderboards - How are they working How to use support-a-creator code Profiles Added fetch timer Fixed an issue that was unabling to see new profiles Added new banners Leaderboards Added global leaderboards refresh timer Added new category quests 30 Waves Endurance Mode - Stonewood 30 Waves Endurance Mode - Plankerton 30 Waves Endurance Mode - Canny Valley 30 Waves Endurance Mode - Twine Peaks New rank one condition - based on the banner acquisition date. Following leaderboard categories will show full number instead of rounded. Days Logged In Zones Completed Collection Book Unslot Cost ( How much you spent V-bucks in collection book ) Survivors Rescued Play With Others Zones Explored Shop Fixed missing names and images Login - Profiles Removed verification process - new solution soon
  10. Support a Creator! _________________________________________________________________________ FORTNITEDB _________________________________________________________________________ Q : How to use the support a creator code Head over to your item shop . On the bottom right of the screen, you will see a button, type in the code in the text field Click Accept. If everything went correctly you will see the code on the top right Q: WHAT IS THE EPIC GAMES SUPPORT-A-CREATOR PROGRAM? Epic’s Support-A-Creator program enables Creators to earn money from Fortnite and games in the Epic games store. In Fortnite accepted Creators will receive $5 USD (or the local currency equivalent) for every 10,000 V-Bucks spent by players who elect to support them in-game. This applies to free V-Bucks that players have earned as well as any V-Bucks they’ve purchased. Fans declare their support for a Creator in-game by entering the Creator’s Epic tag via the “Support a Creator” button, found in the Item Shop in Battle Royale, or the Loot tab in Save the World. For games on the Epic Games store accepted Creators can share referral Links on their content channels or promote their Creator tag to their supporters to get credit for sales of games on the Epic Games store. Supporters follow Creator links or enter Creator Tags during checkout on the Epic Games store. Each game has a different revenue share for attributed sales set by the Developer but with a minimum rate of 5%. Make sure to re-apply the code every 2 weeks. The vast majority of the income will be used to host community events. [ https://fortnitedb.com/v2/events/list ]
  11. Well done :) A long ago I even bought Valkyrie to make a movie with Ragnarok, but unlike yours I never finished :p
  12. Someone who has accomplished all, I would expect them to be a high caliber player. A lot of those challenges take time, especially the book. I’ve personally seen some of these players who are ranked top 25 for mats literally camp the objective while others did the work for them or they’ve put in very minimal effort to complete it. What I want to see are is a list of players who went above and beyond, those are the players with dedication. Yea, the Frostnite banner.. my opinion.. mehhh.. everyone’s got one.. Kuddos to those who have it, not saying it wasn’t easy, but that doesn’t come remotely close in comparison with those who have dedicated countless of hours into achieving it all vs the couple hours it took to get the frostnite banner.
  13. Mhh... could be. Even though it says nothing about the actual level of player you're dealing with. A frostnite banner was actually harder to get (yes i know people got carried trough it), that''s more of a feat in my opinion.
  14. Would be interesting to see a list of players who have completed all of the challenges such as rescue 10k survivors, 1k PWOs, 500k structures built, chest opened, 20k mist monsters, ect. and even tho getting the collection book to level 500 isn’t a challenge, It needs to be rolled up in this list of players who have truly done it all. We talk about it all the time and would love for this idea to be implemented just to see who all is on this, “accomplished all” list. Be more interesting to see vs the guy stacking perkup/evo mats.
  15. Also a good way for us to see which colors are barely used and could be replaced with more interesting ones...
  16. Only 62 use the color I do.... I see there's gospel to be spread.
  17. As of now, there are 703 currently equipped Frostnite 2018 30 waves Banners. Disclaimers - Based on all profiles on FortniteDB 703 / 44 271 there is no way to check the actual value. 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} table.tableizer-table { font-size: 12px; border: 1px solid #CCC; font-family: Arial, Helvetica, sans-serif; text-align: center; } .tableizer-table td { padding: 4px; margin: 3px; border: 1px solid #CCC; } .tableizer-table th { background-color: #104E8B; color: #FFF; font-weight: bold; } Average Commander Level Average Past Commander Level Average Collection Book Average Zones Completed Average Days Logged in Average PL130 Heroes Average PL130 Schematics Number Of Occurrences 310 227 251 3210 384 64 39 92 310 218 225 2941 397 59 34 18 310 236 258 3114 388 75 36 12 310 190 216 2581 348 45 33 10 310 264 277 3327 349 71 31 10 310 201 199 3270 348 53 39 20 310 194 234 3065 382 56 33 62 310 237 236 3407 355 62 43 68 310 214 235 3036 362 60 36 65 310 198 184 2701 283 53 32 9 310 173 216 3133 362 58 42 10 309.93 218 224 3146 363 64 39 144 310 223 234 3567 425 73 45 16 310 247 243 3272 362 69 40 44 310 234 230 3364 377 65 43 41 310 232 241 3355 393 66 40 40 310 280 220 3746 361 78 49 20 310 257 255 3473 378 73 38 10 310 245 270 3399 328 64 34 6 310 243 288 3657 406 63 52 3 310 264 217 4489 431 96 68 3 Average 310 224 234 3223 370 63 39 703
  18. Hey everyone, Over the past 6-10 months I have been playing, filming and editing this project - while working full-time. It has been by far the largest project I have ever undertaken and it is now my pleasure to present to you "Ragnarok: Revenge" - my first Fortnite film. I am hoping to make this film the first part of a much larger series (but much shorter films!) so stay tuned :) YOUTUBE LINK: https://www.youtube.com/watch?v=qXbmsVyGK1Q All footage was captured in-game using the original PS4's built in DVR and the films runs at around 25 mins in duration. I hope you enjoy. Synopsis This film follows the story of Ragnarok, a war enthused and blood thirsty angelic warrior who was sent down by the Gods from the Heavens to 'sort out' the warring humans below. He is a fierce warrior and seemingly invincible as he slays tens of thousands of foes. This continues for centuries until one day he disappears, all for the affection of a woman. He lives a life of peace, until he is disturbed and killed by Akira, an evil sorcerer with designs on world domination. After being resurrected, Ragnarok must face many kinds of foes on his journey for redemption and to stop Akira from ruling the world. Music The Horde by Ramin Djawadi King and Country Jeremy Soule Celestial Emissary by Ryan Amon Omen by Ryan Amon Bloodborne (Music Box) by Lil Ritsu Mochida To Glory by Two Steps From Hell Forgiveness by Thomas Newman At a later date, I am planning on making a breakdown video covering all the VFX (kinda) shots featured in the film. But for now if you have questions please feel free to ask and I will try my best to answer you. Thanks, Josh (Moose Gravy)
  19. I followed your guid, but nothing changed for me :/ https://fortnitedb.com/v2/en/profile/NW%20TreffNiks
  20. I pretty much hated the entire pirate update (except for broadsides! <3 ) And, yes, this is one of the MOST annoying things... Epic seems to be really good at adding features that make no sense (like this most recent update "Hey, you know all those bugs that been around forever, and y'all keep complaining about? Well guess what guys? Well. We did nothing about them, but we did completely 3d model a new monster with new sounds and animations and everything! Well. I mean. It just replaces an already present monster... and.. well.. it doesn't work quite right and gets randomly dumb and stuck on stuff. But hey! NEW MONSTER GUYS!")
  21. Blackbeards stash? 5% chance on a elemenination that they spawn^^ its random i know what you mean with blocking.. xD
  22. I feel with u man, but i guess the ability is just random :p
  23. For the love of all of us that use our special abilities stop with the pirate loot already pleaseeee... Any ability that zooms you anywhere or melee weapon for that matter (Spectral) that zips off after the husk is useless with these chest laying around everywhere!! They catch you up ...stop you... and then once stopped you cant even open them! I dont know if they just randomly flop out wherever they feel like or if ppl are actually placing them in the most inconvenient place on purpose...do the world a favor and open the dang thing before the defense starts if you have no control over where they are & if u do stop putting them in everyones way!!!!
  24. Daily Rotations Applies to Stonewood, Plankerton, Canny Valley and Twine Peaks Wargames : "Denied" with "Heavy Explosives" Wargames : "Denied" with "Rolling Fog" Wargames : "Denied" with "Surprise" Wargames : "Safety Zone" with "Close Quarters" Wargames : "Safety Zone" with "Head Games" Wargames : "Safety Zone" with "Trapped Out" Wargames : "Hot Spots" with "Close Quarters" Wargames : "Hot Spots" with "Heavy Explosives" Wargames : "Hot Spots" with "Husk Swarm" Wargames : "Mist Pods" with "Close Quarters" Wargames : "Mist Pods" with "Rolling Fog" Wargames : "Mist Pods" with "No Building Zone" Wargames : "Torn Apart" with "Rolling Fog" Wargames : "Torn Apart" with "No Building Zone" Wargames : "Torn Apart" with "Full Time" Simulations Simulation : "Torn Apart" - A tornado rips through your fort and throw enemies and heroes in the air. Simulation : "Denied" - Anomalies randomly appear, damaging nearby heroes. Simulation : "Hot Spots" - Volcanic ruptures sprout from the ground. Simulation : "Safety Zone" - With the Storm Shield down, you'll have to rely on smaller storm shields. Simulation : "Mist Pods" - Seek and destroy pods before horrible things spawn from them. Challenges Challenge : "Heavy Explosives" - Huskies explode when eliminated. Challenge : "Close Quarters" - The enemies spawn much closer to your base. Challenge : "Husk Swarm" - Only basic husks appear, but at a much higher power level. Challenge : "Rolling Fog" - A heavy fog obstructs your sightlines and your mini-map. Challenge : "Full Time" - No Time Ceats... at all. Challenge : "Trapped Out" - No Traps... at all. Challenge : "Head Games" - Damaged enemies must be finished off with a headshot. Challenge : "No Build Zone" - No building, no repairs, and no pickaxe. Challenge : "Suprise" - The simulation mutates for the second wave. Unknown yet - "UFO" - "Double Trouble" - "Meteors" - "The final meteor in this shower is a HUGE one. Shoot it down, quickly!" - "Nesting Doll" -"Doll Husks. Enuff’ said" - "Overload" - "Teleportation Rifts" - "Teleporting Bomb" - "teleporting bomb must be defended from enemies in this skirmish." - "Tiki Trouble" - "You have been cursed! A tiki statue has surfaced nearby that you must worship to ward off the curse temporarily.", "Press E to Dispell Curse" Names might be not accurate Possible spoilers (Dialogue) | Since you have completed the Storm Shield Defense project for this theater, you have unlocked a special simulation - Endurance Mode! Oooh, sounds fancy and expensive. You know the drill! We have disabled the Storm Shield, which means there's no barrier between you and the hordes outside Start the clock and see how long you survive the escalating Storm front! The field manual says: "The simulation ends when any amplifier or Storm Shield's computer is destroyed".
  25. Nice, straight forward, easy to follow. Good work, as always.
  26. MISSIONS + SYSTEMS Introducing: Wargames! Revisit your Storm Shield bases and test your defenses against some destructive and challenging simulations. Simulations will exist in all biomes and we’ll be adding more as the season progresses. The first four are: Torn Apart – A tornado is wreaking havoc on your fort! This simulation causes destruction to your structures, flinging players and enemies into the air. Hot Spots – Volcanic ruptures plague this simulation as lava pools sprout from the ground, damaging structures, and converting enemies into the Fire element. Denied – During the course of this simulation, more and more anomaly rifts appear around the defense point. Standing too close to these hazards will sap your energy and your health! Safety Zone – With the main Storm Shield down, you will have to rely on portable shield generators. Stay inside one of these protective bubbles or feel the effects of the Storm. Enemies will prioritize destroying the shield generators first so keep them protected! Each simulation requires the players to defend their base for seven minutes. A random amplifier is then selected to defend for another seven minutes. Collect “Time Cheats” that appear around the environment to reduce the wave timer. Wargames ramps up the challenge by requiring another player to revive you when your health is depleted. If everyone goes down you will fail the Wargame, so if you are playing solo you will only have one life to complete the simulation. If the simulations aren’t challenging enough, apply one of nine new challenge modifiers for some bonus rewards. These challenges include: Rolling Fog – A heavy fog obstructs your sights and enemies won’t appear on your mini-map. Close Quarters – Enemy spawn locations appear much closer to your base. Husk Swarm – Only Husks appear in this challenge, but they are at a much higher power level. No Building Zone – No building, no repairs, and no pickaxe. Heavy Explosives – Huskies explode when eliminated. Eliminate them before they get too close! Trapped Out – All of your traps are disabled and none can be placed in this challenge. Full Time – Time Cheats don’t appear in this simulation challenge. Surprise – The Wargames simulation is randomized and will swap to a different one in the second wave. Head Games – Damaged enemies must be finished off with a headshot! The Wargames difficulty and rewards are based on the account level of the lowest player in a party and is averaged with public players that assist in your mission. This is to ensure that there is always a challenge in any Storm Shield location. Wargames steps up the challenge as more players join the mission, by increasing the enemy count and enemy power level. Wargames Event Quests! Wargames are kicked off with the Wargames Boot Camp quests! These quests will help players discover all of the aspects of playing Wargames while offering some nice rewards in the process. Learning can be fun! Each Wargames simulation type offers a one-time completion quest which rewards Event Tickets and a unique banner reward to show off your accomplishment. Every Wargames challenge has a one-time completion quest which rewards Event Tickets. Repeatable quests are available for completing both Wargames simulations and challenges. Wargames Daily Challenge Quests Every day brings new challenges for Wargames and your Storm Shields, requiring you to complete a Simulation / Challenge combination in a specific zone. As you progress and unlock new zones in the game, you will unlock a Wargames Daily Challenge slot associated with that zone for a total of 4 per day. Completing these will grant rewards such as Event Tickets and Gold! Storm Shield Quality of Life Updates When you start a Storm Shield Defense or Wargames mission, your fort’s layout is saved. After the current Storm Shield mission concludes, your fort is restored to the saved state. This includes all structures, and traps (durability) placed before you start the mission. Any structures or traps that are placed after the mission starts will be cleared after the mission ends. Community Lookout Enter your Storm Shield in any Zone to join the Community Lookout program! Help other players defend their Storm Shields or jump into the new Wargames Missions as a change of scenery. This updated match-making system prioritizes Storm Shield mission types. Similar to Play with Others, these match-making options offer 20% bonus XP. Before starting a Storm Shield Defense or Wargames mission, players can now opt to “Wait for Assistance”, requiring at least one other public player to join before starting the mission. Re-organized Twine Peaks: Twine Peaks missions now follow a linear path, for better readability than the previously existing structure. Added missions to each region of Twine Peaks to introduce more mission variety, and to provide more mission-loot-rolling opportunities for players. Added at least one additional group mission per difficulty level. Reduced the frequency of XP rewards in high-end Twine Peaks missions, to allow other reward types to appear more often. Reduced environment health scaling in high-end Twine Peaks to not overtake pickaxe damage scaling. Target Practice! A new secondary activity of skeet shooting is available in missions. How many clay pigeons can you shoot down! The Beta Storms have moved on for now, look for them to return in the future. Mission Alert scheduling and quotas have been simplified. Mission Alerts now appear on the map once per day, at the same time each day (Midnight UTC). Missions themselves also refresh on the same timer. Mission Alerts no longer have a rolling 24 hour quota. Instead, each alert visible on the map can be completed one time per day. Mission Alerts that you have already completed today will have a check mark appear next to them, indicating that the mission alert will not grant any bonus rewards until it refreshes the following day. Weekly Quests A quest to complete 10 Mission Alerts will be granted to players once per week. Upon completion you will be able to select a reward - a significant amount of either Event Tickets, Gold, or Perk Materials. The quest’s difficulty requirements and reward quantities will scale up, dependent on your Storm Shield progression. If the week ends while your weekly quest is partially complete, the quest progress will carry over to the next week (rather than restarting with a new quest). Bug Fixes Ensured that a Mega Alert appears on each group mission. UI Added navigation arrows to choose between multiple events in the event callout interface on the Quests tab. Re-enabled and made updates to the X-Ray Llama choice packs. The UI has been updated so that card pack choices are more visible on the shown X-Ray items. Updated the ‘All Stats’ screen to update stats when team members change. Updated ‘All Stats’ screen to highlight team improved stats in blue, to match text of the party members screen. Bug Fixes Fixed the issue that caused blurry schematic images to appear in the store. Fixed being unable to hover on or interact with items when using a mouse on PS4 The Yes/No vote status of the last player who voted on an objective will now properly appear in the mission vote dialog. Players can no longer slot an upgraded item in the collection book if the original schematic is unable to be recycled. This would initially create an error message when attempting to overslot an item and prevents unique schematics, like the Bowler, from being destroyed. Items inspected from the Collection Book Item picker can now be upgraded and favorited. The Mini Map will now correctly display important mission information after closing the big map. Menu text will no longer rapidly change sizes when the player hovers over the menu buttons. PERFORMANCE Reduced hitches related to players connecting to a match while other players are already in zone. Reduced in-zone asset loading around Hoverboard use, gameplay effects, and audio. Improved framerate when rendering the HUD. Reduced cost of supporting interaction with quest items. Resolved a source of big hitches due to loaded abilities Improved rendering performance on Xbox One Bug Fixes Fixed an audio hitch when a player is sent an idle message. HEROES We’ve added a new Hero to the Event store! Black Knight Garridan, a new Mythic Constructor! New Team Perk: Kinetic Overdrive Kinetic Overload occurs an additional time. Requires 3 Constructors with 3 or more stars New Ability: Goin’ Constructor Equip a hammer which deals an enormous amount of physical damage and a shield that reduces 95% damage from the front. Lasts 16 seconds. Standard Perk: Knight’s Impact Increases Hardware Impact by 33%. Commander Perk: Knight’s Impact+ Increases Hardware Impact by 75%. Additionally, Goin' Constructor can trigger Kinetic Overload. Available in the Event Store May 9th at 8 PM Eastern Time We’re introducing a new Dinosaur Hero! Paleo Luna, the new Dinosaur Ninja! Standard Perk: Saurian Claws Adds 5.5% of Current Health to Melee Weapon Damage. Commander Perk: Saurian Claws+ Adds 16.5% of Current Health to Melee Weapon Damage. Obtainable from the “Tales from Beyond” Questline. New Team Perk: Blast From The Past Acquired upon acquisition of any Dinosaur hero Requires 2 Dinosaur Heroes Removes all shield and increases Max Health by 200%. Visual update to Kinetic Overdrive. Bug Fixes Suppressive Fire will no longer gain unintended bonus damage from critical hits. Grenade Generation no longer only counts ranged weapon eliminations. Commando Renegade will no longer appear as Special Forces Ramirez on PS4. Miss Bunny Penny can now properly be retired. Players can no longer heal themselves by passing through allies with Phase Siphon. Hunter’s Instinct will now properly life leech off melee weapons only. Bullrush will no longer push defenders. WEAPONS + ITEMS Steam Skewer - the Steampunk Spear! A spear that uses long range thrusting attacks to deal high damage and impact. Available in the Weekly Store from May 9th at 8PM ET until May 16th at 8PM ET. Bug Fixes Weapons no longer visibly eject energy shells after changing the effects quality settings. 1 bullet reload for weapons now reload properly. GAMEPLAY Bug Fixes Visual effects will now show on players who are standing in Slowing Pools. ENEMIES Blaster All new art and animations! Blaster is now more resistant to being interrupted and knocked back by weapon and trap impacts. Blaster blast attack accuracy has been adjusted. Fewer Blasters are allowed to show up at any one time. Poison lobbers have returned to their old skull-throwing selves. Lobbers will now appear less frequently in low level zones as they did before the Love Storm arrived. ART + ANIMATION Bug Fixes & Improvements Fixed a small hole that could appear in Autumn City maps. AUDIO Bug Fixes & Improvements Hoverboard’s mount audio no longer plays at an increased volume. Music will no longer restart when tabbing in and out of game. MedBot revive audio now respects player volume settings. Pickaxe impact audio now plays correctly after swinging multiple times. Added Autumn ambient music to Autumn maps. Updated Deliver the Bomb manufacture and launch sounds. https://www.epicgames.com/fortnite/en-US/patch-notes/v9-00
  27. Hey! Want to help and contribute towards the mission rewards values? It is really simple! When you are on the landing page https://fortnitedb.com/v2/en click any mission that has a reward value of 0 or is inaccurate enough to correct it. The old mission preview functionality has been wrapped into this modal where you can choose what you want to do. When you choose Show me the mission you will be redirected to the mission inspect page as it used to be. When you click Submit Rewards, another window will pop up in which you can easily type in values. Let me show you an example of how to fill in the form. Depending on the number of rewards ( individual rewards ) there might be more steps. The first step requires you to type in the chest level, its a value between 2-6 and you can see the number when you pick up your rewards in the menu. In the next steps, you specify how much did you get as a reward. Some missions are quad reward of one type, others can be single rewards. Despite that always type the value you got, don't try to divide or multiply it. In the end, you confirm that the data is correct, and you should see a confirmation. When you are logged in the submission will be bound with your username to track who submitted the most data. The more samples on one mission we have the more accurate data we will have in the end. Exactly the same functionality has been implemented in the mission finder https://fortnitedb.com/v2/all_missions you will just need to press the Submit rewards button next to the mission name. Depending on the number of submissions this system might be out for at least a few weeks. Thanks.
  28. Observation start : 2019-03-02 21:40:30 Till : 2019-05-03 00:00 Sample size : 364,629 missions Highlighted dates are missions that appeared post patch 8.50 The Value field is a calculation of how much perkup you could get if you played the mission. Average time for mission completion was as following Deliver the bomb = 11 minutes Repair the shelter = 15 minutes Retrieve the data = 17 minutes Ride the lightning = 11 minutes Evacuate the shelter = 18 minutes Cat 1 = 11 minutes Cat 2 = 13 minutes Cat 3 = 15 minutes Cat 4 = 15 minutes Legendary Perk Up Section 4x Legendary Perk Up Expired Mission Type Rewards Value 2019-05-02 13:11:15 116 30m 318 2019-05-02 09:11:15 88 30m 368 2019-05-02 03:41:15 100 30m 480 2019-05-01 17:11:15 88 30m 318 2019-04-30 13:11:15 88 30m 318 2019-04-29 08:41:15 116 30m 368 2019-04-27 21:41:15 100 30m 524 2019-04-27 07:41:15 126 30m 368 2019-04-25 22:11:15 94 30m 524 2019-04-25 19:41:15 100 30m 318 2019-04-25 19:11:15 100 30m 524 2019-04-23 03:13:30 94 360m 736 2019-04-23 03:13:30 94 360m 736 2019-04-18 09:13:30 88 360m 736 2019-04-10 09:19:30 100 360m 1047 2019-04-04 21:19:30 94 360m 960 2019-04-02 03:19:30 100 360m 635 2019-03-07 09:04:00 82 360m 736 Old system Total missions : 8 Sum : 5587 New system Total missions : 12 Sum : 4425 3x Legendary Perk Up Expired Mission Type Rewards Value 2019-05-02 19:41:15 94 30m 238 2019-05-02 13:41:15 126 30m 276 2019-05-02 09:11:15 124 30m 238 2019-05-02 05:41:15 128 30m 360 2019-05-02 03:11:15 82 30m 238 2019-05-01 23:11:15 126 30m 276 2019-05-01 20:41:15 116 30m 360 2019-05-01 13:41:15 124 30m 393 2019-05-01 12:11:15 88 30m 360 2019-05-01 10:41:15 116 30m 238 2019-05-01 09:41:15 108 30m 238 2019-04-30 10:11:15 82 30m 276 2019-04-30 09:41:15 116 30m 238 2019-04-30 01:11:15 100 30m 276 2019-04-29 10:11:15 94 30m 276 2019-04-28 17:41:15 128 30m 276 2019-04-28 17:41:15 94 30m 238 2019-04-28 17:11:15 100 30m 276 2019-04-27 20:41:15 126 30m 238 2019-04-27 15:41:15 94 30m 360 2019-04-27 14:41:15 94 30m 393 2019-04-27 12:41:15 124 30m 238 2019-04-26 23:11:15 100 30m 276 2019-04-26 14:11:15 88 30m 393 2019-04-26 11:41:15 116 30m 238 2019-04-26 02:11:15 108 30m 360 2019-04-25 22:41:15 94 30m 238 2019-04-25 18:41:15 100 30m 238 2019-04-25 18:41:15 108 30m 238 2019-04-25 17:11:15 108 30m 276 2019-04-25 14:11:15 108 30m 276 2019-04-25 12:11:15 116 30m 276 2019-04-25 11:41:15 100 30m 276 2019-04-20 09:13:30 100 360m 720 2019-04-17 03:31:15 100 360m 476 2019-04-17 03:31:15 88 360m 720 2019-04-10 21:31:15 94 360m 720 2019-03-30 21:19:30 88 360m 552 2019-03-26 03:18:45 82 360m 476 2019-03-20 21:18:45 94 360m 720 2019-03-18 09:18:45 94 360m 476 2019-03-17 03:18:45 88 360m 785 2019-03-11 15:04:00 82 360m 476 2019-03-06 09:04:00 94 360m 785 2019-03-05 21:04:00 94 360m 476 2019-03-05 03:04:00 100 360m 552 2019-03-03 21:04:00 100 360m 785 Old system Total missions : 15 Sum : 8723 New system Total missions : 34 Sum : 9387 2x Legendary Perk Up Expired Mission Type Rewards Value 2019-05-02 15:41:15 100 360m 480 2019-05-02 15:11:15 116 30m 159 2019-05-02 12:11:15 124 30m 262 2019-05-02 06:41:15 88 30m 159 2019-05-01 19:11:15 82 30m 184 2019-05-01 19:11:15 94 30m 262 2019-05-01 15:11:15 88 30m 240 2019-05-01 13:11:15 124 30m 159 2019-05-01 13:11:15 126 30m 262 2019-05-01 12:41:15 116 30m 159 2019-05-01 11:11:15 100 30m 240 2019-05-01 10:11:15 128 30m 240 2019-05-01 01:41:15 126 30m 159 2019-04-30 13:41:15 94 30m 184 2019-04-30 11:41:15 126 30m 262 2019-04-30 10:41:15 82 30m 159 2019-04-30 02:41:15 108 30m 262 2019-04-30 02:11:15 94 30m 159 2019-04-29 23:41:15 94 30m 262 2019-04-29 23:41:15 88 30m 262 2019-04-29 09:11:15 88 30m 184 2019-04-28 23:11:15 100 30m 262 2019-04-28 22:11:15 100 30m 184 2019-04-28 20:41:15 94 30m 262 2019-04-28 20:11:15 100 30m 184 2019-04-28 20:11:15 108 30m 184 2019-04-28 10:11:15 116 30m 262 2019-04-28 08:11:15 124 30m 184 2019-04-28 05:11:15 116 30m 159 2019-04-28 04:41:15 126 30m 184 2019-04-28 04:41:15 108 30m 262 2019-04-28 04:11:15 100 30m 159 2019-04-28 03:11:15 108 30m 159 2019-04-27 23:41:15 94 30m 240 2019-04-27 23:11:15 124 30m 240 2019-04-27 22:41:15 94 30m 262 2019-04-27 16:41:15 126 30m 262 2019-04-27 16:41:15 100 30m 240 2019-04-27 14:11:15 108 30m 184 2019-04-27 12:11:15 100 30m 262 2019-04-27 07:41:15 128 30m 240 2019-04-27 04:11:15 108 30m 262 2019-04-27 03:41:15 124 360m 480 2019-04-26 23:11:15 128 30m 262 2019-04-26 18:41:15 76 30m 159 2019-04-26 18:41:15 82 30m 159 2019-04-26 17:11:15 82 30m 159 2019-04-26 16:41:15 94 30m 184 2019-04-26 15:11:15 126 30m 262 2019-04-26 09:11:15 128 30m 159 2019-04-26 07:41:15 82 30m 262 2019-04-26 04:41:15 128 30m 262 2019-04-26 01:11:15 128 30m 262 2019-04-25 23:41:15 116 30m 184 2019-04-25 16:41:15 108 30m 159 2019-04-25 15:41:15 76 30m 159 2019-04-25 15:41:15 100 30m 262 2019-04-25 10:41:15 116 30m 159 2019-04-25 09:56:15 126 30m 262 2019-04-23 21:13:30 82 360m 480 2019-04-23 21:13:30 82 360m 480 2019-04-17 09:31:15 88 360m 524 2019-04-09 09:19:30 88 360m 318 2019-03-28 03:19:30 100 360m 524 2019-03-25 15:18:45 100 360m 368 2019-03-21 03:18:45 94 360m 480 2019-03-16 09:18:45 94 360m 524 2019-03-15 09:18:45 82 360m 318 2019-03-13 15:18:45 82 360m 318 2019-03-10 15:04:00 100 360m 480 2019-03-09 09:04:00 82 360m 368 2019-03-08 21:04:00 88 360m 524 2019-03-08 15:04:00 88 360m 368 2019-03-03 03:04:00 82 360m 524 Old system Total missions : 16 Sum : 6595 New system Total missions : 60 Sum : 13124 Due to the high number of missions I will only include the summary 1x Legendary Perk Up Expired Mission Type Rewards Value Old system Total missions : 4162 Sum : 352895 New system Total missions : 673 Sum : 57986 Epic Perk Up Section 4x Epic Perk Up Expired Mission Type Rewards Value 2019-05-01 18:41:15 116 30m 502 2019-05-01 05:11:15 100 30m 296 2019-04-30 09:41:15 76 30m 296 2019-04-30 08:41:15 116 30m 296 Old system Total missions : 0 Sum : 0 New system Total missions : 5 Sum : 1391 3x Epic Perk Up Expired Mission Type Rewards Value 2019-05-02 22:11:15 100 30m 376 2019-05-02 15:41:15 76 30m 264 2019-05-02 07:41:15 100 30m 376 2019-05-02 00:11:15 116 30m 376 2019-04-30 15:11:15 94 30m 376 2019-04-30 12:11:15 128 30m 264 2019-04-30 00:41:15 128 30m 264 2019-04-29 06:41:15 128 30m 376 2019-04-28 23:11:15 108 30m 222 2019-04-28 05:41:15 100 30m 376 2019-04-27 23:11:15 88 30m 342 2019-04-27 20:41:15 128 30m 376 2019-04-27 17:41:15 88 30m 342 2019-04-27 13:41:15 124 30m 222 2019-04-26 23:11:15 76 30m 222 2019-04-26 20:41:15 126 30m 264 2019-04-26 17:11:15 126 30m 264 2019-04-26 05:11:15 100 30m 264 2019-04-25 17:41:15 76 30m 222 2019-04-25 11:41:15 124 30m 264 2019-04-22 21:13:30 76 360m 684 2019-04-22 21:13:30 76 360m 684 2019-04-21 09:13:30 70 360m 684 2019-04-20 03:13:30 70 360m 528 2019-04-19 03:13:30 64 360m 445 2019-04-05 21:19:30 70 360m 753 2019-03-25 09:18:45 64 360m 528 2019-03-21 15:18:45 70 360m 445 2019-03-19 03:18:45 94 360m 528 2019-03-10 21:40:30 70 360m 445 2019-03-07 03:04:00 82 360m 753 2019-03-06 03:40:30 70 360m 753 Old system Total missions : 13 Sum : 7228 New system Total missions : 21 Sum : 6056 2x Epic Perk Up Expired Mission Type Rewards Value 2019-05-02 21:13:30 64 360m 352 2019-05-02 18:41:15 76 30m 148 2019-05-02 15:41:15 100 360m 456 2019-05-02 15:11:15 116 30m 148 2019-05-02 12:11:15 124 30m 251 2019-05-01 19:11:15 94 30m 251 2019-05-01 18:11:15 88 30m 148 2019-05-01 13:11:15 124 30m 148 2019-05-01 13:11:15 126 30m 251 2019-05-01 12:41:15 116 30m 148 2019-05-01 11:11:15 100 30m 228 2019-05-01 10:11:15 128 30m 228 2019-05-01 02:11:15 76 30m 176 2019-05-01 01:41:15 126 30m 148 2019-04-30 13:41:15 94 30m 176 2019-04-30 12:41:15 88 30m 176 2019-04-30 11:41:15 126 30m 251 2019-04-30 02:41:15 108 30m 251 2019-04-30 02:11:15 94 30m 148 2019-04-29 23:41:15 94 30m 251 2019-04-29 10:11:15 76 30m 148 2019-04-29 09:11:15 88 30m 176 2019-04-28 23:11:15 100 30m 251 2019-04-28 22:11:15 100 30m 176 2019-04-28 20:41:15 94 30m 251 2019-04-28 20:11:15 100 30m 176 2019-04-28 20:11:15 108 30m 176 2019-04-28 10:11:15 116 30m 251 2019-04-28 08:11:15 124 30m 176 2019-04-28 05:11:15 116 30m 148 2019-04-28 04:41:15 126 30m 176 2019-04-28 04:41:15 108 30m 251 2019-04-28 04:11:15 100 30m 148 2019-04-28 03:11:15 108 30m 148 2019-04-27 23:41:15 94 30m 228 2019-04-27 23:11:15 124 30m 228 2019-04-27 22:41:15 94 30m 251 2019-04-27 16:41:15 126 30m 251 2019-04-27 16:41:15 100 30m 228 2019-04-27 14:11:15 108 30m 176 2019-04-27 12:11:15 100 30m 251 2019-04-27 09:13:30 64 360m 296 2019-04-27 07:41:15 128 30m 228 2019-04-27 04:11:15 108 30m 251 2019-04-27 03:41:15 124 360m 456 2019-04-26 23:11:15 128 30m 251 2019-04-26 16:41:15 94 30m 176 2019-04-26 16:11:15 76 30m 228 2019-04-26 15:11:15 126 30m 251 2019-04-26 09:11:15 128 30m 148 2019-04-26 04:41:15 128 30m 251 2019-04-26 01:11:15 128 30m 251 2019-04-25 23:41:15 116 30m 176 2019-04-25 16:41:15 108 30m 148 2019-04-25 15:41:15 100 30m 251 2019-04-25 10:41:15 116 30m 148 2019-04-25 09:56:15 126 30m 251 2019-04-23 03:13:30 88 360m 502 2019-04-23 03:13:30 88 360m 502 2019-04-20 09:13:30 82 360m 352 2019-04-19 15:13:30 88 360m 296 2019-04-19 15:13:30 88 360m 296 2019-04-19 15:13:30 88 360m 296 2019-04-19 15:13:30 88 360m 296 2019-04-17 21:13:30 82 360m 352 2019-04-17 09:31:15 88 360m 502 2019-04-13 09:31:15 58 360m 296 2019-04-09 21:19:30 70 360m 502 2019-03-30 09:19:30 64 360m 352 2019-03-28 21:19:30 58 360m 392 2019-03-28 03:19:30 100 360m 502 2019-03-25 15:18:45 100 360m 352 2019-03-24 21:18:45 64 360m 502 2019-03-22 15:18:45 76 360m 296 2019-03-22 03:18:45 76 360m 296 2019-03-21 03:18:45 94 360m 456 2019-03-20 21:18:45 70 360m 296 2019-03-20 15:18:45 88 360m 296 2019-03-16 09:18:45 94 360m 502 2019-03-16 03:18:45 88 360m 296 2019-03-13 15:18:45 82 360m 296 2019-03-10 15:04:00 100 360m 456 2019-03-10 09:40:30 64 360m 352 2019-03-09 09:04:00 82 360m 352 Old system Total missions : 28 Sum : 10190 New system Total missions : 58 Sum : 12362 Due to the high number of missions I will only include the summary 1x Epic Perk Up Old system Total missions : 5093 Sum : 393585 Old system Total missions : 843 Sum : 64405
  29. Helped me alot!! Twine SSD with this Squad is eazy peazy!!
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